by Ironicness » Wed Mar 13, 2013 7:54 pm
by Eist » Wed Mar 13, 2013 8:11 pm
Ironicness wrote:While typing all my involved regions into a new signature, I realized with a sigh that I only have one region with more than 15 people under my belt, and that's TNP.
TNP works because it's a GCR, nothing more. While UCRs suffer on activity, GCRs are thriving. So, which one should I activate myself in, and why?
Unibot III wrote:Frankly, the lows that people sink to in this game is perhaps the most disturbing thing about NationStates Gameplay.
by Klaus Devestatorie » Wed Mar 13, 2013 8:22 pm
Eist wrote:Ironicness wrote:While typing all my involved regions into a new signature, I realized with a sigh that I only have one region with more than 15 people under my belt, and that's TNP.
TNP works because it's a GCR, nothing more. While UCRs suffer on activity, GCRs are thriving. So, which one should I activate myself in, and why?
I think it would be hard to argue against the two most active regions actually being two UCRs; 10000 Islands and Europeia.
by Eist » Wed Mar 13, 2013 8:50 pm
Unibot III wrote:Frankly, the lows that people sink to in this game is perhaps the most disturbing thing about NationStates Gameplay.
by Cerian Quilor » Wed Mar 13, 2013 9:11 pm
by Klaus Devestatorie » Wed Mar 13, 2013 9:53 pm
Cerian Quilor wrote:Europeia is more active than Apollo's clusterhell.
by Todd McCloud » Wed Mar 13, 2013 10:23 pm
by The Bruce » Thu Mar 14, 2013 2:30 am
by Mad Jack » Thu Mar 14, 2013 4:03 am
(11:24:20)<flemingovia>I would say that key in TNP's activity is two things: The quality of players who gravitate there is key
(11:25:09)<flemingovia>Also, there is a fairly inclusive spirit in TNP that means that everyone gets a shot at acceptance, and some players who have been rejected elsewhere can find a home in TNP>
(11:27:10)<flemingovia>I do not think conflict is the key defining feature (any more)
by Johz » Thu Mar 14, 2013 8:15 am
Hungry wrote:Warzone Asia, just cause.
by Cerian Quilor » Thu Mar 14, 2013 9:36 am
by Johz » Thu Mar 14, 2013 9:48 am
Cerian Quilor wrote:Please, god, let them finally have died.
by Cerian Quilor » Thu Mar 14, 2013 10:49 am
by Belschaft » Thu Mar 14, 2013 1:01 pm
by Die Volkes Lebensraum » Thu Mar 14, 2013 2:37 pm
by Cerian Quilor » Thu Mar 14, 2013 2:39 pm
by Eldarion Telcontar » Thu Mar 14, 2013 4:08 pm
Cerian Quilor wrote:Europeia is more active than Apollo's clusterhell.
Ashton Mercer wrote:Some college could do an entire study of the social interactions of Ainur for a decade and get nowhere.
by Charles Cerebella » Thu Mar 14, 2013 4:34 pm
by Unibot III » Thu Mar 14, 2013 4:51 pm
[violet] wrote:I mean this in the best possible way,
but Unibot is not a typical NS player.
Milograd wrote:You're a caring, resolute lunatic
with the best of intentions.
by Cerian Quilor » Thu Mar 14, 2013 4:53 pm
by Todd McCloud » Thu Mar 14, 2013 5:30 pm
by Lyanna Stark » Thu Mar 14, 2013 6:11 pm
I wouldn't say TSP is anymore of a R/D battleground than say TNP, or any other GCR with a substantial number of players of both raider and defender alignment and a sufficiently democratic system that one or the other side doesn't get shut down. For example neither TRR, Osiris or Balder have major R/D conflict; in TRR due to the democratic deficit of the region (traditionally - I understand CrazySedge is less overbearing than previously) preventing any challenge to the pro-defender status-quo whilst Osiris and Balder have such dominant majorities (respectively defender and raider) that there is no serious conflict.
"Only one man in a thousand is a leader of men. The other 999 follow women." -Groucho Marx
Unibot: "I've turned you into a defender chick and you've turned me into a respectable human being!"
[11:12pm]Mahaj: omg i have earth's endo
[11:12pm] Mahaj: this is the proudest moment of my defending career
by Cerian Quilor » Thu Mar 14, 2013 6:15 pm
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