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Munus: Modern Gladiators (OOC; OPEN)

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Cylarn
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Posts: 14978
Founded: Nov 25, 2011
Left-Leaning College State

Munus: Modern Gladiators (OOC; OPEN)

Postby Cylarn » Sat Jul 16, 2016 8:56 am

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Modern Gladiatorial Spectacle
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A New Outlet, A New Bloodsport
"I am often asked why a man in my position supports a seemingly barbaric program as this. Many more people scorn me for an alleged lapse in my mortality, allowing the survival of a bloodsport in which people fight and die, often on live television."

"My answer is simple: this is the system that has been established, and no one is forced into it. What this is is an outlet for the carnal, barbaric, primal human desire to shed human blood."

"Let's start from the beginning, because this whole thing goes back five or six years. What is now the world's most-watched televised sports program began as a solution to a serious problem in the United States. We have, or had, a severe problem with overcrowding in our jails and prisons. Kids tossed in for a decade, just for peddling a bit of drugs or carrying a dime bag of pot. Mandatory sentencing, three-strike policies, and other programs that got cons off the street, institutionalized them, and left them alienated from regular society if they ever got out. In 2017, we moved our detainees from Gitmo to Leavenworth, and we had an unfortunate riot that left 75 inmates dead and 14 soldiers dead. Same thing happened with the food riots in Terre Haute and Folsom. On top of that, you had documented human rights violations at almost every major prison in the United States. Beatings, rapes, drug use. We tried decriminalizing drugs, putting people on parole sooner, limiting appeals for Death Row inmates. Those helped a little bit, but did they solve the problems that beset our correctional system? Not in the slightest."

"A few months after Folsom, you had a fella named Kessler come around. Senator Todd Kessler, a Libertarian from California who had lost his brother at Folsom. He proposed the CMRA, or 'Simra.' The 'Correctional Management Reform Act:' inmates would compete in a controlled combat environment with live weapons and few, if any, restrictions. A tournament not unlike those in Ancient Rome. Those who survived these tournaments would go on to be paroled of their crimes and be offered a plethora of rehabilitative programs. Drug treatment, education, work; you name it. A pretty questionable system, at first."

"You can guess how most folks reacted. They called him crazy, and called Simra deluded. Letting criminals fight for their freedom to go out and commit more crimes; what was he thinking? I'm not Kessler, so I might not be able to immediately sway you, but by 2018, he pulled it off. He got Congress to pass Simra, but not by a landslide. Not at all, dude. Still, it got established and by winter of 2018, the first tournament was underway."

"Area 17, Nevada Test Site. Law enforcement and Nevada Army National Guard ran security as over 100 federal inmates competed. Gang-bangers, war criminals, drug-runners, and even a few serial killers. They duked it out and made that stretch of desert red from end to end. It was one gory sight when it ended. Back then, there was just a set time period of 48 hours for the inmates to fight it out, and when the dust cleared, only four men remained. There was a Blood OG, a soldier who had gotten tossed into Leavenworth for terrorism, a bank robber, and a stockbroker who had embezzled millions before the Recession. The part that gets everyone is that three of these four guys are now productive members of society. All of them have good jobs, an education, and they do speaking tours around the county. Nuts, right?"

"Just then, everyone took a second look at Simra. It was insane, totally contradictory, and everything else, but it worked. Other countries took the concept and ran with it. The UN tried to outlaw it, but they got enough backlash to lay off of it. I mean, if a rogue state like North Korea is still existing, then it's no miracle that Simra was allowed to do the same. That was just the beginning, because Simra would soon evolve into Munus, which is where I come in."

"In 2020, a delegation of prison officials, media execs, and private military contractors came to Washington and brokered the creation of what we have here today. Munus: a televised, commercialized Simra program in which everyone - cons and civilians and soldiers and everyone alike - would be allowed to participate. Munus would be held in a controlled environment, with regulation and guidance from both private and public monitors."

"What ended up happening was that the idea was voted upon and passed by Congress. An archipelago in the Pacific, the Mendell Islands, were granted for usage by Munus. I got put in charge of planning, so I took the two largest islands for Munus. The smaller island, at 30 miles, would serve as the 'Arena.' The larger 50-mile island would serve as the 'Base.' Arena Island had some pre-existing structures, like the ghost port of Thurston Town and some plantations and such, and along with the vast jungles and other settings that we added, it served as a good location for the games. Base Island, while not previously inhabited save for an old naval installation, was overhauled and modernized with a road system, a cosmopolitan commercial district, high-end barracks, a command center, a full-functioning seaport and airport, and a massive training area. It rivaled military bases on the US mainland, and before 2021, we had ourselves a fully-functioning, self-sustaining operation managed by the US government, and AmeriCom Entertainment and Tercio Private Military Services."

"We went live in 2021, and it became an instant success as millions of people invested in PPV for it. People put bets on matches and contestants, and sponsors, fan clubs, merchandising, and even Munus teams started to pop up. You've also got scientists and researchers, who are bringing in genetic and mechanical enhancements for live combat testing. Weaponized prosthetics, prototype exosuits, booster pills that gave your senses a temporary boost; hell, these eggheads even cooked up some genetically-engineered creatures to spice up matches. Fucking dinosaurs, dude."

"Right now, if you've got stock in either AmeriCom or Tercio, or any of the major companies sponsoring the four teams, chances are that you're fucking loaded. It's 2025, and Munus shows no signs of slowing down. People still decry it as senseless violence, but to the rest of the word, it seems that the "senseless violence" is paying off for the better. So, I advise you to take it for what it is, and continue watching.”
Last edited by Cylarn on Sun Jul 31, 2016 11:14 am, edited 3 times in total.
✎ Member - ℘ædagog
If you are serving the US and its allies right now overseas, thank you for what you do.
Recipient of the Best Crime RP'er Award and the Best Crime RP Award for 2013 in P2TM. Recipient of the Best Crime RP'er Award of 2014 in P2TM.

