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The Third Age: Quest Requests (Closed)

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G-Tech Corporation
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The Third Age: Quest Requests (Closed)

Postby G-Tech Corporation » Sat May 23, 2015 11:39 am

Please, don't post here if you aren't part of the Third Age RP.

If you are, post here asking for quests, making sure to note which character/faction you are asking for- I'm just putting this up for an easy record of who could use a quest.
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Elerian
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Postby Elerian » Sat May 23, 2015 11:43 am

Marsh men require a quest, and can we take up two quests at a time? If so I'd like to nab another one for Tharbad.

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Postby G-Tech Corporation » Sat May 23, 2015 11:46 am

Elerian wrote:Marsh men require a quest, and can we take up two quests at a time? If so I'd like to nab another one for Tharbad.


Nah, limit one per character/faction. Hmm, Marsh Men...

Sons of Our Fathers: Rumors have reached the far-sundered settlements of the Marsh Men that kin of their kin may dwell in the hills of the Dunlendings, having intermixed with the wild folk there. Representatives could be sent to ascertain the truth of this rumor, tortured from a Western merchant.
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Postby Mesrane » Sat May 23, 2015 11:47 am

My dwarf adventurer character could use a quest, either from Erebor, Thranduil, Lorien, or the Beornings it really doesn't matter too much.
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Postby G-Tech Corporation » Sat May 23, 2015 11:49 am

Mesrane wrote:My dwarf adventurer character could use a quest, either from Erebor, Thranduil, Lorien, or the Beornings it really doesn't matter too much.


A Madman's Doom: A great patriarch of the lineage of Beorn has gone mad with grief after the loss of his kin in the fighting, and cannot shift back from his beastly form. In his crazed state he has killed many men and wrecked havoc on parts of Wilderland. The Beornings would see him put out of his misery, and may aid any traveler who manages the feat- aside from the glory and fame slaying such a creature would bring.
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Postby Great Confederacy of Commonwealth States » Sat May 23, 2015 11:50 am

I think Cirion could use a quest. He and his men need purpose, before they jump on their swords one day or another...
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Postby G-Tech Corporation » Sat May 23, 2015 11:54 am

Great Confederacy Of Commonwealth States wrote:I think Cirion could use a quest. He and his men need purpose, before they jump on their swords one day or another...


Help Unlooked For: A passing refugee mentioned to Cirion and his soldiers the existence of a weapons-hoard in Calembel, stockpiled ere the lord of the land went away to war in the East. If they can locate the hoard, it might be possible to arm some of the refugees for war, and Gondor will need every man she can get. The land is in despair though, and even spies of the Enemy are ever-present. It may not be easy to locate the armaments, but it would be worthwhile.
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Postby The Olog-Hai » Sat May 23, 2015 12:03 pm

So, you TGed me with a quest, but it didn't have many details..... can you continue with more details? that character has already set out towards where he's supposed to go, what is he supposed to do after that?
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Postby G-Tech Corporation » Sat May 23, 2015 12:05 pm

The Olog-Hai wrote:So, you TGed me with a quest, but it didn't have many details..... can you continue with more details? that character has already set out towards where he's supposed to go, what is he supposed to do after that?


Why, he's supposed to talk to the NPC I indicated.
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Postby The Olog-Hai » Sat May 23, 2015 12:08 pm

Right, but is that it?

EDIT: also, how many pages would it take him to get there....
Last edited by The Olog-Hai on Sat May 23, 2015 12:09 pm, edited 1 time in total.
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Postby G-Tech Corporation » Sat May 23, 2015 12:09 pm

The Olog-Hai wrote:Right, but is that it?

EDIT: also, how many pages would it take him to get there....


That's the first stage of the quest, yes.

Probably give it a post or two of yours.
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Postby World Anarchic Union » Sat May 23, 2015 12:11 pm

A quest for the Woodland Realm, possibly in relation to the spiders.
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Postby The Starlight » Sat May 23, 2015 12:33 pm

I would like one for Lorien, please. I believe last time I had a quest started dealing with the Moriquendi, but I never finished it.
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Postby G-Tech Corporation » Sat May 23, 2015 12:47 pm

World Anarchic Union wrote:A quest for the Woodland Realm, possibly in relation to the spiders.


Hmm.

A Web of Tangled Lies: Gonurl, greatest of the Spiders of Mirkwood, is a rallying force for the spawn of Ungoliant. They are only dangerous because he leads him, because he unifies him. Slaying him in battle may prove a great boon to the Woodland Realm in combat with their bitterest of foes.

The Starlight wrote:I would like one for Lorien, please. I believe last time I had a quest started dealing with the Moriquendi, but I never finished it.


Ah, the one that involved slaying the Great Beast in Forodwaith? I think you found an ancient Moriquendi armory- if not, that's what the Elven messengers found hidden by the Lossoth in the snowy wastes.
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Postby The Central Shadow Nation » Sat May 23, 2015 12:49 pm

Monster quests?
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Postby The Starlight » Sat May 23, 2015 12:54 pm

G-Tech Corporation wrote:
Ah, the one that involved slaying the Great Beast in Forodwaith? I think you found an ancient Moriquendi armory- if not, that's what the Elven messengers found hidden by the Lossoth in the snowy wastes.

