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Fallout: Horizon of War (OOC/Open/Reboot)

For all of your non-NationStates related roleplaying needs!
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Tysoania
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Fallout: Horizon of War (OOC/Open/Reboot)

Postby Tysoania » Tue Oct 25, 2016 11:32 am

Image


"War. War never changes.
Since the dawn of human kind, when our ancestors first discovered the killing power of rock and bone, blood has been spilled in the name of everything: from God to justice to simple, psychotic rage.

In the year 2077, after millennia of armed conflict, the destructive nature of man could sustain itself no longer. The world was plunged into an abyss of nuclear fire and radiation.

But it was not, as some had predicted, the end of the world. Instead, the apocalypse was simply the prologue to another bloody chapter of human history. For man had succeeded in destroying the world - but war, war never changes."


Welcome to Horizon of War. This is a Fallout Character/Faction RP based just after the end of canon continuity (although with a few tweaks of course). Feel free to create your Faction, Militia, Tribe, Vault, or Lone Wanderer, and face the trials of the Wasteland.

Rules:
- Admin's Word is Law; Mods are second to the Admin, but the same goes for their authority.
- No Flaming, Cheating, Meta Gaming, or Spamming.
- You MUST be accepted on the OOC, before you can post IC.
- Do NOT create your NS Nation here. Yes, you can have the Republic of Stanley, Vault 802, or another Non Canon/Canon nation that works from Fallout, but do not try to bring the Republic of Maxtopia into this.
- Fallout Tech (though with a few exceptions for some divergence tech) is the Tech here, no Star Wars, Stargate, Doctor Who rip off clones brought into here.
- We allow for some exceptions to timeline changes, but we will not allow drastic, canon changing tweaks to the NCR, Caesars legion, Enclave, etc. in their history. If you'd like to be a sect of Enclave that are surviving/defected, that's alright, however saying the Enclave did not proceed with their actions in Fallout 2 -NV, and had a drastic overhaul in their BIO, will not be acceptable.
- No nations with populations over 1 million
- Professional military forces are hard capped at 1% of your population and that is pushing it in someways. Anything over 1% becomes little better than a mob with weapons which depend on how much over it goes.
- We do not have a size limit, but the more effort you put in your application (especially history) the more likely you are to get more land; plan for a little, hope for a lot.
-


Mod Staff:
- Dual Admin Team: Tysoania and Bering
- Mod:
- Mod:
- Mod:
- Mapmaker: Bering (temp.)


  • October 23rd, 2077: The Great War finally kicks off after the Sino-American war finishes in the Gobi Desert, Alaska, and Southeast Asia. The nuclear holocaust effectively destroys the world and pre-war society. The employees of the Poseidon Energy Company seal themselves into a massive Vault underneath the corporate headquarters in Deadhorse, Alaska.
  • 2078: The remains of the US Navy's Pacific Fleet seizes control of the Hawaiian Islands, and establishes martial law.
  • 2079: The commander of the US Navy Pacific Fleet dies; his successor allows the islands' martial law to devolve into a military dictatorship.
  • 2086: By this time, the commander of the US Navy Pacific Fleet is the de facto leader of the islands' military dictatorship. The Hawaiian Islands have become an apartheid state, with all citizens of Asian descent placed on government watchlists.
  • 2100: The US Navy remnant in Hawaii sends an expedition to Alaska, which takes control of parts of the state. Alaska becomes a major source of raw materials for the dictatorship in Hawaii. The dictatorship eventually evolves into the Pacific Republic and the military loses its total rule of the Republic in a revolution, although it remains a political force.
  • 2172: The inhabitants of Vault 38 ally with various groups in the ruins of Helena, Montana, to eliminate raider threats. This alliance later becomes the Northwest Plains Union.
  • 2215: The Commonwealth of the Mason-Dixon is established.
  • 2226: Birth of Edward Sallow
  • 2227: The Glowing River Republic is established in northern Kansas.
  • 2236: The President-for-Life of the Glowing River Republic dies; the overthrow of his successor sparks a civil war.
  • 2246: Edward Sallow is captured by the Blackfoot tribe, west of the Grand Canyon. He seizes control of the tribe and takes command of the war against the other tribes.
  • 2247: Sallow's Blackfoot tribe completes the unification of the tribes; the confederation is renamed the Legion, while Sallow takes the position of Caesar, or ruler of the Legion.
  • 2252: A ceasefire is negotiated in the Glowing River Republic; negotiations for an armistice begin.
  • 2253: An armistice is signed, ending the civil wars of the Glowing River Republic; the Republic soon becomes the Restored American Commonwealth.
  • 2269: The Vaults of the Rocky Mountains in Colorado begin opening up; these Vaults later unite to form the Montem Empire.
  • 2277: The First Battle of Hoover Dam takes place; the New California Republic defeats the Legion.
  • 2280: The Poseidon Energy Company opens its private Vault in northern Alaska and begins extracting crude oil, using pre-war oil rigs.
  • 2281: The Second Battle of Hoover Dam takes place; the Legion pushes back the New California Republic and takes control of the Mojave Wasteland.
  • 2292: RP start date

