The International Ice Hockey League
Presented and operated by Klaus Devestatorie.
+ Join + Rules + New Team Manager Guide + Utilities +
17 Spots Available (maximum league size- 32)
(Team Name) - (Team Manager) - (Pip of Team Logo) - (Ready?)
Fort Wayne Warriors - ForSparta - - Ready!
Irlanda Celts - Grahamkeatley - -
Bucks County Stags - CeltSoldierKev - -
Portland Lobsters - Goldie - -
Monroeville Zombies - Dylan Carter - -
Arlansepi Saturns - Arlansepi - -
Chingis Chihuahuas - ChingisOtchigin - - Ready!
Aleisyr Aardvarks - Aleisyr - (Pending) - -
Imperialian Ice Flyers - Klaus Devestatorie - - Ready!
(yet to be named) - IYIyTh - (Pending) -
Ethane Explosives - Ethane - -
Barkly Rovers - Halechem - -
Galturin Axemen - Kaboomlandia - -
Yarmouth Ducks - -Anthor- - -
Toshwan Rockets - Ontorisa - -
Season Fixture: <LINK>
Size of next Draft Pool: <Yet to be rolled>
The International Ice Hockey League (IIHL) is an commercial ice hockey league simulation game, moving operations over from elsewhere to the NationStates Sports RP forum.
The simulation plays out every pre-season game, regular season game, finals series game, arranges teams by divisional and league-wide ladders, and provides human players with the capacity to manage their team down to the individual player level, all the way from draft, through career progression and to their inevitable retirement, or until they are traded elsewhere. Human players compete against each other as team managers, all trying to push their team to be the very best in the league, and win it all.
The league operates on an excel based scorinator, custom designed from the ground up for the purpose of the operation of this league. It was designed from square one to provide a simulation similar to the experience one might get from playing a browser based game functioning in the same manner. Roleplay is welcome, but not required from any participants, and the simulator does not make any concessions or result changes of any kind to facilitate the roleplay desires of any individual.
The IIHL has been play-tested for 3+ seasons; the simulation has come a very long way, but the league is probably not quite functionally flawless- amendments for the purpose of balance, convenience or fun are made when necessary and are announced well in advance. Players are advised that while the league manager does his best to build a simulation with as much similarity to real world ice hockey as possible, there are limitations to what can be done with spreadsheets and numbers. Some familiar elements of ice hockey, such as injuries, fights, and penalties, are not represented in the simulation. Furthermore, occasionally changes are made away from realism to improve the function of the game itself.
Questions about the IIHL will be responded to by the league manager as soon as practical- ideally, questions should be asked in this thread for the benefit of all readers, but questions by team managers about matters considered sensitive to their ability to compete are welcome to be asked privately. An FAQ will eventually appear below this paragraph.
You can download an example scorinated game here.