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The Compass Association [Action/Comedy/Fantasy/Anime/Closed]

For all of your non-NationStates related roleplaying needs!

This is a Minimal Effort OP, What Should My Next RP Be?

Something akin to Shadowrun!
1
8%
Something D&D-esque!
2
17%
Last Exile, all the way!
1
8%
SPAAAAAAAAAAAAAAAAAAAAAAAAACE!
2
17%
Kerbal Space Program RP..?
1
8%
Eh... Something Kewl.
5
42%
 
Total votes : 12

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Shyluz
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Posts: 6954
Founded: Mar 13, 2015
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The Compass Association [Action/Comedy/Fantasy/Anime/Closed]

Postby Shyluz » Sun Jul 12, 2015 2:40 pm

The Compass Association
Theme
Archive
Chapter II -- The Dead Ones

Image

You're in a pleasant grassy plain, a slight breeze brushes across your body as the grass twists and bends in the softly moving wind. Above you, the blue sky is illumined by a small pinprick of light glowing brightly, pulsing as the faint heat crisply washes over your body.

The serene moment is interrupted by a quick shout from a girl.

"Oi! Cricket, we've got newbies! Rabbit, give me a hand with this sod."

A young looking boy wearing a waist length navy blue poncho with a silver trim and a painter's cap of an identical shade of blue, a pair of well-worn motorist's goggles strapped tightly above the cap's brim.

The boy's face was one of a weathered veteran, one who's clearly seen combat, the unmistakable gaze of his scarlet eyes piercing into your own. A scar streaked from the right of his lip up a decent centimeter, the slight reddened scab creating a stark contrast with the near ghostly white skin that covered the rest of his face.

Smiling gently, he raised his left hand, which had a blue marking, a four pointed star, with a set of points extending out of the vertices of the other four primary points. Each point was shaded, and it was almost like a compass marking on a map. "Though technically I'm an Associate. Name's Rabbit. You'll get your own eventually."

A pair of hands, presumably Rabbit's, slid into your armpits, and another set clasped around your ankles. Together, the two lift you off the ground, and gently set you on an old wooden cart.

On the cart, you see others lying in the field, and figures dressed similarly to Rabbit lifting them into several other carts. You turn your head, and raise your left hand to your face. On the back of the hand, is the same mark that Rabbit had.

You look to your right, and see Rabbit sitting next to you on the right, and a girl wearing the obvious uniform on the left.

"Welcome to Wonderland." He says tiredly as you drift off into a dreamless sleep.


Introduction & Welcome --
Alright, now that the flavor text is out of the way, I'd like to welcome you to my third RP, unless you count the reboot of The Last Seed Ship as mine, in which case this is number four. In any case, welcome to my newest RP, The Compass Association.

Generic Lore --
Firstly, Alice and everyone in Wonderland is dead. They all died some horrid way. Most can't remember their actual names due to this, so they end up getting names based on their appearance similar to how Rabbit has identical coloration to a rabbit; or based on their Inheritance.

Four races exist in Wonderland, the Terrans, which are generic humans and are the most populous race. The Sylvans are basically elves and associated variations. The Halflings are hobbits, dwarves, and gnomes. The Prumms are almost like Terrans, with the exception that most have tails and animal ears of varying creatures.

The Cheshire Cat is in reality, two identical twin Prumms. One is named Cheshire, the other is named Cat. They are both male, and have dyed their hair red (Cheshire) and blue (Cat.) The Mad Hatter is also a set of different people. Also a sibling set, Madison and Hatter. Hatter is a guy, and Madison (Called 'Mad') is a girl, obviously.

An Inheritance is a unique power that only a single person holds, they also have to be an Associate for it to manifest itself. To give an example, Feathers, a character which will be introduced later on, has the ability to teleport, but it appears that she disintegrates into jet black feathers, only to reform somewhere else.

Next, there are five major factions in Wonderland, the Duchy of Spades, the Kingdom of Diamonds, the Barony of Hearts, the County of Clubs, finally, the last power in Wonderland is the Compass Association, led by Alice, who has mysteriously disappeared. The name of the non-Associate powers are called the 'Card Powers.'

