NATION

PASSWORD

FRS

Talk about regional management and politics, raider/defender gameplay, and other game-related matters.
Not a roleplaying forum.
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TheFlagmaker
Civil Servant
 
Posts: 8
Founded: Nov 09, 2009
Ex-Nation

FRS

Postby TheFlagmaker » Sun Jan 10, 2010 2:56 pm

Include the following information:

Full Name Of Region -
Your Position -
(For your Current region)
Current Goverment Type-
WA MEMBER -(YES-OR-NO)
Last edited by TheFlagmaker on Sun Jan 10, 2010 2:59 pm, edited 1 time in total.

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Nouvelle Rhodes
Diplomat
 
Posts: 730
Founded: Oct 14, 2009
Ex-Nation

Postby Nouvelle Rhodes » Sun Jan 10, 2010 6:13 pm

And this information is for...

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TheFlagmaker
Civil Servant
 
Posts: 8
Founded: Nov 09, 2009
Ex-Nation

Postby TheFlagmaker » Sat Jan 16, 2010 9:19 am

Nouvelle Rhodes wrote:And this information is for...


To Join the FEDERAL REPUBLIC OF THE SENSORY

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Redmend
Secretary
 
Posts: 35
Founded: Aug 07, 2008
Ex-Nation

Postby Redmend » Tue Jan 26, 2010 4:33 pm

Tweedy? Is that you?
Current Secretary of Domestic Affairs in The Walbard Union.
Senator in The Walbard Union.
Former Chancellor in The Walbard Union.
Former Foreign Affairs Minister in Anacreon.
Dual Citizen
Ambassador to Anacreon, The Rejected Realms, The United Kingdom, Renatia & Grand Central for The Walbard Union

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Kandarin
Diplomat
 
Posts: 869
Founded: Antiquity
Democratic Socialists

Postby Kandarin » Tue Jan 26, 2010 7:42 pm

Setting a password and asking new nations to apply for entry is a bad way of building a region. The only regions that could pull it off are those that already have a strong reputation that would draw new members. Even those rarely use passwords, because it's such a strong disincentive to membership.
I wish I remember who wrote:Games like Nationstates are like a big cardboard box, and there are two kinds of people in the world. The kind who look at the empty void inside the box and ask "Where the hell is it?" and the kind who jump into the box with their friends and make it into a fort, or a spaceship.


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