Eluvatar wrote:I feel it might be apropos to link my lecture from the 2014 NationStates World's Fair: On Ethics in Gameplay.
I am by no means a primary source on the historical matter, but I may well be the first source Unibot encountered on this subject. More importantly however, I disagree entirely with the idea that those means would be justified by in-game ends. A spy lying about where they live and how old they are? Probably fine, in terms of real life ethics. A player falsely telling another player that someone had died in order to gain an in-game advantage? I don't think the person who is that first player would be acting ethically.
In this particular case, it was Goober. But you were always an influence!