Before I go into what the Association is, I'd have to explain the caste system of the varying kingdoms, counties, baronies, and duchies. By now, you've likely noticed the similarities to a deck of playing cards. It's about to get more similar. Surprise. Each of the non-compass powers is divided into a caste system, each caste is referred to as a 'Card.' In each of the powers, being an ace is the worst off card. A jack is a minor noble, maybe an uncle or cousin, while the faction is ruled by the king and queen. The cards are strictly divided, and are not permitted to intermarry.

Now we can finally talk about the Compass Association. In every deck of cards, there's the jokers. A card which beats every other card. Naturally, in the caste system described above, they would be outcasts, exiles. So, the Association is the collective force of these exiles. Only there's one issue. All the powers are afraid of the Associates, or Compasmen, as they are called, as they could be toppled by them. After a lengthy war, the powers agreed to a treaty with the Association. In exchange for peace, the Associates would exile themselves from the face of Wonderland, living isolated in the massive fort known as the Enclave.

That was nearly fifty years ago. (One doesn't age in Wonderland, apparently.) Old wounds within the Card powers have healed, and the Association is little more than a old folktale. The powers are now perpetually at war with one another, and the Associates wait; operating outside of the Enclave's colossal walls in secret. Finding more Associates, more soldiers to strike back at those who exiled them.

You are one of those soldiers.

The Association has a pretty basic ranking system, with only a few ranks in the highly informal military portion of the Association. Once you've been indoctrinated into the Compasman troops, you are what is colloquially known as a 'Newbie' and are essentially a PFC, your main goal being to grow under a Journeyman. Journeymen are the regulars of the Association, and are equivalent to a corporal. Next in the totem pole is the Sergeant, who are responsible for a small four or five man team. Next step is the Captain, which is responsible for a few teams, then the Colonel is responsible for several Captains. Finally, there's the Chief. They are grand/supreme/adjectives commander of the military force. They answer directly to Alice/Cheshire & Cat.

Next up is the equipment you can use. Think like the late Renaissance, muskets and such exist, though they are quite primitive and as such, melee is a valid option. As such, swords, spears, flails, maces, axes, crossbows, longbows, and such are very popular, though having several flintlock pistols is always a valid option. Think like Attack on Titan, but add in primitive steam tech.

Finally, most people in Wonderland recall how they died, with the exception of those with trauma to the head. However, it's not a full memory. The Cardspeople and the Compasmen recall it similarly to how you watch a film: You hear the sounds, you see the sights, but you don't read there minds. So you see your death through your own eyes, hear everything that was going on, but you don't know your name unless someone called to you as you died. E.g. Alice remembered her name when she died because Benjamin called out to her as she fell to her death in the real world. Though Rabbit doesn't know his name because no one said it when he died.

Notable Enclave Locations --

- Clank's Weapons and Armour
A simple shop run by a cordial gruff Associate by the name of Clank. The shop itself is responsible for producing most of the Association's kit, and they are all high quality. The Association always needs more armored ponchos, and Clank and Co. are happy to oblige. Provided you have the silver, that is. The musty shop is kept alive by the constant working of the Associates in the huge smithy out back, and the scent of sulfur and steam is a near constant aroma around the shop. Clank himself is an older looking Halfling with a large ginger beard, and an iron stomach.

- Boiler & Turbine Tavern
A quaint old tavern located near the old shipyards, where most of the steam technology is used. The place itself is twenty-four seven, with a large staff of well-trained waiters overseen by the omniscient Madison, while her brother Hatter works in the kitchen, producing the surprisingly good food the B&T is famous for. It's a particular favorite of Rabbit's, so if he's not a t Clanks, at the Field, or on assignment. He's here.

- The Field of the New
All Associates start here. Everyone is 'dropped' into Wonderland, and they are quickly recovered, and hopefully they join up. After all, it'd be a shame if some Cardsperson ended you, wouldn't it? It's a nice grassy plain, with a decent breeze.

- The Square of the Exiles
The center of Enclave, the Square is where the Newbies are sent after joining up. The square itself is made of brick, and has a painted compass rose. It's blue, of course. It's also where you find out you're Inheritance. Which, depending what it is, is either a good thing, or a bad omen. Your choice. Honest.

