the Rise of Nations RP is an Alternate History rp spanning for 100 Years, from the year 1915 all the way to 1995 (Hopefully). You are free to make any sort of Nation you'd like here, whether it'd be Facist Uk, Communist India, or a Democratic China. However there are outlining Gameplay rules that will need to be abided by in order to RP, Aswell this RP isn't strictly World War and Conquest, if you'd like to Roleplay a Peaceful Diplomatic nation, or an Isolated Militarized nation, or even something more out there then you are welcomed to. Thank you for reading and have fun.
Rules:
- No Godmodding, MetaGaming, Flaming, Spamming, Cheatng, or Powergaming
- the Admin and Mod's Word is law
- Abide by the Gameplay Rules and outlinign features or we will consider your posts Noncanon, (Mandatory read)
- Submit your App before rping, if you don't you will be considered Noncanon and reported for Spam
- NO ONE LINER POSTS If you do you will be Given a Warning to change it, the One liner posts will be consdered Noncanon until it is changed
- the RP follows a "three strikes your out" method of dealing with problems. once you've reached 3 strikes, you're banned
- There will be no OOC talk in the IC at all, if you do you will be given a slight warning before a strike is issued
- a Military Census is Required to RP. if Not the rpoers will have to assume you have poor/faulty equipment you're fighting with. aswell it is recommended to keep these well updated.
Outlining Gameplay Rules:
Military & Morale:
the Morale to Military system in this game is to increase realism and Immersion in the RP. Military Morale will decrease or increase based upon your actions. Example: "Let's say you're leading an offensive, if your troops are marching right at an enemy trench line, and casualties are in the hundreds of thousands, your Morale will be filled with the drained fatigue of your troops". another example: "If you are your men are Fortified on a defensive position with the enemy barreling down on you as you make your last stand, chances are your Morale will be filled high with Righteous anger as they make a last stand defensive". However these 2 scenarios can easily be changed to the highs and lows depending on your choices, and the variables of the battle.
Claiming:
Claimins is 2 Parts, first Starter claims will have to be balanced enough to start off with. you cannot join as the entiery of the russian empire, or the entire continent of north america. there is no exact amount as to what would be acceptable such as "2 smaller nations and 1 medium nation". the second part of claiming is expansion claiming, (EX. I am germany and i want to claim poland), Expansion claims will have to be indepth, aswell as well detailed as to what your method of expanding is (diplomatic or Militarial). what is not acceptable is a one liner post sttating (EX" the German army moves 50,000 troops into france, conquering it"), these sorts of posts will be counted as Noncanon and will be considered void until they are either edited accordingly or redacted.
Cultural Diffusion:
Cultural Diffusion is a gameplay feature that happens when you expand into new territory, you will have the culture of the Region/territory added to your nation. This can both benefit you, but using the added culture to strengthen he nationalism and pride of your nation, or hurt you if the region has an opposite religion/ideal to yours. Cultural Diffussion can also be used in war, to start Revolts and riots in particularily unstable nations. take for example there was a country that control all of the balkan states and germanic territories, you could attempt to stir up rios between the differing ideaologies and peoples. another idea is using Cultural Diffusion to also aid you in war, let's say a primarily empire like nation invades you and you don't have the upper hand, You could rally your people to this opposing threat limiting the enemy's chances of victory, or maybe send some of your own agenst into then enemy's country to stir up revolution. These are but a few i uses for Cultural Diffusion.
Fighting Wars:
Now, there are two types of wars that could be (reasonably) fought in the RP. a Player V Player War, and a Player V Substate War. the PVP War is, as guessed, Player Vs Player, this includes Players fighting against each other with their military, making strategies and tactics as the war goes on, with possible Victories and Losses. However, NO GODMODDING, you cannot say that you steamrolled an entire fortified line of artillery, machine guns, and entrenched troops without the other Player's conset (And/or) Them posting. This Type of war requires some cooperation between the two players, for example: If an enemy player invades a Nation, they'd contact the player theyre invading to ask "Is there any forces we'd run into/encounter", if this does not happen we'd have Players claiming to attack troops that aren't even there. the other Type of war is Player V Substate, this might seem confusing, but a substate is a None player faction that a player controls. Let's say for example that, Nation A's country has had a facist rebellion pop up. the facist Nation will act as a substate, Nation A (who'll msot likely counter attack unless somethign else is planned) already knows the troop placement, if Other players wish to join in, they'll need to contact the player of Nation A (through most likely OOC) to plan.
Nation Application guidelines and rules:
- there is no actual cookie cutter limit for Claims, the Mods & Admin will be trusted to make sure no one RPer gets an ungodly amount of territory/resources at the start alone. However we will accept claims that are Balanced. say you have a small amount of land that is resource rich, or a medium amount of land that is comperitively less so.
- USE REALISTIC POPULATION, we're NOT giving north Korea 500 million population, please search up the population for your wanted nation.
- Realistic Military to Civilian Population. If you have 50 million population, You should have considerably less Military population than there is Civilian population. However this is in the World War - Cold War era, meanign Mandatory Military Conscription along with a Conscription act could be used to explain if your military population is: 5 million milit and 45 milion civil. But there is a limit for More populated countries; YOU SHOULD NOT HAVE AN ACTIVE MILITARY ABOVE 12 - 14 MILLION. the largest Standing Active force was the US in world War 2, and even then it was nly because they were on a 2 front offensive, hjad the economic outpust to support it at the time, and after the war the Standing force was cut down a sizable amount.
- Please try to make a Realistic government, and not "I Am a Facist Tolitarian state that control all of the balkan states in an iron grip", or "I am an antisemetic government based in Israel". We're trying to strive for atleast grounded realism, Please take this in mind when you craft your Nation"
- Code: Select all
Rise of Nations Application:
RP Name:
Claims:
Population:
Current High Ranking Political Official(s): (President, vice president, chairman, dictator, senator, etc.)
Military Population:
History:
(give us a short but informative summary as to how your nation came to power)
Current year: 1921
Map:
- Political Map: http://i.imgur.com/gksihfU.jpg
- Standard Map: http://imgur.com/PA6xeFT
MapMaker:
- Grobgun
RON Staff:
- ADMIN/OP: CIS/Confederation of Imperial States
- Moderator: New Gothica
- Moderator: Scotatrova
- Moderator: Vahn
IC: viewtopic.php?f=4&t=358804&p=26473183#p26473183