NATION

PASSWORD

Why are invaders allowed?

Talk about regional management and politics, raider/defender gameplay, and other game-related matters.
Not a roleplaying forum.
User avatar
Soups and Sandwiches
Political Columnist
 
Posts: 3
Founded: Apr 28, 2020
Ex-Nation

Why are invaders allowed?

Postby Soups and Sandwiches » Tue Apr 28, 2020 2:44 pm

I haven’t understood this before, why?

User avatar
The Marsupial Illuminati
Ambassador
 
Posts: 1578
Founded: Jul 24, 2016
Free-Market Paradise

Postby The Marsupial Illuminati » Tue Apr 28, 2020 2:45 pm

Because the site owner thinks it's cool.
ὁ ἀνεξέταστος βίος οὐ βιωτὸς ἀνθρώπῳ

User avatar
Nationstatorship
Lobbyist
 
Posts: 22
Founded: Mar 27, 2020
Ex-Nation

Postby Nationstatorship » Tue Apr 28, 2020 2:45 pm

Soups and Sandwiches wrote:I haven’t understood this before, why?

Because they add a dimension to the game that isn't possible with just roleplaying.
The 203 Sectors of Nationstatorship: Peace is a nice thing. But Democracy? Liberty? Bah!
‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏ ‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏ ‎‏‏‎ ‎‏‏‎ ‎‏‏ ‎‏‏‎ ‎‏‏‎‎‏‏‎ ‎‏‏‎‏‏ ‎ ‎‏‏‎ ‎
‏‏ ‎‏‏‎ ‎‏‏‎ ‎‏‎‏‏‎ ‎‏‏‎ ‎‏ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏  ‎‏‏‎ ‎‏‎ ‎‏‏‎ ‎‏‏‎‏‏‎ ‎ ‎‏ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎‏‏‎ ‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎‏‏‏‏‎ ‎‏‏‎ ‎‏‏‎‏‏‎ ‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏
 ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎‏‏‎ ‎ ‎‏‏‎ ‎
  ‎‏‏‎ ********************
***********************
***********************

User avatar
Soups and Sandwiches
Political Columnist
 
Posts: 3
Founded: Apr 28, 2020
Ex-Nation

Postby Soups and Sandwiches » Tue Apr 28, 2020 2:48 pm

Nationstatorship wrote:
Soups and Sandwiches wrote:I haven’t understood this before, why?

Because they add a dimension to the game that isn't possible with just roleplaying.


Well, many regions can collapse because of it, right?
The Marsupial Illuminati wrote:Because the site owner thinks it's cool.

Cool.

User avatar
Mallorea and Riva
Game Moderator
 
Posts: 9987
Founded: Sep 29, 2010
Benevolent Dictatorship

Postby Mallorea and Riva » Tue Apr 28, 2020 2:53 pm

Soups and Sandwiches wrote:I haven’t understood this before, why?

Tell us, mysterious puppet of a player who has existed for awhile, why do you think invaders are allowed?

My region's WA Delegate is an evil dictator who abuses her power! Make her stop!
Delegates are elected: If you don't like yours, it's up to you to get that nation unelected! Delegates are free to use and abuse their power as they see fit.
Ideological Bulwark #253
Retired Major of The Black Hawks
Retired Charter Nation: Political Affairs in Antarctic Oasis
Retired Colonel of DEN Central Command, now defunct
Former Delegate of The South Pacific, winner of TSP's "Best Dali" Award
Retired Secretary of Defense of Stargate
Terror of The Joint Systems Alliance
Mall Isaraider, son of Tram and Spartz, Brother of Tal and apparently Sev the treacherous bastard.
Frattastan quote of the month: Mall is following those weird beef-only diets now.

User avatar
Reploid Productions
Director of Moderation
 
Posts: 30511
Founded: Antiquity
Democratic Socialists

Postby Reploid Productions » Tue Apr 28, 2020 2:54 pm

Oh goodie, this sort of thing again. A moment, while I go dig up old posts on the subject...
Reploid Productions wrote:Bajillionth verse, same as the first as to why that will not happen. Unless someone ever finally manages to come up with an actual, solid, useful answer to the the same set of questions I ask every time "ban raiding!" has been brought up.

Or, the tl;dr version for those who don't want to go through the links: "Game can't automatically tell a raid WA delegate change from a not-raid WA delegate change. Since raids and not-raids look completely identical to the game, we can't ban raids without also banning not-raids. Banning not-raids would really, really suck for the vast majority of players, so we don't ban either."
Forum mod since May 8, 2003 -- Game mod since May 19, 2003 -- Nation turned 20 on March 23, 2023!
Sunset's DoGA FAQ - For those using DoGA to make their NS military and such.
One Stop Rules Shop -- Reppy's Sig Workshop -- Getting Help Page
[violet] wrote:Maybe we could power our new search engine from the sexual tension between you two.
Char Aznable/Giant Meteor 2024! - Forcing humanity to move into space and progress whether we goddamn want to or not!