- The Shipyards
Well. It's pretty much what it sounds like. The place for construction of service vessels. It never sleeps, and the place is a great fishing hole. Other than that, not much to it. It's salty.

- The Office
The Association's HQ in Enclave. It's a five story brick building, with windows all the way up. The first floor is administration, the second the armory, the third is briefing, the fourth is the map room. The fifth was the personal office of Alice, now it's just Cat and Cheshire's domain. Ypu can get up using the elevator. No muzak though. Sorry.

- Graveyard Cliff
Located above the shipyards, a very steep, sheer cliff face is home to the graveyard. While there are no stones, as each Associate gets a unique weapon made by Clank, the field is filled with a multitude of weapons, swords, rapiers, muskets, pistols, hammers, knuckledusters. Here, you can get an excellent view of the sunset.

The Fallen --

Alice - Leader of the Association, was shot on a raid with Rabbit, Cricket, and Feathers. She used a greatsword, and was the first Associate to die after the War of Exile.

Cricket - Sergeant, friend, and idol to all. He will be missed. Died sacrificing himself for a fellow Associate. The second Associate to die after the War.

Rabbit - Feathers' red-eyed twin, all around good guy. He loved a good scuffle, and a good bite to eat. Though, then again, doesn't everyone..? The third Associate to die after the War. He used sixteen revolvers, and a bigass gatling gun, for when shit gets real.

Application Stuffs --
Code: Select all
(Delete Everything in Parenthesis)
[b]Name: (Wonderland Alias/Real Name)[/b]
[b]Race: (Terran, Sylvan, Halfling, or Prumm)[/b]
[b]Gender:[/b] (What they identify as)
[b]Sex:[/b] (What they biologically are)
[b]Rank: (Newbie or Journeyman)[/b]
[b]Inheritance:[/b]
[b]Appearance (Pics Please):[/b]
[align=center][img]IMAGE GOES HERE[/img][/align]
[b]Weapon(s):[/b]
[b]Relationships With the Other Associates:[/b]
[b]Personality:[/b]
[b]Short Summary of Their Time in Wonderland:[/b]
[b]Method of Death:[/b]


Name: Rabbit / Benjamin Deedrick
Race: Terran
Gender: Male
Sex: Male
Rank: Journeyman
Inheritance: They call it a lockbox. Which is exactly what it is, except that it is infinitely large, invisible, an a pocket dimension only Rabbit can access. He stores all kinds if things in there.
Appearance:
Image

Weapon(s): Twin Revolvers, with god-knows-how-many spare firearms of varying kinds in the lockbox.
Relationships With the Other Associates: Pretty good, though he has a knack for pissing them off. Cat and Cheshire hate his guts, as they blame him for Alice's disappearance.
Personality: Devilish, Mischievous, Kind, Caring
Short Summary of Their Time in Wonderland: Rabbit was found with Alice in the Field of the New. Despite her initial coldness, the two eventually became as close, with Rabbit acting as a bodyguard, advisor and confidant to Alice. Unfortunately, when Alice disappeared, Rabbit was blamed by Cat and Cheshire. As such, he was shamed and removed from the inner circle, becoming just another Journeyman.
Method of Death: He and Alice, in the real world, were a couple of college students on a train when it derailed, part of it falling of the edge of the bridge it was on; the other portion remaining on the bridge. Alice Deedrick (Alice) was drowned when the train plummeted into the water below, dying with her husband Benjamin Deedrick, who would later become known as Rabbit in Wonderland.


Previous Chapters --
Chapter I -- Gone Sour
Last edited by Shyluz on Wed Jul 22, 2015 6:37 pm, edited 21 times in total.
Otherwise known as Nornsmark for official, region-ey things.

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Shyluz
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Postby Shyluz » Sun Jul 12, 2015 2:41 pm

Reserved
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Charlia
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Postby Charlia » Sun Jul 12, 2015 3:20 pm

Brilliant!
Name: Her real name's Charlotte, but she's called Angel.
Race: Terran
Rank: Newbie
Inheritance: Angel can sprout white(and I mean white) wings with her mind and, of course, fly with them.
Appearance:
Image
Image

Weapon: Sword
Relationships With the Other Associates: She is distant and often cold, shutting down any attempts at conversation.
Personality: She acts aloof and even a bit superior, but she wants friends. She's just too afraid to make them.
Short Summary of Their Time in Wonderland: Well, after she was found in the Field, she joined the Association rather quickly, but could never quite connect with other people. She spends most of her time alone, just staring off into the distance, trying to remember... but she has this odd feeling that she really doesn't want to.
Method of Death: Murder, having been tortured in various ways until her body simply shut itself down.

