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How to Improve Your Economy

Talk about regional management and politics, raider/defender gameplay, and other game-related matters.
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Pencil Sharpeners 2
Diplomat
 
Posts: 618
Founded: Aug 21, 2015
Compulsory Consumerist State

How to Improve Your Economy

Postby Pencil Sharpeners 2 » Thu Dec 23, 2021 5:44 pm

Forum Version | Dispatch Version

Image
Not pictured: your economy

So I was having a chat with your mother last night.
“You’ve got to help!” she wailed, “my child is unable to run a nation with a good economy on the online browser-based nation simulation game NationStates!”

Well, as it so happens, I am just the man for the job. In this literary classic, I will guide both you and your mother through the various different methods you can use to turn your quaint little nations into economic juggernauts that will leave Joe Biden and Xi Jinping quaking in their boots. So buckle up to protect your fragile fleshy parts, and get ready to exploit your resources, enslave your children, and privatise your beaches. It’s economic boom time.

Step 1: Alexa, what are morals?
During your time answering issues, you may have come across some options and opinions which you considered to be somewhat unsavoury. However, you must remember the old adage that nice guys finish last… in the economy rankings of online browser-based nation simulator games. So let’s throw away any of those silly ‘feelings’ and get to making ourselves some economy.

The stat economic freedom is linked to the economy, though these two stats are different. In general, anything which increases the freedom of businesses to do whatever they like will boost your economy. Therefore, you need to start legalising all the fun stuff: Destroying your forests? Check. Abolishing minimum wage? Of course. Child slavery? Oh, we really are having a fun day now, aren’t we? And that reminds me, this forum post is brought to you by Nord VPN. for just a small monthly fee of however much it costs, you can convince your girlfriend that it’s not you who keeps printing out all those inappropriate photos of anthromorphised household objects; it must be that Russian guy who’s hacked into your computer. idk what VPNs do, but I’m sure it’s something like that. Whatever, let’s get back on with our economic domination.

Step 2: Nationstates is a perfectly balanced game with no exploits
Let’s say, hypothetically, that you’re one of those bleeding-heart liberals who insists on giving their citizens some form of human rights. Ugh. Unfortunately, all that industry regulation, labour laws, and disgusting welfare is going to leave your economy stumbling into bankruptcy like your father stumbling drunk into a brothel.

Wouldn’t it be nice if Nationstates simply had a ‘make economy better’ button? We all know, however, that the admins have spent years slowly developing the game and its stat calculations, making sure that everything is balanced and there is no cheat code to get to the top.

Haha, I lied. Nationstates has a broken stat, and it goes by the name of business subsidisation. If you don’t know what this is, it is the Nationstates equivalent of an invincibility star, except it just keeps on going. Basically, every time you read something along the lines of ‘“We need more funds,” says the CEO of XYZIndustries’, you can just click the button for an instant economy boost with little downside. Is this even for an industry that your nation actually has? Don’t worry, the economic boom button has little concern for reality; it dutifully gives you that stat increase that you need. You can use this as much as you like, limits are an unnecessary human concept!

You might worry that adding corporate welfare to your already significant healthcare spending, public transport maintenance, and comprehensive education system might be a little costly. You might be concerned as you see your average tax rate rise beyond 100%, but worry not! Tax is just a number, and it’s a number you can easily ignore because the simulation does not punish you for having a tax rate that makes North Korea look libertarian. So long as you’re happy to have a disposable income stat that looks like the UK’s score at Eurovision, you’ve got nothing to worry about!

Step 3: Just pick whatever, really.
The world moves fast today. You’re a busy person. Running a good economy on an online browser-based nation simulator game sure sounds like wild time, but you’ve got deals to close and places to be; no time left for actual strategy and tactics. Well don’t worry my dear, you can play NationStates in the same way a pigeon plays chess - just kick stuff around at random - and you can win.

Now I confess, I have never run any nations which pick randomly or systematically with no care for what the issues are actually about; so if I see further than others, it is only by standing on the shoulders of giants. The four nations: Always Choosing The First Option, I Always Choose The First Option, Always Choosing The Last Option, and I Always Choose The Last Option all have economies of 100/100. Now, I can’t verify that the restrictions stated in their nation names have actually been followed, but these appear to be two players who have reached the same conclusion, and I consider that to be scientifically sound evidence because I’m too lazy to do the testing myself.

