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The United Defenders League

Talk about regional management and politics, raider/defender gameplay, and other game-related matters.
Not a roleplaying forum.

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Krioval
Minister
 
Posts: 2458
Founded: Jan 24, 2005
Ex-Nation

Postby Krioval » Sun Oct 28, 2012 7:44 pm

Johz wrote:So it's fun to grief a region if you don't like the founder? Or there's a couple of natives that you've always had a bit of a disagreement with? Or they support an organisation you're not too keen on? Or they're a Nazi region? Or they're a Juche region? Or they support zoophilia? Or you're just in a bad mood? Or...


Well, not everybody is an ethical absolutist on all issues. I'd be happy to decide when it's acceptable to invade a region or not if I felt such a discussion would be mutually enjoyable or enlightening. Technically speaking, however, Dharma was invaded only after it ceased to have a founder. Otherwise the invasion would have been impossible.

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Gest
Chargé d'Affaires
 
Posts: 379
Founded: Oct 16, 2011
Ex-Nation

Postby Gest » Sun Oct 28, 2012 8:02 pm

Unibot III wrote:
Cerian Quilor wrote:Its sad that you can be made sad about this - its a simple action in a game.

You take it too seriously.

But then, that seems to S.O.P. in the UDL.


Think of it this way, this is a game.. it's a political simulator.

If a region were to invade another region for no point.. there would be a ton of uproar in RL; if this political simulator is to hold any credibility, it should cause an uproar here as well. There will be those who think regions shouldn't be invaded, those who think it is within regions' prerogatives and those who think "because it's legal" it's "a-okay" because "this is a game". The last category of people are the only ones who really aren't meaningfully contributing to the political simulation, in my opinion. If you want to play the game, you must defend your actions within the context of the game, not argue it from outside of the game, otherwise you're not playing the game! Make sense?


We're drug cartels then. We have a deliciously addictive product, raiding itself, which we need to push. It's up to all the other regions to draft their policies and what not.

Nailed the political nexus. If not then all those political textbook I read were full of padding. Seriously, will you self-serious politicos not be happy until every regional act is decided by plebiscite and all regions go to war over taxation of trade routes

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Cerian Quilor
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Founded: Mar 30, 2012
Iron Fist Socialists

Postby Cerian Quilor » Sun Oct 28, 2012 10:33 pm

Raiding is part of the game.

Morality just does not enter into it.

In Real life, power projection and the advancement foreign policy goals through invasion usually leads to death and meaningful destruction of property.

In NationStates, raiding, in all its forms, does no meaningful damage (regardless of what anyone says) in the long run, the natives can always go elsewhere, and if their community is destroyed by just that, then I have to wonder as to the state and quality of the community pre-raid.

So actually, raiding in NS, even in a political simulation sense, cannot be judged in the same way war is, because there are no lives taken. If people didn't actually die in war, I'd be all for more war.
Never underestimate the power of cynicism, pessimism and negativity to prevent terrible things from happening. Only idealists try to build the future on a mountain of bodies.

The Thing to Remember About NationStates is that it is an almost entirely social game - fundamentally, you have no power beyond your own ability to convince people to go along with your ideas. In that sense, even the most dictatorial region is fundamentally democratic.

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Sichuan Pepper
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Founded: Aug 12, 2011
Ex-Nation

Postby Sichuan Pepper » Sun Oct 28, 2012 10:53 pm

Players have been known to quit playing due to the bullying tactics used by invaders. Regardless of your opinion on it.
Evidence of bullying>
Suppression, rejection and isolation. Anywhere else these things are stopped. Here they call it invading. Trouble is the line gets crossed frequently from supposedly harmless fun into bullying.
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Unibot III
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Founded: Mar 11, 2011
Democratic Socialists

Postby Unibot III » Sun Oct 28, 2012 11:02 pm

Cerian Quilor wrote:Raiding is part of the game.

