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by Queen Yuno » Mon Mar 12, 2018 9:48 am
by Galiantus III » Mon Mar 12, 2018 11:29 am
Ever-Wandering Souls wrote:-snip-
Frisbeeteria wrote:For some reason I have a mental image of a dolphin, trying to organize a new pod of his fellow dolphins to change the course of a nuclear sub. It's entertaining, I'll give ya that.
Ballotonia wrote:Testing is for sissies. The actual test is to see how many people complain when any change is made ;)
by Tim-Opolis » Mon Mar 12, 2018 11:34 am
<Koth - 06/30/2020> I mean as far as GPers go, Tim is one of the most iconic
by Wallenburg » Mon Mar 12, 2018 12:23 pm
by Lord Dominator » Mon Mar 12, 2018 12:31 pm
Wallenburg wrote:So, essentially, you don't like the WA RP. In fact, you hate it so much that you can't stand other people enjoying it, and want to ruin the game for everyone who actually likes participating in the WA. If you don't want to participate, don't join, or at least don't bother paying attention to the RP side of things. Membership and participation is entirely your choice, don't get pissy at other people for wanting that membership to mean something other than GP.
by Galiantus III » Mon Mar 12, 2018 1:21 pm
Wallenburg wrote:So, essentially, you don't like the WA RP. In fact, you hate it so much that you can't stand other people enjoying it, and want to ruin the game for everyone who actually likes participating in the WA. If you don't want to participate, don't join, or at least don't bother paying attention to the RP side of things. Membership and participation is entirely your choice, don't get pissy at other people for wanting that membership to mean something other than GP.
Frisbeeteria wrote:For some reason I have a mental image of a dolphin, trying to organize a new pod of his fellow dolphins to change the course of a nuclear sub. It's entertaining, I'll give ya that.
Ballotonia wrote:Testing is for sissies. The actual test is to see how many people complain when any change is made ;)
by Tinfect » Mon Mar 12, 2018 1:26 pm
Galiantus III wrote:As long as the WA is the sole arbiter of gameplay power, one cannot treat it like it is just RP. It's not that I "can't stand that other people enjoy it", it's that there is not even a competing power to it, and I seek to remedy that problem through gameplay.
Imperium Central News Network: EMERGENCY ALERT: ALL CITIZENS ARE TO PROCEED TO EVACUATION SITES IMMEDIATELY | EMERGENCY ALERT: ALL FURTHER SUBSPACE SIGNALS AND SYSTEMS ARE TO BE DISABLED IMMEDIATELY | EMERGENCY ALERT: THE FOLLOWING SYSTEMS ARE ACCESS PROHIBITED BY STANDARD/BLACKOUT [Error: Format Unrecognized] | Indomitable Bastard #283
by Wallenburg » Mon Mar 12, 2018 1:28 pm
Galiantus III wrote:Wallenburg wrote:So, essentially, you don't like the WA RP. In fact, you hate it so much that you can't stand other people enjoying it, and want to ruin the game for everyone who actually likes participating in the WA. If you don't want to participate, don't join, or at least don't bother paying attention to the RP side of things. Membership and participation is entirely your choice, don't get pissy at other people for wanting that membership to mean something other than GP.
As long as the WA is the sole arbiter of gameplay power, one cannot treat it like it is just RP. It's not that I "can't stand that other people enjoy it", it's that there is not even a competing power to it, and I seek to remedy that problem through gameplay.
by Galiantus III » Mon Mar 12, 2018 1:33 pm
Wallenburg wrote:Galiantus III wrote:As long as the WA is the sole arbiter of gameplay power, one cannot treat it like it is just RP. It's not that I "can't stand that other people enjoy it", it's that there is not even a competing power to it, and I seek to remedy that problem through gameplay.
Or we could separate the houses...
#LeaveSC
Frisbeeteria wrote:For some reason I have a mental image of a dolphin, trying to organize a new pod of his fellow dolphins to change the course of a nuclear sub. It's entertaining, I'll give ya that.
