BACKGROUND
In the interstellar age, history has seen civilizations that have flourished and some that have fallen. Terrorism has brought them to the brink of extinction due to the rise of cartels masked behind enemies in the shadows. During the dark times even the most evil civilizations forged alliances in desperation to hang onto their power. There is the alliances of good defending their ideals and freedom from their enemies. As much change that has occurred much as stayed the same. The difference is there are new governments vying for a place to stand out in the galaxy while other galactic nations have died off leaving an entire mystery why they disappeared into history waiting to be rediscovered again. The many crises such as wars, depressions, and peace has had their ups and downs. What will become of the future of space? Will the conquerors win or will the peacemakers win? As factions rise only they will determine how to write the future.
Tribes on Eden Prime
Fallen Star Nation: located in SE corner of around Tablatia in region: descendants of Jinauricians; official tribe name not revealed yet. The Fallen Star Nation calls themselves Tablatians also but they have another name that is shrouded in mystery.
Judruhin: Located in Caswijan
Kirozen: Located in Vothia
Gokhi: Located in Sciatho
Nihushi: Located in Hosmua
Terokyo: Located in Gobristan
The Wandering Tribes
Waponis: Located in Northern Skarhiel and Tathana
Arikons: Located in Iastrela and Acharia
* Wandering Tribes: They considered to be a wandering tribe which means they claim no region as their home and move from place to place. So in turn they sparsed out among the planet Edenia. There could be other tribal members of these wandering tribes in other tribes in much smaller numbers. As Waponis seen in Northern Skarhiel and Tathana as well as Arikon in Iastrela and Acharia are in larger numbers.
Source: Page 4, Odinburgh IC post
Rules:
1) No Godmodding
2) No trolling
3) No excessive OOC. Ask Odinburgh by TG if any questions.
4) No alien race will be refused entry. Please ask what super-weapons, super-aliens, or super-ships is permitted.
5) Any Nation may join that is classified as a FT nation.
6)If any kind of moves are to be made with a character from a nation used by another nation just be sure to check with that nation if its okay to do so. Otherwise if a nation controls or dictates moves of another nation's character(s) without their consent, a forced signing of an agreement, etc. is not allowed.
7)All RP including you write is considered cannon. This why at the OOC page I have asked what your tech is also upon joining the RP officially.
Odinburgh (this RP's control manager) has last word what goes or not in the RP in terms of interpreting as godmodding, trolling, and what not other than the NS mods.
9)Any nation that creates something say like a new NPC race that nation has full control over it. Unless that nation wants to share their NPC creation with anyone else that is up to them to decide.
Be sure to sign up here to considered an official RPer in this thread:
Dark Space Rising: The Next Generation OOC Page