by Soups and Sandwiches » Tue Apr 28, 2020 2:44 pm
by The Marsupial Illuminati » Tue Apr 28, 2020 2:45 pm
by Nationstatorship » Tue Apr 28, 2020 2:45 pm
Soups and Sandwiches wrote:I haven’t understood this before, why?
by Soups and Sandwiches » Tue Apr 28, 2020 2:48 pm
The Marsupial Illuminati wrote:Because the site owner thinks it's cool.
by Mallorea and Riva » Tue Apr 28, 2020 2:53 pm
Soups and Sandwiches wrote:I haven’t understood this before, why?
My region's WA Delegate is an evil dictator who abuses her power! Make her stop!
Delegates are elected: If you don't like yours, it's up to you to get that nation unelected! Delegates are free to use and abuse their power as they see fit.
by Reploid Productions » Tue Apr 28, 2020 2:54 pm
Reploid Productions wrote:Bajillionth verse, same as the first as to why that will not happen. Unless someone ever finally manages to come up with an actual, solid, useful answer to the the same set of questions I ask every time "ban raiding!" has been brought up.
Or, the tl;dr version for those who don't want to go through the links: "Game can't automatically tell a raid WA delegate change from a not-raid WA delegate change. Since raids and not-raids look completely identical to the game, we can't ban raids without also banning not-raids. Banning not-raids would really, really suck for the vast majority of players, so we don't ban either."
[violet] wrote:Maybe we could power our new search engine from the sexual tension between you two.
by Soups and Sandwiches » Tue Apr 28, 2020 2:56 pm
Mallorea and Riva wrote:Soups and Sandwiches wrote:I haven’t understood this before, why?
Tell us, mysterious puppet of a player who has existed for awhile, why do you think invaders are allowed?My region's WA Delegate is an evil dictator who abuses her power! Make her stop!
Delegates are elected: If you don't like yours, it's up to you to get that nation unelected! Delegates are free to use and abuse their power as they see fit.
Reploid Productions wrote:Oh goodie, this sort of thing again. A moment, while I go dig up old posts on the subject...Reploid Productions wrote:Bajillionth verse, same as the first as to why that will not happen. Unless someone ever finally manages to come up with an actual, solid, useful answer to the the same set of questions I ask every time "ban raiding!" has been brought up.
Or, the tl;dr version for those who don't want to go through the links: "Game can't automatically tell a raid WA delegate change from a not-raid WA delegate change. Since raids and not-raids look completely identical to the game, we can't ban raids without also banning not-raids. Banning not-raids would really, really suck for the vast majority of players, so we don't ban either."
by Queen Yuno » Tue Apr 28, 2020 3:21 pm
The Marsupial Illuminati wrote:Because the site owner thinks it's cool.
by Aurum Raider » Tue Apr 28, 2020 7:27 pm
Soups and Sandwiches wrote:It exists because people are bored and want something to actually get affected. So they invented raiding.
The North Polish Union wrote:Additionally, virtually all founderless regions are viewed as falling under the defenders' allegedly protective purview. This is a form of colonialism that the great imperialist regions of NS history could only dream of.
by WayNeacTia » Wed Apr 29, 2020 4:45 pm
Soups and Sandwiches wrote:I haven’t understood this before, why?
RiderSyl wrote:You'd really think that defenders would communicate with each other about this. I know they're not a hivemind, but at least some level of PR skill would keep Quebecshire and Quebecshire from publically contradicting eac
wait
by Lord Dominator » Wed Apr 29, 2020 5:03 pm
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