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Cylarn
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Posts: 14978
Founded: Nov 25, 2011
Left-Leaning College State

Postby Cylarn » Sat Jul 16, 2016 8:56 am

Munus Information


1. As the OP, my word is law. My Co-OPs will carry the same weight, and my word is the only word that can supersede their's.
2. In the OOC, I expect that you show respect to your fellow RP'ers. If you've got a grudge with someone, take the high ground and entirely ignore your argument. Trust me, it'll really help.
3. This RP is not for the weak of heart. Characters will die in gruesome fashions, carnage will ensue, and friendships shall be tested. Expect to see every deadly sin in play, and realize that victory is always a pipe dream.
4. Just because the meat and potatoes of this RP are combat-oriented doesn't mean that your writing abilities need to go into the crapper. If you write a detailed, well-researched post each time you post, you'll be stuck re-reading this RP long after it's dead and gone and think to yourself: "That was awesome." One-liners, godmodding, metagaming, and such will serve to get you killed.
5. The RP will operate with 2 different ICs. There will be a character-building IC thread in which you can buy gear, chill, interact with everyone and build IC relationships, train your characters, and do other wonderful things. The other IC thread will be a competition thread, with one thread for each round. Once a round has been declared over, there shall be no more further activity.
6. Genetic modifications are limited (at this time) to no more than one modification. It's not required to have one, though.
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The Base is where the heart of Munus is. Here, we run out our air support, naval fire, and other ordnance, in addition to coordinating matches, housing the contestants, and providing them with amenities for purchase.

1. Port - Here, ships and boats of various sizes are docked, most notably the ancient Soviet battleship and the retired American cruiser used for fire support.
2. Airport - This is a fully-functioning airport, in which contestants arrive to the island. The aircraft are also maintained here.
3. This is the common area, where the barracks are located. You've also got MunusMart, The Last Round (Beachfront Bar and Grill), The Perch (Higher-class tavern/lounge), an IMAX theater, a cafeteria, a McDonalds, and several other lesser buildings. Basically, this is a town solely for contestants and employees to live in.
4. Maintenance - The armory, motor pool, animal enclosures, and other supplies are stored here.
5. Hub - This is the nerve center for Munus. This complex houses the servers, the logistical center of Munus, where the quality of the show is monitored.
6. Training - This large, enclosed area is a training ground for contestants. This jungle area is home to several kill houses and other simulated combat areas, all for the purpose of training contestants.



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The island is situated in the South Pacific, and is dominated by jungle. Here are some descriptions into the main points of interest that you will encounter, but be aware that you will likely be fighting in the jungle as much as you'll be fighting in any of these points.

1. A shanty town and dilapidated port. Perfect spot for urban combat, with winding streets and a favela compressed into one another.
2. A small native-themed village in the middle of the jungle.
3. A cove trashed with shipwrecked vessels and jettisoned debris that has accumulated over the years.
4. A spot in which a large number of military crates, tents, HESCO barriers, and other military structures are set up. There are a number of weapons emplacements here, making it effective during defense missions.
5. A large Antonov An-22 has crashed in a large dried riverbed, separating into several different sections.
6. A military convoy of old American vehicles has been shelled with rocket artillery, blocking the road.
7. A old colonial plantation in a jungle clearing.
A match (also called a round, sometimes) is the basic format for Munus' entertainment. The duration and type of match is determined by the Game Master, and matches can last anywhere from 3 hours to 3 days in duration, and it's not uncommon for a single match to carry on until all but one contestant is killed. For the types, there are several and I am open to suggestions.

- Team Deathmatch
- King of the Hill
- Asset Acquisition
- Primal Survival (1 team vs. a horde of genetically-modified predators)
- Location Defense
- Escort


The rounds will begin with Insertion, which is the process in which the contestants are inserted into the combat area. This process usually takes 30 minutes, at the longest. During Insertion, contestants are not authorized to engage one another, and they are often placed in different areas throughout the island in order to fulfill this. Any vehicles that the contestants have purchased are airlifted in at their discretion. The cameras will start rolling 10 minutes prior to the start of the match.

Once those 30 minutes are up, it's time for Action. This is when the fighting starts, with the contestants humping over to engage one another. No area is off-limits at this time. Contestants are allowed to call in support.

If the round hasn't ended with the completion of the task at hand or the contestants have been embroiled in a long gunfight, the Game Master may call for Extraction. At this time, the contestants must make their way to their predetermined extraction points, where they will be picked up and returned to the base. Combat is authorized during this time, however they are not authorized to continue engagement when they are within 300 ft of a staff vehicle.

Rewards are given based on the number of kills for each contestant, and the First, Second, and Third competitors are each given cash prizes. Third parties may also award cash prizes or support chits for their selected candidate.
Munus is run through a complex procedure of public and private ownership. Officially, Munus is funded and owned by the Federal Communications Commission and the Department of Justice, but discretion of how Munus is actually operated and conducted belongs to two large firms - AmeriCom Entertainment and Tercio Corporate Military Solutions. AmeriCom is a highly successful media corporation out of Wilmington, and they are well-known for owning rights to a number of popular television shows and movies, with Munus as their crown jewel. Tercio is a PMC operating out of Houston, famed for its large size and its operations in East Africa. Together, these two companies ensure that the contestants are taken care of and that the cameras keep rolling. For that to happen, they need employees. Here's a list of roles that you could very well have if you consider a staff application. This isn't a complete list; just an example of some of the more apparent roles.

