Advertisement
by Trotterdam » Sat Jun 23, 2018 9:18 am
by The Free Joy State » Sat Jun 23, 2018 10:48 am
Leutria wrote:Should he have even gotten that issue? Surely you need a fair bit religiousness to get that issue in addition to having banned religion. If Frieden-und Freudenland is in the top 0.07% of the world for secularism, does getting that issue really make narrative sense?
Trotterdam wrote:It's fairly unlikely for any nation to achieve a sincere 100% atheism rate. So long as there's a small but stubborn minority of religious people, the issue's fine.
by Frieden-und Freudenland » Sat Jun 23, 2018 12:38 pm
Trotterdam wrote:It's fairly unlikely for any nation to achieve a sincere 100% atheism rate. So long as there's a small but stubborn minority of religious people, the issue's fine.
by The Free Joy State » Sun Jun 24, 2018 5:29 am
Divitalia wrote:In @@NATION@@‘s Racers Growing Fast and Furious, picking option one caused my tourism to go down instead of up, despite the text saying it “brings in millions of spectators.”
by Trithereon » Sun Jun 24, 2018 9:42 am
by The Free Joy State » Sun Jun 24, 2018 9:47 am
Trithereon wrote:999.3 - subsidizing space tourism has no effect on scientific advancement?
by Trotterdam » Sun Jun 24, 2018 10:12 am
by The Free Joy State » Sun Jun 24, 2018 10:21 am
by Trotterdam » Sun Jun 24, 2018 10:43 am
Makes sense.The Free Joy State wrote:Basically, it presents people with an option. But flat-earthers aren't likely to want their perceptions challenged.
by The Glorious Third Reign of Templedom » Sun Jun 24, 2018 8:46 pm
by Trotterdam » Mon Jun 25, 2018 12:44 am
...Manufacturing?The Glorious Third Reign of Templedom wrote:Issue 462 option 4 raised my taxes by 2% for -10 weather and NON-EXISTENT BENEFIT TO MANUFACTURING.
by The Glorious Third Reign of Templedom » Mon Jun 25, 2018 2:24 am
by Candlewhisper Archive » Mon Jun 25, 2018 3:18 am
by Candlewhisper Archive » Mon Jun 25, 2018 3:22 am
Divitalia wrote:In @@NATION@@‘s Racers Growing Fast and Furious, picking option one caused my tourism to go down instead of up, despite the text saying it “brings in millions of spectators.”
Candlewhisper Archive wrote:1) Tourism doesn't always go up when you expect it to.
Tourism is excessively dependent on the environment in the current simulation, so an issue that trades environment for additional tourism will normally result in a spurious fall in tourism.
by Earthbound Immortal Squad » Mon Jun 25, 2018 3:26 am
by He Qixin » Mon Jun 25, 2018 3:37 am
jacknjellify wrote:Watch Battle For Dream Island or be eliminated.
by Candlewhisper Archive » Mon Jun 25, 2018 3:52 am
Earthbound immortal squad wrote:I have one how does an increase in truancy create a world class fashion industry I can't remember the issue but I know I chose the first option.
When reporting these, ideally include the following information:
- The name of the nation that had this effect
- The day that this effect was encountered
- The name of the issue, and if you know it, the number of the issue.
by Candlewhisper Archive » Mon Jun 25, 2018 3:54 am
He Qixin wrote:476.1 caused an increase of 0.01 points to my corruption and a decrease of 0.03 points to my integrity?! On my puppets the change is usually the other way around.
by The Glorious Third Reign of Templedom » Mon Jun 25, 2018 4:21 am
Candlewhisper Archive wrote:Hmm, that issue is meant to give a global boost to economic output, but the Sector: Manufacturing inputs are weird, and are essentially suppressed by a load of other factors.
I'll tweak the stats, see what happens.
edit: Yep, should work better now.
by Frieden-und Freudenland » Mon Jun 25, 2018 12:18 pm
“Got to say, all those extras sound kind of bulky,” observes Rosalia Yates, who smells faintly of petrol. “You probably ought to allow bikes to have some sort of on-board motive dynamo to help with that weight, maybe one or two extra wheels for stability, a vertical column and wheel steering system, and some sort of metal casing to protect the rider and all the delicate parts. In fact, with the extra power on board, you could also put some passenger seats in.”
by Trotterdam » Mon Jun 25, 2018 3:10 pm
I guess the wording "motive dynamo" is a bit obscure, but I felt it fairly apparent from context that it means a motor. The mention of "extra power on board" also implies a powered vehicle.Frieden-und Freudenland wrote:Hey, this was devious!
(#907, Option 5)“Got to say, all those extras sound kind of bulky,” observes Rosalia Yates, who smells faintly of petrol. “You probably ought to allow bikes to have some sort of on-board motive dynamo to help with that weight, maybe one or two extra wheels for stability, a vertical column and wheel steering system, and some sort of metal casing to protect the rider and all the delicate parts. In fact, with the extra power on board, you could also put some passenger seats in.”
I thought this would create rickshaw-like vehicles or something. It cancelled my no-cars policy!!!
You should say what issue you're talking about. There's more than one issue in the game that addresses vaccination.All are Equal wrote:Mandatory vaccination leads to capital punishment?
2. "Humanity eradicated the Maxtopian Pox by vaccinating every single person," whispers public health official @@RANDOMNAME@@, trying to stick a needle in you. "But these days, we have become complacent. In preparation for the inevitable outbreak, we must mandate routine vaccination against the Maxtopian Pox for everyone! Those who refuse to be vaccinated must be infected with the virus and left to die in the isolated wilderness as a demonstration of what will happen if we don't prepare."That sounds pretty clear to me.
by Eastfield Lodge » Mon Jun 25, 2018 3:35 pm
God Fearing Devoted wrote:Ah, I didn't equate "leave to die" with "execute.
Advertisement
Users browsing this forum: Chances America, ROLASS
Advertisement