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by Bears Armed » Sat Jan 12, 2019 8:37 am
by Candlewhisper Archive » Sat Jan 12, 2019 2:23 pm
Bears Armed wrote:Might there be room for an issue about an equivalent to Dutch Elm Disease, or would that be considered too similar in theme to the 'Mad @@ANIMAL@' Disease' one?
by The Sherpa Empire » Sat Jan 12, 2019 3:25 pm
Candlewhisper Archive wrote:At the risk of sounding like a 1950s chauvinist, I have to say that I really can't follow the politics of female friend groups a lot of the time. Guy groups (or at least my guy groups) seem so much less concerned about who said what, and who supports who, and who is most loyal to who, or who gets invited to what. Maybe other guys understand it more, but I've never understood the point of social politics.
by Bears Armed » Sun Jan 13, 2019 8:04 am
Thank you.Candlewhisper Archive wrote:Bears Armed wrote:Might there be room for an issue about an equivalent to Dutch Elm Disease, or would that be considered too similar in theme to the 'Mad @@ANIMAL@' Disease' one?
Depends on your angle. If it's just "disease is breaking out what do you want to do?" then that's well trod ground. However, if the particular problem has particular dilemmas associated with it, then cool.
I've always thought the blackcurrant ban in the US was interesting, for example. It's be interesting to have to decide whether to deliberately eradicate a plant species in order to protect another more commercially valuable one.
by Jutsa » Mon Jan 14, 2019 9:48 am
by The Texas Faction » Mon Jan 14, 2019 2:38 pm
Breaking News: In a stunning feat of technology, Texan scientists have synthesized a cure to cancer using barbecue sauce! Our reporter Bob McBobberson will bring you more, after the break...
by Candlewhisper Archive » Tue Jan 15, 2019 2:22 am
The Texas Faction wrote:Is there a issue dealing with a lottery? I want to write a issue about a unclaimed lottery prize.
by The Texas Faction » Tue Jan 15, 2019 8:07 am
Breaking News: In a stunning feat of technology, Texan scientists have synthesized a cure to cancer using barbecue sauce! Our reporter Bob McBobberson will bring you more, after the break...
by Candlewhisper Archive » Tue Jan 15, 2019 10:21 am
by Jutsa » Thu Jan 17, 2019 9:08 am
by Verdant Haven » Thu Jan 17, 2019 9:27 am
Jutsa wrote:I can't remember. Do we have an issue about prisoners doing enforced manual labour?
by The Super Fork » Thu Jan 17, 2019 11:41 am
by Fauxia » Thu Jan 17, 2019 2:42 pm
by Candlewhisper Archive » Fri Jan 18, 2019 3:58 am
The Super Fork wrote:Got an idea from the Trading Card update.
Description: A popular trading card game recently came under fire from the @@DEMONYM@@ Nationalist Party when the new "World Countries" deck portrayed @@NAME@@ as a lowly common card.
Feedback?
by The Blaatschapen » Fri Jan 18, 2019 5:38 am
Candlewhisper Archive wrote:The Super Fork wrote:Got an idea from the Trading Card update.
Description: A popular trading card game recently came under fire from the @@DEMONYM@@ Nationalist Party when the new "World Countries" deck portrayed @@NAME@@ as a lowly common card.
Feedback?
Depends on execution but could be simultaneously too meta and not meta enough, as it'd be clearly referencing something that exists outside of the fictional reality of the game while simultaneously disregarding a nation's actual rarity.
In-universe, it'd be hard to say why anyone feels it is government business to regulate a CCG for something like this, and stretching verisimilitude for a game published / created in @@NAME@@ not to assign some significance to @@NAME@@. After all, one of the prime motivations of game publishers is to sell games, and you don't achieve that by offending your target audience.
Though sure, there are lots of examples that disprove that. But generally speaking, you would expect a game based on real world nations to prominently feature the nations being sold to.
by Jutsa » Fri Jan 18, 2019 7:59 am
by Jutsa » Fri Jan 18, 2019 11:27 am
by Socio Polor » Fri Jan 18, 2019 5:55 pm
by Jutsa » Fri Jan 18, 2019 7:12 pm
by Mzeusia » Sun Jan 20, 2019 6:05 am
by Trotterdam » Sun Jan 20, 2019 6:57 am
by Socio Polor » Sun Jan 20, 2019 12:24 pm
by The Sherpa Empire » Sun Jan 20, 2019 12:38 pm
Jutsa wrote:@75 and 878: Huh! Might be interesting to have a couple issues from a flag installed by options like that.
Possible ideas:
1) arrestee workers are not being paid and
2) arrestee are forced to work in extraordinarily bad conditions
3) arrestee workers are taking jobs away from non-convicts (:lol:)
4) prisoners keep fleeing when doing their manual labor
Hypothetically you wouldn't even need prisons, per say.
Idk, just some possibilities... though it could be a fun idea to build up on.
by Trotterdam » Sun Jan 20, 2019 12:39 pm
Don't they go through one of these every few years? I'm getting a serious sense of deja vu from this whole thing.Socio Polor wrote:One is inspired by the government shutdown issue that the U.S is currently going through,
Are real-life implants at the level for that to be viable yet? (Then again, with robots and vat-grown replacement organs being canonical technology in NationStates, it probably doesn't matter.)Socio Polor wrote:another is regarding people with poor eyesight getting bionic eye implants.
Plenty. #272 2 and #479 3 can promote them, while #463 deals with the ramifications.Socio Polor wrote:Also, has there ever been a issue made that deals with autonomous vehicles?
by Socio Polor » Sun Jan 20, 2019 12:59 pm
Yes we're getting pretty close to it. Though currently what we have is a little something called visual prosthesis that is an experimental device that acts sorta the same way a bionic eye does and has been successfully tested on several individuals who suffer from partial or total blindness.Trotterdam wrote:.Are real-life implants at the level for that to be viable yet? (Then again, with robots and vat-grown replacement organs being canonical technology in NationStates, it probably doesn't matter.)Socio Polor wrote:another is regarding people with poor eyesight getting bionic eye implants.
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