Game Master: Your job is to ensure that the games run smoothly, and that any "boring" segments are immediately spiced up. During rounds, you'll either be in the Hub, aboard a private yacht set aside solely for coordinating the matches while right up near the action, or flying overhead in a helicopter.
Pilot: You may fly rotary-wing or fixed-wing, but your job is to provide aerial support, whether it be transporting contestants or even flying a heavily-armed aerial vehicle into the fight to spice it up.
Fire Controller: You're the guy who manages the staff ordnance during rounds. You work directly with the Game Masters to ascertain when and where ordnance will be applied, and you are in charge of coordinating the ordnance crews, be they aerial-based, aquatic-based, or otherwise.
Combat Camera Operator: Referred to as a CCO or a ComCam, their responsibility is to get up close and personal in the action, because there is only so much that a placed camera can do. Next to being a pilot or security, this is the most dangerous staff job.
Doctor/Nurse/Combat Medic: You tend to the wounded. Pretty self-explanatory.
Host/Commentator: You're likely some sort of celebrity. You're the Ryan Seacrest; the public face of Munus. You call the action, discuss the contestants, debate rounds, take shit about your past and present co-workers.
Quartermaster: The MunusMart is a wonderful place, where contestants can purchase food, guns, knives, vehicles, support chits, and many other wonderful things. As a Quartermaster, you run the MunusMart.
Chief Security Officer/Security Officer: Bloodsports are renowned for their ability to cause competitive friction, and it is your job to keep the violence in the Arena, and to prevent it from breaking out on Base.
Research Liason Officer: This brainiac is a scientist whose purpose in Munus is to keep track of the genetically-modified contestants, animals, and other scientific innovations in play. For the scientific third parties, Munus is a testing ground for what they have created. The RLO is responsible for gathering and compiling data gathered during the competitions.
Chief Maintenance Officer: You're in charge of ensuring that vehicles are properly serviced before going out into combat. You also work on the cameras if they are damaged. Also, basic groundskeeping.
Chief Entertainment Officer: This job applies to both entertainment on the Base and Munus itself. You'll manage the bookkeeping for the betting, allocating funds from sponsors to contestants, ensuring that the bars and clubs on Base are working properly, and ensuring that the cameras are rolling.
Training Instructor: Contestants actually live on Base during the show, and during their downtime, it makes sense to practice. If you're a TI, you've got experience under your belt, be it vehicle operation, firearms, urban combat, hand-to-hand, whatever it might be. You train the contestants and keep them sharp.

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There are four teams active within Munus, each with their own set of sponsors. Each team receives certain benefits from their sponsors, and their combat organic serves to define them.

The Praeliator Unit, or Warrior Unit, operates on a “commando” basis. Team members are recruited based on prior military or law enforcement service, though many members are currently active duty servicemembers on loan to Praeliator. They specialize in advanced infantry tactics gleaned from a variety of doctrines. Members of this team are often well-armed with a variety of modern military firearms and equipment, and while they prefer to use light military vehicles, it is not uncommon for them to utilize MRAPs and IFVs during intense matches. Mods are not used, though supplements and boosters have permeated their ranks. Praeliator has a total of 18 different sponsors, with the top 5 sponsors being: Verizon, DynCorp, Merton Pharmaceuticals, Smith & Wesson, and Pepsico.

The Chronos Unit operates with a flair for the dramatic and, sometimes, the ridiculous. Based on historical roleplay turned violent and visceral, Legion recruits from reenactors and historians with an interest in making money and shedding blood. Their specialty is in theatrics, with their costumes and romanticized mythology drawing in more viewers than any other team. Members of this team favor close-ranged combat, often with melee weapons, and specialize in urban and building combat environments. They use animals in combat, often riding in on horses or letting loose with attack dogs and stampeding elephants. Mods are expressly forbidden, as are supplements and boosters. Chronos has a total of 27 different sponsors, with their top 5 being: The Smithsonian Institute, The Micronation of Nova Roma, Alphabet Inc, The Historical Preservation Society, and Proctor & Gambel.

The Machina Unit is a group with a heavy emphasis upon having a technological edge over its opponents. Primarily a “test-monkey” unit for various research organizations to test their creations, they draw their recruits from a pool of willing test subjects from a variety of backgrounds, as well as from the world’s prison populations. Machina combatants often employ the latest combat tech, from physiological status monitors and thermal imaging headsets, to the latest strides in combat exosuit technology and combat prosthetics. Supplements and boosters are in high demand with this outfit. Among their 25 sponsors, their top 5 are: DARPA, UCal Berkeley, Wesley Pharmaceuticals, Honda Motor Bionics & Robotics, X Prize Foundation.

The Sicarius Unit is a group of spies, assassins, and snipers all with common backgrounds such as CIA, FSB, MI5, Mossad, DGSE, and other intelligence agencies and special forces outfits (foreign & domestic). Teams are typically sponsored by governments on the agency's behalf and have been known to co-sponsor when a team roster is mixed as part of "cooperation and friendship". The Emissaries' equipment vary, but with an emphasis on high mobility. That said, the Emissaries could be considered a lightly equipped team, but their combat effectiveness and their usage of intelligence-gathering technology cannot be overestimated. They have a total of 22 sponsors, with their top 5 being: Huawei Technologies, Black Cube, Microsoft, Heckler & Koch, and the US Intelligence Community.
Genetically-modified predators? As in dinosaurs?

As a matter of fact, yes, as in dinosaurs. But far from the DNA being taken from the gut of a mosquito in a chunk of amber, the geneticists assisting Mundus us a much simpler, more scientifically sound approach: Instead of using old DNA and inserting it into the egg cells of a sufficiently related creature, they take the DNA of the sufficiently related creature and start from there. Thus, the creatures themselves aren't exactly saber-toothed tigers, velociraptors and other prehistoric man-eaters, but close approximations using the DNA of preexisting creatures. The smaller velociraptors, as an example, use the DNA from chickens and turkeys, while the 'saber-toothed tigers' use cougars. Speaking of bird species, dinosaurs and sabrecats aren't the only prehistoric predators one can expect to see in Mundus. Phorusrhacids, giant crane-like man eater birds with cartoonish skulls are a recent edition, and popular due to their bright coloration. And that's just a few examples.