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North Arkana
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Founded: Dec 16, 2013
Democratic Socialists

Postby North Arkana » Sun Jul 12, 2015 3:20 pm

Tag, probably going to put an app here... but I'm hoping I don't push myself into RP overload.
"I don't know everything, just the things I know"

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Shyluz
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Postby Shyluz » Sun Jul 12, 2015 3:21 pm

Charlia wrote:Brilliant!
Name: Her real name's Charlotte, but she's called Angel.
Race: Terran
Rank: Newbie
Inheritance: Angel can sprout white(and I mean white) wings with her mind and, of course, fly with them.
Appearance:
Weapon: Sword
Relationships With the Other Associates: She is distant and often cold, shutting down any attempts at conversation.
Personality: She acts aloof and even a bit superior, but she wants friends. She's just too afraid to make them.
Short Summary of Their Time in Wonderland: Well, after she was found in the Field, she joined the Association rather quickly, but could never quite connect with other people. She spends most of her time alone, just staring off into the distance, trying to remember... but she has this odd feeling that she really doesn't want to.
Method of Death: Murder, having been tortured in various ways until her body simply shut itself down.


Yo Charli. Long time no see. :p

I'd say archive it... but. No archive yet. So...

ACCEPTED.
Last edited by Shyluz on Sun Jul 12, 2015 3:22 pm, edited 1 time in total.
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The Tophat Empire
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Postby The Tophat Empire » Sun Jul 12, 2015 3:22 pm

Tactical T.A.G deployment in progress, stand by

T.A.G Deployed, stand by for A.P.P

:p
FT, but roam where i please
It does not reflect my real life world political views, which are considerably less authoritarian and more moderate
Refer to my factbook for canon, it´s however out of date, and badly written. So take it with a grain of salt

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Charlia
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Postby Charlia » Sun Jul 12, 2015 3:32 pm

Shyluz wrote:
Charlia wrote:Brilliant!
Name: Her real name's Charlotte, but she's called Angel.
Race: Terran
Rank: Newbie
Inheritance: Angel can sprout white(and I mean white) wings with her mind and, of course, fly with them.
Appearance:
Weapon: Sword
Relationships With the Other Associates: She is distant and often cold, shutting down any attempts at conversation.
Personality: She acts aloof and even a bit superior, but she wants friends. She's just too afraid to make them.
Short Summary of Their Time in Wonderland: Well, after she was found in the Field, she joined the Association rather quickly, but could never quite connect with other people. She spends most of her time alone, just staring off into the distance, trying to remember... but she has this odd feeling that she really doesn't want to.
Method of Death: Murder, having been tortured in various ways until her body simply shut itself down.


Yo Charli. Long time no see. :p

I'd say archive it... but. No archive yet. So...

ACCEPTED.

*salutes*
Nice to see you again, oh member of the twisted family tree! XD
Thank you!

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The Tophat Empire
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Founded: Sep 26, 2014
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Postby The Tophat Empire » Sun Jul 12, 2015 3:37 pm

A.P.P Incoming, stand by

Name: Tophat
Race: Sylvan
Gender: Male
Sex: Male
Rank: Journeyman
Inheritance: Tophat can see very far, i mean FAR, like he have a built in telescope, he can also travel the nature with little sound, pretty much the best sniper/scout you could ask for
Appearance:
Image