Code: Select all
Faction Name:
Founding Year:
Population (nothing over a million):
Leader:
Notable Members:
Territory:
Capitol City/Hold:

Armed Forces:
[spoiler][/spoiler]

History Canon/non Canon?:


List of currently accepted/active Factions:
-Montem Empire: Datlofian Empire
-Northwest Plains Union: Theyra
-Pacific Republic: Bering
-Poseidon Energy Company: Nova Capile
-Commonwealth of the Mason-Dixon: New Antonalia


IC Link: Here

Map Link: Here


This RP is Sponsored by the Region: Confederacy of Allied States
Last edited by Tysoania on Thu Nov 10, 2016 9:10 pm, edited 15 times in total.
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Prusslandia
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Posts: 8972
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Ex-Nation

Postby Prusslandia » Tue Oct 25, 2016 11:37 am

Taggity tag. Reserving the Legion, as well as the area of New Vegas.
Add 7000 to 8000 posts to my post count.
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Herador
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Founded: Mar 08, 2011
Democratic Socialists

Postby Herador » Tue Oct 25, 2016 11:48 am

Tagging for the Pacific Northwest, right now just the area directly around Seattle, though hopefully further if this app isn't hot garbage.
Vaguely a pessimist, certainly an absurdist, unironically an antinatalist.

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The Federation of Democratic Regions
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Posts: 2019
Founded: May 20, 2015
Ex-Nation

Postby The Federation of Democratic Regions » Tue Oct 25, 2016 12:12 pm

Under renovation.
Last edited by The Federation of Democratic Regions on Wed Oct 26, 2016 12:37 pm, edited 3 times in total.
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The Mighty Datlofian Empire
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Founded: Mar 07, 2015
Ex-Nation

Postby The Mighty Datlofian Empire » Tue Oct 25, 2016 12:24 pm

Faction Name: Magna Montem Imperium, abbreiated/non formal name- Montem Empire
Founding Year: 2269
Population (nothing over a million): 232,000
Leader: Adorjan Magna
Notable Members: Adriano son of Adorjan, Albin notable noble,
Territory:Rocky mountains in colorado
Capitol City/Hold: Breckenridge

Armed Forces:
27 power armored soldiers
2 battle trains (trains with turrets mounted on them)
3,000 standard infantry
3 ww2 (as in how advanced they are not actual time period) light fighter planes
equipment- standard loadout per soldier is one 10mm pistol and a knife, along with their daily rations of course and 2 doses of buffout and psycho each.


History Canon/non Canon?: Non Canon- In the years before the great war a great many vaults were built in the mountains due to their easier builds since mountains are naturally strong and required less blast sheilding to protect people inside. in 2269 the first of these vaults opened and let their inhabitants out into the world where the remnants of the vault scraped together a society based upon mining silver copper and small amounts of gold. As the other vaults opened they too began to join the new nation slowly increasing its power and improving their quality of life. They shunned pre war religions and instead worhsip the stars and the moon as gods, on days of a solar eclipse there is a great celebration over what they think is the moon having a victory over the sun, however on a lunar eclipse when the moon is red they believe the gods are angry and hide inside and hope to not find all powerful judgement. The government form is a monarchy and noble families making up the advisors, it is very rare but not unheard of for a new family line to be considered a noble one.

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The Mighty Datlofian Empire
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Founded: Mar 07, 2015
Ex-Nation

Postby The Mighty Datlofian Empire » Tue Oct 25, 2016 12:29 pm

The Federation of Democratic Regions wrote:Faction Name: Free Virginia Commonwealth
Founding Year: 2162
Population (nothing over a million): 401,372
Leader: Major General Nathaniel Brinks
Notable Members:
Major Henry Green, 1st Continental Dragoons
Private Louis Renae, 4th Continental Infantry
Elizabeth Locke
Territory: Will be inserted when off mobile.
Capitol City/Hold: Norfolk.

Armed Forces:
Army-12,622
Laser rifles
sturdy combat armor over vault suits.
41 transport Vertibirds.
8 attack vetibirds.
64 howitzers.
9 brick forts.

Navy-5,012
3 large prewar coast guard cutters.
5 small prewar coast guard cutters and boats patrolling inner waterways.
1 prewar battleship. (extremely limited on shells)
2 prewar destroyers.

Air force-1,248
-23 fighter aircraft.
-6 bomber aircraft.
-21 transport vertibirds.
-6 attack vertibirds.