Tyrannosaurids - Because obviously. Includes the 'diminutive' (relative term) Gorgosaurus and the monstrous Carcharodontosaurus. Rather uncommon due to their low ability to play nice with handlers. Developed largely as stem-cell creatures from a mix of the DNA of various bird species.
Quetzalcoatlus - Imagine a pterosaur the size of an F-15. Mercifully they cannot scoop you out of the sky. Instead they gallop towards you like a retarded flying giraffe. Developed largely as stem-cell creatures from a mix of the DNA of various bird species, with a significant amount of condor genes. Also rare, mostly due to the expense of caring for them.
Andrewsarchus - A fifteen-foot-long dire wolf, more-or-less. They're smart too, smarter than velociraptors, and warm blooded. Developed mostly from the DNA of even-toed ungulates. Which it pathetically evolved into.
Mesonyx - About the same as Andrewsarchus, only smaller (only about 4 feet long) and with manes. Also they hunt in packs.
Deinohyus - Rhino-sized, prehistoric pigs that and can (and will) eat anything they can get in their mouths. Mercifully they're easy to avoid because they smell like a mixture the carrion they prefer and their own poo. Rumors of their meat's similarity to pork are greatly exaggerated.
Pakicetus- Small dog-sized prehistoric whales that look quite a bit like huge rats. Fairly intelligent, added to Mundus because regular rats just aren't cool enough and they're great for research.
Dinopanthera - Bear-sized, testosterone-fueled cats made with a mix of lion and tiger DNA, but fully fertile. They look quite a bit like ligers and are about the same size, if a bit smaller. Popular in zoos and with the kids whose parents are fucked up enough to let them watch the show in the first place.
Dilophosaurus - These seven-foot-long crested velociraptors, sadly, did not spit venom in real life. A dash of spitting cobra DNA fixed that.
Pachycephalosaurus - The famous thick-skulled dinosaur, now with enough bull DNA to make them charge at strangely moving things. Meaning you. Mercifully herbivorous, but they still bite.
Hyaenodons - Horse-sized wolves that hunted in packs, now on a television screen near you. Use mostly raccoon DNA (as hyaenodons were raccoons) with a smattering of wolf DNA for extra intelligence.
Titanoboa - A monstrous, 45-foot-long anaconda. Literally, as it's almost entirely modified anaconda DNA. Lucky for you they tend to be slow and lethargic.
Sarcosuchus - 40-foot-long crocodiles. They have a bit of Gila monster DNA in them to make their bite venomous. You know, because a mouth the size of your entire body isn't scary enough.
Bison latifrons - It may be a herbivore, yes, but its horns can punch through a torso and it didn't even need any additional DNA to give it an attitude.
Arcotherium - Your regular short-faced bears. Even-tempered in most situations, but territorial and can be encouraged to be nastier. PETA does not like Mundus using them in this way, but who cares?
Paraceratherium - A prehistoric rhinoceros even larger than an African bull elephant. Has a fair amount of bull elephant (and bull shark) DNA thrown in just to make the herbivorous beast as angry as possible.
Gigantopithecus - Based on a mixture of gorilla and chimpanzee DNA, these beasts are almost 3 meters tall. PETA hates the use of these in Mundus even more.

What about genetically-modified gladiators?

Sadly, not yet. The same methods of genetic testing used to resurrect the prehistoric creatures ripped directly from the contestant's nightmares were only approved (at top secret levels, and not by any government) in 2019, and remains only usable on zygotes. As such, the technology is too new for Mundus to use. Instead, they make do with 'booster pills', which enhance various physical and mental attributes for several hours, usually 24 to 72, though so-called 'permanent pills' are available. These pills can enhance strength, vision, or grant the user new abilities, such as cat-level night vision or the ability to control one's body temperature. The pills were invented a few months before the passage of the CMRA. At first it was going to be banned (for being unfair), but that decision was overturned halfway through the 2023 season due to the fact that nobody really cared about it being unfair. Especially after that year's champion called in a helicopter strike that wiped out almost the entire enemy team on the episode prior. At night. The champion themselves were rather unpopular and the public wanted blood.

On the other hand, physical modifications, including weaponized prosthetics, (or eye inserts that provided night vision) were never banned. They were simply either too primitive or too expensive to be useful until around the same time the ban on booster pills was lifted.
As with any sport, Munus must have a system and criteria in order to determine who is truly the best of the best. For that, there will be a tournament to determine which team is the best. Check back once the ball is rolling for tournament information.
OP - Cylarn
Co-OP(s) - Tiltjuice
Last edited by Cylarn on Sun Jul 17, 2016 12:53 pm, edited 7 times in total.
✎ Member - ℘ædagog
If you are serving the US and its allies right now overseas, thank you for what you do.
Recipient of the Best Crime RP'er Award and the Best Crime RP Award for 2013 in P2TM. Recipient of the Best Crime RP'er Award of 2014 in P2TM.

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Cylarn
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Posts: 14978
Founded: Nov 25, 2011
Left-Leaning College State

Postby Cylarn » Sat Jul 16, 2016 8:57 am



Contestants and Staff




Code: Select all
[spoiler=Staff Application]For convenience of reading, please remove anything that is contained within apostrophes.


[b]Name:[/b]
[b]Age:[/b]
[b]Gender:[/b]
[b]Appearance (Pictures are preferred, but not required):[/b]
[b]Voice (In the past, I have tried out a few RP immersion techniques, and for this attribute, you will select a rather famous individual, movie character, or other whose voice resembles that of your character's. Please include a URL link to the voice, so that we can all hear it and better immerse ourselves):[/b]

[b]Identifying Traits and/or Features (No human is identical to the other; even clones are different aside from appearances. Here, you can describe certain traits or appearance features that better define your character as being another unique human being. You should list likes and dislikes here as well):[/b]
[b]Personality:[/b]
[b]Skills (For this section, I want at least a paragraph of material that describes what you are good at. For example, characters with a long military background might have accumulated a plethora of skills during their service. However, be realistic with your character's skills. He/she isn't some sort of super soldier):[/b]
[b]Weaknesses (Face it; everyone has at least 2 weaknesses or attributes that degrade them. I expect at least two weaknesses, with one being a major flaw and the other being "minor." For example, a former soldier might suffer from post-traumatic stress as the result of combat, while also being a bit of a control freak. Culture can also play into this, as a character with a heavy Christian background may stereotype those of other faiths and subcultures. Physical weaknesses are also allowed):[/b]

[b]Birthplace:[/b]
[b]Nationality:[/b]
[b]Ethnicity:[/b]
[b]Religion:[/b]

[b]Affiliation (Employees can either work for AmeriCom Entertainment or Tercio Corporate Military Solutions):[/b]
[b]Role (Every organization has its members classified by some rank or seniority, and/or by specialty.):[/b]
[b]Motivations:[/b]

[b]Family (This is an optional area, but you may list any significant others, such as spouses, children, etc.):[/b]
[b]Background (Tell us about who you are. 2 paragraph minimum):[/b][/spoiler]


Code: Select all
[spoiler=Contestant Application]For convenience of reading, please remove anything that is contained within apostrophes.


