Well, isn't that just peachy.
Advertisement
by A mean old man » Sun Nov 07, 2010 3:26 pm
by Topid » Sun Nov 07, 2010 3:39 pm
Militant Chauvinism wrote:Umm, did else anyone notice that Czech Mate has 5 endorsements in a region of 8 members? So that means there are precisely 2 nations that oppose him. Unless the rest were already ejected, but nobody has listed the banned nations, so there may have been only one or two of these, if actually any at all. Names, please?
Flobos said that CM was a founder of the region and admin on the forum for 6 years, and the draft proposal seemed to imply that two different native factions are trying to re-found the region, but can't agree between each other who will do it. But the majority of natives (if they are natives) seem to be supporting CM's faction. So what this looks like to me is that Flobos is upset because his faction lost out, and he is now turning to outside forces to overturn an internal decision. I could see supporting a Condemnation Proposal listing the other faction's grievances, but liberation just seems inappropriate unless these other allegations can be proven.
by A mean old man » Sun Nov 07, 2010 3:48 pm
by Unibot » Sun Nov 07, 2010 6:00 pm
A mean old man wrote:[EDIT: @Unibot]
Though I have no respect for the liberation of LotL and do not necessarily subscribe to its definition of "native," I can still find flaws in your argument based on Liberate LotL's definition of the term.
"Native: a nation which takes up residence in a region without the intention of furthering the goals and aims of a foreign force;"
There is no proof whatsoever that Czech Mate is "furthering the goals and aims of a foreign force." In fact, the idea which has been most supported by fact and reason so far is that CM is a former member of the region, and furthering his own aims by destroying the region means he is furthering the aims of a local force. The natives who support the liberation and the single native who does not can be compared to two warring factions in a single nation.
So if we're going with LotL's definition, either the idea that CM is a native or the idea that there is an "unidentified raider group" behind the EE attack has to go. The latter is the least supported in fact, and therefore it is most practical to remove that one.
I do not subscribe to the idea that "native" is a word that must be assigned a single, official definition and that we must all comply with that definition in the future when writing proposals. If we need to define the term repeatedly in future resolutions based on the individual circumstances of the liberation, so be it.
Further Believing that the World Assembly has entrusted the Security Council with the solemn task of enabling regional sovereignty while regulating such unruly delegates;
Vocenae wrote:Unibot, you have won NS.
by Kalibarr » Sun Nov 07, 2010 6:24 pm
by Militant Chauvinism » Sun Nov 07, 2010 6:48 pm
Topid wrote:I did originally want a list of ejected nations, it was cut here is what we know:
Topid wrote:Btw, you conveniently leave out that three of the non-native have for sure entered the region since the password was in place (which means invited by the griefer).
East Europe regional happenings wrote:# 2 days, 8 hours ago: FlagThe Disputed Territories of Zubr Pivo departed this region for Eastern Europe.
# 3 days, 9 hours ago: FlagThe Kingdom of Miklos Horthy departed this region for Eastern Europe.
# 11 days ago: FlagThe Disputed Territories of Zubr Pivo arrived from Eastern Europe.
# 12 days ago: FlagThe Kingdom of Miklos Horthy arrived from Eastern Europe.
# 12 days ago: FlagThe Kingdom of Houseilvania arrived from Eastern Europe.
by Sedgistan » Sun Nov 07, 2010 6:58 pm
Militant Chauvinism wrote:Seems like typical internal conflict/drama to me.
by Topid » Sun Nov 07, 2010 7:02 pm
by Unibot » Sun Nov 07, 2010 7:23 pm
Topid wrote:EDIT: @Uni Yes, I agree your definition of native is most correct, but it is also disputed by some. I don't see a reason to use it when I am confident loyal native is more accepted.
Kalibarr wrote: if the natives want to fight it out, let them fight it out. The WA isn't the world police.