History Canon/non Canon?: Non canon.

I spent so long working shit out yesterday.

Erm ok so I am not a mod but I remenmber the apps from the previous rp and that is far far too well equiped an army for its size and for non cannon factions the air force is normally limited at 100 being EXTREMELY generous, as far as the navy goes I have little expertise but most of the time it was more like 20 or so repurpoused fishing ships instead of a huge prewar navy. keep in mind the larger your army is compared to your population the less trained and lower morale you will have. And even then your population is a on the highside.

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The Federation of Democratic Regions
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Posts: 2019
Founded: May 20, 2015
Ex-Nation

Postby The Federation of Democratic Regions » Tue Oct 25, 2016 12:45 pm

The Mighty Datlofian Empire wrote:
The Federation of Democratic Regions wrote:Faction Name: Free Virginia Commonwealth
Founding Year: 2162
Population (nothing over a million): 401,372
Leader: Major General Nathaniel Brinks
Notable Members:
Major Henry Green, 1st Continental Dragoons
Private Louis Renae, 4th Continental Infantry
Elizabeth Locke
Territory: Will be inserted when off mobile.
Capitol City/Hold: Norfolk.

Armed Forces:
Army-12,622
Laser rifles
sturdy combat armor over vault suits.
41 transport Vertibirds.
8 attack vetibirds.
64 howitzers.
9 brick forts.

Navy-5,012
3 large prewar coast guard cutters.
5 small prewar coast guard cutters and boats patrolling inner waterways.
1 prewar battleship. (extremely limited on shells)
2 prewar destroyers.

Air force-1,248
-23 fighter aircraft.
-6 bomber aircraft.
-21 transport vertibirds.
-6 attack vertibirds.


History Canon/non Canon?: Non canon.

I spent so long working shit out yesterday.

Erm ok so I am not a mod but I remenmber the apps from the previous rp and that is far far too well equiped an army for its size and for non cannon factions the air force is normally limited at 100 being EXTREMELY generous, as far as the navy goes I have little expertise but most of the time it was more like 20 or so repurpoused fishing ships instead of a huge prewar navy. keep in mind the larger your army is compared to your population the less trained and lower morale you will have. And even then your population is a on the highside.


1. Well equipped? Dude, the laser rifle was standard issue prewar. One of the GECK's intended purpose is the mass production of the vault suits as stated by the fallout wikia, and the military includes the militia who are nowhere near that well equipped. And comparing it to the population, we had an army of 55,000 in the old one with a population of about 500,000 I believe.
2. The unexplained absence of aircraft is weird in Fallout. You know they had thousands of aircraft serving with hundreds more stockpiled and in reserve. Plus the virtual trainers survived the bombs as shown in New Vegas, so what basis is there not to be jets? In addition, the Brotherhood and the Enclave have the capabilities to mass produce vertibirds but not the materials. I can scrap hulks for electronics, steel, and other components, not to mention scrapping planes and other vertibirds themselves. That's not even to say there's a trained pilot for every Vertibird and jet as well.
3. A wooden already 300 year old sailing vessel survived a nuclear detonation and slamming into a bank and a skyscraper. Coast guard cutters are not well armed, and considering the vast amounts of prewar ships homeported at Norfolk, I could've gone the stupid ridiculous route and said I had dozens. Hell, even today there's (I believe) six carriers homeported at Norfolk Naval Station with dozens more below carrier classification. Combine that with a heavily militarized US and you could have over one hundred combat vessels in port at estimate. Not so difficult to repair them when you have dozens of other hulks around you of the same class with the same parts, and not so hard to crew them when you're descended from the sailors who served on them.

Plus, any Vault Dwellers from vaults equipped with GECKs should have copious amounts of prewar and practical knowledge. GECKs, according to the wikia, had the contents of the Library of Congress on them in holodisks, and had manuals that could be consulted. On top of all of this, these people have been outside on the surface for almost 200 years now. They've had plenty of time to build up strength and population.
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Theyra
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Founded: Aug 29, 2015
Democratic Socialists

Postby Theyra » Tue Oct 25, 2016 1:01 pm

Reserve Montana and can I use my last app of should I make a new one?

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The Mighty Datlofian Empire
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Posts: 201
Founded: Mar 07, 2015
Ex-Nation

Postby The Mighty Datlofian Empire » Tue Oct 25, 2016 1:08 pm

The Federation of Democratic Regions wrote:
The Mighty Datlofian Empire wrote:


I believe it is best left to the people who will approve or dissaprove of it. I merely was stating the old standards and for the argument that laser rifles were standard pre war most pre war things were sent to battle in alaska and china. And take a look at operation anchorage as it gives a good example of what weapons were used and laser rifles were not a part of it.

