A Modern Roleplay with Many Opportunities
”There are beings in this world capable not just of infiltrating their enemies while being identified as another individuals, but of razing entire cities, and absorbing the power of a nation’s entire power grid in mere moments. Many of them are innocent, yes, but there are also a few with great power who are less than innocent, and a few with equally great power that will do anything to defend the innocent. These beings are called Transcendents - evolved humans with unnatural abilities that have been believed to be a variety of supernatural creatures and deities over the many millennia, though most are pretty ‘normal’ compared to those that could be mistaken for flying orbs of light.
They pose a danger to modern society, but have just as much to offer to us, as well. Advances in medicine that decimate diseases, the eradication of famine, the elimination of natural disasters - all of these are possible. However, so too is it possible for diseases to be used to create an army of great power, so too is it possible for the eradication of famine to turn into the extinction of all major food crops, and so too is it possible for one to turn nature against mankind and its many cultures.
It is my official request to this summit of all 195 internationally recognized nationstates, and the country of Taiwan, that we postpone any multinational action against this new race until we know want to do. We have our task forces, our rating systems, and have equipped our police with the methods to handle many of these so-called Transcendents, which is more than enough at the moment, and the United States, as such, will not pass any legislature on them to show our dedication to patience, while providing the methods to defend against most of these threats to any nation that seeks them out, even our enemies. For now, patience is a virtue - it would be foolish to declare war on an entire species that, by their very definition, one we’ve all agreed upon, are superior to humans.” United States President Tyler Maxwell.
Transcendent is a roleplay, but not just a roleplay. In Transcendent, the world is dynamic, influenced by the actions of characters and the writers. It is a multi-seasonal roleplay that will span the globe, and, perhaps, take place across different time periods.
In Transcendent there is a branch of the human race that has existed for as long as anyone can remember, and can come in a wide variety of forms ranging from pixies to people who are 9 feet tall. The stranger varieties are rarer, obviously, or they would have been identified by the public sooner, but they still exist, and have become a foundation for dozens of cultures as gods, goblins, and ghouls. These beings have given the roleplay its name, and have been officially deemed Transcendents, by the species itself. You can either be these beings, or a human being as long as it fits the seasonal plot, and goes along with the world.
I will help to guide the plot of this world, but will not force anything, as it is as much yours to mold as it is mine. We all share the power to create something, to advance the plot, to see what happens. How we get to the end of the plot isn’t the only thing we’re writing for, because what the end of the plot will be is also up to you. I hope not only for the Transcendents to be as varied as the world’s many cultures, but also for it to be an epic, for the roleplay itself to be as transcendent as the Gods some metahumans are. This canvas is for our enjoyment.
This world is as rich in culture as the next one, and is occupied by mankind, but also by an off-shoot known to some as metahumans, and to others as Transcendents, or “those one freaks that turned my potato crop into stone”. This world is as complex as ours, too, perhaps more so, since the public knows about metahumans and has feelings ranging from adoration, to obsession, to hate, and, yes, even not giving a damn. Like our world, it isn’t made up of blacks and whites like those silly comic books that I love despite their serious issues with plotting and ridiculous heroes with nice legs that wear red go-go boots, for it is made up of more grays than there are on my mother’s head (which is a lot, if she doesn’t dye it).
Your characters are extensions of yourself, molded to this world. Follow the rules, and this will hopefully be one of the best experiences that you have on NationStates. I hope for this roleplay to become a P2TM darling, fully outfitted with everything from a Wikia, to a nice cast of characters in the future.
Most of all, I want us to have fun. That’s what Transcendent is for.
Season One of Transcendent will hopefully be successful, introducing Transcendent to NationStates’ P2TM, and concluding with whatever conclusion we arrive at when we get there, but it is a plot that has many options for development. Now, I don’t always make plots that are influenced heavily by a specific character, and, when I do, I can assure you that there is more to it than that specific character, but I wanted to have a world-shocking series of events that catapult Transcendent into success. Future plots might have a focus on organizations (I promise I will try to avoid superhuman academy plots, xD), or even events themselves, or may be continuations of a previous season, but for Season One I wanted something special.
