by Svennson Tropical Island Chain » Sun May 03, 2015 4:33 pm
by Svennson Tropical Island Chain » Sun May 03, 2015 4:40 pm
by Svennson Tropical Island Chain » Sun May 03, 2015 4:42 pm
Nation Name:
Head of State:
Form Of Government:
Proposed Military Assets
Naval:
Ground:
Air:
Tech Level:
Motive IC:
Motive OOC:
Any Fantasy Creatures?
Any Non-human citizens?
by Vangaziland » Sun May 03, 2015 5:10 pm
Nation Name: The Empire of Vangaziland
Head of State: Hank Goodson
Form Of Government: Democratic Empire
Proposed Military Assets
Naval: 1 Aircraft Carrier, 1 Guided Missile Cruiser, 1 Frigate, 2 Destroyers, 1 Landing Helicopter Assault Ship, 1 Patrol Submarine
Ground: 1 Marine Battalion, 1 Airborne Battalion, 1 VSF-1 Team
Air: 1 Carrier Air Wing (20 F-35B Fighters, 1-E-2C Hawkeye EW aircraft), 1 Marine Helicopter Support Wing (10 Ch-53E Sea Stallions, 4 HH-60 Seahawks, 4 AH-1W SuperCobras)
Tech Level:
Motive IC: To clear shipping lanes & remove the negative connotations left by the early empire
Motive OOC: To write a good story with like-minded RPers
Any Fantasy Creatures? No
Any Non-human citizens? No
by Svennson Tropical Island Chain » Sun May 03, 2015 5:46 pm
by Knootoss » Sun May 03, 2015 6:04 pm
by Vangaziland » Sun May 03, 2015 6:53 pm
by Nachmere » Mon May 04, 2015 4:09 am
by Vangaziland » Mon May 04, 2015 4:39 am
by Vangaziland » Mon May 04, 2015 5:31 am
by Aktosha » Mon May 04, 2015 5:46 am
by Nachmere » Mon May 04, 2015 6:02 am
by Vangaziland » Mon May 04, 2015 6:31 am
by Knootoss » Mon May 04, 2015 6:45 am
by Nachmere » Mon May 04, 2015 6:55 am
by Nachmere » Mon May 04, 2015 7:00 am
by Knootoss » Mon May 04, 2015 7:54 am
by Vangaziland » Mon May 04, 2015 8:21 am
Knootoss wrote:Vangaziland: I'm assuming that these pirates do not have a serious navy or air force since those would have shown up. Knootoss wouldn't deploy any assets that it does not believe are necessary to counter the threat. The flotilla is capable of anti-ship patrols or ground bombardment. The Knootians have no intention of getting bogged down in operations on the ground. I am however considering to send an agent (a PC of mine, whom I hope would not be killed unless he's really got it coming!) if that's okay with you? For a diplomatic approach. I'd also perhaps like to add a drone carrier (I don't have lineart for those and will have to hunt specs). Basically a smallish ship that carries a whole lot of UAV Ground Attack Drones. Would that be alright?
by Vangaziland » Mon May 04, 2015 8:29 am
Nachmere wrote:i would be more than happy to label stuff and put a small scale/ruler on the map. i am not so much worried about milage in driving terms(i am assuming alot of this is going to be helicopters), but i am somewhat intrested in ranges for possible missile strikes and gun support from my ships. well, i am assuming basically everything is in missile range but how about gun range? also as Knoot asked, a rough "Enemy" section would be nice. certainly it is critical to know if they have any light AAA or possibly shoulder fired SAMs? I am assuming they have RPGs and HMGs, because well, everyone and their sister has those.
by Vangaziland » Mon May 04, 2015 4:00 pm
by Military Democracy of Birtonia » Mon May 04, 2015 7:11 pm
by Vangaziland » Mon May 04, 2015 8:38 pm
Military Democracy of Birtonia wrote:Nation Name: Mlitary Democracy of Birtonia
Head of State: A council of Knight-Regents
Form Of Government: Military Democracy
Proposed Military Assets
Naval: 6th Interdiction Group. One carrier, 3 amphibious assault ships, and 3 destroyer escort.
Ground: 19th Infantry Brigade Combat Team (Amphibious)
Air: Small complement of fighter-bombers aboard carrier. Transport & attack helicopters on AAS's.
Tech Level: MT/PMT
Motive IC: To locate, isolate, and eradicate all foreign threats to Birtonian naval shipping routes.
Motive OOC: Sounds pretty dope.
Any Fantasy Creatures? Negatron Megatron
Any Non-human citizens? Nope
by Vangaziland » Tue May 05, 2015 10:51 am
by Military Democracy of Birtonia » Tue May 05, 2015 11:01 am
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