Weapon(s): Revolver musket with bayonet, a revolver, a rapier and lord know how many knifes and stilettos he have hidden on his person
Relationships With the Other Associates: Relatively good, even if he mostly stays in his room/quarter and meddles with his weapons
Personality: Kind, cold on the outside but nice to those that have eared his trust, think your regular sniper character
Short Summary of Their Time in Wonderland: Found on the field of the New not to long ago, joined up with the Compass Association, where he proved to be accurate with a gun, since then he have gotten a reputation from the rest of the Association for being "The last thing you will never hear or see, and i am not talking about the pretty face" and a almost cookie cutter military man.
Method of Death: Served in the British army, he died when he and the rest of his unit charged a enemy trench and got shot, while the shot itself did not kill him, he did not recive medical treamtment in time, and died back at the surgeons camp
Last edited by The Tophat Empire on Sun Jul 12, 2015 3:38 pm, edited 1 time in total.
FT, but roam where i please
It does not reflect my real life world political views, which are considerably less authoritarian and more moderate
Refer to my factbook for canon, it´s however out of date, and badly written. So take it with a grain of salt

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Shyluz
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Founded: Mar 13, 2015
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Postby Shyluz » Sun Jul 12, 2015 3:47 pm

The Tophat Empire wrote:A.P.P Incoming, stand by

Name: Tophat
Race: Sylvan
Gender: Male
Sex: Male
Rank: Journeyman
Inheritance: Tophat can see very far, i mean FAR, like he have a built in telescope, he can also travel the nature with little sound, pretty much the best sniper/scout you could ask for
Appearance:

Weapon(s): Revolver musket with bayonet, a revolver, a rapier and lord know how many knifes and stilettos he have hidden on his person
Relationships With the Other Associates: Relatively good, even if he mostly stays in his room/quarter and meddles with his weapons
Personality: Kind, cold on the outside but nice to those that have eared his trust, think your regular sniper character
Short Summary of Their Time in Wonderland: Found on the field of the New not to long ago, joined up with the Compass Association, where he proved to be accurate with a gun, since then he have gotten a reputation from the rest of the Association for being "The last thing you will never hear or see, and i am not talking about the pretty face" and a almost cookie cutter military man.
Method of Death: Served in the British army, he died when he and the rest of his unit charged a enemy trench and got shot, while the shot itself did not kill him, he did not recive medical treamtment in time, and died back at the surgeons camp


Kewl. Sounds like a WWI veteran. Accepted. Though, Rabbit prefers the 'run 'n' gun' approach. Plus, I still have two more characters to introduce. Prepare to meet Cricket, Feathers, Cat, Cheshire, Mad, Hatter, and others.
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The Tophat Empire
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Founded: Sep 26, 2014
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Postby The Tophat Empire » Sun Jul 12, 2015 3:51 pm

Shyluz wrote:
The Tophat Empire wrote:A.P.P Incoming, stand by

Name: Tophat
Race: Sylvan
Gender: Male
Sex: Male
Rank: Journeyman
Inheritance: Tophat can see very far, i mean FAR, like he have a built in telescope, he can also travel the nature with little sound, pretty much the best sniper/scout you could ask for
Appearance:

Weapon(s): Revolver musket with bayonet, a revolver, a rapier and lord know how many knifes and stilettos he have hidden on his person
Relationships With the Other Associates: Relatively good, even if he mostly stays in his room/quarter and meddles with his weapons
Personality: Kind, cold on the outside but nice to those that have eared his trust, think your regular sniper character
Short Summary of Their Time in Wonderland: Found on the field of the New not to long ago, joined up with the Compass Association, where he proved to be accurate with a gun, since then he have gotten a reputation from the rest of the Association for being "The last thing you will never hear or see, and i am not talking about the pretty face" and a almost cookie cutter military man.
Method of Death: Served in the British army, he died when he and the rest of his unit charged a enemy trench and got shot, while the shot itself did not kill him, he did not recive medical treamtment in time, and died back at the surgeons camp


Kewl. Sounds like a WWI veteran. Accepted. Though, Rabbit prefers the 'run 'n' gun' approach. Plus, I still have two more characters to introduce. Prepare to meet Cricket, Feathers, Cat, Cheshire, Mad, Hatter, and others.


I read that Alice in wonderland took place in the 1880s so i thought of the Crimean war in the 1858´s, but ww1 works too :)
well, while Rabbit runs and guns, Tophat sits back a few hundred yards and scopes some poor soul in the face.