Morality just does not enter into it.


So answer this: You believe a political simulator should not have morality involved in the political simulator? Yes or no?
Last edited by Unibot III on Sun Oct 28, 2012 11:02 pm, edited 1 time in total.
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Johz
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Founded: Jan 26, 2010
Ex-Nation

Postby Johz » Mon Oct 29, 2012 2:54 am

Ambroscus Koth wrote:
Johz wrote:So it's fun to grief a region if you don't like the founder? Or there's a couple of natives that you've always had a bit of a disagreement with? Or they support an organisation you're not too keen on? Or they're a Nazi region? Or they're a Juche region? Or they support zoophilia? Or you're just in a bad mood? Or...

Can you attempt to see what Riem's getting at here?


Nah man. It's always fun to grief a region. :P

Having never had the chance to grief a region, I am not qualified to comment. Nonetheless, blind loyalty dictates that I reject your comment in the strongest terms, so if you'll excuse me...

Shut up! That's rubbish! You're wrong, and you know it, and... well... Raiding's stupid. Erm. Yeah! Shut up!

Krioval wrote:
Johz wrote:So it's fun to grief a region if you don't like the founder? Or there's a couple of natives that you've always had a bit of a disagreement with? Or they support an organisation you're not too keen on? Or they're a Nazi region? Or they're a Juche region? Or they support zoophilia? Or you're just in a bad mood? Or...


Well, not everybody is an ethical absolutist on all issues. I'd be happy to decide when it's acceptable to invade a region or not if I felt such a discussion would be mutually enjoyable or enlightening. Technically speaking, however, Dharma was invaded only after it ceased to have a founder. Otherwise the invasion would have been impossible.

While I've never really been a fan of raiding for 'moral' reasons, I understand your point completely. Some regions are perhaps 'worse' than others, and it may well be more enjoyable to raid the regions once owned by your enemies. Nonetheless, if one makes statements such as this:

The Dourian Embassy wrote:For the record, I've got the same view as Flib, and despite long arguments on IRC about it, no one has convinced me otherwise.

Raiding is griefing, and defending is griefing griefers. It doesn't sound fun, and a fair number of people I've talked to have said outright they either don't enjoy it, or find major aspects of it incredibly boring.

There are certainly those who enjoy it, I'm just saying I still don't understand why.


And then describes as much pleasure from raiding - and indeed griefing - as suggested by the messages that The Dourian Embassy posted on the EID RMB, it becomes slightly harder for people to believe what one is saying much of the time.

And of course founderless regions can still have founders! After all, if you look on the EID region page, you'll see Unibot II is still the founder. It merely happens that he's about as DEAT as a doorknob at the moment. But semantics, eh? :P
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Cinistra
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Founded: Oct 13, 2007
Ex-Nation

Postby Cinistra » Mon Oct 29, 2012 3:17 am

Unibot III wrote:
Cerian Quilor wrote:Raiding is part of the game.

Morality just does not enter into it.


So answer this: You believe a political simulator should not have morality involved in the political simulator? Yes or no?

Yes, it has already. If you ban a nation (or several), your influence will decrease. Your ability to do more "harm" will thus be hampered. It's kind of an equivalent of RL invasions. A nation can win the military campaign, but lose credibilty among the international community. So, morality is included in the game mechanics, through the loss of influence. What the game game doesn't need is moral puristics assuming moral superiority towards their fellow players. These players are much more a pain in the a** than your neioghbourhood "raider". A "raider" simply utilizes what's in the game: free trade of endorsements, and free passage through regions. "Defenders" are the real bullies here, as they hamper these freedoms, with the only mean they can: imposing bad conscience upon your fellow players. That is: to assume that "raiding" is good, is to commit thought crime. You're searching for totalitarianism in NS? That's easy, take a glance of every post made made by the moral thumping "defender" on these forums, and take a glance at the WFE of 10KI. There you will find the propagators of moral absolutism par excellence.
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>Can I invade other people's regions?