Ballotonia wrote:Testing is for sissies. The actual test is to see how many people complain when any change is made ;)
by Tinfect » Mon Mar 12, 2018 1:34 pm
Imperium Central News Network: EMERGENCY ALERT: ALL CITIZENS ARE TO PROCEED TO EVACUATION SITES IMMEDIATELY | EMERGENCY ALERT: ALL FURTHER SUBSPACE SIGNALS AND SYSTEMS ARE TO BE DISABLED IMMEDIATELY | EMERGENCY ALERT: THE FOLLOWING SYSTEMS ARE ACCESS PROHIBITED BY STANDARD/BLACKOUT [Error: Format Unrecognized] | Indomitable Bastard #283
by Republic of Huffelpuff » Mon Mar 12, 2018 2:05 pm
by Ever-Wandering Souls » Mon Mar 12, 2018 2:13 pm
Galiantus III wrote:Ever-Wandering Souls wrote:-snip-
Souls, it seems to me that you dislike I have chosen to align with the defender sphere. It is plain to see that the object of your comments thus far has been simply to dissect my position on liberations with the intent of changing my mind, likely in order to benefit raiders. I have adequately explained how sovereignty is the guiding principal for my position, yet you continue to cry inconsistency. This is especially hypocritical on your part, considering that you routinely violate the principals of sovereignty. If someone who actually supports sovereignty points out a flaw in my thinking, I will take them seriously. As for this conversation with you, I am done.
The Alicorns (Equestria) wrote:Let them stay, no need to badmouth them...From our view a bunch of nations just came in, seized the delegate position, and changed a few superficial things...we play NationStates differently...there's really no reason for us to be butthurt.
http://www.nationstates.net/page=rmb/postid=8944227
http://www.nationstates.net/page=rmb/postid=8951258
Reploid Productions wrote:Raiders are endlessly creative
by United Provinces of Atlantica » Mon Mar 12, 2018 2:22 pm
Wallenburg wrote:Galiantus III wrote:As long as the WA is the sole arbiter of gameplay power, one cannot treat it like it is just RP. It's not that I "can't stand that other people enjoy it", it's that there is not even a competing power to it, and I seek to remedy that problem through gameplay.
Or we could separate the houses...
#LeaveSC
by Galiantus III » Mon Mar 12, 2018 2:28 pm
Republic of Huffelpuff wrote:Let me see if I understand this correctly. You plan to blindly vote against every proposal passed by the WA so that it stops functioning properly, while also raiding nations to convert them to follow this ideology? I noticed the bit about changing delegates. However, what if those delegates were elected by choice and the region is pro-WA? You are then violating regional and national sovereignty by becoming a nation's political overlords. I'm sorry, but political Robin Hood doesn't work. I'm all for more debate on policies and maybe WA political parties, but a pure anti-WA movement will lead to a game word war that will ultimately ruin the game for those of us who just want to make a nation.
Also, I'd advise against calling your organization Gilgamesh. In case you are unaware, Gilgamesh is an anime character who is a greedy tyrant that is generally hated, and tries to end humanity simply because there are too many people. That name will gain you opposition from people who know what I'm talking about despite your seemingly pro-nation ideals. Especially if you start calling pro-WA people "mongrels."
Frisbeeteria wrote:For some reason I have a mental image of a dolphin, trying to organize a new pod of his fellow dolphins to change the course of a nuclear sub. It's entertaining, I'll give ya that.
Ballotonia wrote:Testing is for sissies. The actual test is to see how many people complain when any change is made ;)
by Lord Dominator » Mon Mar 12, 2018 2:39 pm
Republic of Huffelpuff wrote:Let me see if I understand this correctly. You plan to blindly vote against every proposal passed by the WA so that it stops functioning properly, while also raiding nations to convert them to follow this ideology? I noticed the bit about changing delegates. However, what if those delegates were elected by choice and the region is pro-WA? You are then violating regional and national sovereignty by becoming a nation's political overlords. I'm sorry, but political Robin Hood doesn't work. I'm all for more debate on policies and maybe WA political parties, but a pure anti-WA movement will lead to a game word war that will ultimately ruin the game for those of us who just want to make a nation.
Also, I'd advise against calling your organization Gilgamesh. In case you are unaware, Gilgamesh is an anime character who is a greedy tyrant that is generally hated, and tries to end humanity simply because there are too many people. That name will gain you opposition from people who know what I'm talking about despite your seemingly pro-nation ideals. Especially if you start calling pro-WA people "mongrels."
by Wallenburg » Mon Mar 12, 2018 3:02 pm
Galiantus III wrote:Republic of Huffelpuff wrote:Let me see if I understand this correctly. You plan to blindly vote against every proposal passed by the WA so that it stops functioning properly, while also raiding nations to convert them to follow this ideology? I noticed the bit about changing delegates. However, what if those delegates were elected by choice and the region is pro-WA? You are then violating regional and national sovereignty by becoming a nation's political overlords. I'm sorry, but political Robin Hood doesn't work. I'm all for more debate on policies and maybe WA political parties, but a pure anti-WA movement will lead to a game word war that will ultimately ruin the game for those of us who just want to make a nation.
