Snowman wrote:I don't know if it is unusual or not, apologize in advance
Snowman had a non-existen military. Now it has a very small military, but nevertheless. Usually it goes from negative value to zero then positive again. I was wondering why such a big jump
Issue answered 5-10 minutes before this post
Issue #135 option 2
Defense forces from negative value to positive one
I only meant to raise taxes to fund existing programs. The military is mentioned no where. Closest thing was police force
I'm afraid we can't be as specific as to programme the issue so it funds only each nation's current programmes. The option funds all government areas, so your military also gained a boost.
Topiatopia wrote:Issue: "Clash of Cultures"
This one made me think for a few minutes, since I could see the reasoning behind most of the options, but I ended up picking the option to actively end segregation, even if it meant forcing families to relocate.
Results I don't entirely understand:
1. Social Conservatism increased
2. Intelligence decreased (Intelligence in general is a stat I don't fully understand)
I don't remember the issue number-- I apologize.
Social conservatism is a secondary stat that changes, in part, when civil rights do. Your civil rights dropped due to forcing people to move, so social conservatism rose.
Intelligence is a secondary stat, too. It's controlled by a huge variety of things playing off against each other, as well as your already existing stats. It did only rise from 42.20-42.01, so the raw change wasn't that large.