The times have changed, but the motto stays the same. Space, a wonderful but deadly place, a place that is full of adventure and discovery. For years great civilizations have wondered what is above them and what is there to explore. Space is the gate way to the heavens, it can lead you to glory, wealth, and eternal fame as a nation, but it can also lead to your nations demise. You can create your Galactic nation to what your NS nation is or a new custom nation, so go create, explore, and fight!
IMPORTANT STUFF-
1. The known galaxy refers to the southern part of the Milky Way Galaxy
2. There is the Galactic Concordant, a diplomatic body of numerous nations devoted to dialogue and mutual understanding between the numerous civilizations (Like the United Nations).
3. You may have your own local currency, but the galactic standard currency is the credit.
4. The IC will not be up until the previous original roleplay is wrapped up.
5. Earth is taken as well as the systems around it. Sorry, someone beat you to the punch.
6. This is my first time as OP. I was voted in by the Co-ops of the last one to be OP. So I'll do my best!
7. Here is the map of the galaxy. Each section is called a Sector, most us are in the Theta Sector.
2. There is the Galactic Concordant, a diplomatic body of numerous nations devoted to dialogue and mutual understanding between the numerous civilizations (Like the United Nations).
3. You may have your own local currency, but the galactic standard currency is the credit.
5. Earth is taken as well as the systems around it. Sorry, someone beat you to the punch.
6. This is my first time as OP. I was voted in by the Co-ops of the last one to be OP. So I'll do my best!
7. Here is the map of the galaxy. Each section is called a Sector, most us are in the Theta Sector.
This is taking place in the Milky Way Galaxy - Year is 3156 (Earth)
Here is a link to the maps, reference most recent version.
This thread existed before and has been revived
Links
Old IC
Old OOC
IC
Archive
Rules
1. No god modding, metagaming, trolling, etc
2. My word is law and I'm OP.
3. All populations must not exceed 15 trillion .
4.The maximum number of systems under your fold is 200 systems. This means systems under your direct control, spheres of infulence such as mining and puppet things
5. All NS rules apply
6. If you are inactive for about a month you will be transferred to the inactive list. If you are inactive for two months, your nation will be deleted from the map (pending). IC-wise, this will mean that your nation has undergone some sort of ground-breaking political turmoil that has caused it to complete break itself apart.
7. Be reasonable in numbers. We all like our shiny toys.
8. Have fun!
9. Maximum number of nations/factions a person may own is 5
10. Military is no more than 1% of your total population unless you petition to me and/or the Co-Ops.
2. My word is law and I'm OP.
3. All populations must not exceed 15 trillion .
4.The maximum number of systems under your fold is 200 systems. This means systems under your direct control, spheres of infulence such as mining and puppet things
5. All NS rules apply
6. If you are inactive for about a month you will be transferred to the inactive list. If you are inactive for two months, your nation will be deleted from the map (pending). IC-wise, this will mean that your nation has undergone some sort of ground-breaking political turmoil that has caused it to complete break itself apart.
7. Be reasonable in numbers. We all like our shiny toys.
8. Have fun!
9. Maximum number of nations/factions a person may own is 5
10. Military is no more than 1% of your total population unless you petition to me and/or the Co-Ops.
You are allowed to take over the UTT and Earth but under two conditions.
1.If UTT ever comes back and demands his stuff back, you give it back without question.
1a. Any specifics in this handover will be discussed by UTT and yourself.
1.If UTT ever comes back and demands his stuff back, you give it back without question.
1a. Any specifics in this handover will be discussed by UTT and yourself.
The Void
Spindle
The Greater Gambia
Spindle
The Greater Gambia
Application
GENERAL-
NS Nation Name:
Nation Name: (what you want to be called in the RP)
Flag:
Location:
Government type:
Economic ideology:
History: (a two Paragraph minimum)
Population: (no more than 15 Trillion)
Systems: (no more than 200 within direct control)
-Species-
ECONOMIC-
Ideology:
Economy:(Horrible, weak, decent, good, strong, etc)
Manufacturing:(how good is it)
Agriculture:(how good is it)
MILITARY-
Population:
Branches:
Standard infantry:
Standard weapons:
Standard ship:
Weapons:
Strengths:
Weaknesses:
Short Description of Nation: (Two sentences at least and no more than four sentences. The purpose of this is to allow newer and older players to know general idea of your nation.)
427(DO NOT DELETE. HELPS TO FIND APPS)
NS Nation Name:
Nation Name: (what you want to be called in the RP)
Flag:
Location:
Government type:
Economic ideology:
History: (a two Paragraph minimum)
Population: (no more than 15 Trillion)
Systems: (no more than 200 within direct control)
-Species-
ECONOMIC-
Ideology:
Economy:(Horrible, weak, decent, good, strong, etc)
Manufacturing:(how good is it)
Agriculture:(how good is it)
MILITARY-
Population:
Branches:
Standard infantry:
Standard weapons:
Standard ship:
Weapons:
Strengths:
Weaknesses:
Short Description of Nation: (Two sentences at least and no more than four sentences. The purpose of this is to allow newer and older players to know general idea of your nation.)