Yes, that was it. I never got to the armory, though, so should I post for that? And how many sets of armor, and how many swords? And are these swords of Eol, or just generally good swords?
Last edited by The Starlight on Sat May 23, 2015 12:55 pm, edited 1 time in total.
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Postby Liecthenbourg » Sun May 24, 2015 12:28 pm

The Khanate of Rhun requests, nay, demands a quest if all these plebians have some! :p
Durnazag would like one, too.
Last edited by Liecthenbourg on Sun May 24, 2015 12:29 pm, edited 1 time in total.
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Postby G-Tech Corporation » Sun May 24, 2015 12:56 pm

The Starlight wrote:
G-Tech Corporation wrote:
Ah, the one that involved slaying the Great Beast in Forodwaith? I think you found an ancient Moriquendi armory- if not, that's what the Elven messengers found hidden by the Lossoth in the snowy wastes.

Yes, that was it. I never got to the armory, though, so should I post for that? And how many sets of armor, and how many swords? And are these swords of Eol, or just generally good swords?


Yes, that would be optimal. I'd say, oh, fifty sets. Not swords of Eol, but better quality than any that could be made today.
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Postby The Olog-Hai » Sun May 24, 2015 1:47 pm

Is it reasonable for me to have arrived at the Hornburg next page (page three)?
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Postby The Starlight » Sun May 24, 2015 2:44 pm

G-Tech Corporation wrote:
The Starlight wrote:Yes, that was it. I never got to the armory, though, so should I post for that? And how many sets of armor, and how many swords? And are these swords of Eol, or just generally good swords?


Yes, that would be optimal. I'd say, oh, fifty sets. Not swords of Eol, but better quality than any that could be made today.

Sounds good.
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"Strength does not make one capable of rule. It makes one capable of service"
"The only thing necessary for the triumph of evil is for good men to do nothing"
"If more of us valued food and cheer and song above hoarded gold, it would be a merrier world"
Tri: NS's Tolkien incarnate
Lith: Twinky-toes, Lord of Elves, and the only man to enter Tolkien's Holy of Holies
Neros: A Star Among Men and a Tolkien force of nature in relation to Elves and Asgardians.
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Postby The Flutterlands » Mon May 25, 2015 6:54 am

Blarg would like a quest, Skyrim style, please.
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Postby Arlye Austros » Mon May 25, 2015 7:55 am

G-Tech Corporation wrote:
Mesrane wrote:My dwarf adventurer character could use a quest, either from Erebor, Thranduil, Lorien, or the Beornings it really doesn't matter too much.


A Madman's Doom: A great patriarch of the lineage of Beorn has gone mad with grief after the loss of his kin in the fighting, and cannot shift back from his beastly form. In his crazed state he has killed many men and wrecked havoc on parts of Wilderland. The Beornings would see him put out of his misery, and may aid any traveler who manages the feat- aside from the glory and fame slaying such a creature would bring.


Notice the character you gotta contact for this quest is Aldfrith, nephew of Alchfrith, who is currently in charge of the defense of Carrokburg and organizes the hunting party. (the name in the IC might be wrong). His sister, Elfrid, offers an alternative with an alternative award (regular hunting-related award is money, though something else could be agreed)- Ellfrid can be found in Carrokburg as well and might be arguing with Aldfrith by the time the character arrives.
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Postby G-Tech Corporation » Mon May 25, 2015 8:08 am

The Flutterlands wrote:Blarg would like a quest, Skyrim style, please.


Hmm, what type of quest reward would we be talking? Merchant contacts, business opportunities?
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Postby The Flutterlands » Mon May 25, 2015 11:37 am

G-Tech Corporation wrote:
The Flutterlands wrote:Blarg would like a quest, Skyrim style, please.


Hmm, what type of quest reward would we be talking? Merchant contacts, business opportunities?

I would think along the line of both, perhaps.
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Postby Arlye Austros » Mon May 25, 2015 11:45 am

The Flutterlands wrote:
G-Tech Corporation wrote:
Hmm, what type of quest reward would we be talking? Merchant contacts, business opportunities?

I would think along the line of both, perhaps.


Tis I thought from "Missing in Action"

Two prominent families of the Dunadain have recently gone into a feud after two members of one family were captured by the other. The captors argue this was because they had stabbed a member of their families while on a visit, the victims claim otherwise that this is only a mean to acquire power or money, and that the justification doen´t even justify the rapture. When captured, some cousins forming the guard of those captured were killed, along with many members of the household. Both families now get ready for their own war, while the adventurer is contacted by a member of these families, askign to either put an end to the feud, defeat the other family by other means than arms or rescue the captive family members and reduce their foes´s position in the conflict.
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