[b]Name:[/b]
[b]Age:[/b]
[b]Gender:[/b]
[b]Appearance (Pictures are preferred, but not required):[/b]

[b]Voice (In the past, I have tried out a few RP immersion techniques, and for this attribute, you will select a rather famous individual, movie character, or other whose voice resembles that of your character's. Please include a URL link to the voice, so that we can all hear it and better immerse ourselves):[/b]
[b]Identifying Traits and/or Features (No human is identical to the other; even clones are different aside from appearances. Here, you can describe certain traits or appearance features that better define your character as being another unique human being. You should list likes and dislikes here as well):[/b]
[b]Personality:[/b]
[b]Skills (For this section, I want at least a paragraph of material that describes what you are good at. For example, characters with a long military background might have accumulated a plethora of skills during their service. However, be realistic with your character's skills. He/she isn't some sort of super soldier):[/b]
[b]Weaknesses (Face it; everyone has at least 2 weaknesses or attributes that degrade them. I expect at least two weaknesses, with one being a major flaw and the other being "minor." For example, a former soldier might suffer from post-traumatic stress as the result of combat, while also being a bit of a control freak. Culture can also play into this, as a character with a heavy Christian background may stereotype those of other faiths and subcultures. Physical weaknesses are also allowed):[/b]

[b]Birthplace:[/b]
[b]Nationality:[/b]
[b]Ethnicity:[/b]
[b]Religion:[/b]

[b]Sponsorship (Many contestants are sponsored by private third parties, be they by binding agreements or philanthropy. Optional.):[/b]
[b]Team (Pick from the four listed):[/b]
[b]Theme Song:[/b]
[b]Weapons, Equipment (Include weapons, clothing, body armor, tools, and other pieces of equipment that you might carry):[/b]

[b]Motivations:[/b]
[b]Modifications (1 genetic mod and/or 1 prosthetic):[/b]
[b]Family (This is an optional area, but you may list any significant others, such as spouses, children, etc.):[/b]
[b]Background (Tell us about who you are. 2 paragraph minimum):[/b][/spoiler]





Dramatis Personae

Machina Unit
  • DOUGLAS, Catlynne - Nicknamed "Mad Cat" by her fans, teammates, and the Munus staff, this combatant is an Israeli-trained killing machine with a wild and flashy personality. Mad Cat is sponsored by GlaxoSmithKline Pharmaceuticals.
  • WHITEHALL, Chris - Quite possibly the most controversial contestant in the existence of Munus, Whitehall is a predatory, cannibalistic serial killer with his mind set on freedom. He is sponsored by Mylan N.V.

Chronos Unit

  • CHETCUTI, Nikola - Nicknamed "The Dragon of Justice" by his fans, this combatant touts himself as a modern-day knight, touting chivalry and justice. While he has no sponsor, his philanthropy has garnered support from a number of charities.

Munus Staff
  • TESLA, Nicholas - The militaristic, efficient quartermaster for Munus. Tesla has worked for Tercio since the end of his career in the Ukrainian military.
Last edited by Cylarn on Tue Jul 26, 2016 12:15 pm, edited 6 times in total.
✎ Member - ℘ædagog
If you are serving the US and its allies right now overseas, thank you for what you do.
Recipient of the Best Crime RP'er Award and the Best Crime RP Award for 2013 in P2TM. Recipient of the Best Crime RP'er Award of 2014 in P2TM.

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Rupudska
Postmaster of the Fleet
 
Posts: 20698
Founded: Sep 16, 2010
Scandinavian Liberal Paradise

Postby Rupudska » Sat Jul 16, 2016 10:11 am

Ye.
The Holy Roman Empire of Karlsland (MT/FanT & FT/FanT)
THE Strike Witches NationState | Retired King of P2TM
Best thread ever.
MT Factbook/FT Factbook|Embassy|Q&A
On Karlsland Witch Doctrine:
Hladgos wrote:Scantly clad women, more like tanks
seem to be blowing up everyones banks
with airstrikes from girls with wings to their knees
which show a bit more than just their panties

Questers wrote:
Rupudska wrote:So do you fight with AK-47s or something even more primitive? Since I doubt any economy could reasonably sustain itself that way.
Presumably they use advanced technology like STRIKE WITCHES

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Cylarn
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Founded: Nov 25, 2011
Left-Leaning College State

Postby Cylarn » Sat Jul 16, 2016 10:28 am

Rupudska wrote:Ye.


*guttural grunt*
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Mincaldenteans
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Founded: Feb 17, 2013
Ex-Nation

Postby Mincaldenteans » Sat Jul 16, 2016 11:17 am

o/

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Cylarn
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Founded: Nov 25, 2011
Left-Leaning College State

Postby Cylarn » Sat Jul 16, 2016 11:18 am

Mincaldenteans wrote:o/


\o
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Ontorisa
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Founded: Feb 13, 2013
Civil Rights Lovefest

Postby Ontorisa » Sat Jul 16, 2016 11:20 am

suhhhhhh dude.

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Cylarn
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Founded: Nov 25, 2011
Left-Leaning College State

Postby Cylarn » Sat Jul 16, 2016 11:24 am

Ontorisa wrote:suhhhhhh dude.


Suhhhhhhhhhhhhhhhhhhh
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Galdius
Negotiator
 
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Founded: Sep 26, 2012
Ex-Nation

Postby Galdius » Sat Jul 16, 2016 11:24 am

This seems familiar.
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Cylarn
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Founded: Nov 25, 2011
Left-Leaning College State

Postby Cylarn » Sat Jul 16, 2016 11:29 am

Galdius wrote:This seems familiar.


