Shen Yun wrote:Issue 279 Option 1 Causes a decrease in inclusiveness.
It's not a huge effect, but I'll check in backstage and see if others agree to tweak the option a bit.
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by Ransium » Sun Nov 12, 2017 9:42 am
Shen Yun wrote:Issue 279 Option 1 Causes a decrease in inclusiveness.
by Ransium » Sun Nov 12, 2017 12:59 pm
by Minoa » Mon Nov 13, 2017 3:38 am
This is not an easy decision for me to make, but I feel that it is necessary that we start removing user-contributed issues effects due to growing complaints from NationStates Forum users. The decision does not affect the national happenings results.
I am sorry for any inconvenience that this may cause, but the last thing we want is for NationStates to ban links to this site (NSindex).
NSindex will turn 5 years old next year, and this is an opportunity to given the site a boost, by shifting focus to other parts of NationStates, such as gameplay and roleplay, other technical aspects and significant events that shaped NationStates in the last 15 years to this day.
by Fauxia » Mon Nov 13, 2017 3:24 pm
Well, thanks.Minoa wrote:Guys, I have informed two of the most influential Issues Effects contributors on NSindex today that it was no longer possible to continue with the user-contributed effects on the wiki. The letter reads:This is not an easy decision for me to make, but I feel that it is necessary that we start removing user-contributed issues effects due to growing complaints from NationStates Forum users. The decision does not affect the national happenings results.
I am sorry for any inconvenience that this may cause, but the last thing we want is for NationStates to ban links to this site (NSindex).
NSindex will turn 5 years old next year, and this is an opportunity to given the site a boost, by shifting focus to other parts of NationStates, such as gameplay and roleplay, other technical aspects and significant events that shaped NationStates in the last 15 years to this day.
Yes, it is 15 years to the day since NationStates was born.
-- Minoa
by Trotterdam » Mon Nov 13, 2017 4:18 pm
by Candlewhisper Archive » Mon Nov 13, 2017 4:38 pm
Trotterdam wrote:Why does #734 3 lower civil rights? Banning advertisements really seems more like an economic right.
by Trotterdam » Mon Nov 13, 2017 5:00 pm
by Fauxia » Mon Nov 13, 2017 6:59 pm
by Candlewhisper Archive » Tue Nov 14, 2017 4:37 am
Trotterdam wrote:I would consider free speech relevant if you're also banning word-of-mouth advertising, rather than corporate we-pay-you-to-show-our-stuff advertising. Practically, most advertisements on television are by stations that don't particularly support the products being shown beyond that they're being paid to do so.
by Candlewhisper Archive » Tue Nov 14, 2017 4:39 am
Fauxia wrote:Why did option 118.1 raise taxation on Liberated Anarchist Utopia? Did it shrink industry?
by Samudera » Tue Nov 14, 2017 10:52 am
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by Candlewhisper Archive » Tue Nov 14, 2017 11:09 am
Samudera wrote:I got issue #472 weeks ago, but just realised this issue makes my employment jumped up from 45-something into 85. Is this normal? Kind of a really huge leap
by Sennianus » Tue Nov 14, 2017 12:15 pm
by Candlewhisper Archive » Tue Nov 14, 2017 6:31 pm
Sennianus wrote:#097: Landfills Filling Up
Choosing option 1 of recycling and sending it into space made my taxrate go up by 60%.
I chose this option before, several time, and it never had such an extreme effect.
by Sennianus » Wed Nov 15, 2017 1:16 am
Candlewhisper Archive wrote:Sennianus wrote:#097: Landfills Filling Up
Choosing option 1 of recycling and sending it into space made my taxrate go up by 60%.
I chose this option before, several time, and it never had such an extreme effect.
Indeed, I recently changed it to be more realistic.
https://www.universetoday.com/25431/why ... nto-space/
The option does warn it would be expensive, but till recently, it wasn't. Now it is.
Actually, you're tax rate went from 9.87% to 16.44%, which while is not a small rise, is also probably a massive underestimate of the costs involved.
by Candlewhisper Archive » Wed Nov 15, 2017 1:52 am
by Trotterdam » Wed Nov 15, 2017 9:02 am
by Jutsa » Wed Nov 15, 2017 10:14 am
by New Mushroom Kingdom » Wed Nov 15, 2017 2:28 pm
by Fauxia » Wed Nov 15, 2017 2:32 pm
Forcing people to do things will always lower civil rights, so yes.New Mushroom Kingdom wrote:So I picked the first option in Any Body For Science and got a small 6% civil rights decrease. This initially seemed unusual, but is it reflecting any lack of consent that might happen in some tests?
Not sure, but I think yes because gender roles discourage people from doing what they wantAnarcho-primitive4 wrote:848 Option 2 Has decreased my civil rights?
by Uan aa Boa » Thu Nov 16, 2017 8:04 am
by Azurius » Thu Nov 16, 2017 2:30 pm
Leppikania wrote:I hope this is the right place to discuss unusual policies.
When did I implement child labor?
by Azurius » Thu Nov 16, 2017 2:52 pm
Ransium wrote:New Rikerland wrote:New Rikerland
November 9th 2017
Issue 780 (Vexing VAT) option 1
This issue has 3 options, the first is to side with businesses and remove the VAT, the other two options are to keep VAT or raise VAT on the rich. I went with the first option to remove the tax, but got the direct effect of my Taxation score going up and my freedom from taxation going down. Granted there is dialog about getting rid of vat and replacing with with other taxes, but what is the point of having a question about a tax where every outcome is just to raise taxes?
The "Taxation" stat has been taken to only represent income tax, not other sources of taxation. This issue and in particular this choice does a great job of highlighting the deficiencies and limitations of the model that the simulation is run by and therefore often complained about. I'm not a fan but I don't really have a solution.
Candlewhisper Archive wrote:Ok, discussion done. The game no longer makes you a "slavery" nation when you institute forced labour on convicts.
Semantically, I'd say this is still slavery, but the narrative uses of that tag imply commercial slavery in the private sector, so the amendments have been made.
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