Also, I'd advise against calling your organization Gilgamesh. In case you are unaware, Gilgamesh is an anime character who is a greedy tyrant that is generally hated, and tries to end humanity simply because there are too many people. That name will gain you opposition from people who know what I'm talking about despite your seemingly pro-nation ideals. Especially if you start calling pro-WA people "mongrels."
Gilgamesh is the name of the hero in one of the oldest discovered writings of humans. https://en.wikipedia.org/wiki/Gilgamesh
You are correct in what my intentions are, and how I intend to carry them out. I do support national and regional sovereignty, and I view the WA as a vehicle used to violate that sovereignty. It is justifiable to inconvenience the nations and regions which use the WA to violate sovereignty, because in the end we do not subjugate the region to anything more than a delegate swap for 12 hours. The amount of damage to the delegate and the region is minuscule when compared to the damage caused by the WA.
by Galiantus III » Mon Mar 12, 2018 3:07 pm
Wallenburg wrote:Galiantus III wrote:
Gilgamesh is the name of the hero in one of the oldest discovered writings of humans. https://en.wikipedia.org/wiki/Gilgamesh
You are correct in what my intentions are, and how I intend to carry them out. I do support national and regional sovereignty, and I view the WA as a vehicle used to violate that sovereignty. It is justifiable to inconvenience the nations and regions which use the WA to violate sovereignty, because in the end we do not subjugate the region to anything more than a delegate swap for 12 hours. The amount of damage to the delegate and the region is minuscule when compared to the damage caused by the WA.
More accurately, you value national and regional sovereignty, but only for the nations and regions you agree with.
Frisbeeteria wrote:For some reason I have a mental image of a dolphin, trying to organize a new pod of his fellow dolphins to change the course of a nuclear sub. It's entertaining, I'll give ya that.
Ballotonia wrote:Testing is for sissies. The actual test is to see how many people complain when any change is made ;)
by Wallenburg » Mon Mar 12, 2018 3:16 pm
by Galiantus III » Wed Mar 14, 2018 12:13 am
Vespertania wrote:Consider my curiosity peaked. Where do I sign up?
Frisbeeteria wrote:For some reason I have a mental image of a dolphin, trying to organize a new pod of his fellow dolphins to change the course of a nuclear sub. It's entertaining, I'll give ya that.
Ballotonia wrote:Testing is for sissies. The actual test is to see how many people complain when any change is made ;)
by Republic of Huffelpuff » Fri Mar 16, 2018 8:22 pm
Galiantus III wrote:Republic of Huffelpuff wrote:Let me see if I understand this correctly. You plan to blindly vote against every proposal passed by the WA so that it stops functioning properly, while also raiding nations to convert them to follow this ideology? I noticed the bit about changing delegates. However, what if those delegates were elected by choice and the region is pro-WA? You are then violating regional and national sovereignty by becoming a nation's political overlords. I'm sorry, but political Robin Hood doesn't work. I'm all for more debate on policies and maybe WA political parties, but a pure anti-WA movement will lead to a game word war that will ultimately ruin the game for those of us who just want to make a nation.
Also, I'd advise against calling your organization Gilgamesh. In case you are unaware, Gilgamesh is an anime character who is a greedy tyrant that is generally hated, and tries to end humanity simply because there are too many people. That name will gain you opposition from people who know what I'm talking about despite your seemingly pro-nation ideals. Especially if you start calling pro-WA people "mongrels."
Gilgamesh is the name of the hero in one of the oldest discovered writings of humans. https://en.wikipedia.org/wiki/Gilgamesh
You are correct in what my intentions are, and how I intend to carry them out. I do support national and regional sovereignty, and I view the WA as a vehicle used to violate that sovereignty. It is justifiable to inconvenience the nations and regions which use the WA to violate sovereignty, because in the end we do not subjugate the region to anything more than a delegate swap for 12 hours. The amount of damage to the delegate and the region is minuscule when compared to the damage caused by the WA.