Yes. The practice of "region crashing," where a group of nations all move to a region with the aim of seizing the WA Delegate position, is part of the game. Certain groups within NationStates are particularly adroit at this, and can attack very quickly.
>Once I've taken over a region, can I eject everyone else?

You can try. Invader Delegates tend to have very little Regional Influence, which makes ejecting long-time residents difficult. But Delegates can be as kind, generous, evil, or despotic as they wish. It's up to regional residents to elect good Delegates.

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Novus Niciae
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Founded: May 15, 2007
Ex-Nation

Postby Novus Niciae » Mon Oct 29, 2012 3:20 am

Cerian Quilor wrote:Raiding is part of the game.

Morality just does not enter into it.

In Real life, power projection and the advancement foreign policy goals through invasion usually leads to death and meaningful destruction of property.

In NationStates, raiding, in all its forms, does no meaningful damage (regardless of what anyone says) in the long run, the natives can always go elsewhere, and if their community is destroyed by just that, then I have to wonder as to the state and quality of the community pre-raid.

So actually, raiding in NS, even in a political simulation sense, cannot be judged in the same way war is, because there are no lives taken. If people didn't actually die in war, I'd be all for more war.



Emphasis mine.

So breaking apart a community and using their region as a trophy is not damaging a region?

How would you feel about being kicked out of a region you spent years building then see it's WFB entry become a love poem for some ideology you absolutely despise, as a purely hypothetical example a formerly fascist region having a communist flag and a recruiting message for a communist raiding group that proclaims the virtues of Lenin or Marx, or a communist region with the reverse being true. You would think your region had been damaged wouldn't you?
Last edited by Novus Niciae on Mon Oct 29, 2012 3:20 am, edited 1 time in total.
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Ambroscus Koth
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Founded: May 06, 2012
Ex-Nation

Postby Ambroscus Koth » Mon Oct 29, 2012 3:37 am

Novus Niciae wrote:Emphasis mine.

So breaking apart a community and using their region as a trophy is not damaging a region?

How would you feel about being kicked out of a region you spent years building then see it's WFB entry become a love poem for some ideology you absolutely despise, as a purely hypothetical example a formerly fascist region having a communist flag and a recruiting message for a communist raiding group that proclaims the virtues of Lenin or Marx, or a communist region with the reverse being true. You would think your region had been damaged wouldn't you?


Except Cerian wasn't referring to the physical region, he was referring to the community based around it.
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Drop Your Pants
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Founded: Apr 17, 2005
Inoffensive Centrist Democracy

Postby Drop Your Pants » Mon Oct 29, 2012 5:17 am

Koth wrote:You defend for fun, because it's a game. Sure you have your moral justifications and all that crap too, but there's no way in hell you'd be Unibot III if you didn't find enjoyment in saving native communities. I don't really care if you want to attach morals onto it too, but you are not Robin Hood. This IS a game, an R/D game, real life has no standing here.

Welcome to my style of thinking :)
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Cerian Quilor
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Founded: Mar 30, 2012
Iron Fist Socialists

Postby Cerian Quilor » Mon Oct 29, 2012 5:57 am

Sichuan Pepper wrote:Players have been known to quit playing due to the bullying tactics used by invaders. Regardless of your opinion on it.
Evidence of bullying>
Suppression, rejection and isolation. Anywhere else these things are stopped. Here they call it invading. Trouble is the line gets crossed frequently from supposedly harmless fun into bullying.

If anyone leaves this game because of raider 'bullying', then they're remarkably thin skinned and shouldn't be playing this game anyway.

@Unibot: I never said that. What I said is that morality doesn't enter into it in an out of character context, which is how you and your fellow Defender Extremists that think this way treat it. Moreover, because people don't die, and any damage is superficial, any moral condemnation attached to raiding as compared to the moral condemnaton attached to war IRL is much less.