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Bering
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Founded: Aug 25, 2012
Civil Rights Lovefest

Postby Bering » Tue Oct 25, 2016 2:17 pm

I am reserving Hawaii and Alaska at the moment, as soon as I get done with my own app, I will scroll through the other applications.

Theyra wrote:Reserve Montana and can I use my last app of should I make a new one?

You can use the last one if you want, but we may have you revise things as needed.

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Pacific Brotherhood of Steel
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Founded: Nov 07, 2013
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Postby Pacific Brotherhood of Steel » Tue Oct 25, 2016 2:33 pm

Faction Name: The Enclave
Founding Year: Pre-War
Population (nothing over a million): 890,000
Leader: Augustus Autumn, acting president.
Notable Members:
Augustus Autumn
Perhaps more
Territory: Washington DC and the surrounding area bits of Maryland and Virginia. Chicago is a major hold of the Enclave along with Vancouver.
Capitol City/Hold: Washington DC

Armed Forces:
4,334 Power Armored soldiers and climbing.
12,000 Regulars
5,000 Vancouver DF
??? Vertibirds


Weaponry:
Winchester Plasma Rifles make up the most of the Enclave's PA forces weaponry. Regulars use Wattz Laser rifles.

Specialist weapons are issued to troopers and vary from more advanced energy weapons to heavy weaponry to conventional firearms.


History Canon/non Canon?: Canon
Last edited by Pacific Brotherhood of Steel on Thu Oct 27, 2016 8:58 am, edited 2 times in total.

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The Federation of Democratic Regions
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Founded: May 20, 2015
Ex-Nation

Postby The Federation of Democratic Regions » Tue Oct 25, 2016 3:05 pm

Bering wrote:I am reserving Hawaii and Alaska at the moment, as soon as I get done with my own app, I will scroll through the other applications.


something something red chinese bastard
Ben M wrote:S'all good. I'ma be a baller knight and roll with it.

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The Mighty Datlofian Empire
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Posts: 201
Founded: Mar 07, 2015
Ex-Nation

Postby The Mighty Datlofian Empire » Tue Oct 25, 2016 3:11 pm

The Federation of Democratic Regions wrote:
Bering wrote:I am reserving Hawaii and Alaska at the moment, as soon as I get done with my own app, I will scroll through the other applications.


something something red chinese bastard

coughcough glory to communism and china coughcoughcough

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Theyra
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Posts: 6409
Founded: Aug 29, 2015
Democratic Socialists

Postby Theyra » Tue Oct 25, 2016 3:17 pm

Faction Name: Northwest Plains Union
Founding Year: 2172
Population (nothing over a million): 426,563
Leader: Jaden Vale
Notable Members: Senior Pathfinder Jacob Grey-Wolf, Councilor Vigil Soren, Captain Catherine Stone
Territory: Montana
Capitol City/Hold: Helena, along with several cities in Montana.

Armed Forces:
6,000
Standard Infancy- 4,000: Laser Rifles
Pathfinder (Rangers)- 500: Sniper Rifles with Suppressors
Sentinels (Special Forces)- 500: Laser weapons with powered armor
Artillery Specialists- 200: 10mm SMGs
Medic- 800: Combat Rifles
200 Artillery pieces

Militia
Union Guard- 4,000: Assault Rifles


History Canon/non Canon?: Non Canon. The Union had it's start in Vault 38. The vault dwellers found out about the true nature of the vault after a fed up scientist told them and overthrew the overseer. While most wanted to stay in the vault, others wanted to leave and form a community out in the wasteland. Which the group was allowed to leave and later successfully set up settlement on the outskirts of Helena. The area was peacefully between the the various groups that lived in the area till large group of raiders came from the north and threaten the whole area. The factions of Helena including Vault 38 banded together with the former Vault dwellers leading the alliance and though their combined force eliminated the raiders. After the threat was the gone the factions decided to come together and the Northwest Plains Union was born. Which is led by a Council who represent the groups apart of the Union.The Union than expanded to the rest Montana. Now the Union seeks to either expand into North Dakota, South Dakota, Wyoming and Canada or to continue to focus on internal development. Due to the size and it's history of raiders in Montana the military is large in order to patrol the state of Montana. Also, after the large raider band from Canada was defeated. Other smaller bands of raiders started to pop up around the state in response of the power vacuum. A large military had to be called up to eliminate the raiders bands around the state and the surviving raiders flee to the nearby regions.
Last edited by Theyra on Tue Oct 25, 2016 5:40 pm, edited 3 times in total.

