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Chain Issue: An International Incident

A place to spoil daily issues for those who haven't had them yet, snigger at typos, and discuss ideas for new ones.

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Herargon
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Founded: Apr 21, 2014
Ex-Nation

Postby Herargon » Wed Apr 08, 2015 11:30 pm

Nachmere wrote:I wonder if i got this already and accidently dismissed it? kind of strange I did not get it yet.

If you indeed got it, there should stand [An International Incident] by the issue name. If that isn't the case, be patient. You then just didn't get it yet.

To get the chain you should, as said before, have:

• Immi-/Emigration allowed
• A military

The first issue is something with diamonds and expats I think.

Hope this helps! :)
Last edited by Herargon on Wed Apr 08, 2015 11:30 pm, edited 1 time in total.
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Luna Amore
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Postby Luna Amore » Wed Apr 08, 2015 11:33 pm

Herargon wrote:
Nachmere wrote:I wonder if i got this already and accidently dismissed it? kind of strange I did not get it yet.

If you indeed got it, there should stand [An International Incident] by the issue name. If that isn't the case, be patient. You then just didn't get it yet.

To get the chain you should, as said before, have:

• Immi-/Emigration allowed
• A military

The first issue is something with diamonds and expats I think.

Hope this helps! :)

Slight correction, you don't need to allow immigration only emigration. Emigration + military = yay chain!

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Herargon
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Postby Herargon » Wed Apr 08, 2015 11:40 pm

Luna Amore wrote:
Herargon wrote:If you indeed got it, there should stand [An International Incident] by the issue name. If that isn't the case, be patient. You then just didn't get it yet.

To get the chain you should, as said before, have:

• Immi-/Emigration allowed
• A military

The first issue is something with diamonds and expats I think.

Hope this helps! :)

Slight correction, you don't need to allow immigration only emigration. Emigration + military = yay chain!


Oh, okay then :P
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Against: intolerance, radicalism, strong discrimination, populism, fascism, nazism, communism, totalitarianism, authoritarianism, absolutarianism, fundamentalism, strong religious expression, strong nationalism, police states

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Ifreann wrote:That would certainly save the local regiment of American troops the trouble of plugging your head in ye olde shittere.
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Diyel Grandiose
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Postby Diyel Grandiose » Thu Apr 09, 2015 8:30 am

Luna Amore wrote:
Herargon wrote:If you indeed got it, there should stand [An International Incident] by the issue name. If that isn't the case, be patient. You then just didn't get it yet.

To get the chain you should, as said before, have:

• Immi-/Emigration allowed
• A military

The first issue is something with diamonds and expats I think.

Hope this helps! :)

Slight correction, you don't need to allow immigration only emigration. Emigration + military = yay chain!



What's the difference between Emigration and Immigration?

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Imperializt Russia
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Postby Imperializt Russia » Thu Apr 09, 2015 9:53 am

Emigration is citizens leaving your nation.
Since the initial issue is about expats - citizens who have left your nation - and the calamities they get into, one does not require to have any laws regarded immigration - foreign citizens entering your nation.
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Toddlrsta
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Postby Toddlrsta » Thu Apr 09, 2015 10:16 am

I made it that citizens leaving the country have to forfeit 50% of their wealth, that's not coded to make emigration illegal is it?

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Garden of Aden
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Postby Garden of Aden » Thu Apr 09, 2015 11:10 am

Time for a colonoscopy
4th issue in "An international incident" chain
Results of second choice in previous issue

Issue Series
“An International Incident”

The Story So Far

The problems in Brasilistan were mounting daily. So, when push came to shove, an advisor told you to just take it over. And you did.

The Issue

The dust has settled and, somehow, Garden of Aden is now the proud owner of a new colony! There are still some teething issues, however, and there are some cultural and societal conflicts between settlers and native peoples. It's up to you on how best to resolve these issues.

The Debate

"Obviously we need to remove the settlers", Calvin Wu, Chairperson of the Garden of Aden Council of Immigration Studies says frankly. "Pulling out completely and leaving the remaining populace to their own devices, however, would be detrimental and irresponsible. Ideally what needs to be done is to make Brasilistan a full part of Garden of Aden, and give the remaining Brasilistanis full citizenship. We'd all be part of the same country, with the same citizenship, and the same rights and responsibilities."