Would it be to far a stretch to think that rabbit and tophat are friends?
FT, but roam where i please
It does not reflect my real life world political views, which are considerably less authoritarian and more moderate
Refer to my factbook for canon, it´s however out of date, and badly written. So take it with a grain of salt

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Shyluz
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Postby Shyluz » Sun Jul 12, 2015 3:59 pm

The Tophat Empire wrote:
Shyluz wrote:
Kewl. Sounds like a WWI veteran. Accepted. Though, Rabbit prefers the 'run 'n' gun' approach. Plus, I still have two more characters to introduce. Prepare to meet Cricket, Feathers, Cat, Cheshire, Mad, Hatter, and others.


I read that Alice in wonderland took place in the 1880s so i thought of the Crimean war in the 1858´s, but ww1 works too :)
well, while Rabbit runs and guns, Tophat sits back a few hundred yards and scopes some poor soul in the face.

Would it be to far a stretch to think that rabbit and tophat are friends?


Sure. Tophat's got Rabbit's back while Rabbit smashes through a window, revolvers in hand, and blows everything away. Tophat has the hard job -- Keeping track of Feathers and Rabbit during a raid.
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Sanabel
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Postby Sanabel » Sun Jul 12, 2015 4:03 pm

Looks great. Expect an app this evening.
The interregnum is over- I am once again the OP of the Land of the Free RP


I am a Radical Centro-Transhumanist and a National Globalist.
If you don't have a high enough IQ to know what those are, then we can't be friends.

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Shyluz
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Postby Shyluz » Sun Jul 12, 2015 4:11 pm

Sanabel wrote:Looks great. Expect an app this evening.


Thanks. I try. :D
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The Tophat Empire
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Postby The Tophat Empire » Sun Jul 12, 2015 4:13 pm

Shyluz, dont take this wrong way, but stop making new Rps, you become better and better for each one.
Soon you will be to good for me to even apply :p
FT, but roam where i please
It does not reflect my real life world political views, which are considerably less authoritarian and more moderate
Refer to my factbook for canon, it´s however out of date, and badly written. So take it with a grain of salt

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Shyluz
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Founded: Mar 13, 2015
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Postby Shyluz » Sun Jul 12, 2015 4:17 pm

The Tophat Empire wrote:Shyluz, dont take this wrong way, but stop making new Rps, you become better and better for each one.
Soon you will be to good for me to even apply :p


I spent ten days making this fraggin' world. I spent four hours on TLSS-verse. Of course it's good. :p

Edit -- Archive is up. As Charli apparently found out.
Last edited by Shyluz on Sun Jul 12, 2015 4:18 pm, edited 1 time in total.
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Kerzacistan
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Postby Kerzacistan » Sun Jul 12, 2015 4:23 pm

Hm, would running a Rip Van Winkle like character be alright? Like with magic bullets and such that can be controlled. If that didn't work what about a character who could produce sonic booms in an area that could like knock someone down or something. Just tryin to come up with something.
2 + 2 = 5
I really like cats, they like books, and I like books, which we share.
I'm a bit lot of an Insomniac.
My gender is whatever, I don't really care.

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North Arkana
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Founded: Dec 16, 2013
Democratic Socialists

Postby North Arkana » Sun Jul 12, 2015 4:26 pm

So, this is in the 1850-1890s scale of technology?
Last edited by North Arkana on Sun Jul 12, 2015 4:28 pm, edited 1 time in total.
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Shyluz
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Postby Shyluz » Sun Jul 12, 2015 4:27 pm

Kerzacistan wrote:Hm, would running a Rip Van Winkle like character be alright? Like with magic bullets and such that can be controlled. If that didn't work what about a character who could produce sonic booms in an area that could like knock someone down or something. Just tryin to come up with something.


Your first idea is kinda overlapping someone else's, then the second is actually already taken. :p

We don't have light manipulation or time manipulation if either of those sound interesting..?

But a RVW char sounds entertaining. Remember -- you're dead.

@Ark -- Da. It is.
Last edited by Shyluz on Sun Jul 12, 2015 4:28 pm, edited 1 time in total.
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The Tophat Empire
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Postby The Tophat Empire » Sun Jul 12, 2015 4:30 pm

Shyluz wrote:
Kerzacistan wrote:Hm, would running a Rip Van Winkle like character be alright? Like with magic bullets and such that can be controlled. If that didn't work what about a character who could produce sonic booms in an area that could like knock someone down or something. Just tryin to come up with something.