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Bering
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Founded: Aug 25, 2012
Civil Rights Lovefest

Postby Bering » Tue Oct 25, 2016 4:22 pm

Faction Name: Pacific Republic
Founding Year: 2078 (de facto), 2132
Population (nothing over a million): 584,000
Leader: Governor John Tanaka
Notable Members:
Lieutenant Governor Arthur Lam
Admiral Gabriel Minami
Commandant Ernest Lindsay
Commissioner (of Alaska) Stephen Reyes
Territory: Hawaii and Alaska
Capitol City/Hold: Hilo

Armed Forces:
Navy: 3300
-5 Frigates
-2 Submarines
-3 Icebreakers
-8 Cutters
-30 Patrol Vessels
-9 Cargo Ships

Marines: 1700
1st Battalion: 725
2nd Battalion: 725
Alaskan Company: 150
Special Detachment: 100


Standard Weapons:
[url=Laser Musket]http://vignette1.wikia.nocookie.net/fallout/images/5/5f/BaseLaserMusketFO4.png/revision/latest?cb=20160315152016[/url]
[url=Assault Rifle]http://vignette3.wikia.nocookie.net/fallout/images/7/78/AssaultrifleFO4.png/revision/latest?cb=20160315040837[/url]
[url=.44 Pistol]http://vignette4.wikia.nocookie.net/fallout/images/1/13/44_pistol.png/revision/latest?cb=20151122151117[/url]


History Canon/non Canon?: Non-canon
During the nuclear exchange, much of Alaska was hit by nuclear weapons, Hawaii was slightly luckier, only having Oahu as a major target, killing a majority of the population. With contact to high command lost, what remained of the US Pacific Fleet forces under Henry Watts made its way to Hawaii to regroup. Finding most of the islands untouched by nuclear destruction, the military forces declared martial law and took over the island. Watts would die in early 2079, leaving Rear Admiral David Pearson to take control of the island. Under Pearson, the martial law devolved into a dictatorship with military appointed governors serving as petty kings and the legislature completely dissolved. Pearson was deeply distrustful of the Chinese population of Hawaii, leading him closely monitor the Chinese community, his successors would eventually expand the watch list to include all people of Asian dissent, creating an apartheid state. By his death in 2086, the Admiral of the Navy (as Pearson took to calling himself) was the de facto leader of the country.

Around 2100, Admiral Francis Johnson ordered an expedition to Alaska under the command of Captain Ronald Newman which was able to secure a wealth of material and resources from the former state. Under Newman, the state became the source of raw materials needed to revitalize the Navy, allowing it to build more ships and refurbish the older ones that it had. This system would continue for several more decades before finally being overthrown by a revolution of discontent civilians and military sympathizers who installed a civilian government with full civilian oversight of the military.

Now Hawaii finds itself as the Pacific Republic, the military control lessened, but still a force in politics. They maintain a (relatively) powerful Navy. though the voices that question it continue to grow louder, claiming the current government is the same as the previous dictatorship, preparing for a war that will never come. However, many keep silent due to the Navy's role in bringing oil and other raw materials from Alaska to Hawaii, an almost 3000 mile trip made constantly to keep the islands supplied. However, even the once proud Navy has fallan, most of it's warships being little better than armored ships with heavy weaponry and just barely passed 300 feet in length, a far cry from even the missile toting frigates of the prewar era. Rumblings in Alaska can also be heard, natives feeling discontent with Hawaiian rule and tensions with the mostly Hawaiian born miners, the Snowmads (snow nomads) also feel that the drilling has taken too much of their hunting land away and continue to make problems for the Alaskan Mining Company (AMC). However the snowmads are too few and far in number to effectively threaten Pacific interests and most Alaskan natives are content with the goods and foodstuff brought in exchange for the resources extracted.
Last edited by Bering on Tue Oct 25, 2016 5:00 pm, edited 2 times in total.

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Bering
Postmaster-General
 
Posts: 12712
Founded: Aug 25, 2012
Civil Rights Lovefest

Postby Bering » Tue Oct 25, 2016 4:58 pm

The Federation of Democratic Regions wrote:
The Mighty Datlofian Empire wrote:Erm ok so I am not a mod but I remenmber the apps from the previous rp and that is far far too well equiped an army for its size and for non cannon factions the air force is normally limited at 100 being EXTREMELY generous, as far as the navy goes I have little expertise but most of the time it was more like 20 or so repurpoused fishing ships instead of a huge prewar navy. keep in mind the larger your army is compared to your population the less trained and lower morale you will have. And even then your population is a on the highside.


