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What Causes the Specific Types of Death?

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Workers Progress
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What Causes the Specific Types of Death?

Postby Workers Progress » Tue Nov 01, 2016 11:26 am

I've been on NS for some years now (this isn't my original nation) and I've always wondered what caused certain death statistics. Old Age obviously comes from people not being killed by anything else and being allowed to die by natural means, and I've always assumed that "Suicide While in Police Custody" was a tongue in cheek reference to police brutality, but Cancer, for example, is entirely unknown to me in terms of what exactly causes it. Any insight would be appreciated, and failing that, we can always laugh at the statistics suggesting that nations with Sheep as the national animal have such high mortality rates from that.
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The Agnostic Collective
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Postby The Agnostic Collective » Tue Nov 01, 2016 7:01 pm

Well, I imagine the quality of your nations Public Healthcare is a factor in deaths by cancer. Others could possibly include Toxicity and Scientific Advancement. I've got 15% deaths by cancer with Public Healthcare at just under 3500 and Scientific Advancement at 552.

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Bears Armed
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Postby Bears Armed » Wed Nov 02, 2016 4:42 am

I think that getting Sunburn into the pie chart is tied to compulsory nudity.
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USS Monitor
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Postby USS Monitor » Wed Nov 02, 2016 6:18 am

I'd love to know how I got scurvy as a cause of death on this nation, cos it's very appropriate for a ship, and I've never seen it on any of my puppets.
Don't take life so serious... it isn't permanent... RIP Dyakovo and Ashmoria
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༄༅། །འགྲོ་བ་མི་རིགས་ག་ར་དབང་ཆ་འདྲ་མཉམ་འབད་སྒྱེཝ་ལས་ག་ར་གིས་གཅིག་གིས་གཅིག་ལུ་སྤུན་ཆའི་དམ་ཚིག་བསྟན་དགོས།

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Bedetopia
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Psychotic Dictatorship

Postby Bedetopia » Wed Nov 02, 2016 12:38 pm

USS Monitor wrote:I'd love to know how I got scurvy as a cause of death on this nation, cos it's very appropriate for a ship, and I've never seen it on any of my puppets.


Could have something to do with #204 "Jolly Roger Sighted Off The Port Bow!".

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Kyojinou
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Corporate Police State

Postby Kyojinou » Thu Nov 03, 2016 2:51 am

In my dictatorship nation Augsught Recichstag 26.6% of my citzens deaths are from exposure and I don't have a clue for whats that all about. And 1.9% of my deaths are from Acts of God! The Hell?! I thonk its because of my weather. I think?

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Troperia
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Postby Troperia » Thu Nov 03, 2016 2:53 am

Kyojinou wrote:In my dictatorship nation Augsught Recichstag 26.6% of my citzens deaths are from exposure and I don't have a clue for whats that all about. And 1.9% of my deaths are from Acts of God! The Hell?! I thonk its because of my weather. I think?

Exposure to horrible environments. And acts of gods are natural disasters.
Last edited by Troperia on Thu Nov 03, 2016 2:54 am, edited 1 time in total.

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Arridian Islands
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Postby Arridian Islands » Thu Nov 03, 2016 2:53 am

Kyojinou wrote:In my dictatorship nation Augsught Recichstag 26.6% of my citzens deaths are from exposure and I don't have a clue for whats that all about. And 1.9% of my deaths are from Acts of God! The Hell?! I thonk its because of my weather. I think?

Exposure. Damn nudists killing people.
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Mironus
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Postby Mironus » Thu Nov 03, 2016 9:45 am

Troperia wrote:Exposure to horrible environments. And acts of gods are natural disasters.

Huh. And here I thought that Acts of God was tongue-in-cheek for religious terrorism. I've only ever seen it in my ultra-conservative religious nations. Such as in this one.

And are you sure about exposure? Our environmental stats are among the worst, and nobody dies of that.

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Agadin
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Postby Agadin » Thu Nov 03, 2016 9:50 am

Speaking of weird causes of death: 7.2% of Agadians die of bungee jumping.
No idea how that happened. There's only one bungee-related issue that I've seen, and when it last came up, I went with option one: allow it, but have proper safety-standards.