Moreover, there is no 'in character', broadly speaking, in Gameplay, which is really where the problem comes into effect. I actually do wish there was a much clearer IC/OOC divide in Gameplay, but it is unfortunately not that clear, if it exists at all.

Novus Nicae: I'd be annoyed, yes. But would it be a problem worth getting totally worked up about. Because A.) A physical region has about as much signifigance as any given single nation of mine (given that I have about..well...gotta be way over a hundred now, counting all my various military puppets that have CTE'd. I might even be very annoyed, and angry, but the most important thing about a region is the community that is attached, not the region itself. And the community can always regather elsewhere.
Never underestimate the power of cynicism, pessimism and negativity to prevent terrible things from happening. Only idealists try to build the future on a mountain of bodies.

The Thing to Remember About NationStates is that it is an almost entirely social game - fundamentally, you have no power beyond your own ability to convince people to go along with your ideas. In that sense, even the most dictatorial region is fundamentally democratic.

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Mahaj
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Founded: Dec 08, 2009
Ex-Nation

Postby Mahaj » Mon Oct 29, 2012 7:35 am

Ambroscus Koth wrote: This IS a game, an R/D game, real life has no standing here.

So then you can't justify things by saying "its just a game", as that would mean there is a presence outside of the game (real life), which as you said has no standing here.

Morality isn't something you have to find just in RL.
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<Koth> I'm still going by the assumption that Mahaj is Unibot's kid brother or something
Kandarin(Naivetry): You're going to have a great NS career ahead of you if you want it, Mahaj. :)
<@Eluvatar> Why is SkyDip such a purist raiderist
<+frattastan> Because his region was never raided.
<+maxbarry> EarthAway: I guess I might dabble in raiding just to experience it better, but I would not like to raid regions of natives, so I'd probably be more interested in defense and liberations

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Mallorea and Riva
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Founded: Sep 29, 2010
Benevolent Dictatorship

Postby Mallorea and Riva » Mon Oct 29, 2012 7:52 am

Wouldn't this conversation be better suited to a dedicated thread? This is only about the UDL in a very broad way...
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Southern Bellz
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Founded: Oct 04, 2008
Democratic Socialists

Postby Southern Bellz » Mon Oct 29, 2012 8:42 am

Raiding is kind of a dick thing to do, in the context of the game. It just doesn't matter if you play the bad guy in the game, because its just a game.

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Crazy girl
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Mother Knows Best State

Postby Crazy girl » Mon Oct 29, 2012 10:08 am

Mall is right, back on topic, kids.

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Human Metrinome
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Founded: May 28, 2007
Ex-Nation

Postby Human Metrinome » Wed Oct 31, 2012 12:08 am

Southern Bellz wrote:Raiding is kind of a dick thing to do, in the context of the game. It just doesn't matter if you play the bad guy in the game, because its just a game.


I LOLed this because SB is Of Crazed. :)

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Northern Chittowa
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Founded: Mar 03, 2005
Inoffensive Centrist Democracy

Postby Northern Chittowa » Wed Oct 31, 2012 11:21 am

Human Metrinome wrote:
Southern Bellz wrote:Raiding is kind of a dick thing to do, in the context of the game. It just doesn't matter if you play the bad guy in the game, because its just a game.


I LOLed this because SB is Of Crazed. :)


He was, once, a defender back in the day.

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Human Metrinome
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Founded: May 28, 2007
Ex-Nation

Postby Human Metrinome » Wed Oct 31, 2012 8:23 pm

I know NC. :)

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Unibot III
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Founded: Mar 11, 2011
Democratic Socialists

Postby Unibot III » Wed Oct 31, 2012 9:47 pm

Image


A Letter from the Capitalis de Societate of The United Defenders League,

I hope everyone had a Happy Halloween!

