by Naivetry » Wed May 26, 2010 11:13 pm
by Naivetry » Wed May 26, 2010 11:18 pm
by Naivetry » Wed May 26, 2010 11:22 pm
http://www.nationstates.net/page=list_nations/region=REGION_NAME_HERE/sort=residency
by Naivetry » Wed May 26, 2010 11:25 pm
by Naivetry » Wed May 26, 2010 11:25 pm
by Astralsideria » Wed May 26, 2010 11:31 pm
by Weylara » Wed May 26, 2010 11:34 pm
Astralsideria wrote:Sorry to interrupt, but is there some way of sticky'ing this?
by Naivetry » Thu May 27, 2010 6:25 am
by Anime Daisuki » Wed Jun 02, 2010 4:19 pm
Because the Founder is so essential to a region's safety, some regions will share or transfer the ownership of the Founder nation from one player to another to ensure that an active player is always available to protect the region. If you choose to do so, be sure that the Founder nation is not a WA member. You should also refrain from using the Founder nation for activities besides regional administration, so that the risk of the Founder nation being warned or deleted is minimized.
If the Founder of your region has already ceased to exist, you have several options. One is to attempt to refound your region with another nation. In order to do this, the region must contain no nations during one of the two daily game updates. At that point, the region will cease to exist with all of its information, and you will be able to refound it by following the process for creating a brand new region.
by Southern Bellz » Fri Jun 04, 2010 8:02 pm
by North Wiedna » Sun Jun 06, 2010 9:00 am
by Naivetry » Sun Jun 06, 2010 9:59 am
North Wiedna wrote:Maybe you should edit the part saying you could recruit in the Pacific to say you will be automatically banned.
by Romanar » Mon Jun 07, 2010 5:07 pm
Naivetry wrote:I put the Founder option first because I consider it the least risky of all the available options. It certainly isn't the most popular, but I think that's because people tend to be attached to their nations. If you have a good community in place and know you can trust your fellow regionmates, passing on the Founder nation to one of them does secure the region with absolutely no risk of hijacking by raiders. And after all, it's not *more* risky than the alternatives. If the Founder does get deleted, then you're back in the position of making a choice between remaining Founderless and refounding.
by Naivetry » Mon Jun 07, 2010 6:11 pm
Romanar wrote:Passing on the Founder nation is the safest against outside attackers, but risky if the person you trusted with it isn't so trustworthy.
That said, if you DO decide to pass the Founder to a successor, it might be better to set that up from the beginning. It's probably easier to part with "MyRegionFounder" than "MyFavoriteNation".
by Naivetry » Wed Jun 16, 2010 11:45 am
by Naivetry » Thu Jul 22, 2010 12:38 pm
by New Danzbach » Tue Aug 10, 2010 3:52 am
by Oh my Days » Tue Aug 17, 2010 2:21 pm
New Danzbach wrote:Tag.
by Pythria » Sun Sep 12, 2010 4:17 pm
The WA nation with the most endorsements becomes the delegate. If there's a tie, I believe the nation which was in the region longer becomes delegate.Yigales wrote:How do you elect a WA deleget in a reigon?
by Alkorra » Tue Oct 05, 2010 6:30 pm
by Naivetry » Thu Oct 07, 2010 4:01 pm
Alkorra wrote:One thing I am not entirely clear on. At first, it says that you can only recruit in the game created regions, such as Lazarus. Then it says "3) You can find newly created nations by checking the Regional Happenings in the feeders - the game-created regions in which new nations are "born"." This would not include Lazarus. So, can you send recruitment TGs in Lazarus, or is it limited to the RMB?
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