1. Well equipped? Dude, the laser rifle was standard issue prewar. One of the GECK's intended purpose is the mass production of the vault suits as stated by the fallout wikia, and the military includes the militia who are nowhere near that well equipped. And comparing it to the population, we had an army of 55,000 in the old one with a population of about 500,000 I believe.
2. The unexplained absence of aircraft is weird in Fallout. You know they had thousands of aircraft serving with hundreds more stockpiled and in reserve. Plus the virtual trainers survived the bombs as shown in New Vegas, so what basis is there not to be jets? In addition, the Brotherhood and the Enclave have the capabilities to mass produce vertibirds but not the materials. I can scrap hulks for electronics, steel, and other components, not to mention scrapping planes and other vertibirds themselves. That's not even to say there's a trained pilot for every Vertibird and jet as well.
3. A wooden already 300 year old sailing vessel survived a nuclear detonation and slamming into a bank and a skyscraper. Coast guard cutters are not well armed, and considering the vast amounts of prewar ships homeported at Norfolk, I could've gone the stupid ridiculous route and said I had dozens. Hell, even today there's (I believe) six carriers homeported at Norfolk Naval Station with dozens more below carrier classification. Combine that with a heavily militarized US and you could have over one hundred combat vessels in port at estimate. Not so difficult to repair them when you have dozens of other hulks around you of the same class with the same parts, and not so hard to crew them when you're descended from the sailors who served on them.

Plus, any Vault Dwellers from vaults equipped with GECKs should have copious amounts of prewar and practical knowledge. GECKs, according to the wikia, had the contents of the Library of Congress on them in holodisks, and had manuals that could be consulted. On top of all of this, these people have been outside on the surface for almost 200 years now. They've had plenty of time to build up strength and population.

I am just going to address this first
1a.This isn't prewar, this is postwar. A lot of stuff is useable for a lot of reasons, most notably because of time and poor maintenance
1b. On the subject of GECKs, we actually only see a few of them in the series with several vaults not having any, leading to the question of how many their actually were and their purpose, we only really see them produce seeds, so claiming that they could do more is stretching it.
1c. If you are going to have professionals and militia, be sure to separate them in your application. And this is a new RP with new rules, one of which directly deals with the military population issue
2a. The absence of aircraft really isn't weird, they usually aren't left lying around, they are typically left in military bases that were prime nuclear weapon targets and time itself. Unless properly maintained, most aircraft, especially modern ones tend to fall apart quickly. And let's not forget rust and scavengers looking for metal and weapons, any surviving aircraft would have been prime targets for both, unless it was in a desert where rain and people are uncommon, and even then, corrosion from sand would likely be a problem, especially for the wiring.
2b. I think you also hit an important point with the lack of pilots. Aircraft are hard to maintain, especially without the right materials and fuel for them, combine them without lack of skilled pilots and their use for just about anything really drops. Helicopters are something of an exception since they can have transport uses, but in general, jets and bombers become pointless. This isn't an age of nation combat, rather it's civilization versus the uncivilized, raiders and mutants really don't qualify as major threats that only bombers or jets can handle.
3a. A wooden 300 year old sailing vessel that has been converted into a flying ship, I think at some point this comparison falls flat because it is clear that the USS Constituion was not a normal ship by any measure.
3b. You mean the same Norfolk that would have been targeted by a lot of nukes with any enemy with half-a-brain? It's not a secret port or anything, but a clear target that would have likely rendered any ships there into smouldering wrecks from the sheer destructive power of nuclear weapons.
3c. Correct me if I am wrong, but most ships that are homeported somewhere (at least in the US Navy) don't actually spend a lot of time there, that's just where they are kept when not on deployment. I don't think more than one or maybe two carrier groups are actually at the port at any one time.
3d. The parts thing may work, but they are all aging at the same time which leads to the need for replacement which would require materials, industry and fuel (which can be explained, but it has to be explained well)
4a. Again the GECK thing, it hasn't a lot of use in the fallout canon for a reason, I think we can conclude that it isn't a miracle cure and don't think it can be used as such. I apologize if that was not your intent, but that is what it seems like when you are bring it up.
4b. "according to the wikia", the wikia isn't an official source, it is a great tool, but it isn't the end all be all. And we haven't seen the GECKs do any of this stuff in the games iirc.
4c. 200 years to build up strength or fall apart. They aren't alone out there, it's going to be hard dealing with isolation in the vaults or harsh conditions on the surface for the first few years followed by a lot of attacks by raiders and mutants. It's not just going to be easy goings, again I know you didn't directly state that it was easy for your people, but you really haven't told us any of the history so we can't see where you are coming from with most of this stuff.

Now, I am not saying that everything will be thrown out and denied, but if you want your nation accepted, please work on a good history that explains how it got all the stuff it has, how this stuff survived the war and how everything worked out in these 200 years. Until then, your application is denied, Sorry, I hope my points will help you with your revisions.

