In the beginning, there was nothing but the light of Order and the fires of Chaos. These two primordial forces, manifestations of nature and existence rather than beings in and of themselves, clashed within the nothingness of the void. Each annihilated the other, filling the emptiness of everything with the seething energies of their eternal conflict and thus giving birth to creation.
Or so the stories go.
The Three Planes were created first: the Heavens above, the Underworld below and Drinda – the mortal plane. While the Heavens and the Underworld remained without shape, form or purpose, the act of creation seemed to be imbued within Drinda as Mountains and Oceans and Life took hold upon its surface – the realm of Creation attempting to understand and admire its own achievements. The birth of sentience within Drinda lent structure to the energies of the Heavenly Plane, as thoughts and ideas became manifest in the Ichor – the Gods – and the Underworld became filled with the souls of the departed.
The Ichor, born from the Mortals and yet superior to them in every way, wasted no time in seeking to wield their influence over Drinda. Each lay claim to their domains and began the Great Game for power and dominance over their kin, the Mortals and their world becoming the battleground and board for the contests of these immortal beings. At first they threw themselves at Drinda with little consideration for the natural order of things or for the consequences of their unbridled powers, and thus the Ichor reawakened the forces of Order and Chaos, nearly destroying all of Creation in the process. Only through working together did the first generation manage to avert a catastrophe of their own making, and it was only through this near-debacle that they learnt to restrain their influence on the realm between theirs.
And so, that brings us to the present, with the Ichor still seeking to increase their own power through influencing the mortal realm. However, the eternal battle between Order and Chaos continues to rage on in the background of the Planes, and the sparks of that contest still give birth to new Creations.
‘Sup all, this is a Deity RP inspired/rebooted from The Pantheon of Drinda by Kuhlfros. As you’d expect, you can take on the role of one of the Ichor vying for dominance and/or one or more of the mortal factions that are used by the Deities against one another. Important thing to note, I’m making this RP because I feel like taking part in a Deity RP myself but I’m looking for a number of Co-Ops to help with the actual running of things. TG me if you’re interested in helping out!
Rules
- 1. Stay within your powers. If you are the God of Earth, you can't make oceans.
- 2. Gods can't be killed outside of extreme cases which have to be discussed OOC-ly beforehand, but they can be kicked from the Pantheon, which strips them of a lot of power. The Chief of a Pantheon is the only one who can kick a member.
- 3. Mortals are the main way that an Ichor gains power, but not the only one. Mortal worshippers who have a deity as a patron God grant the most power, followed by mortals who worship them as a member of a Pantheon, with power granted by the existence of one’s domain/s taking up the far rear.
- 4. Your domains cannot be entirely contradictory (i.e. Fire and Water). Although some contradiction is allowed if you convince me that it’d be interesting.
- 5. Gods with similar domains are allowed. However, you must get in contact with the RPers with any over-lapping domains to get their opinions on their app. If they feel that your app overlaps too strongly, or they do not like the idea, then it is likely that you will be denied.
- 6. As this RP is on-going, new God apps would preferably have a little hint at an explanation as to their lack of prior IC involvement. Although we can generally overlook this and it is not a hard-bound requirement for apps.
- 7. While the Ichor are immensely powerful, their influence on the mortal realm is restricted beyond their followers; their primary means of affecting the mortal realm is through influencing their worshippers. Also, I don’t want to see any mass appearances before whole cities as a Deity – think about the Greek Gods, they only appeared in front of their most devout and loyal worshippers. Although, more discrete mortal manifestations are allowed (i.e. to live among one’s followers without being identified). Similarly, no massive nation-destroying uses of powers! As a rule of thumb, a player-made faction/nation is as powerful as an Ichor (in terms of OOC protection if not necessarily IC-ly).
- 8. And of course the usual: no Meta-Gaming, no excessive God-Modding, etc, etc.
The Pantheons
The Pantheon of Chaos
- Chief Deity: Korak
- Jileli
- Marus
- Void
- Chief Deity: Ragnor
- Jahfir
- Horus
- Chief Deity: Nyniadra
- Ryoushou
- Archene
Note that I WILL allow player-made races/Ichor-made races, but they’ll be much less well-established than the main races, will require a LOT of power and you’ll have to convince me that they’re worth it.
Apps
Delete parentheses please!
Ichor:
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[b]Nation Name:[/b]
[b]Deity Name:[/b]
[b]Generation:[/b] (First Generation Ichor were made along with the rest of creation and often have more fundamental domains, i.e. Earth, Fire, Water, War, Sky while second Generation Ichor are much younger and are spawned from the Mortals’ interactions with Creation. Their domains are often more abstract philosophies, i.e. Revolution, Independence, Tyranny, etc)
[b]Domain of Power:[/b] (You are allowed to start with two, but you may gain more as the RP progresses. Note that those you gain will be ‘secondary’ and less inclusive. Another way to gain more domains is through marriage, where an Ichor gets a secondary domain similar to that of their spouse’s main domain.)
[b]Persona:[/b] (What is this god like)
[b]Mortal Appearance:[/b] (What does your deity look like when manifesting itself on the mortal world, to other deities, etc).