The year may be 2016, and the month may be the last, but Season One has its start far before this year, and actually before the concept of currency, and, aye, probably before any recognizable form of culture, but we’ll get into that in the in-character. The series of events that lead up to Season One start in the year of 1968, when Jeremie le D’Aboville (play-by: see Mitch Hewer) was thrust into the international spotlight after a highly successful expansion of his company outside of France, primarily into America. Oddly, his facial structure was extremely similar to images of Charlemagne, Dionysus and Bacchus, and several other historical figures, most of which contributed to shaping entire cultures and future world events, which the public was kindly notified of by a Yale University student majoring in anthropology, and minoring in European history.
The events are a bit clouded, and many sources are vague despite the huge importance of the event, mostly due to manipulation of everything around Jeremie by the powerful immortal, but by 1970, Jeremie le D’Aboville had managed to reveal Transcendents to the globe as other nations watched with curiosity, manipulating or eliminating those who posed a threat of escalating things to the point of a war of extermination. There would always be bigots who hated the Transcendents, but they became an officially recognized as a species by 1973, being given the name Homo Sapiens Dei, or man wise divine, a reference to the beliefs of many in the past that they were Gods, much to the disappointment of anti-metahumans. Throughout these events, Epique, the company founded by Jeremie, slowly acquired more power, covertly building up bases of power in nearly every major city that it became functional in, with Jeremie indulging in everything from legitimate business avenues like fashion, or typewriter production, to darker lanes such as human trafficking.
With Epique’s diversification, it quickly became the largest and most valuable company in the world, now being on par in size with Apple and Google only because Epique created a corporate group made up of four companies with values exceeding $250 billion by separating major components, thus lowering Epique's direct value to the level of Apple and Google. Epique possesses unparalleled political influence, and has managed to build up a secret task force of Transcendents that serve it, as well as publicly sponsored ‘superheroes’ that wear Epique’s logo. Behind the scenes of a company currently making technology that seems to be out of a science fiction novel are the vile things it does, including the practice of breeding Transcendents, making use of eugenics, and violating ethics in regards to genetic modification during the process.
Major rivals of Epique in numerous fields have suddenly gone under, or the people who opposed the purchase of these rivals have mysteriously died or disappeared. There is a pattern, but what the pattern says is so unbelievable that you only hear about it in conspiracy theory circles, and the media not under control of or being influenced by Epique refuses to report on it. This isn’t limited to corporate opponents, however, as political opponents and any anti-metahuman voices strong enough to implement actual change have been eliminated, with major players in world politics often being coerced by Epique or even Jeremie himself.
Still, Epique could not stop the seeds of hatred or fear, or even stop the conspiracy theory circles from spreading what they ‘knew’. That would have consequences down the road.
The world knows that Jeremie is old, but they don’t know everything, certainly far from everything. In fact, barely anyone knows about what Epique or Jeremie have done, or who they really are outside of legitimate business. That, and his abilities, are part of why he’s so dangerous. Jeremie has existed for approximately 160,000 years, and is almost certainly the oldest being currently alive. Additionally, he helped to create the rating system for metahumans named after him, including the theoretical Magnitude 11 Transcendent, but he refused to make people aware that he himself was a Magnitude 11, a being of immense power, posing a threat to the world.
Technology exists that can imprison and even kill Jeremie - though bullets will do the job if you manage to shoot him without the man using a certain something to enhance himself - and 7 years ago a group of “radicals” who knew of Jeremie’s true, dark nature attempted to use it against him. This group of Transcendents started a war against Jeremie that they lost as soon as they laid siege to Epique’s Manhattan headquarters in an attempt to capture and then most likely execute Jeremie. Left either maimed or killed by Jeremie, his security forces, and his ‘corporate corps’ of sponsored metahumans, these radicals were left unable to fight Jeremie, but the world very quickly discovered that Jeremie had more than just the ability to live for a long time, especially because of the damage that devastated Manhattan, and brought the city to a crawl for over two years as they rebuilt.
Classified almost immediately as a Magnitude 10+ Transcendent, and later having the formerly theoretical Magnitude 11 applied to him due to the nature of Ergokinesis by a metahuman research called the Eden Think Tank that, behind the scenes, was a powerful, multi-national force acting to protect metahumans and humans alike, analyzing, imprisoning, manipulating, and, though considered extreme, exterminating any variables as was needed, including the metahumans themselves. Everything was called into question, and some felt they had been lied to. Because of those events, tension eventually peaked around the globe, with hate crimes against Transcendents escalating to a frequency and level that has never before been so high.