Basically, in order to have a sub-par economy, you have to be actively trying to do so. Sure, like an E-scooter with a puncture, picking options without reading them isn’t going to be the most optimum road to success, but it will get you there eventually.

This is the end.
Remember to SMASH that like button and leave a comment up your arse because I have no interest in other people’s opinions.
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Y3K Earth
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Posts: 102
Founded: Dec 16, 2021
Ex-Nation

Postby Y3K Earth » Thu Dec 23, 2021 5:47 pm

You are a humorous person and I like your wittiness. However this is just a web browser game.
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Valentine Z
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Posts: 14161
Founded: Nov 08, 2015
Scandinavian Liberal Paradise

Postby Valentine Z » Thu Dec 23, 2021 5:50 pm

All hail Business Subsidization!

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Rick Perry
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Posts: 900
Founded: Sep 24, 2021
Ex-Nation

Postby Rick Perry » Thu Dec 23, 2021 5:51 pm

Valentine Z wrote:All hail Business Subsidization!


Why do those look like colorful finger prints to me? :blink:

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Ankuran
Chargé d'Affaires
 
Posts: 371
Founded: Jul 17, 2016
New York Times Democracy

Postby Ankuran » Thu Dec 23, 2021 5:54 pm

Pencil Sharpeners 2 wrote:Basically, in order to have a sub-par economy, you have to be actively trying to do so.


I'd make a joke about instituting socialism, but even that hole's pretty easy to climb out of, comrades.
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Pencil Sharpeners 2
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Posts: 618
Founded: Aug 21, 2015
Compulsory Consumerist State

Postby Pencil Sharpeners 2 » Sat Dec 25, 2021 6:09 pm

Valentine Z wrote:All hail Business Subsidization!


Oh wow, now that's an interesting graph
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Jar Wattinree
Ambassador
 
Posts: 1840
Founded: Dec 14, 2016
Psychotic Dictatorship

Postby Jar Wattinree » Sat Dec 25, 2021 6:31 pm

Y3K Earth wrote:You are a humorous person and I like your wittiness. However this is just a web browser game.

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Warzone Codger
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Founded: Oct 30, 2010
Iron Fist Consumerists

Postby Warzone Codger » Wed Dec 29, 2021 6:51 am

Great thread, thanks PS2!

I'll also say that taxes inevitably increase from any issue answering unless you actively try to limit taxes..but then I see one of the 1st answer only nation was 6% taxes so maybe that's wrong?
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Pencil Sharpeners 2
Diplomat
 
Posts: 618
Founded: Aug 21, 2015
Compulsory Consumerist State

Postby Pencil Sharpeners 2 » Thu Dec 30, 2021 8:03 am

Warzone Codger wrote:Great thread, thanks PS2!

I'll also say that taxes inevitably increase from any issue answering unless you actively try to limit taxes..but then I see one of the 1st answer only nation was 6% taxes so maybe that's wrong?

Thanks!

Hmm, I'm not sure about that one. I think you might be right, since a lot of options involve some sort of government spending. Really, there's only one way to say 'the government should scale back its involvement', but lots of potential options for increased government involvement, most of which will result in higher taxes.
I used to do stuff in TSP
Highest ranked solo player in N-Day 2, finishing 10th
Currently the holder of 7 World #1 badges

User avatar
Democratic Nacheadasaan
Civilian
 
Posts: 1
Founded: Dec 11, 2022
Inoffensive Centrist Democracy

Postby Democratic Nacheadasaan » Sat Mar 30, 2024 10:36 am

Pencil Sharpeners 2 wrote:
Forum Version | Dispatch Version

(Image)
Not pictured: your economy

So I was having a chat with your mother last night.
“You’ve got to help!” she wailed, “my child is unable to run a nation with a good economy on the online browser-based nation simulation game NationStates!”

Well, as it so happens, I am just the man for the job. In this literary classic, I will guide both you and your mother through the various different methods you can use to turn your quaint little nations into economic juggernauts that will leave Joe Biden and Xi Jinping quaking in their boots. So buckle up to protect your fragile fleshy parts, and get ready to exploit your resources, enslave your children, and privatise your beaches. It’s economic boom time.