A week ago, Earth22 casually stopped by my place to help me carve pumpkins for this great holiday. Earth had a different version of the excursion however. Nonetheless, Earthie and I figured the proper way to celebrate Halloween is with all of you; so we set out to carve a UDL pumpkin and a Unibotian pumpkin – don’t be fooled, the professional looking UDL pumpkin is largely the work of my amazing Aunt.

Image


Incredible, aren’t they? Heh. The United Defenders League was also on the prowl for candy in its celebration of Halloween. We visited twenty regions that had approved us beforehand for a visit; the Greenwood Band happily begged for candy during the event. Highlights included Vlaanderen giving us Flemish Beer, A Mean Old Man dishing out LSD-laced candies in The East Pacific and Astarial dressing as Sheldon the Dinosaur for her *cccccuuuuuttttee* costume. My only lasting regret is we didn’t get to visit The Rejected Realm to ask for more Kandy.

Fine, that was corny. But if you actually do want more Kandy, he’ll be back to NationStates to do a seminar with Naivetry during the 2012 NS World Fair – and so will many other NationStates scholars and celebrities (e.g., Westwind, Todd McCloud, Myself). This is my shameless plug for the event, but The United Defenders League will be attending the Fair and managing an organizational venue. I hope to see you there too.

Lt. Ravania on Detags wrote: <Ravania> In 1914, defenders from all over the world came to Flanders and stopped the German tag-raid at Ypres.
<Ravania> It took them 4 years to detag
<Tim> xD
<ABK> lol
<Aliandra> lol
<Zwangzug> lol
<Earth> baha


Halcones wrote: Holy smoke! Just look at those detags! What an effort by the defenders! – Halcones


Ah yes, detags, the smell of glorious detags is in the air. Don’t you love it, Ravania and Halcones? Hhhm. I think I heard between the UDL and the FRA, we detagged (which means we restored them from raider spam) forty-two regions, yesterday morning alone. Great work guys, at this point I couldn’t hazardous a guess as to how many restoration missions you’ve pulled off as of late. Hhhm, but something is missing from our usual proud collection of successe. Johz? What are we missing!?

Sr. Merryman Johz wrote: <Johz> RIBBONS MATTER!
<Johz> And are the sole reason for my defending.
<Johz> I mean, let's face it, f*** the natives... >.>

Image Image


Well, that’s a erm…blunt way of putting it, to say the least. I don’t agree with your conclusions or your assumptions, but um… well, I suppose I could mention that The United Defenders League has indeed handed out badges recently for their victories in New Spain and Christmas (badges depicted above), as well as having some strong liberation efforts in Ether and Halo. But I dunno, something still feels missing, perhaps it’s the lack of …

Cf. Lt. Solm and Sr. Merryman Riemstagrad wrote:<@Solm> Riemst!
<@Solm> Fix the lag
<+Riemstagrad> o/
* +Riemstagrad fixes the lag


There we go, the lack of Solm and Riemstagrad (who is also celebrating his recent acquisition of “UDL”, the nation). Heh. No, I meant the lack of fighting the lagging server as The United Defenders League defends regions against invasions! We’ve defended a lot of regions in the past two weeks, especially from the Black Riders, such as The NationStates Holocaust Memorial (who invades a Holocaust Memorial!?), Iraq, Gorolandia, The Court of UNAF, Boghanistan, The Fabulous Dominion of the Pegasus, Sumer, The Ottawa Collective, League of Righteousness, Melonesia, GM Motel, United Freelands, Undertow, Comintern, Score Hero, Aaiam, Tequila, Byonds Ragtag Group of Fools, Mount Olympus, Melonesia, Imperial Federation, Tzardom of Kazakhstan, Nukeland, Democratica, League of Righteousness, Phoebe, Beta Quadrant, Jordia, Cackalackey and Tzardom of Kazakhstan among others that I have not logged. Anyways, I think that about covers the brunt of our military victories from the past two weeks, it’s been fairly prolific, maybe even a bit exhausting.