by Galiantus III » Fri Mar 16, 2018 10:42 pm
Republic of Huffelpuff wrote:It's not a bad name or anything, just a bit dissuasive for Fate/Zero fans. Also, since WA membership is voluntary, wouldn't you be rejecting their regional and national sovereignty by forcing them to vote against what they wish. I'd support this idea if it was designed to liberate regions from raider regions, but not replacing one dictatorship with another. I don't quite get the 12-hour delegate swap you mention either. Once your delegate is put out, then it the region inevitably reverts back to its old system, and there has been no political gain on your part. And is the WA really all that damaging? I mean, at least one can vote on whether one wants a resolution or not. Also, again, membership is voluntary, meaning that the nations joining willingly submit to the laws of the WA, if sometimes grudgingly. Thus, by opposing the WA and causing it to freeze, you inadvertently restrict the sovereignty of those who willingly accept the WA. I can understand the idea of trying to stop major regions from indirectly governing the other WA members because of their massive amounts of voters and puppet nations, but a blanket ban on the WA won't work. If anything, it would lead to the larger nations trying to gain more control of the WA so they can maintain power, leading to them having even more power over us independent WA nations. Lastly, just out of curiosity, would you vote for repeals, or is your anti-WA blanket meant only to stagnate the WA rather than reverse it?
Frisbeeteria wrote:For some reason I have a mental image of a dolphin, trying to organize a new pod of his fellow dolphins to change the course of a nuclear sub. It's entertaining, I'll give ya that.
Ballotonia wrote:Testing is for sissies. The actual test is to see how many people complain when any change is made ;)
by Feux » Sat Mar 17, 2018 12:23 am
TheBestDudeInHistory wrote:Feux is what would happen if I had my shitposting physically removed, isolated, and permitted to become sentient on its own. And I mean that in the best way possible. Clearly I need to marry Feux.
by Act Tas Lam » Sat Mar 17, 2018 12:29 am
Galiantus III wrote:(Image)Gilgamesh
Gilgamesh is a relatively new military region that seeks to exploit the structure of the WA along with gameplay operations to influence the passage of resolutions within the WA. Our goal is to prevent as many proposals within the WA from passing. Join us if you want to help curtail the power of the WA!
Why Join Us?
If you like having fun, being powerful, or gaining glory, then why not join? We forcibly prevent the passage of proposals in the largest, most powerful organization in the game! That's fun, power and glory all rolled into one!
So You're a Defender..
As a defender, you likely place a high value on regional sovereignty for natives. Raiders like to come in and violate that sovereignty, so you interfere with raider actions in order to protect the regions they would otherwise harm. Our army acts in much the same way, except in protection of national sovereignty. The existence and structure of the WA means that some players must join for the safety of their region, whether or not they want to be subject to WA legislation. By interfering with the operations of the WA, we protect these nations from ceding their sovereignty to the whims of the few elite delegates who control the WA.
We should clarify that none of our military actions pose any reasonable threat to the regions our armies enter. Indeed, in 99% of all possible scenarios, our goals will most easily be met by selecting native points. Furthermore, we see Liberation proposals as a necessary tool for Defenders, and we would prefer not to hinder, but rather to help defenders.
So How Does This Work?
The idea is pretty simple. In order to keep proposals from making it to quorum, or from passing, we swap selected delegates out of office. Since our goal is not to capture these regions (many having active founders, too) this can most easily be achieved by selecting natives with endorsements near the delegate. Few delegates are safe from this tactic, and a small group of updaters may be deployed in order to prevent significant numbers of delegates from enabling the WA to project its power.
But Why Fight the WA at All?
Well it's kind of like raiding, and that's fun. However, there are also practical and arguably moral reasons to WA opposition.
The first reason for opposition to the WA is the typical argument for national sovereignty. As stated above, WA membership is a necessity for some people, and not entirely a choice they get to make. Even in a perfect world, WA membership makes no sense from an RP perspective, only from a gameplay perspective. Why would a nation voluntarily subject itself to the will of other nations? Any time a resolution is passed in the GA, all nations that voted "against" said resolution have their sovereignty violated.
Indeed, the whole system of the WA is broken. It is a farce. The WA is presented as the world's governing body, and is supposedly an analogue to the UN - except that the UN is not the world's governing body, and the UN's decisions affect non-member states. Then there's the issue that any player may simply create a puppet nation to participate in the WA, yet avoid the affects of the WA entirely. So anyone taking the WA seriously is likely being taken advantage
However, this is also not just about fighting the WA, or even just about Gilgamesh as an organization. Gameplay needs something new to spice it up. We think you should fight against the WA, of course, but there is no reason you can't go off and have your region go fight for a certain political ideology within the WA. In fact, this is a far more interesting rationale for military gameplay than raiding or defending, the logic of which boils down to "because we can" or "because we must". If some communist region wants to go out of their way to force the passage of communist resolutions while actively blocking and repealing stuff they see as capitalist, I see it as a good expansion of gameplay.