You seem familiar.
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Tiltjuice
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Ex-Nation

Postby Tiltjuice » Sat Jul 16, 2016 11:42 am

Memes.
Beauty is not in the face; beauty is a light in the heart. -Khalil Gibran
Cut red tape with the Red Book / Bureaucracy is a system - #ApplyTNI / Think globally, act locally
At fifteen, I set my heart on learning. At thirty, I was firmly established. At forty, I had no more doubts. At fifty, I knew the will of heaven. At sixty, I was ready to listen to it. At seventy, I could follow my heart's desire without transgressing what was right. ~Analects, 2:4
I wear teal, blue, pink, and red for Swith.
mumblemumblemumble

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Cylarn
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Posts: 14978
Founded: Nov 25, 2011
Left-Leaning College State

Postby Cylarn » Sat Jul 16, 2016 11:45 am

Tiltjuice wrote:Memes.


Dank ones, I hope.
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Swith Witherward
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Founded: Feb 11, 2012
Democratic Socialists

Postby Swith Witherward » Sat Jul 16, 2016 12:02 pm

Mmmm, nice to see this. I'm satisfying my bloodlust by watching Mods bust the Summer Kiddies but, if this is still going come autumn, I might throw a character in for grins, if that's okay.
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Cylarn
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Posts: 14978
Founded: Nov 25, 2011
Left-Leaning College State

Postby Cylarn » Sat Jul 16, 2016 12:03 pm

Swith Witherward wrote:Mmmm, nice to see this. I'm satisfying my bloodlust by watching Mods bust the Summer Kiddies but, if this is still going come autumn, I might throw a character in for grins, if that's okay.


It sure is.
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Cylarn
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Founded: Nov 25, 2011
Left-Leaning College State

Postby Cylarn » Sat Jul 16, 2016 6:04 pm

Name: "Name's Jeff Harmon."
Age: "48, give or take."
Gender: "I'm a man, if that isn't painfully obvious."
Appearance: "Understandably, I'm not as ravishing as I once was."
Voice: Steve Murphy.

Identifying Traits and/or Features: "Look at my left hand. You see that dark, scarred remnant of a hole, right there in the palm? 9-mil wound from a Daesh grunt in Kobani. I've also got a limp, thanks to my last match when a Chronos mongrel bit right through my kneepad. That's about the extent of my 'unique features,' so to speak."
Personality: "People see me and they freak, most of the time. They see a big guy, toting a gun and looking mean. I'm great at looking mean when I have to, but that's not who I am. I am a tastemaker; I can chat anyone up. Old people, young people, Generals, Princesses; you name it. I'm a nice guy; my parents raised me to respect people, because you get respect when you show it. It works most of the time, but I'm good at getting mean when I need to. I can snap into that cold, icy stare that will make you feel as though I am glaring at your soul, or I can shout you down. If someone messes with me, I can't let that slide. I'm not afraid to fight, talk back, or even kill, if it comes down to it. I'm also more than willing to split a 24-rack with you."
Skills: "Give me a gun, any gun. For the majority of my adult life, I've carried a gun as part of my job. I shoot with the best, be it with a rifle, pistol, shotgun, SMG, LMG, rocket launcher; you name it. Knives and hand-to-hand? Not as skilled as some people, but I can fight for myself, even with a bum knee.
Weaknesses:

Birthplace: "Maxton, North Carolina."
Nationality: "American, born and raised."
Ethnicity: "I'm half-Lumbee on my mom's side, and a Euro-mutt on my dad's.
Religion:

Affiliation: "I work for Tercio, technically, but I'm on the payroll for both them and AmeriCom.
Role: "I'm the Game Master. Been that way since last year after I had to leave Praeliator."
Motivations:

Family (This is an optional area, but you may list any significant others, such as spouses, children, etc.):
Background:"Right, I guess I'll start from the beginning. I was born back in '77, out in the sticks in a little town called Maxton. My mom and dad met at UNC Pembroke, and Dad knocked Mom up towards the end of their Senior year. I didn't really spend a lot of time in Maxton; Mom was born and raised there, so we stayed with my Grandma for a few months when I was an infant until we moved to Chapel Hill, North Carolina. Mom and Dad opened up a restaurant close to UNC, and they went from barely making it by on drunk-influxes on weekends to catering for special fancy events all throughout the Research Triangle. It was a decent life; Mom and Dad were decent people. A little mild-mannered and a little eccentric, but they're my folks and I will always love them."

"I swam in high school and I was fairly decent. I think I still have a few of my old State rings, but I don't wear them anymore. Kala probably knows where I keep them. Hell, I was so good that I got a full ride to Chapel Hill, though I hated every minute of it. My parents were grooming me to take over the family business, so I didn't really need to go to college. I got tired of how lax I had it; I wanted a challenge in my life! So, I signed my name on some papers and got transferred to Norwich University, a private military college up in Vermont."

"Oh boy, did they bring me out of my comfort zone! Back at Chapel Hill, I'd get fucked up every night and wake up in a different girl's bed, but at Norwich, I experienced what it was like to lose personal freedom. I hated it at first, because they knit-pick in the beginning and then punish everyone as a group. However, the guys and gals you go through the shitter with become your pals for life. Bravo '98; I love those guys. I loved the military aspect and I became a respected member of the Mountain Cold Weather Company, as well as a Company Commander by my Senior year. I didn't get a contract, but I didn't really care at that time."

"I came home with a degree in History and a new perspective on life. While I was still fun, I was much more restrained in my activities. I was calmer; much more aware and alert about everything around me. My parents put me in charge of catering. When you grow up helping your parents run an upscale restaurant/catering business, you learn some things. I had a lot of fun those three years; I became a Reserve Police Officer with Chapel Hill, I got to go on vacations to Mexico and Europe, I was making bank, and generally living life. Then, the Twin Towers happened."

"Now, I didn't lose anyone, but here I was, staring at the big TV in the restaurant on 9/11, my eyes burning with hatred, disgust, and despair as I watched the Twin Towers billowing smoke as their occupants took their fates and jumped. Terrorists just attacked us with impunity on our shores? I couldn't stand for that. Before 1700 that day, I had signed my life away to Uncle Sam."

"I went to Benning for BCT, and I stayed there for AIT. I was an 11-Bravo, even though I had a college degree and a fancy military school ring. I went to Jump School and got shacked up with the 173rd afterwards. Good unit to be with; demanding as fuck. I missed out on the first part of Afghanistan, but while I don't agree with the Iraq War, I will say that the invasion was badass. I was one of the first guys to jump in; I saw action at Bashur, when we took it from the Iraqis. I saw a lot during that tour and I learned a helluva lot."