427(DO NOT DELETE. HELPS TO FIND APPS)
Inactive Accepted Nations
Small, Relatively Isolated Society. Peaceful but ferocious if attacked. Very Weary.
The UMR is a small nation, still reeling from the war , with only a few dozen worlds to its names, is slowly reclaiming its lost height. Fortunately its core, untouched, the UMR is once again expanding, advancing and assimilating scavenged technology in a bid to reach the standard of the rest of the universe. Their Economy is largely capitalistic with ubiquitous use of 3D Printers, but with resources managed for efficiency by computers and influence by state sponsored bank..p Generally distrusting of the outside, Magi are somewhat xenophobic- preferring to stick it out on their own then rely on another race.
A fantastic place to vacation and conduct business, there is a place for everyone. Citizens and soldiers enjoy numerous benefits and are incredibly loyal to the Federation, and are generally quite nice. Relatively new to the galactic stage, they haven't been in a real war for some time. They don't take too kindly to threats, and will fighting tooth and nail for what's theirs. Mineer make up roughly 76% of the population, the rest is mostly humanity.
Pending
Achaea is a growing military and economic power which has only emerged from effective isolation following the Highbreed war. Achaea's agricultural might is almost unmatched in size and efficiency. Despite all 18 worlds of the commonwealth being dedicated to agriculture and mining (with Medium-Large cities springing up in select places) the primarily agrarian economy of Achaea is extremely strong considering its size. All Achaean manufacturing is done Space Stations (One Space Station Orbits each planet) which are essentially massive shipyards and factories floating in space. Achaean moons are used as weapon platforms (There are 43 Small Moons which have been converted to weapon platforms throughout the entire Prometheus System).
A heavily cybernetically altered nomadic alien species which currently wanders the Galaxy through large fleets in large part to escape the horrors of war committed by an alien race on their home system, and to find a permanent home to settle.
The Caraani potentate is a strong, alien nation that has existed for 2 thousand years in space before them humans first discovered space flight. They are strong, reserved with foreigners, have many regulations on their trade, are interventionists in their economy, and are relatively peaceful; they also have a complex socio-political and cultural background, aswell as history.
The Verga Collective broke off from the Khyrsian Confederacy after it collapsed, seeing logistically speaking that other races might blame them due to their influence on economics and such. They escaped to a different star cluster and began to inhabit it, using their own tech. They now function on a Consensus-based Hivemind, with the 'Queen' being elected.
Argosia is a potential power. If the Argosi can utilise their inherent fighting skills, near/complete genetic perfection (in their eyes), unity, and technology they can easily become a powerful nation. Argosia needs to look towards the stars and expand. If it can do this successfully and utilise its potential who knows how powerful they could become...
The Holy Rakaran Imperium is a theocracy with the Church controlling all facets of politics, economy, military and everyday life. Clergymen enjoy the highest positions of power and the military next. The Imperium's ruling body is known as the Holy Curia which rules with absolute power. It is comprised of 11 High Cardinals that each oversee a specific sphere of governance and the Archon, the leader of the Curia. Seating on the Curia is appointed by the Assembly of Cardinals and are for life terms. Various sectors of the Imperium are ruled over by Bishops and Archbishops appointed by the Curia. The economy itself is dirigisme and must follow strong government enforced directives. Companies are almost holy owned by wealthy individual clergymen and the state.
A nation of academics around a red star. They have been isolated for so long that they are a sub-species of humanity now, and are more ethereal. Diplomatically, the ISCA has been seeking out other nations, though until now this has been rather fruitless. The military is primarily composed of semi-autonomous war-drones, in lieu of flesh-and-blood soldiers
Sentient Honey Bees with a taste for colonialism and survival.
The Toren Federation despite it's name, is more so a holy military order in which it believes to be guiding it's people in a divine way. Notable examples of this was the First Purge War, a conflict between the two religious sects with TIF.
Active Accepted Nations
Formerly known as the Ostian Imperium, the Autocratic Ostian Protectorate (AOP) is the remnants of a former superpower. While the size of its territory has not changed, the Highbreed war devastated its infrastructure and population. For a decade now, the AOP has been rebuilding itself from the ashes of war. Despite their weakened state, they are protected by the allied powers of the Imperial Species Commonwealth and the Tagail Federation and have in their ranks the first Esper in recent history. Their motto: Auferstanden aus Ruinen or Risen from the Ruins.
Once just one of the many smaller nations that inhabit the Galaxy, now it is one of the most diverse Nations in the Galaxy and a Sleeping Dragon few dare to awaken. They will treat you fairly in Peace, yet harshly in War. The Federation makes a better friend than an enemy. Don't believe me? Ask the Confederate rebels in the Former territory of the Khyrsian Confederacy, now waiving the flag of the Federation.