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Viikate
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Postby Viikate » Thu Nov 03, 2016 10:06 am

Workers Progress wrote:Old Age obviously comes from people not being killed by anything else and being allowed to die by natural means, and I've always assumed that "Suicide While in Police Custody" was a tongue in cheek reference to police brutality, but Cancer, for example, is entirely unknown to me in terms of what exactly causes it.

After checking my puppets, I've concluded that Cancer correlates with high Charmlessness and industrial pollution. Which makes sense.

It's the second highest cause of death in this nation.

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The Agnostic Collective
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Postby The Agnostic Collective » Thu Nov 03, 2016 3:04 pm

I always thought Exposure referred to Radiation.

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Troperia
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Postby Troperia » Thu Nov 03, 2016 4:03 pm

Mironus wrote:
Troperia wrote:Exposure to horrible environments. And acts of gods are natural disasters.

Huh. And here I thought that Acts of God was tongue-in-cheek for religious terrorism. I've only ever seen it in my ultra-conservative religious nations. Such as in this one.

And are you sure about exposure? Our environmental stats are among the worst, and nobody dies of that.

I have Acts of Gods happening in this liberal nation. But I heard that they only show up in religious nations, though. Non-religious nations get natural disasters instead.

Well, I checked with the forums and...death by Exposure may be exposure to the elements like bad weather and the like....homelessness, bad environment, and compulsory nudity.

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Dragondelle
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Inoffensive Centrist Democracy

Postby Dragondelle » Thu Nov 03, 2016 6:38 pm

Is it good or bad to have a 70%+ Old Age death rate?

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Conoistre
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Ex-Nation

Postby Conoistre » Thu Nov 03, 2016 7:15 pm

Dragondelle wrote:Is it good or bad to have a 70%+ Old Age death rate?

Nothing is innately good in NationStates, but 70% for any death cause tends to be pretty impressive. Since that requires a heavy focus on something.

Well, any death cause except Disappearance. That one's not too impressive, because it's so easy to raise.

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Trotterdam
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Postby Trotterdam » Thu Nov 03, 2016 8:22 pm

As the previous poster said, nothing is automatically "good" or "bad" in NationStates, since what you consider desirable in your nation is up to you. However, by typical standards, it is desirable to have as many deaths from Old Age as possible, since that implies that people aren't dying earlier than that and so everyone is living a full life.

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USS Monitor
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Postby USS Monitor » Thu Nov 03, 2016 9:11 pm

Dragondelle wrote:Is it good or bad to have a 70%+ Old Age death rate?


Depends on what your goals are for your nation. 70% is pretty normal and unremarkable.

I have a puppet where that statistic is 22%, and another where it's 97%.
Don't take life so serious... it isn't permanent... RIP Dyakovo and Ashmoria
19th century steamships may be harmful or fatal if swallowed. In case of accidental ingestion, please seek immediate medical assistance.
༄༅། །འགྲོ་བ་མི་རིགས་ག་ར་དབང་ཆ་འདྲ་མཉམ་འབད་སྒྱེཝ་ལས་ག་ར་གིས་གཅིག་གིས་གཅིག་ལུ་སྤུན་ཆའི་དམ་ཚིག་བསྟན་དགོས།

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Drasnia
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Postby Drasnia » Thu Nov 03, 2016 9:16 pm

USS Monitor wrote:
Dragondelle wrote:Is it good or bad to have a 70%+ Old Age death rate?


Depends on what your goals are for your nation. 70% is pretty normal and unremarkable.

I have a puppet where that statistic is 22%, and another where it's 97%.

Oh yeah, mine is 5.2% :P

But like most people have said, the higher the old age percentage, generally the better (for how most people play this game.)
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USS Monitor
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Postby USS Monitor » Thu Nov 03, 2016 9:30 pm

Drasnia wrote:
USS Monitor wrote:
Depends on what your goals are for your nation. 70% is pretty normal and unremarkable.

I have a puppet where that statistic is 22%, and another where it's 97%.

Oh yeah, mine is 5.2% :P

But like most people have said, the higher the old age percentage, generally the better (for how most people play this game.)