These successes had a lot to do with the work from Earth and Tim-Opolis, who we here at the Greenwood Band have decided to promote to the ranks of Lieutenant because of their excellent service. I wish them well in their endeavors in the League, being a leader in our ranks is by no means a simple task. But I know these two are up to the task. This announcement comes on the coat-tails of Belschaft’s promotion to the rank of “Guardian” with his general semi-retirement from Gameplay; Belschaft has been a great and honorable friend to us all in The United Defenders League and I happily have placed his quiver in our Hall of Honour among the greats who have serviced the good alongside us.

The Monthly Awards also set out to recognize the incredible work of our great defenders. Akimonad scored the Newcomer of the Month award (the first roleplayer to do this), Johz picked up the Detagger Award once again and a surprise recipient of the Chief's Award was chosen, among various other recipients during October's Award Ceremonies.

Cf. Lt. Solm wrote: <Solm> You’re a press secretary, Cormac.
<Solm> We can't let you see the good stuff
<Solm> Because then you would have to lie in your presses


Oh yes, how could I forget! The other recent appointment was Cormac Stark, who has been given the position of Press Secretary. As the head of the Press Secretary Office, Cormac will be helping to carve out The United Defenders League’s general message presented to the press and the public abroad – much like carving a pumpkin, but my Aunt was not available for this job so Cormac will have to suffice (I’m sure he will!). Also, Cormac has just returned from his honeymoon with his new and very happy wife, Aliandra Stark, our Chief of Orientation. It was a great wedding and a lot of fun, I hope those two have a long and uninterrupted marriage (you cannot Cease-To-Exist; I need you both on the battle-field.)

Um, Movie-Night is making a come-back! On Nov. 3rd. 8 PM EST, we will be watching one of the Peter Pan films; we haven’t yet decided which one is the best. Um, but you’re welcome to join us at #udl on Espernet (IRC) when we open our regular military channel up to the public for your viewing pleasures.

Some last notes to wrap things up,

Today in history, nothing significant happened, but tomorrow night is the seventh anniversary of “The Core” ‘s coup of The West Pacific and only four days later, Lazarus was invaded by Evil Wolf, with support from various raider groups included Lone Wolves United and The Black Hawks.

Weird facts that you may not have known, on May 18, 2004, Warzone Sandbox and Warzone Airspace were created –first– out of the Warzones (Sandbox was first). Crazygirl became the delegate of Warzone Sandbox and Ostendt, in Warzone Airspace. The other warzones were added on May 20, 2004. Warzone Australia was first taken by Tresville and the North Pacific Army, Warzone Asia was first taken by Ceaser Caslte (ancient invader group). No idea what happened in Warzone Europe or Africa.

So for the Moments of Zen; I went for a nap one day – the *one* time I go to sleep for once and I woke up after an hour or so with the forum having been changed to announce the new leader of the United Defenders League: Mahaj.

<Mahaj> point is
<Mahaj> It says I'm in charge
<Cormac> A new direction for UDL: "Go liberate Dharma. Night!"
<Solm> Orders, CoB?
<Mahaj> not now
<Unibot> Can I stay on as a Merryman?
<Mahaj> Unibot
<Mahaj> I have a special position for you
<Mahaj> I call it the Chief of Printing


*shudders* Not to be out done,

<Earth> we have a doable liberation at minor
<mid-north> .r doable
<FriarTuck> mid-north: http://www.nationstates.net/region=doable
<Tim> ...
<Tim> mid-north
<Earth> ...
<Tim> ...
<Earth> ARE YOU KIDDING ME



Image
Last edited by Unibot III on Thu Nov 01, 2012 12:27 am, edited 2 times in total.
[violet] wrote:I mean this in the best possible way,
but Unibot is not a typical NS player.
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with the best of intentions.
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Factbook // Collected works // Gameplay Alignment Test //
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Cerian Quilor
Senator
 
Posts: 3841
Founded: Mar 30, 2012
Iron Fist Socialists

Postby Cerian Quilor » Wed Oct 31, 2012 9:55 pm

Shouldn't your press secretary be someone who isn't trying to Out-Catholic the Pope, as it were, in being as extreme in his rhetoric as you?


