FMxSoul wrote:Except you'll never capture 900 regions?
1 Make a 15 regions map and replace the spots with new names as you lose and gain regions..you never went above that during your month of existence.
2 If you took a look at your leader megalomanical plans you'd see they're hardly in line with what is possible.
3 You seem to be the voice of reason, so use it not only to defend your region, but also to consider critically its leadership and plans
4. We'll see how long it takes before you and the others who joined realize that they are vain.
5PS: if you wonder what the plan is about, it involves destroying every military organisation of significance in the game, conquering and removing every single founderless region and last but not least conquering every sinker. Now, I'm sure you'll have a very logical and rational way to explain how you intend to do this?
6Or Will we simply get the usual ''we'll see when we kick things off next month?''...
7I think I already heard that before!
1- Why not? Even if we only get four divisions taking fifteen an update three updates a week (pretty reasonable expectation, no?) That's only about a month of work. I think I at least can get up to 20-30 in the next few times, now that I have a pawn who doesn't require three to four minutes to switch due to internet problem, and I also think I can cover more than three days a week once my men have some experience.
2-WHy is that necessary? Sure, it's cool. MAybe one of us will do it in our spare time. BUt it's not necessary, and one of our core ideals is efficiency.
3-Yes, we have some hefty goals. One must Aim Big if one wants to be remembered. It's also necessary to take it by steps. Our first step, as you know, is to combat your people. That's a big goal in itself, and one with a cloudy endgame. What is clear is that no plan or tactic to date has worked, whether in Gameplay or in trying to change Gameplay. And little as it is, we're already taking more from you than many defenders, however little that still is.
4- Actually, I have. I do believe I've even influenced some of them. Some more minor aspects have changed- Namely each division is forestalling their named goal in favor of focusing on one collective one (as discussed above, one thing at a time), in effect becoming individual units for training. In the end though, it comes down to one thing: Trust. Though we may not know details of the plan (in part due to the fact that telling us practically guarantees everyone will know sooner or later) we trust our King and his unspoken plans. Like any trust, it can be worthy or unworthy, but only time can tell that one.
5-If that ever happens regionwide, my TG box is open
6-Again, I don't know much more details than are publicly available, but one consideration is that some of that may be chaff. In another aspect, you're almost helpful to us in the idea of removing funderless regions. While we are currently just tagging, for training and publicity, switching to destruction isn't that hard. In a recent debate on the matter, someone went after us by say that we're basically out to clean up your trash. As I replied, that's not inaccurate. You put gather it up and put in on the curb, we'll start by taking it away. We could also destroy them before you even get them, reducing targets for you, but for the time being taking yours begins fulfil two goals.
7-Timelines have a tendency to stretch. That does not mean they are impossible to complete.
I hope I have addressed that fully.
- Ever-Wandering Souls