[b]Gender:[/b]
[b]Symbol of Power:[/b] (What is the symbol that allows your subjects to worship you, Zeus's was a lighning bolt, Athena was a shield and snake)
[b]Blessed Animal:[/b] (Can be a fantasy animal that isn't a race)
[b]Divine weapon:[/b] (For when you get into a fight, be it strong mortal or another god)
[b]Did you read the rules?[/b]:
[b]Rp Example:[/b]
[b]Keep this for Tracking 713[/b]
Mortal Faction/Nation (I encourage the creation of ‘NPC’ factions, these require less detail and help fluff out the world):
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[b]Nation/Faction name:[/b]
[b]Race(s):[/b]
[b]Patron God(s):[/b] (May be none)
[b]Current Leader(s):[/b]
[b]Brief History:[/b]
[b]Geographical area and key features:[/b]
[b]Map Claim:[/b]
[b]Other details:[/b] (i.e. government structure, military, preferred neighbours, interesting culture, use this section however you want)
Mortal/Demigod Character (Note that an app for these are not essential, but are encouraged for major characters):
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[b]Name:[/b]
[b]Age:[/b]
[b]Race:[/b]
[b]Allegiance:[/b]
[b]Alignment:[/b]
[b]Appearance:[/b]
[b]Occupation:[/b]
[b]Personality:[/b]
[b]Weaknesses:[/b]
[b]Strengths:[/b]
[b]Special Skills and Defining Traits:[/b]
[b]Bio:[/b]
[b]Nationality/Kingdom of Origin:[/b]
Reservations: (Note that these last for 24 hours)
Illan - Earth and Fortitude
Normandy and Picardy - Trickery and Deceit
Accepted Ichor Apps:
Bentus - Jileli, Goddess of Lust and Torture
Auropa - Ragnor, God of War and Compassion
The Armed Republic of Dutch Coolness - Alerielle, Goddess of Forests and Vengeance
Ralnis - Asum ben Garin, God of Storms and Raiding
Faal Lot Himdah - Void, God of Destruction and the Unknown
Vicavian Empire - Harren, God of Technology and Freedom
New Strausberg - Horus, God of Death and Demons
The Ik Ka Ek Akai - Mirayeset, Goddess of Oceans and Serenity
The NAR - Ashur, God of the Hunt and Strategy
Blackdeath27 - Zola, Goddess of Time and Knowledge/Wisdom
Illan - Arkahmis, God of Earth and Fortitude
North Calaveras - Angelus, God of Purity and Light
Acruan - Archene, God of Shadows and Silence
Zoblus - Azdahg, God of Language and Poetry
Actan - Korak, God of Hatred and Slaughter
Jorliefstreiken - Marús, God of Terror and Anarchy
The Seven Archangels - Caelum, Dragon God of the Sun and Stars
Mewsland - Nyniadra, Goddess of Balance and Twilight
Finsternia - Ryoushu, God of Darkness and Nightmares
Flarbinia - Meromesomur, God of Winter and Victory
Empire of the Rising Moon - Hydrix, Goddess of Insanity/Madness and the Undead
Lunas Legion - Siassia, Goddess of Space and Paradoxes
Asterdan - Jahfir, God of Evolution and Change
Accepted Faction/Nation Apps:
Finsternia - The Children of the Night
The Seven Archangels - Kingdom of Arcaestyr
The Seven Archangels - Empire of the Vaern
Actan - The Cults of Korak
The Armed Republic of Dutch Coolness - The Daughters of the Forest
The Ik Ka Ek Akai - Khena'en
Normandy and Picardy - Lóndgrefenoffen
Bentus - Kingdom of the Shar (Kai'denn)
Faal Lot Himdah - The Mahlaan
Vicavian Empire - The Federian Alliance
New Strausberg - The Sons of Horus
The NAR - The Black Hand
The NAR - Ethian Federation
Acruan - The Shadows
Jorliefstreiken - Cult of Chaos/ the kingdom of Zarvonus
The Seven Archangels - Astralis
Illan - Vos Terranaiva/Arkhanate
Zoblus - Followers of the Righteous Six
Bentus - The Order of the Serpent
Auropa - The Shogunate
The Ik Ka Ek Akai - The Haseqanai
Empire of the Rising Moon - Necronatio
Camelone - Twilight Wolves
Camelone - Laochra Pentarchy
Accepted Mortal Character Apps:
Camelone - Mainchin Dhiaga Keihatsu
Camelone - Granya Aisling Ueno
Empire of the Rising Moon - Roza Vi Necro
The NAR - Vixius
Actan - Grand Butcher Varmon
The Ik Ka Ek Akai - Marehanet
Bentus - Katmija Elfkiller
Faal Lot Himdah - Vulmea Nilvro
The Seven Archangels - Torisael Solae
The Seven Archangels - Hilaeron Ast'Viraem
Vicavian Empire - Exan Thun
Jorliefstreiken - Fovos Dragonborn
Map of Drinda:
Interactive map - Courtesy of Faal
Base map
Co-OPs:
Illan
Other Information:
IC