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Bering
Postmaster-General
 
Posts: 12712
Founded: Aug 25, 2012
Civil Rights Lovefest

Postby Bering » Tue Oct 25, 2016 5:11 pm

The Mighty Datlofian Empire wrote:Faction Name: Magna Montem Imperium, abbreiated/non formal name- Montem Empire
Founding Year: 2269
Population (nothing over a million): 232,000
Leader: Adorjan Magna
Notable Members: Adriano son of Adorjan, Albin notable noble,
Territory:Rocky mountains in colorado
Capitol City/Hold: Breckenridge

Armed Forces:
27 power armored soldiers
2 battle trains (trains with turrets mounted on them)
3,000 standard infantry
3 ww2 (as in how advanced they are not actual time period) light fighter planes
equipment- standard loadout per soldier is one 10mm pistol and a knife, along with their daily rations of course and 2 doses of buffout and psycho each.


History Canon/non Canon?: Non Canon- In the years before the great war a great many vaults were built in the mountains due to their easier builds since mountains are naturally strong and required less blast sheilding to protect people inside. in 2269 the first of these vaults opened and let their inhabitants out into the world where the remnants of the vault scraped together a society based upon mining silver copper and small amounts of gold. As the other vaults opened they too began to join the new nation slowly increasing its power and improving their quality of life. They shunned pre war religions and instead worhsip the stars and the moon as gods, on days of a solar eclipse there is a great celebration over what they think is the moon having a victory over the sun, however on a lunar eclipse when the moon is red they believe the gods are angry and hide inside and hope to not find all powerful judgement. The government form is a monarchy and noble families making up the advisors, it is very rare but not unheard of for a new family line to be considered a noble one.

I'm going to say okay, but keep in mind that all vehicles needs fuel and such, as long as you keep that in mind you are fine.
Accepted

Theyra wrote:Faction Name: Northwest Plains Union
Founding Year: 2172
Population (nothing over a million): 426,563
Leader: Jaden Vale
Notable Members: Senior Pathfinder Jacob Grey-Wolf, Councilor Vigil Soren
Territory: Montana
Capitol City/Hold: Helena, along with several cities in Montana.

Armed Forces:
15,000 in total.
Standard Infancy- 5,000: Laser Rifles
Cavalry- 1,000: Assault Rifles
Union Guard- 5,000,: Assault Rifles(militia) (patrols trade routes in the Union and keep the land safe.)
Pathfinder (Rangers)- 1,000: Sniper Rifles with Suppressors
Sentinels (Special Forces)- 500: Laser weapons with powered armor
Artillery Specialists- 200: 10mm SMGs
Medic- 1,000: Combat Rifles
Officers- 300
200 Artillery pieces

Air Force
6 Jets
2 Bombers
4 Vertibirds


History Canon/non Canon?: Non Canon. The Union had it's start in Vault 38. The vault dwellers found out about the true nature of the vault after a fed up scientist told them and overthrew the overseer. While most wanted to stay in the vault, others wanted to leave and form a community out in the wasteland. Which the group was allowed to leave and later successfully set up settlement on the outskirts of Helena. The area was peacefully between the the various groups that lived in the area till large group of raiders came from the north and threaten the whole area. The factions of Helena including Vault 38 banded together with the former Vault dwellers leading the alliance and though their combined force eliminated the raiders. After the threat was the gone the factions decided to come together and the Northwest Plains Union was born. Which is led by a Council who represent the groups apart of the Union.The Union than expanded to the rest Montana. Now the Union seeks to either expand into North Dakota, South Dakota, Wyoming and Canada or to continue to focus on internal development. Due to the size and it's history of raiders in Montana the military is large in order to patrol the state of Montana.

Tell me if I need to scaled down the military or remove the some stuff.

I am going to withhold my approval just to make two quick points.
1. See what I said before on air forces, I am not going to say get rid of it, but explain why they are useful. Though being honest, you may be better off without the hassle.
2. See the rules for information on population in relation to military numbers, if you are fine with the consequences, you can keep them as is. Otherwise you can try to explain it or lower it.
I just want you to understand these two points, you really don't have to change anything, I just want you aware of the consequences. Once you respond and make any changes you want to, I will accept you

And if anyone wants help revising apps, I am happy to help, just ask either on here or through TG.

User avatar
Theyra
Negotiator
 
Posts: 6409
Founded: Aug 29, 2015
Democratic Socialists

Postby Theyra » Tue Oct 25, 2016 5:23 pm

Okay I revised my app and is the the professional army at 6,000 and the militia at 4,000 okay?

User avatar
Bering
Postmaster-General
 
Posts: 12712
Founded: Aug 25, 2012
Civil Rights Lovefest

Postby Bering » Tue Oct 25, 2016 5:28 pm

Theyra wrote:Okay I revised my app and is the the professional army at 6,000 and the militia at 4,000 okay?

Maybe really quickly explain in your history that you have a lot of raiders in your region and thus need a larger force to combat it.
And is the militia only called up in emergencies?