Your first idea is kinda overlapping someone else's, then the second is actually already taken. :p

We don't have light manipulation or time manipulation if either of those sound interesting..?

But a RVW char sounds entertaining. Remember -- you're dead.

@Ark -- Da. It is.


wait, if we are operating on 1800s tech, can i change so Tophat has a Lee-Enfield instead, the same gun that served him in life, now serves him in death
FT, but roam where i please
It does not reflect my real life world political views, which are considerably less authoritarian and more moderate
Refer to my factbook for canon, it´s however out of date, and badly written. So take it with a grain of salt

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North Arkana
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Posts: 8867
Founded: Dec 16, 2013
Democratic Socialists

Postby North Arkana » Sun Jul 12, 2015 4:32 pm

*Realizes the first model Lee-Enfield and Enfield Revolver fall within this time frame*

Drools with excitement...

EDIT: *Also realizes the Mauser 98 and Mauser C/96 fall within this time scale* Drooling intensifies.

EDIT: *See's Shy's post below* Drooling ceases...
Last edited by North Arkana on Sun Jul 12, 2015 4:34 pm, edited 2 times in total.
"I don't know everything, just the things I know"

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Shyluz
Negotiator
 
Posts: 6954
Founded: Mar 13, 2015
Ex-Nation

Postby Shyluz » Sun Jul 12, 2015 4:32 pm

The Tophat Empire wrote:
Shyluz wrote:
Your first idea is kinda overlapping someone else's, then the second is actually already taken. :p

We don't have light manipulation or time manipulation if either of those sound interesting..?

But a RVW char sounds entertaining. Remember -- you're dead.

@Ark -- Da. It is.


wait, if we are operating on 1800s tech, can i change so Tophat has a Lee-Enfield instead, the same gun that served him in life, now serves him in death


In terms of steam tech. We have muskets. Once again -- Attack on Titan tech.
Otherwise known as Nornsmark for official, region-ey things.

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The Tophat Empire
Senator
 
Posts: 4825
Founded: Sep 26, 2014
Ex-Nation

Postby The Tophat Empire » Sun Jul 12, 2015 4:34 pm

Shyluz wrote:
The Tophat Empire wrote:
wait, if we are operating on 1800s tech, can i change so Tophat has a Lee-Enfield instead, the same gun that served him in life, now serves him in death


In terms of steam tech. We have muskets. Once again -- Attack on Titan tech.


ok, excuse my denseness, it´s 0133 here, and i am up by virtue of writing world, and having nightcore blearing into my ears on high volume
FT, but roam where i please
It does not reflect my real life world political views, which are considerably less authoritarian and more moderate
Refer to my factbook for canon, it´s however out of date, and badly written. So take it with a grain of salt

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Shyluz
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Posts: 6954
Founded: Mar 13, 2015
Ex-Nation

Postby Shyluz » Sun Jul 12, 2015 4:36 pm

The Tophat Empire wrote:
Shyluz wrote:
In terms of steam tech. We have muskets. Once again -- Attack on Titan tech.


ok, excuse my denseness, it´s 0133 here, and i am up by virtue of writing world, and having nightcore blearing into my ears on high volume


Sir, I always have nightcore destroying my hearing. :p
Otherwise known as Nornsmark for official, region-ey things.

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Charlia
Post Czar
 
Posts: 45715
Founded: Apr 25, 2015
Ex-Nation

Postby Charlia » Sun Jul 12, 2015 4:38 pm

The Tophat Empire wrote:
Shyluz wrote:
In terms of steam tech. We have muskets. Once again -- Attack on Titan tech.


ok, excuse my denseness, it´s 0133 here, and i am up by virtue of writing world, and having nightcore blearing into my ears on high volume

You're kidding. You're listening to Nightcore too?

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North Arkana
Powerbroker
 
Posts: 8867
Founded: Dec 16, 2013
Democratic Socialists

Postby North Arkana » Sun Jul 12, 2015 4:39 pm

So, would the Dreyse Needle Rifle or Chassepot or Fusil Gras Modèle 1874 M80 or Martini-Henry be out of the question?
Last edited by North Arkana on Sun Jul 12, 2015 4:39 pm, edited 1 time in total.
"I don't know everything, just the things I know"

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