Vocenae wrote:Unibot, you have won NS.
by Topid » Sun Nov 07, 2010 7:29 pm
by Flobos » Sun Nov 07, 2010 8:51 pm
Flobos said that CM was a founder of the region and admin on the forum for 6 years
and the draft proposal seemed to imply that two different native factions are trying to re-found the region, but can't agree between each other who will do it. But the majority of natives (if they are natives) seem to be supporting CM's faction. So what this looks like to me is that Flobos is upset because his faction lost out, and he is now turning to outside forces to overturn an internal decision. I could see supporting a Condemnation Proposal listing the other faction's grievances, but liberation just seems inappropriate unless these other allegations can be proven.
by Topid » Sun Nov 07, 2010 9:10 pm
by Unibot » Sun Nov 07, 2010 9:27 pm
Vocenae wrote:Unibot, you have won NS.
by Blue Wolf II » Sun Nov 07, 2010 10:48 pm
Sedgistan wrote:For a nation with 20 million population, you seem to know a lot about internal conflict. Any chance you're a puppet of one of the invaders in Eastern Europe?
by Ballotonia » Mon Nov 08, 2010 5:42 am
by Darkesia » Mon Nov 08, 2010 6:33 am
Ballotonia wrote: Personally I do not regard anyone who's been gone for years to be a native again the moment that nation returns. Part of the equation is divining a nation's intention, and that's never a game with 100% certainty. I regard this case to be sufficiently close enough to call.
Ballotonia
by Flobos » Mon Nov 08, 2010 8:50 am
Darkesia wrote:Interestingly, the system put in place to do away with the need for an argument of who is "native" and who isn't (influence), accepts a nation as native the minute it returns to life and the region. Influence is preserved when a nation CTEs.
Just because devaders find it convenient to start arguments over defining "native" to include reading the mind of the player behind a nation, doesn't make it logical or moral or even good gameplay.
by Frattastan » Mon Nov 08, 2010 10:52 am
For those of you directed here from the recent Security Council Proposal, please be advised that this proposal was created by foreign, interventionist forces
Wow, and I thought maybe I was just being paranoid before, but... Wow... I will be withdrawing all of my endorsements temporarily, please do not take this as a personal offense until we get things sorted out. I tend to concur with Flobos that the region may be due for new elections, however it's tough to hold these when the region is practically under martial law. I'm wondering if some kind of trial is in order?...
Drop Your Pants wrote:I think raiders are cute, the way they think they're big and scary people who threaten others :)
by Sedgistan » Mon Nov 08, 2010 12:04 pm
Frattastan wrote:(from the RMB of Eastern Europe, Czech Mate)Wow, and I thought maybe I was just being paranoid before, but... Wow... I will be withdrawing all of my endorsements temporarily, please do not take this as a personal offense until we get things sorted out. I tend to concur with Flobos that the region may be due for new elections, however it's tough to hold these when the region is practically under martial law. I'm wondering if some kind of trial is in order?...
by Topid » Mon Nov 08, 2010 2:43 pm
by Kalibarr » Mon Nov 08, 2010 5:17 pm
Flobos wrote:Darkesia wrote:Interestingly, the system put in place to do away with the need for an argument of who is "native" and who isn't (influence), accepts a nation as native the minute it returns to life and the region. Influence is preserved when a nation CTEs.
Just because devaders find it convenient to start arguments over defining "native" to include reading the mind of the player behind a nation, doesn't make it logical or moral or even good gameplay.
Interestingly, just because a person once had a nation within a region, that does not qualify any other nations he creates as natives. Czech Mate did not come back with a high amount of influence, the player behind him merely created a new nation to infiltrate the region. If you wish to argue that that is, somehow, still a native, I'd like to ask why he cannot recreate his old nation and simply use that, if his intentions are truly in the interest of the region.
by Darkesia » Mon Nov 08, 2010 5:41 pm
Kalibarr wrote:
The player behind the nation is the native, not the nation it's self. It wouldn't matter if a native switched nations around he'd still be a native.
by Topid » Mon Nov 08, 2010 7:57 pm
Darkesia wrote:So a "native" is deemed a "native" by his or her contributions to the community rather than by where some specific nation they own is located.
by Unibot » Mon Nov 08, 2010 8:02 pm
Darkesia wrote: So a "native" is deemed a "native" by his or her contributions to the community rather than by where some specific nation they own is located
Vocenae wrote:Unibot, you have won NS.
Advertisement
Users browsing this forum: No registered users
Advertisement