"When I got back from my first tour, I got recommended for Ranger School. I got recycled the first time because I melted the BFA to the barrel of my 249, but I ended up with my tab at the end of it all. I spent the rest of the year chilling in Italy, which is a really awesome, beautiful country, mind you. Nothing really of note here, but then I went back to Afghanistan in '05, graduated from Sapper School, and then again in '07. I was in Korengal, at OP Restrepo. Dark, dark stuff. I lost some friends there, and I got wounded for the first time there. Regardless, I got a BSV for rallying our guys during an ambush. Say what you want about the Muj, but they know how to fight."

"I left the Army after 8 or 9 years. Got to E-6, which would make me a Staff Sergeant. I did a tour in '09 before I left, in Wardak, but it was Restrepo that got me to leave. I still wake up, thinking that I'm in that fucking valley. So, I went back home and rather than working back at the restaurant, I became a high school teacher. Taught World History at a high school for four years; it was all right. Some of my kids were awesome, and some of them sucked. I worked beats with the CHPD as a Reserve Officer, but that didn't cut it. Being back in Chapel Hill was underwhelming, and while I was happy to get out of Korengal, I was not happy about how stagnant life had gotten."

"Then, Daesh happened. They bitch-slapped the Iraqis and Syrians into retreat and set up their de facto "Islamic State," but these guys were just an amalgamation of every baddie we had faced up to that point. Former Ba'athists, Talibs, al Qaeda in Iraq, Chechens; you name it. I was surprised when a buddy of mine - an interpreter in Iraq - contacted me. Haytham was a Kurd who shacked up with my platoon at the beginning of OIF; a smart guy with a strong ethnic identity. He recruited me for the YPG; one of the many Kurdish fighting forces that had been fighting both the Assad regime and the Islamists. They needed experienced bodies, and so Haytham thought it wise to invite some of his American friends to join the fray."

"I was reluctant at first, but then I caught on that this was my ticket out of a monotonous life as a schoolteacher, so I said yes. Long story short, I found myself on the frontlines in March 2014. I found my skills in combat coming back to me, and they came in handing when we fought Daesh at Kobani. After Kobani, they gave me a squad on the front, and while it was much more different from fighting as an American soldier, I found a place I liked. The Kurds were strong people who had weathered a lot, and they were genuine. Kala is exactly that."

"I met Kala a couple days after we retook the city. I was sipping a cold Coke while my squad was garrisoned in the city, just minding my business by one of the many destroyed buildings in the city. Kala and her YPJ team came by, and naturally, they got cat-called by the foreigners in my squad. I told Kala that she had a nice ass, and she flashed me a mean look. I paid for it when she kicked my ass that night, but at that moment, I guess I was hooked. For the remainder of 2015, I worked my way up with her. We were often in the same areas, so it worked fine. She was Western-educated, so that oh-so-awful language barrier did not stop me. She didn't like me at first, but it took a little concession on her side and a little elbow grease from mine to sway her towards me."

"When we had time, we'd often spend it together, just chatting while we did whatever it was we chose to do. She was 5 years my junior, and she had lost her parents when Saddam gassed the Kurds. Her aunt and uncle took her Stateside, where she grew up before she graduated from Vanderbilt and returned to Iraq, where she found work as an interpreter for Coalition forces. She had been married once before to a YPG officer, but he died in '12, in an engagement with Syrian troops near Aleppo, and although she was still grieving when we met, I helped her to move on from his death and she saved my life during a mortar strike, and that sealed the deal between us."

"Unfortunately, the fun wouldn't last long. In '17, after we finally took Raqqa, Kala and I flew to the US so that I could say goodbye to Mom. She got diagnosed with ovarian cancer, and Dad was becoming a wreck. I was too, in a way, because while I had gotten Kala pregnant, the chance of Mom seeing her first grandchild was slim at best. On the bright side (if you could call it that), Kala was more than willing to settle down in the US with me, for the sake of our child. She didn't want him to be raised in a warzone, not like her. Mom and Dad loved Kala, and she loved them."

"We were having a family function at the restaurant when the Feds showed up. I don't know why they needed to bring a full tactical team in there and go in all Neptune Spear on my ass while my love and I watched a slideshow about my family. They brought her in too, and boy, was I pissed. The long and short of it was that Turkish Intelligence had fingered us as Kurdish terrorists responsible for killing a Turkish soldier in Syria, and they wanted to extradite us. Yeah, I shot that Turk, probably. Syria gets hazy, and you'll kill about anyone who points a gun at you. We got Kala cleared, but the government shipped my ass off to Leavenworth, pending extradition to Turkey."

"Being in a military jail sucks, especially when the food riots started. Pro-Govs and Pro-Cons both say that it was guard vs. con when the Leavenworth Riot started. What a crock of shit, I say. There were no sides when the cell blocks got broken out of. It was every man for himself, and let me tell you, I spilled more blood during those three days than I ever spilled in Iraq or Afghanistan, or even fucking Syria. Not any guards, I don't think, but I had trouble washing my hands for a while after the riot. I escaped charges, but what saved me truly was Simra. When that shit came along, you bet your ass that I applied."

"The Turks tried to block it, but they didn't succeed. Long story short, I killed twenty men in forty-eight hours and got called a hero for it. Turns out that the Turks and the Feds didn't have anything concrete to pin on me, so I got my record cleaned and my freedom. You know, fighting to win your life and freedom is one hell of a thing. As I did that final walk out of my cell block in Leavenworth, the cons were pounding on the bars for me, cheering and yelling and shit. When I walked out of that gate, my woman was there. There is nothing in the world like sex after you get released from the slammer."

"Things went up from there. Mom's cancer went into remission, and Kala and I tied the knot. Even better, we had little Ryan come into the world. A perfect kid that'll hopefully go to school and get rich off of hedge funds. I took up a managerial role at the restaurant while Kala found a job as a teacher at an international school in Chapel Hill. I also did some speaking tours at in-state colleges, talking about how great Simra is and stuff, and why they don't need to be criminals. All that jazz, but what came next was just another stroke of good luck."