Step 1: Alexa, what are morals?
During your time answering issues, you may have come across some options and opinions which you considered to be somewhat unsavoury. However, you must remember the old adage that nice guys finish last… in the economy rankings of online browser-based nation simulator games. So let’s throw away any of those silly ‘feelings’ and get to making ourselves some economy.

The stat economic freedom is linked to the economy, though these two stats are different. In general, anything which increases the freedom of businesses to do whatever they like will boost your economy. Therefore, you need to start legalising all the fun stuff: Destroying your forests? Check. Abolishing minimum wage? Of course. Child slavery? Oh, we really are having a fun day now, aren’t we? And that reminds me, this forum post is brought to you by Nord VPN. for just a small monthly fee of however much it costs, you can convince your girlfriend that it’s not you who keeps printing out all those inappropriate photos of anthromorphised household objects; it must be that Russian guy who’s hacked into your computer. idk what VPNs do, but I’m sure it’s something like that. Whatever, let’s get back on with our economic domination.

Step 2: Nationstates is a perfectly balanced game with no exploits
Let’s say, hypothetically, that you’re one of those bleeding-heart liberals who insists on giving their citizens some form of human rights. Ugh. Unfortunately, all that industry regulation, labour laws, and disgusting welfare is going to leave your economy stumbling into bankruptcy like your father stumbling drunk into a brothel.

Wouldn’t it be nice if Nationstates simply had a ‘make economy better’ button? We all know, however, that the admins have spent years slowly developing the game and its stat calculations, making sure that everything is balanced and there is no cheat code to get to the top.

Haha, I lied. Nationstates has a broken stat, and it goes by the name of business subsidisation. If you don’t know what this is, it is the Nationstates equivalent of an invincibility star, except it just keeps on going. Basically, every time you read something along the lines of ‘“We need more funds,” says the CEO of XYZIndustries’, you can just click the button for an instant economy boost with little downside. Is this even for an industry that your nation actually has? Don’t worry, the economic boom button has little concern for reality; it dutifully gives you that stat increase that you need. You can use this as much as you like, limits are an unnecessary human concept!

You might worry that adding corporate welfare to your already significant healthcare spending, public transport maintenance, and comprehensive education system might be a little costly. You might be concerned as you see your average tax rate rise beyond 100%, but worry not! Tax is just a number, and it’s a number you can easily ignore because the simulation does not punish you for having a tax rate that makes North Korea look libertarian. So long as you’re happy to have a disposable income stat that looks like the UK’s score at Eurovision, you’ve got nothing to worry about!

Step 3: Just pick whatever, really.
The world moves fast today. You’re a busy person. Running a good economy on an online browser-based nation simulator game sure sounds like wild time, but you’ve got deals to close and places to be; no time left for actual strategy and tactics. Well don’t worry my dear, you can play NationStates in the same way a pigeon plays chess - just kick stuff around at random - and you can win.

Now I confess, I have never run any nations which pick randomly or systematically with no care for what the issues are actually about; so if I see further than others, it is only by standing on the shoulders of giants. The four nations: Always Choosing The First Option, I Always Choose The First Option, Always Choosing The Last Option, and I Always Choose The Last Option all have economies of 100/100. Now, I can’t verify that the restrictions stated in their nation names have actually been followed, but these appear to be two players who have reached the same conclusion, and I consider that to be scientifically sound evidence because I’m too lazy to do the testing myself.

Basically, in order to have a sub-par economy, you have to be actively trying to do so. Sure, like an E-scooter with a puncture, picking options without reading them isn’t going to be the most optimum road to success, but it will get you there eventually.

This is the end.
Remember to SMASH that like button and leave a comment up your arse because I have no interest in other people’s opinions.

There is only one issue with this. I have determined (from going from socialist ai to capitalism) that capitalism is better for no human rights and big number. I have also learned that if you want the most efficient economy you want to keep your economic freedom around 70-75 because then the income is distributed well. That’s if your economic system is above 95 or so. Below that you will need welfare to bounce back.


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