Accept

"Woah, hold on there, that's way too drastic, and way too fast", your Interior Minister chuckles. "That's not going to solve the issues they're facing today over there right now. We need to come up with some sort of initiative that slowly integrates the Brasilistanis into our culture. You should appoint panels of arbiters consisting of international experts to broker agreements between settlers and natives where necessary too. It'll work, definitely. Probably."

Accept

"It's our land now", your energy advisor says quietly. "It's ours. Our own. Our precious. Eh, where was I … oh yes, Brasilistan. Look, there's not that many Brasilistani left, let's just give them the useless pockets of land. Like those on mountain slopes or in bogland. All oil-rich and arable lands can be kept for ourselves. Sure, it's a little like segregation, but at least everyone will be happy, right?"

Accept

"All these options are valid, to be sure, but I have an easier way of settling this", Maria Chen, head of the nation's nuclear program says in a matter-of-fact tone. "Can we please just nuke the place? Get our own guys out first, obviously but then just nuke it. We don't need a colony, but we do need a nuclear testing site. Our own citizens here are getting annoyed we're destroying good land in Garden of Aden when there's a perfectly good dump in the form of Brasilistan."

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Larrylykinsland
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Ex-Nation

Postby Larrylykinsland » Thu Apr 09, 2015 12:20 pm

How does one know if emigration is legal in their nation?

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Czechostan
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Postby Czechostan » Thu Apr 09, 2015 1:26 pm

Larrylykinsland wrote:How does one know if emigration is legal in their nation?

Just by recalling if you banned it or checking your national happenings.

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Diyel Grandiose
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Ex-Nation

Postby Diyel Grandiose » Thu Apr 09, 2015 6:31 pm

Imperializt Russia wrote:Emigration is citizens leaving your nation.
Since the initial issue is about expats - citizens who have left your nation - and the calamities they get into, one does not require to have any laws regarded immigration - foreign citizens entering your nation.


what is the specific issue or specific issues regarding emigration?

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Annihilators of Chan Island
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Ex-Nation

Postby Annihilators of Chan Island » Thu Apr 09, 2015 6:39 pm

Diyel Grandiose wrote:
Imperializt Russia wrote:Emigration is citizens leaving your nation.
Since the initial issue is about expats - citizens who have left your nation - and the calamities they get into, one does not require to have any laws regarded immigration - foreign citizens entering your nation.


what is the specific issue or specific issues regarding emigration?


The one you're looking for is this one:

viewtopic.php?f=13&t=88#226
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Ieperithem
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Postby Ieperithem » Fri Apr 10, 2015 11:03 pm

I feel like I got through it fairly well. Really liking the new feature, and I enjoyed the somewhat longer plot. I hope to see more of these later on.

Here's my path, hope it helps someone.
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Slattsenw
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Waiting...

Postby Slattsenw » Sat Apr 11, 2015 4:11 am

When should I expect to gain the issues. I've been waiting...
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A Native
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Postby A Native » Sat Apr 11, 2015 4:51 am

Like any issue, it's random.

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Jute
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Postby Jute » Sat Apr 11, 2015 5:14 am

Anyone be able to explain me why I no longer seem to have a military? I don't remember choosing any such option lately in any issue...
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Postby Undivulged Principles » Sat Apr 11, 2015 5:18 am

Jute wrote:Anyone be able to explain me why I no longer seem to have a military? I don't remember choosing any such option lately in any issue...


invading armies are given hard glares for their cheek
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Jute
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Postby Jute » Sat Apr 11, 2015 5:36 am

Undivulged Principles wrote:
Jute wrote:Anyone be able to explain me why I no longer seem to have a military? I don't remember choosing any such option lately in any issue...


invading armies are given hard glares for their cheek

Thanks, hadn't noticed that. Kind of expected that issue to have a different outcome
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When we recognize our place in an immensity of light-years and in the passage of ages,
when we grasp the intricacy, beauty, and subtlety of life, then that soaring feeling,
that sense of elation and humility combined, is surely spiritual...
The notion that science and spirituality are somehow mutually exclusive does a disservice to both."
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Diyel Grandiose
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Ex-Nation

Postby Diyel Grandiose » Sat Apr 11, 2015 8:06 am

Annihilators of Chan Island wrote:
Diyel Grandiose wrote:
what is the specific issue or specific issues regarding emigration?