Also, while we're on the subject of your extreme rhetoric, during the whole TSP-TNI treaty affair, you repeatedly called TNI "devil-tongued s*** disturbers'

I've always wondered what in the world that was supposed to mean. Care to elaborate?
Never underestimate the power of cynicism, pessimism and negativity to prevent terrible things from happening. Only idealists try to build the future on a mountain of bodies.

The Thing to Remember About NationStates is that it is an almost entirely social game - fundamentally, you have no power beyond your own ability to convince people to go along with your ideas. In that sense, even the most dictatorial region is fundamentally democratic.

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Gest
Chargé d'Affaires
 
Posts: 379
Founded: Oct 16, 2011
Ex-Nation

Postby Gest » Wed Oct 31, 2012 11:46 pm

Unibot III wrote:
Lt. Ravania on Detags wrote: <Ravania> In 1914, defenders from all over the world came to Flanders and stopped the German tag-raid at Ypres.
<Ravania> It took them 4 years to detag
<Tim> xD
<ABK> lol
<Aliandra> lol
<Zwangzug> lol
<Earth> baha



Those glorious German taggers wouldn't have been stopped if only they had kept the right wing strong. Sorry couldn't resist the reference. How often does WW1 come up?

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Unibot III
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Founded: Mar 11, 2011
Democratic Socialists

Postby Unibot III » Thu Nov 01, 2012 12:26 am

Gest wrote:How often does WW1 come up?


Defenderdom is full of Dutch people and Canadians whose grandfathers apparently liberated Ravania's home-town! W00t! . Thus: often.
Last edited by Unibot III on Thu Nov 01, 2012 12:26 am, edited 1 time in total.
[violet] wrote:I mean this in the best possible way,
but Unibot is not a typical NS player.
Milograd wrote:You're a caring, resolute lunatic
with the best of intentions.
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General Halcones
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Founded: Sep 06, 2010
Ex-Nation

Postby General Halcones » Thu Nov 01, 2012 1:26 am

Well done Uni, though I doubt it'll last. Would be nice if you could keep it up though, then we'd have some competition :P
Last edited by General Halcones on Thu Nov 01, 2012 1:27 am, edited 2 times in total.

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The Blaatschapen
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Anarchy

Postby The Blaatschapen » Thu Nov 01, 2012 3:47 am

Unibot III wrote:
Gest wrote:How often does WW1 come up?


Defenderdom is full of Dutch people and Canadians whose grandfathers apparently liberated Ravania's home-town! W00t! . Thus: often.


Unfortunately, the Netherlands, where Dutch people tend to live, was 'neutral' during WW I. Ofcourse, Belgium, where dutch-speaking people also tend to live, was a major battleground. This is a reason why the TNI invasion last winter was such a horrible thing to do. The flag flown in Belgium was the Imperial German flag. That was just a tasteless act, similar to putting up a swastika flag in the Holocaust Memorial region (with the side note that the swastika flag is forbidden by the game, while the imperial german flag is not, but for the rest: totally tasteless).
The Blaatschapen should resign

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Cerian Quilor
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Founded: Mar 30, 2012
Iron Fist Socialists

Postby Cerian Quilor » Thu Nov 01, 2012 5:40 am

Of all things to react over, Blaat.

Really?
Never underestimate the power of cynicism, pessimism and negativity to prevent terrible things from happening. Only idealists try to build the future on a mountain of bodies.

The Thing to Remember About NationStates is that it is an almost entirely social game - fundamentally, you have no power beyond your own ability to convince people to go along with your ideas. In that sense, even the most dictatorial region is fundamentally democratic.

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