User avatar
Bering
Postmaster-General
 
Posts: 12712
Founded: Aug 25, 2012
Civil Rights Lovefest

Postby Bering » Tue Oct 25, 2016 5:35 pm

Theyra wrote:Faction Name: Northwest Plains Union
Founding Year: 2172
Population (nothing over a million): 426,563
Leader: Jaden Vale
Notable Members: Senior Pathfinder Jacob Grey-Wolf, Councilor Vigil Soren, Captain Catherine Stone
Territory: Montana
Capitol City/Hold: Helena, along with several cities in Montana.

Armed Forces:
6,000
Standard Infancy- 4,000: Laser Rifles
Pathfinder (Rangers)- 500: Sniper Rifles with Suppressors
Sentinels (Special Forces)- 500: Laser weapons with powered armor
Artillery Specialists- 200: 10mm SMGs
Medic- 800: Combat Rifles
200 Artillery pieces

Militia
Union Guard- 4,000: Assault Rifles


History Canon/non Canon?: Non Canon. The Union had it's start in Vault 38. The vault dwellers found out about the true nature of the vault after a fed up scientist told them and overthrew the overseer. While most wanted to stay in the vault, others wanted to leave and form a community out in the wasteland. Which the group was allowed to leave and later successfully set up settlement on the outskirts of Helena. The area was peacefully between the the various groups that lived in the area till large group of raiders came from the north and threaten the whole area. The factions of Helena including Vault 38 banded together with the former Vault dwellers leading the alliance and though their combined force eliminated the raiders. After the threat was the gone the factions decided to come together and the Northwest Plains Union was born. Which is led by a Council who represent the groups apart of the Union.The Union than expanded to the rest Montana. Now the Union seeks to either expand into North Dakota, South Dakota, Wyoming and Canada or to continue to focus on internal development. Due to the size and it's history of raiders in Montana the military is large in order to patrol the state of Montana.

Accepted

User avatar
Theyra
Negotiator
 
Posts: 6409
Founded: Aug 29, 2015
Democratic Socialists

Postby Theyra » Tue Oct 25, 2016 5:52 pm

Bering wrote:
Theyra wrote:Okay I revised my app and is the the professional army at 6,000 and the militia at 4,000 okay?

Maybe really quickly explain in your history that you have a lot of raiders in your region and thus need a larger force to combat it.
And is the militia only called up in emergencies?


Yes and rarely, the militia is mainly used to guard trade routes and patrol the region from raiders. Plus I add more to the history. But I was accepted so okay.

User avatar
The Mighty Datlofian Empire
Envoy
 
Posts: 201
Founded: Mar 07, 2015
Ex-Nation

Postby The Mighty Datlofian Empire » Tue Oct 25, 2016 5:58 pm

Theyra wrote:
Bering wrote:Maybe really quickly explain in your history that you have a lot of raiders in your region and thus need a larger force to combat it.
And is the militia only called up in emergencies?


Yes and rarely, the militia is mainly used to guard trade routes and patrol the region from raiders. Plus I add more to the history. But I was accepted so okay.

Ayy theyra as the first two accepted nations what do you feel about an alliance between the southwest and the northwest to stop the NCR and Legion from expanding too far east?

User avatar
Theyra
Negotiator
 
Posts: 6409
Founded: Aug 29, 2015
Democratic Socialists

Postby Theyra » Tue Oct 25, 2016 6:00 pm

The Mighty Datlofian Empire wrote:
Theyra wrote:
Yes and rarely, the militia is mainly used to guard trade routes and patrol the region from raiders. Plus I add more to the history. But I was accepted so okay.

Ayy theyra as the first two accepted nations what do you feel about an alliance between the southwest and the northwest to stop the NCR and Legion from expanding too far east?


I think that would be okay, more so with the Legion.

User avatar
The Mighty Datlofian Empire
Envoy
 
Posts: 201
Founded: Mar 07, 2015
Ex-Nation

Postby The Mighty Datlofian Empire » Tue Oct 25, 2016 6:04 pm

Theyra wrote:
The Mighty Datlofian Empire wrote:Ayy theyra as the first two accepted nations what do you feel about an alliance between the southwest and the northwest to stop the NCR and Legion from expanding too far east?


I think that would be okay, more so with the Legion.

Together we will be powerful! A power block to keep the legion in their sphere of influence and grab the middle of the us for ourselves.This will cut us off from the coast but who needs it we can be strong without a coast if we controll the rockies and their minerals

User avatar
Prusslandia
Powerbroker
 
Posts: 8972
Founded: Jan 14, 2014
Ex-Nation

Postby Prusslandia » Tue Oct 25, 2016 7:56 pm

Uhmm, I don't think the Enclave's population would be that large.
Add 7000 to 8000 posts to my post count.
(•_•)
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I’m back owo

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