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Issues mechanics coming order, issue

PostPosted: Sun Jan 26, 2020 7:53 am
by Croatian empaths
I am wondering is there any more senseless issues that will come to my GOV door? All I get s**T dumb heads who are concerned with spoilers or prison or gun control over and over again... Over and over again like game brainwashing me with same issues... WDF????

When I will get issue where AI replace bureaucracy to decimate taxes or getting nuclear fission research and graphine batteries to produce energy green cars?

When I will get issue where spirituality is understand as action, while religion as theory?

Does those goes with intelligence of population and low political apathy? Someone please tell me how I can get productive population directed into expanding concsiousness out of possible. I am tired of mediocrity in real life, why should I endure the same in a game?

PostPosted: Tue Jan 28, 2020 2:27 pm
by Noel
The game seems to be mostly written as satire. You can't actually win or expand beyond the perimeter of the critique being made.

PostPosted: Tue Jan 28, 2020 3:44 pm
by TalAkMaChen
The game is a game, no therapy. Out of the (currently) ~ 1300 issues available there are a few easter eggs (happy hunting!) and a few chain issues where you'll only see a fraction, depending on your choices made. A number of issues are limited by validity, partly mutually exclusive. So out of the ~1300 issues there might be about 800 - 1000 (wild guess!!) you might actually receive. Given you can only get one new every 6 hours (or less frequently, as you put the settings) you'll be around quite a while before getting those issues you "want" for receiving certain policies or stat changes.

PostPosted: Wed Jan 29, 2020 9:31 am
by Bears Armed
Also, you could try to write more issues whose options include ones that would lead to the effects you want...

PostPosted: Wed Jan 29, 2020 1:27 pm
by Croatian empaths
Still you didn't answered me does stats like (intelligence or political apathy etc.) taking a part which issues will bump up at my screen?

PostPosted: Wed Jan 29, 2020 2:20 pm
by Ransium
Quite a few issues have some validity requirements in order for it be assigned to your nation. A few are indeed gated by needing to be above or below some intelligence level, for example. In general, however, we avoid putting up validities which are not absolutely necessary to the issue.

The more restrictive we make assigning an issue the smaller the pool of issues available to any given nation becomes.