User avatar
Soups and Sandwiches
Political Columnist
 
Posts: 3
Founded: Apr 28, 2020
Ex-Nation

Postby Soups and Sandwiches » Tue Apr 28, 2020 2:56 pm

Mallorea and Riva wrote:
Soups and Sandwiches wrote:I haven’t understood this before, why?

Tell us, mysterious puppet of a player who has existed for awhile, why do you think invaders are allowed?

My region's WA Delegate is an evil dictator who abuses her power! Make her stop!
Delegates are elected: If you don't like yours, it's up to you to get that nation unelected! Delegates are free to use and abuse their power as they see fit.


It exists because people are bored and want something to actually get affected. So they invented raiding.

Reploid Productions wrote:Oh goodie, this sort of thing again. A moment, while I go dig up old posts on the subject...
Reploid Productions wrote:Bajillionth verse, same as the first as to why that will not happen. Unless someone ever finally manages to come up with an actual, solid, useful answer to the the same set of questions I ask every time "ban raiding!" has been brought up.

Or, the tl;dr version for those who don't want to go through the links: "Game can't automatically tell a raid WA delegate change from a not-raid WA delegate change. Since raids and not-raids look completely identical to the game, we can't ban raids without also banning not-raids. Banning not-raids would really, really suck for the vast majority of players, so we don't ban either."

A solid answer? I may not succeed.

User avatar
Queen Yuno
Diplomat
 
Posts: 918
Founded: Dec 30, 2015
Ex-Nation

Postby Queen Yuno » Tue Apr 28, 2020 3:21 pm

The Marsupial Illuminati wrote:Because the site owner thinks it's cool.

This and it only affects like 0.001% of abandoned regions

People who notice their founder's gone missing should sieze the opportunity to claim all their members
Stop giving misogynistic abusers a platform. Anyone who sides with Tiktok Star Andrew Tate even 1% of what he says will be treated as enemy who should be shamed out of society. Impressions+Views+Videowatches=$. Nothing he says is new or revolutionary. I don't care if he said "some good stuff", it's still bad because: the more you watch him, the more ad revenue MONEY and algorithm BOOSTS you're giving him to traffick victims. And don't say the victim lied, a young man stupidly told me that the victim confessed to lying, I told em to link me proof, articles or the Audio of her confession, he googled and found 0 proof 0 articles, and he realized he was spreading fake rumors he heard and BELIEVED without fact-check. Don't brand victims as liars without GOOGLING. Debated here

User avatar
Aurum Raider
Envoy
 
Posts: 239
Founded: Sep 18, 2014
Iron Fist Consumerists

Postby Aurum Raider » Tue Apr 28, 2020 7:27 pm

Soups and Sandwiches wrote:It exists because people are bored and want something to actually get affected. So they invented raiding.

I think it should go without saying that bored people play games online, yeah.

Raiding - in most cases - doesn't do that much damage. Regions rarely get devastated beyond recovery, and you'll enjoy life a lot more going along with the flow and enjoying the ride.
Vleerian Vytherov-Denral
Cognitohazard

The North Polish Union wrote:Additionally, virtually all founderless regions are viewed as falling under the defenders' allegedly protective purview. This is a form of colonialism that the great imperialist regions of NS history could only dream of.

User avatar
WayNeacTia
Senator
 
Posts: 4330
Founded: Aug 01, 2014
Ex-Nation

Postby WayNeacTia » Wed Apr 29, 2020 4:45 pm

Soups and Sandwiches wrote:I haven’t understood this before, why?

Because it is the way the game works. You have the most endorsements, you become delegate.
Sarcasm dispensed moderately.
RiderSyl wrote:You'd really think that defenders would communicate with each other about this. I know they're not a hivemind, but at least some level of PR skill would keep Quebecshire and Quebecshire from publically contradicting eac

wait

User avatar
Lord Dominator
Powerbroker
 
Posts: 8900
Founded: Dec 22, 2016
Right-wing Utopia

Postby Lord Dominator » Wed Apr 29, 2020 5:03 pm

To summarize what Reppy said, because to remove the ability to raid entirely would make an entirely different game, in both technical and play terms.


Advertisement

Remove ads

Return to Gameplay

Who is online

Users browsing this forum: No registered users

Advertisement

Remove ads