The one you're looking for is this one:

viewtopic.php?f=13&t=88#226



Owwww .. I already chose option 1 for that .. that does mean I'm qualified for the Chain?

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Diyel Grandiose
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Postby Diyel Grandiose » Sat Apr 11, 2015 8:12 am

Ieperithem wrote:I feel like I got through it fairly well. Really liking the new feature, and I enjoyed the somewhat longer plot. I hope to see more of these later on.

Here's my path, hope it helps someone.


is it the whole chain or just one issue?

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Jafn
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Postby Jafn » Mon Apr 13, 2015 6:07 am

Ieperithem wrote:I feel like I got through it fairly well. Really liking the new feature, and I enjoyed the somewhat longer plot. I hope to see more of these later on.

Here's my path, hope it helps someone.


I went the exact same route.

The last choice was very confusing because there wasn't a clear resolution. The choice itself only indicates they "may be convinced to law down their arms." Not that it's actually happening yet. And the follow up update only reads "captured Brasilistani POWs are staying in 5-star hotels." That's good for them, but that still doesn't deal with the "pockets of armed resistance left and doubtlessly some horrid guerilla warfare" that was mentioned previously. The chain just stopped without an actual end to it.

I was stoked when I read the news update about the chain starting and excitedly checking my issues everyday waiting to get it. Each time I got a new issue I made sure to carefully weigh the costs and benefits of each option (sans the nuclear one cause lol no) so as to best proceed forward. For the chain to simply stop like did is quite disappointing. That and I don't really think the description clearly conveyed the content of the chain. Reading this thread and finding out the chain only went to 5 instead of 19 like I originally thought is an even bigger let down. Hopefully next time it will be a more fulfilling experience.

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Sanctaria
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Postby Sanctaria » Mon Apr 13, 2015 10:48 am

Some people are never happy :roll:

Jafn wrote:The choice itself only indicates they "may be convinced to law down their arms." Not that it's actually happening yet.

In Issues, generally, if the option strongly suggests something may happen, it will happen. Usually.

Jafn wrote:And the follow up update only reads "captured Brasilistani POWs are staying in 5-star hotels." That's good for them, but that still doesn't deal with the "pockets of armed resistance left and doubtlessly some horrid guerilla warfare" that was mentioned previously. The chain just stopped without an actual end to it.

They laid down their arms. Please refer to my last answer.

Jafn wrote:I was stoked when I read the news update about the chain starting and excitedly checking my issues everyday waiting to get it. Each time I got a new issue I made sure to carefully weigh the costs and benefits of each option (sans the nuclear one cause lol no) so as to best proceed forward. For the chain to simply stop like did is quite disappointing. That and I don't really think the description clearly conveyed the content of the chain. Reading this thread and finding out the chain only went to 5 instead of 19 like I originally thought is an even bigger let down. Hopefully next time it will be a more fulfilling experience.

For there to be 19 issues in each route, we're talking about almost 100 issues. That's not going to happen any time soon.
Last edited by Sanctaria on Mon Apr 13, 2015 10:49 am, edited 1 time in total.
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Mushet
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Postby Mushet » Mon Apr 13, 2015 11:03 am

Sanctaria wrote:Some people are never happy :roll:

Jafn wrote:The choice itself only indicates they "may be convinced to law down their arms." Not that it's actually happening yet.

In Issues, generally, if the option strongly suggests something may happen, it will happen. Usually.

Jafn wrote:And the follow up update only reads "captured Brasilistani POWs are staying in 5-star hotels." That's good for them, but that still doesn't deal with the "pockets of armed resistance left and doubtlessly some horrid guerilla warfare" that was mentioned previously. The chain just stopped without an actual end to it.

They laid down their arms. Please refer to my last answer.

Jafn wrote:I was stoked when I read the news update about the chain starting and excitedly checking my issues everyday waiting to get it. Each time I got a new issue I made sure to carefully weigh the costs and benefits of each option (sans the nuclear one cause lol no) so as to best proceed forward. For the chain to simply stop like did is quite disappointing. That and I don't really think the description clearly conveyed the content of the chain. Reading this thread and finding out the chain only went to 5 instead of 19 like I originally thought is an even bigger let down. Hopefully next time it will be a more fulfilling experience.