"Munus had just been approved, and they needed teams to compete. I got asked to form a team, because my face - the face of an original Simra survivor - would truly define the show. I wanted a sign-on and they asked me to name my price. Apparently, $3 mil is chump change, because I would soon set up 'Praeliator.' I went out and recruited my team from guys and gals that I had served in, along with some chumps I didn't rightly know. We won the first season, came in third next season, and then when the third season came around, we came in second, though it came at a price. We were in the Cove, laying down fire on Machina shits when Chronos tried to bust the party. A big ole mongrel came up and grabbed my leg tight. When he started shaking his head and tearing into my knee, I knew that my Munus career was over. My guys carried me to the LZ for Extraction, and then I ended up at the hospital on Base. Spent about 6 months there, and then another 6 in physical therapy."

"When I recovered, I got an even better offer: Game Master. I was given the most important job in Munus, where I'd be the guy running the rounds and directing the combat. All in all, it's the best gig I have right now. I'm got a six-figure paycheck, a bungalow on a private island, a good family, nice car, and my own fan following. That's all I need in life."
Last edited by Cylarn on Sun Jul 31, 2016 1:18 pm, edited 6 times in total.
✎ Member - ℘ædagog
If you are serving the US and its allies right now overseas, thank you for what you do.
Recipient of the Best Crime RP'er Award and the Best Crime RP Award for 2013 in P2TM. Recipient of the Best Crime RP'er Award of 2014 in P2TM.

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Wolfenium
Postmaster-General
 
Posts: 10593
Founded: Jan 17, 2010
Father Knows Best State

Postby Wolfenium » Sat Jul 16, 2016 7:10 pm

Woah. :o
Name: Wolfenium| Demonym: Wolfener/Wolfen| Tech Level: MT/PMT/FanTech (main timeline) or FT/FanTech
Factbook (under revamping): MT | PT
Characters: Imperial Registry of Houses (PT: Historical Archives)
Embassies: Wolfenium's Diplomatic Quarters - Now open to Embassies and Consulates
National Symbols (Applies for both MT/PMT and FT): Flag (Elaborate)|Anthem


/人 ‿‿ 人\ { Make a contract with me, and save me from the Homu-devil! )

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Highfort
Minister
 
Posts: 2910
Founded: May 11, 2014
Ex-Nation

Postby Highfort » Sat Jul 16, 2016 8:24 pm

Gladiator RP being launched while I'm too busy to join?

Image
First as tragedy, then as farce

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Occupied Deutschland
Post Marshal
 
Posts: 18796
Founded: Oct 01, 2010
Ex-Nation

Postby Occupied Deutschland » Sun Jul 17, 2016 12:23 am

Interested.
But what stereotype character archetype to play around with? This bears some tinkin'...
I'm General Patton.
Even those who are gone are with us as we go on.

Been busy lately--not around much.

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Cylarn
Postmaster-General
 
Posts: 14978
Founded: Nov 25, 2011
Left-Leaning College State

Postby Cylarn » Sun Jul 17, 2016 7:31 am

Occupied Deutschland wrote:Interested.
But what stereotype character archetype to play around with? This bears some tinkin'...


How about you play a guy who was supposed to rule Rome after his victories in Germania, only to find that he had been betrayed and sold into slavery?
✎ Member - ℘ædagog
If you are serving the US and its allies right now overseas, thank you for what you do.
Recipient of the Best Crime RP'er Award and the Best Crime RP Award for 2013 in P2TM. Recipient of the Best Crime RP'er Award of 2014 in P2TM.

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Nature-Spirits
Postmaster-General
 
Posts: 10984
Founded: Feb 25, 2011
Ex-Nation

Postby Nature-Spirits » Sun Jul 17, 2016 2:13 pm

Oh my.

I'd love to join this. I'm not entirely sure that I have enough time right now, but we'll see.
I wear teal, blue & pink for Swith.
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Rudaslavia
Ambassador
 
Posts: 1785
Founded: Mar 28, 2014
Corporate Police State

Postby Rudaslavia » Sun Jul 17, 2016 4:06 pm

Uh huh. Uh huh. I'll be involved.

May I reserve the Research Liaison Officer?
Friends call me "Rud."

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Cylarn
Postmaster-General
 
Posts: 14978
Founded: Nov 25, 2011
Left-Leaning College State

Postby Cylarn » Sun Jul 17, 2016 4:11 pm

Rudaslavia wrote:Uh huh. Uh huh. I'll be involved.

May I reserve the Research Liaison Officer?


Sure.
✎ Member - ℘ædagog
If you are serving the US and its allies right now overseas, thank you for what you do.
Recipient of the Best Crime RP'er Award and the Best Crime RP Award for 2013 in P2TM. Recipient of the Best Crime RP'er Award of 2014 in P2TM.

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Rudaslavia
Ambassador
 
Posts: 1785
Founded: Mar 28, 2014
Corporate Police State

Postby Rudaslavia » Sun Jul 17, 2016 5:49 pm

Big WIP. I'm bringing back an old character idea from one of your previous RP's, Cy. Definitely excited for this one.
Name: Hugh Montgomery Turnbull
Age: 54
Gender: Male
Appearance:
Image

Voice:

Identifying Traits and/or Features:
Personality:
Skills:
Weaknesses:

Birthplace: Bishopstoke, United Kingdom
Nationality: British
Ethnicity: Anglo-Irish
Religion: Agnostic

Affiliation: Tercio Corporate Military Solutions
Role: Research Liaison Officer (TCMS Department of Genetic Studies)
Motivations:

Family:
Background:
Friends call me "Rud."

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Altito Asmoro
Post Czar
 
Posts: 33371
Founded: May 18, 2012
Ex-Nation

Postby Altito Asmoro » Sun Jul 17, 2016 6:20 pm

Duuuuude. :p

Probably bringing back my Quartermaster back, or this time as a player.
Stormwrath wrote:
Altito Asmoro wrote:You people can call me...AA. Or Alt.
Or Tito.

I'm calling you "non-aligned comrade."

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Winner for Best War RP of 2016

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