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[DRAFT] Regulating the Trading Card industry

PostPosted: Sun Mar 24, 2019 1:01 pm
by Vilita
In the style of an Easter Egg I have some 'bonus' perks depending on the issue which may or may not be technically feasible, but i kept them in for the purpose of the inital discussions. Still early in the process of course but would love some suggestions.



The Issue: Regulating the Trading Card industry

The Debate: Collectible Trading Card Games have taken over @@NAME@@. Unemployed adults are unable to pay their share of the rent as they instead spend their money looking to build the best collectible card deck that @@CURRENCY@@ can buy.

  • 1) If someone wants to pay one million @@CURRENCY@@ for a common collectible Trading Card, who am I to stop them!

    Result: @@DENONYMS@@ often take out home equity loans to finance their trading card collection.
    + Capitalist / Free Market Nation
    + Gain a Card Pack (Unless at 9)

  • 2) It's not fair! I paid the same amount for my deck of cards as ##PERSON## but they got a Legendary ##CARD-NAME## and all I got was a bunch of uncommon junk. Every deck should have the same types of cards with the same value and you shouldn't be able to re-sell a card for more than it's base value!.

    Result: "I want one too" is the most common justification in civil suits
    + Socialist Nation Effects
    + Gain a Card Pack (Unless at 9)


  • 3) XYZ is my Favorite Card. I shouldn't have to blindly open decks of cards to find it. The contents of a deck should be clearly listed on the outside of the package so you know exactly what you are getting before you open it

    Result: All goods must be sold in transparent packaging
    - Standard Chance at getting a Card Pack (Unless at 9)
    - (Alternate) If you don't own your own card already, and it exists, you might receive it here

  • 4) This has gotten out of hand. The power at my house goes in and out all day long because Bob next door is running a super computer out of his basement just to calculate his odds of getting some super rare trading card in any given pack! He's even trained his farm animals how to open packs without ruining the cards and they are at it all night long! Stop the madness! Ban these crazy card games.

    Result: Trading Cards are only permitted to be used as kindling for a fire
    -Cards are turned off and user is notified so they can un-do it if they wish

PostPosted: Sun Mar 24, 2019 1:04 pm
by Azlaake
This is pretty good

PostPosted: Sun Mar 24, 2019 1:06 pm
by Aclion
I like this idea. :lol2:

PostPosted: Sun Mar 24, 2019 1:52 pm
by New Ladavia
Although it's a good idea, usually you shouldn't directly reference gain mechanics in the issues as it lessens the immenseness within the issue. However, this is a good premise on its own but just needs to be fleshed out a bit. Otherwise, stay at it.

PostPosted: Sun May 26, 2019 7:00 pm
by 9003
It opens the door for cards to be more immersive outside of just a fun little game is this just the world population making cards of every nation? I think it would be cool! Both in support of making it more part of the game and as an issue

PostPosted: Sun May 26, 2019 9:24 pm
by Australian rePublic
So you're saying that unemployed adults are using these cards as a form of gambling?

PostPosted: Sun Dec 08, 2019 12:49 pm
by Vilita
Just wanted to bump this in case there was any feedback before putting it forward

PostPosted: Sun Dec 08, 2019 3:08 pm
by Pangurstan
Who’s talking in the various options? I like this idea as an easter egg.

PostPosted: Sun Dec 08, 2019 7:46 pm
by Merconitonitopia
Vilita wrote:Just wanted to bump this in case there was any feedback before putting it forward

"It's not a bad idea, but you've got some editing to do," says Merconitonitopia, who is demonstrating how to write issue options. "You also need to flesh out the options and explain their positions more. I refer you this guide on writing issues."

PostPosted: Sun Dec 08, 2019 10:12 pm
by Baggieland
Vilita wrote:Just wanted to bump this in case there was any feedback before putting it forward

Do not submit it yet, it is far from ready.

See below:
Merconitonitopia wrote:"It's not a bad idea, but you've got some editing to do," says Merconitonitopia, who is demonstrating how to write issue options. "You also need to flesh out the options and explain their positions more. I refer you this guide on writing issues."

PostPosted: Mon Dec 09, 2019 2:46 am
by Candlewhisper Archive
The Debate: Collectible Trading Card Games have taken over @@NAME@@. Unemployed adults are unable to pay their share of the rent as they instead spend their money looking to build the best collectible card deck that @@CURRENCY@@ can buy.


Can't see this situation happening to a degree that it's a noteworthy statistic. Someone who spends money rather than make rent has a spending/shopping problem rather than a card game addiction.

The issue might be better if it was about shopping addiction in general.