It is now, in the Big Apple, that people like you that will shape the future of the world, whether you be a bigot, a metahuman that just wants to live a normal life, or a metahuman with extremist tendencies. Will you stand against Jeremie with what little you know, will you wait before acting, will you mourn the loss of your mother who died in the battle, or will you stand with Jeremie as a researcher, as a member of his criminal secret society, the Cabal, as a member of his corporate sponsored superheroes, as a member of his secretive Spartan Initiative, a metahuman group acting on Jeremie’s orders, or even as a criminal reporting directly to the man? Maybe you just want to go about your life, but have been dragged in by someone else’s character. Fear and apprehension has gripped many in the world for the past 7 years, and events show no sign of de-escalating, especially now that they’ve reached their most turmultuous. Be careful, though, or Jeremie may pluck your life from you in ways that you can’t even imagine.
P.S. Jeremie’s powers have limits. I have them written up, and there are lots of limits, many being very specific. I may not ever write up a character for this roleplay, but I certainly am not going to have an invincible character. If you kill him in the middle of the plot, however, the show will continue.
- 1. Don’t godmod, powergame, or anything else like this
- 2. In the IC, your posts must total a 5 sentence altogether paragraph as the absolute minimum. Every player is expected to be somewhat fluent in English, which is why I expect proper grammar and spelling. All posts must have as much as needed to make events clear, and for other typists to have enough to reply to. No net speak. This is a quality roleplay for intermediate to advanced roleplayers, and anything less would significantly lower the quality.
- 3. Please label your post with the location.
- 4. If you are leaving the RP, please tell me. The same applies to temporary absences.
- 5. You’re allowed up to 3 characters, as long as I think that you can handle them.
- 6. Don’t be an arse, okay? Yes, that is a rhetorical question, because I already know that your answer is “okay” if you join this RP.
- 7. Player factions are most likely only going to come into existence through time, and work in-character.
- 8. Your characters can die. If you die, then don’t whine because you ended up getting cornered by the police after robbing a store, and got shot a lot. Play smart, and think before you do things. This is a game without resets (unless you happen to know a Transcendent powerful enough to resurrect you, and is willing to), a world of danger.
- 9. Be a good sport. Seriously. Don’t ruin the fun for other people.
- 10. Ask before you do something extreme, or if you’re unsure if you can do something. Because of the nature of a dynamic world and of Transcendent itself, it is important to maintain a sense of realism, even though our roleplay has metahumans. Want another reason? Someone’s actions can permanently change this world, and we don’t want it to be ruined.
- 11. Metahumans as powerful as those I mentioned are rare, extremely so, and those that are immortal are even rarer, so please be reasonable when you type up your powers. I will allow some powerful metahumans, but only with people that seem experienced. Metahumans are usually specialized, with the broader powers being more limited in each area. Treat this like it’s a Heroes roleplay. No powers that can’t be connected, and it’s definitely not a comic book, and no truly supernatural creatures exist (as far as you know ). I will roleplay these characters whenever necessary.
- 12. If you have any suggestions or ideas, concerns, questions, or anything else, please send me a TG. Additionally, if you wish to help me flesh out the roleplay in any way, such as with a timeline or a typed up rating system for metahumans that someone can actually look at, I would greatly appreciate it. P.S. If you want to make a spin-off, I’ll try to work with you on it, but be aware that you can’t just go and make your own world; every spin-off and every successive season will be a part of Transcendent’s world, crafting its mythos, the culture, and the events behind it.
- 13. I, as OP, have the equivalent of administrative rights over this singular thread. It is important for you to follow site rules, and to follow the rules as laid out by myself. I reserve the right to change or add any rules I wish, but it is not my right to break the rules, or to treat you badly. I also reserve the right to elect a Co-OP, any other staff members, and even a replacement if I see fit, limiting their power as I see fit. If you feel I or another staff member am treating you badly, wait for things to calm down (if they aren’t calm), and send me a TG thoroughly explaining things.
- Seinlo - Game Master/Scribe
- Sanabel - Co-OP
- Open positions include Co-OP, GM and Co-OP Assistants, Chronicler, and World-Builder. More will open as we require them
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