For there to be 19 issues in each route, we're talking about almost 100 issues. That's not going to happen any time soon.

It's a cool new thing and I know this had some extra complexities to it. The ending of it was a little anti-climactic as in you're not sure if it's over, except nuclear option. I mean I'm just saying I'd like to see a banner after you're done or something, that'd be fitting, because this is like a whole event.
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Imperializt Russia
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Postby Imperializt Russia » Mon Apr 13, 2015 11:10 am

Sanctaria wrote:
Jafn wrote:I was stoked when I read the news update about the chain starting and excitedly checking my issues everyday waiting to get it. Each time I got a new issue I made sure to carefully weigh the costs and benefits of each option (sans the nuclear one cause lol no) so as to best proceed forward. For the chain to simply stop like did is quite disappointing. That and I don't really think the description clearly conveyed the content of the chain. Reading this thread and finding out the chain only went to 5 instead of 19 like I originally thought is an even bigger let down. Hopefully next time it will be a more fulfilling experience.

For there to be 19 issues in each route, we're talking about almost 100 issues. That's not going to happen any time soon.

You could almost make an entire new game out of a 19-stage reactive issue chain.
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Jafn
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Ex-Nation

Postby Jafn » Mon Apr 13, 2015 12:02 pm

Sanctaria wrote:For there to be 19 issues in each route, we're talking about almost 100 issues. That's not going to happen any time soon.


And that's completely understandable. My point was the description in the news update didn't make the length of the chain clear. There have been several others in this thread who have also voiced confusion as to how long the chain actually went.

And for the ending, I think Mushet put it well:

Mushet wrote:It's a cool new thing and I know this had some extra complexities to it. The ending of it was a little anti-climactic as in you're not sure if it's over, except nuclear option. I mean I'm just saying I'd like to see a banner after you're done or something, that'd be fitting, because this is like a whole event.


Even if not a banner, some sort of conclusion seemed necessary. Simply an additional sentence to our nation's description would've been enough. Perhaps reading something like, "the conflict with Brasilistan is over and peace/colonization/total annihilation was achieved!"

While I was disappointed, I don't think I conveyed my thoughts well initially. I certainly don't hate how the chain went by any means. Like I said before, I was stoked for it to happened. Even now that it's over I still think it was pretty awesome. The solutions available and the effects of the choices were clever and intriguing. I particularly loved how every single time, regardless of what happened up to that point, there was a cry to just nuke everything. Overall, I think it's fantastic that we got a new and interesting feature and I appreciate the time it must have taken to put the chain together. I don't think it's perfect by any means. However, it is an excellent addition and I hope to see more things like it in the future.

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Eaischpnaeieacgkque Bhcieaghpodsttditf
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Ex-Nation

Postby Eaischpnaeieacgkque Bhcieaghpodsttditf » Mon Apr 13, 2015 12:12 pm

Jafn wrote:
Mushet wrote:It's a cool new thing and I know this had some extra complexities to it. The ending of it was a little anti-climactic as in you're not sure if it's over, except nuclear option. I mean I'm just saying I'd like to see a banner after you're done or something, that'd be fitting, because this is like a whole event.


Even if not a banner, some sort of conclusion seemed necessary. Simply an additional sentence to our nation's description would've been enough. Perhaps reading something like, "the conflict with Brasilistan is over and peace/colonization/total annihilation was achieved!"

While I was disappointed, I don't think I conveyed my thoughts well initially. I certainly don't hate how the chain went by any means. Like I said before, I was stoked for it to happened. Even now that it's over I still think it was pretty awesome. The solutions available and the effects of the choices were clever and intriguing. I particularly loved how every single time, regardless of what happened up to that point, there was a cry to just nuke everything. Overall, I think it's fantastic that we got a new and interesting feature and I appreciate the time it must have taken to put the chain together. I don't think it's perfect by any means. However, it is an excellent addition and I hope to see more things like it in the future.


I second this. I would like to see something on your nation's overview page saying how you did in the chain. Maybe a trophy with the amount of issues answered in the chain, but that's just an idea...

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