This project has been a long time coming for me. Ever since I started playing NationStates (back in 2012) I have wanted to do something like this, but until I created Gilgamesh I was either not doing it right or I was floundering with other unrelated projects. I really want to contribute to the world of military gameplay here on NationStates because by itself it is such a fun little emergent niche of a game. My hope is that through Gilgamesh I will stir up something new we haven't seen before in gameplay, and hopefully add some depth to this game so many of us waste countless hours on.
~ Galiantus ~
by The Noble Thatcherites » Sat Mar 17, 2018 1:27 am
Use spoiler tags next time.Act Tas Lam wrote:Galiantus III wrote:(Image)Gilgamesh
Gilgamesh is a relatively new military region that seeks to exploit the structure of the WA along with gameplay operations to influence the passage of resolutions within the WA. Our goal is to prevent as many proposals within the WA from passing. Join us if you want to help curtail the power of the WA!
Why Join Us?
If you like having fun, being powerful, or gaining glory, then why not join? We forcibly prevent the passage of proposals in the largest, most powerful organization in the game! That's fun, power and glory all rolled into one!
So You're a Defender..
As a defender, you likely place a high value on regional sovereignty for natives. Raiders like to come in and violate that sovereignty, so you interfere with raider actions in order to protect the regions they would otherwise harm. Our army acts in much the same way, except in protection of national sovereignty. The existence and structure of the WA means that some players must join for the safety of their region, whether or not they want to be subject to WA legislation. By interfering with the operations of the WA, we protect these nations from ceding their sovereignty to the whims of the few elite delegates who control the WA.
We should clarify that none of our military actions pose any reasonable threat to the regions our armies enter. Indeed, in 99% of all possible scenarios, our goals will most easily be met by selecting native points. Furthermore, we see Liberation proposals as a necessary tool for Defenders, and we would prefer not to hinder, but rather to help defenders.
So How Does This Work?
The idea is pretty simple. In order to keep proposals from making it to quorum, or from passing, we swap selected delegates out of office. Since our goal is not to capture these regions (many having active founders, too) this can most easily be achieved by selecting natives with endorsements near the delegate. Few delegates are safe from this tactic, and a small group of updaters may be deployed in order to prevent significant numbers of delegates from enabling the WA to project its power.
But Why Fight the WA at All?
Well it's kind of like raiding, and that's fun. However, there are also practical and arguably moral reasons to WA opposition.
The first reason for opposition to the WA is the typical argument for national sovereignty. As stated above, WA membership is a necessity for some people, and not entirely a choice they get to make. Even in a perfect world, WA membership makes no sense from an RP perspective, only from a gameplay perspective. Why would a nation voluntarily subject itself to the will of other nations? Any time a resolution is passed in the GA, all nations that voted "against" said resolution have their sovereignty violated.
Indeed, the whole system of the WA is broken. It is a farce. The WA is presented as the world's governing body, and is supposedly an analogue to the UN - except that the UN is not the world's governing body, and the UN's decisions affect non-member states. Then there's the issue that any player may simply create a puppet nation to participate in the WA, yet avoid the affects of the WA entirely. So anyone taking the WA seriously is likely being taken advantage
However, this is also not just about fighting the WA, or even just about Gilgamesh as an organization. Gameplay needs something new to spice it up. We think you should fight against the WA, of course, but there is no reason you can't go off and have your region go fight for a certain political ideology within the WA. In fact, this is a far more interesting rationale for military gameplay than raiding or defending, the logic of which boils down to "because we can" or "because we must". If some communist region wants to go out of their way to force the passage of communist resolutions while actively blocking and repealing stuff they see as capitalist, I see it as a good expansion of gameplay.
This project has been a long time coming for me. Ever since I started playing NationStates (back in 2012) I have wanted to do something like this, but until I created Gilgamesh I was either not doing it right or I was floundering with other unrelated projects. I really want to contribute to the world of military gameplay here on NationStates because by itself it is such a fun little emergent niche of a game. My hope is that through Gilgamesh I will stir up something new we haven't seen before in gameplay, and hopefully add some depth to this game so many of us waste countless hours on.
~ Galiantus ~
How about sub-divisions of the WA? Like NATO and the CSTO.
Kanglia wrote:Thatcher. Wants. As. Little. To. Do. With. You. All. As. Possible.
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