It looks like right-libertarian government is a good way to get the number low. Both your nation and my puppet with the 22% are Anarchies and heavily pro-market.
Don't take life so serious... it isn't permanent... RIP Dyakovo and Ashmoria
19th century steamships may be harmful or fatal if swallowed. In case of accidental ingestion, please seek immediate medical assistance.
༄༅། །འགྲོ་བ་མི་རིགས་ག་ར་དབང་ཆ་འདྲ་མཉམ་འབད་སྒྱེཝ་ལས་ག་ར་གིས་གཅིག་གིས་གཅིག་ལུ་སྤུན་ཆའི་དམ་ཚིག་བསྟན་དགོས།

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Drasnia
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Founded: Feb 02, 2012
Ex-Nation

Postby Drasnia » Thu Nov 03, 2016 9:41 pm

USS Monitor wrote:
Drasnia wrote:Oh yeah, mine is 5.2% :P

But like most people have said, the higher the old age percentage, generally the better (for how most people play this game.)


It looks like right-libertarian government is a good way to get the number low. Both your nation and my puppet with the 22% are Anarchies and heavily pro-market.

I think it's mainly my low health, high charmlessness, high obesity, etc. that lead to my extremely high cancer and heart disease rates. Which I guess are linked with freeing up the markets (factories can dump waste, fast food chains can sell supersize meals, etc.), but I don't think it's exactly exclusive to anarchies, or even that anarchies will always have this behavior.
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The first Galactic Republic
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Founded: Apr 27, 2014
Anarchy

Postby The first Galactic Republic » Thu Nov 03, 2016 9:43 pm

The Agnostic Collective wrote:I always thought Exposure referred to Radiation.

Nuclear spill is a seperate one.
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A very good link right here.

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The first Galactic Republic
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Anarchy

Postby The first Galactic Republic » Thu Nov 03, 2016 9:44 pm

Kyojinou wrote:In my dictatorship nation Augsught Recichstag 26.6% of my citzens deaths are from exposure and I don't have a clue for whats that all about. And 1.9% of my deaths are from Acts of God! The Hell?! I thonk its because of my weather. I think?

I think that means they don't have houses.
TG me about my avatars for useless trivia.

A very good link right here.

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USS Monitor
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Inoffensive Centrist Democracy

Postby USS Monitor » Thu Nov 03, 2016 10:18 pm

Drasnia wrote:
USS Monitor wrote:
It looks like right-libertarian government is a good way to get the number low. Both your nation and my puppet with the 22% are Anarchies and heavily pro-market.

I think it's mainly my low health, high charmlessness, high obesity, etc. that lead to my extremely high cancer and heart disease rates. Which I guess are linked with freeing up the markets (factories can dump waste, fast food chains can sell supersize meals, etc.), but I don't think it's exactly exclusive to anarchies, or even that anarchies will always have this behavior.


Anarchies are more likely to have high crime rates.
Don't take life so serious... it isn't permanent... RIP Dyakovo and Ashmoria
19th century steamships may be harmful or fatal if swallowed. In case of accidental ingestion, please seek immediate medical assistance.
༄༅། །འགྲོ་བ་མི་རིགས་ག་ར་དབང་ཆ་འདྲ་མཉམ་འབད་སྒྱེཝ་ལས་ག་ར་གིས་གཅིག་གིས་གཅིག་ལུ་སྤུན་ཆའི་དམ་ཚིག་བསྟན་དགོས།

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Drasnia
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Ex-Nation

Postby Drasnia » Thu Nov 03, 2016 10:24 pm

USS Monitor wrote:
Drasnia wrote:I think it's mainly my low health, high charmlessness, high obesity, etc. that lead to my extremely high cancer and heart disease rates. Which I guess are linked with freeing up the markets (factories can dump waste, fast food chains can sell supersize meals, etc.), but I don't think it's exactly exclusive to anarchies, or even that anarchies will always have this behavior.


Anarchies are more likely to have high crime rates.

I know. I just wanted to clarify some things :)
See You Space Cowboy...

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Aifur
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Founded: Mar 18, 2016
Ex-Nation

Postby Aifur » Thu Nov 03, 2016 10:32 pm

22% old age is low? Pfft. 3.8% over here.

We're quite proud of our diverse death causes: https://www.nationstates.net/nation=aifur/detail=people

8.1% of our population are murdered, 7.5% die in accidents. And we have scurvy, ritual sacrifices, malnourishment, heart disease, bungee jumping,...
Last edited by Aifur on Thu Nov 03, 2016 10:34 pm, edited 2 times in total.

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