The merger of the Taari Remnant and the Spindlean Commonwealth, the ISC is comprised of two long-time players in galactic politics and fought in the Highbreed War, in its previous incarnations. While engaged in the task of containment for the parasitic race, the ISC is still heavily involved in most aspects of galactic life, from the stock markets to espionage to the threat of war that loom large on the horizon. Lead by a young and inexperienced Hybrid, the days ahead may be more turbulent than many realize...
A prideful, powerful military and expansionist machine. They easily conquered their four nearby neighbors within the first few hundred years of colonizing the stars. The Tsveri are strong believers in slavery, and have a slave-based economy with capitalistic aspects. The Tsveri Empire, unlike most members of the galactic community, come from the Galactic North.
Officially a 'terrorist' organization to the Tagali Federation, and saviors to those who believe their propaganda, the Allied Coalition is trying to re-establish the Confederacy and blames the Federation for their downfall of power, or for invading the Confederate territory. The Allied Coalition will stop at nothing to have its way, and is trying to receive support from the Galactic Forum to receive independence and reclaim what it views as its rightful territory.
Atlas is a pro-human survivalist paramilitary organization led by a man named Ashur, and is dedicated to the protection of Human life and upholding of freedoms on a Galactic scale. Atlas was once considered a Human Supremacist, Terrorists Organization, but their role in the Highbreed Insurrection has gained them huge amounts of popularity-- mainly from Ostia and the Alliance
The Covenant is an ancient galactic power, having existed for the past 2,000 years. Due to the ferocity of the Highbreed invasion, the old order that ruled the Covenant for centuries was finally removed from power, and the Covenant was taken over by a group known as the Reformers. Ever since the coup, the Covenant has been preparing to wage a galactic war that would dwarf the Highbreed invasion in size, and lead to the Covenant becoming the sole dominant power in the galaxy.
Formed in the aftermath of a violent interstellar war and kept isolated from the rest of the galaxy due an anomalous nebula, the UUC is eager and fresh, willing to make sacrifices, to expand their power through diplomacy, and war if need be. The UUC is also naive to the galaxy at large, not accustomed to dealing with possibly hostile and totally alien forces.
Each member of the Devenok species is small, no more than a foot tall. They're Serpentine, and are advanced in artificial intelligence technology. Their creation was inspired by the game Homeworld.
Pending
The reason Colma hate Soft-skinned creatures is because they believe them to be genetically inferior to Colma, and should be wiped out because of this. They are ruled by the Progenitor, and believe that she is a goddess, given to them to bring life to their people. This is somewhat true, because the Progenitor is the only way the Colma can reproduce.
A coalition of species that have come together to help each other survive their mutual terrors. This sometimes prove to be an uneasy alliance, but they all understand they are better off together than dead. Each species is independent and able to leave The League of Naretion at any time just as they entered. Naretion is ruled by a council that represents each race differently, but the welcome that new races receive initially depend a lot of which League race they encounter first.
The Doulas are a conservative and proud race of people, and can be very hostile to those they are unfamiliar with. They have constructed their empire around the belief in a mysterious god that they claim lives at the center of the galaxy, which is called "The White Star."
The Orso Empire is a relatively young power that has learned from a young age to fear the alien. Prideful and ambitious, the Empire seeks to push its borders further and expand its influence across the galaxy. Foremost in its crusade are His Majesty's Heavy Infantry, the elite power armored supersoldiers of the Empire.
An isolated civilization that has newly joined the galactic community and possessing a strong group identity, one that is often at odds with foreign thinking. Has little concern for most events outside their own home systems. Known for their quality goods, ships, etc.
A moralistic empire of hard working people the Pendragon Empire made up of six species though the Camlaern race makes up nearly 65% of the population. Having been relatively Isolated for a very long time they have nearly finished completely settling their controlled territory. They now set their eyes outward, not necessarily militarily though the Empire wishes to expand it's holdings they wish to gain access to other materials as well as becoming involved with the larger galaxy.
A multiracial collection of governments in exile. The Ark Union hopes to gather support and destroy the Orso Empire.
The Reformation is a breakaway state that gained independence from the Holy Empire, and establishes itself as a secular, atheistic nation that upholds truth and knowledge above all, yet the state is not above persecuting those who disagree. The Reformation is a strong, determined yet unrecognized empire that views the Holy Empire, and religion itself, as its sworn enemy, and views itself as the only legitimate government of the Doulas people.
The last remnants of a fallen human empire, this little self-sustaining country hopes to one day return to what its ancestors held. Utilizing a unique form of bio-technology discovered by its founder, the Ruin’s people bring to the galactic table a new perspective on warfare and struggling ingenuity.
The echoes of Andromeda approach: What they do is unknown but their intent is more malicious than benevolent. The will of the Exalted is soon be exerted onto the Galaxy whether we are prepared for not.
A small authoritative and bureaucratic monarchy that prides itself on its ability to extremely efficiently automate its economy, educate its populace, and produce great feats of engineering. Also hell bent on reconquering San Francisco and Western North America on Earth, but is still biding its time, expanding and growing until the time comes.