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Canon Conference [T3 OOC CLOSED] [DONE!]

Where nations come together and discuss matters of varying degrees of importance. [In character]
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The Train of Thought
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Canon Conference [T3 OOC CLOSED] [DONE!]

Postby The Train of Thought » Sat Apr 25, 2015 1:29 pm

The Canon Conference is now concluded. Please return to the Grand Central Station for further RPing.


Image
Image


Welcome aboard the Train of Thought! Service to the Management, the Complex, the Void, the Sol System, and everywhere in between!

This is the Canon Conference! In the nascent days, before any RPs start, we will lay out the groundwork of the lore here. The purpose of this conference is to add things from the days as a random set of chat stuff to the Museum. Nothing more, nothing less. Please keep that in mind.

Now let the fun begin!
Last edited by The Train of Thought on Fri Jun 12, 2015 5:53 am, edited 7 times in total.
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Leveat
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Postby Leveat » Sat Apr 25, 2015 6:03 pm

THE CANON CONFERENCE IS OFFICIALLY OPEN!

I'm off to write up what I know now. Proposals please!
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Confederation of imperial states
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The Current Void: proposal

Postby Confederation of imperial states » Sat Apr 25, 2015 6:08 pm

The Void is the Realm where nothing exists but things can be created from it

The Void is lead and controlled by a being called the Dark God, the Dark God of question at this present moment is "CIS". The Previous Dark God sought to destroy the plaine of reality and kill all life by invading Earth and reality itself with the creatures of the void. The Dark God was stopped, not by the great good, but by 3 beign that weren't destined to stop him, he was stopped By CIS, Scotatrova, and a being known as GateKeeper. the clash of Good and Evil ended when Scotatrova mortally wounded the Dark God with a Holy arrow, and CIS, Once a Rouge Dark lord, cut the wounded Dark God down, ending the seige of reality. CIS then became the Dark God, and has kept the VOid in check, and kept it from threatening reality once more.

[The Hierarchy of the Void]
The Void has a heirarchy system to keep it from falling into chaos and attacking other plaines of existence.

Dark God CIS: CIS is at the top of the heirarchy, commanding the creatures and elements of the Void at his whim, he is the head of the void and helps keep it in check. the Dark God can only be hurt by weapons of Management grade, Mortal wepons such as conventional Guns, Swords, and even Holy weapons cannot Damage the Dark God. the Dark god decides what enters and leaves the void, in doing this it keeps any rouge Void creatures from spilling into reality. the Dark God however cannot bend Reality top it's whim, but is able to summon void creatures to assist him.

Dark Sentinel: the Dark Sentinel is a creature that helps Administor and control the Dark Lords, the Knights of the Void. the Sentinel works as a Legate for the Dark god, helping to control and command the Dark lords. the Sentinel has a considerable amount of powers and knows many fighting tactics. the Legate, unlike many Void creatures, has a significant aount of personality, something Many Void creatures do not have.

Sanza: Sanza is unlike any other creature that rests in the Void. Sanza is a female Android Ai, creatued by Dark God CIS when he was jsut a Dark lord to assist him. Sanza's name is unknown but the Dark God dislikes the name, but will not force her to change it. Sanza works as an administrator alongside the Dark Sentinel and Wraith, and also keeps in touch with "the Management" in order to help keep relations stable.

Argyle: Argyle is unlike many other void creatures. Argyle is an assistant and a sort of butler to the Dark God. Argyle has a refined and befitting stature and can conjure up almost anything at the Dark God's equest, Argyle however is not an expert fighter, but he has a considerable skill at fire arms such as an engraved ivory pistol he keeps in his suit jacket.

Dark Wraith: the Dark Wraith is a Stealth and Intellegant creature. the Dark Wraith is very skilled at Dark magic and aura, and can even suck the life essence from a creature if he so wishes. the Dark Wraith works as an intellegance gatherer for the Dark God, and is at the same rank as the sentinel, the Dark Wraith is also known as the "Angel of Death".

Dark lord(s): the Dark Lords work as the Loyal Knights of the Void. the Dark Lords are extremely skilled in Blade, Shield, and Dark magic combat. the Dark lords are known to rest in the Deepest recesses of the Void until they are called upon by the Dark God, the Dark God CIS was once a Dark Lord, but then saw the previous Dark God was walking the void down a path of destruction, so he turned on him and became the new Dark God.

Void Guardian(s): Void guardians are Giant and Dangerous creatures that guard the halls and receses of the void. the Void Guardians are in large numbers, wear Large suit of armor and weild Dark Blades to guard the Void from Intruders. the Void Guardians are around 30ft high, and when they step, oddly enough they make no noise, and walk as silent as a feather, possibly from Dark Magic.

Void Grunt(s): the Void Grunts are Short, stout, but tough creatures that work for the Dark god in the void. the Void grunts have a short and stout stature, and are hard to kill. they act as very capable handymen for the Void, repairing and building the halls and other things in the void that are neded, the Grunts also act as Infantrymen, dawning plate mail and makeshift weapons when the Dark god commands it.

Fupsy: Fupsy is a unique Dark Hound, in that she is a sort of commander for the other Dark Hounds. Fupsy is regarded as the Dark God's pet and is reguarly seen with Dark God CIS on many occasions. Fupsy is much larger then regular Dark Hounds, around double their size, and in batle usually wears Dark plated Hound armor.

Dark hounds: the Dark Hounds are a variant of the Hell Hound, but in which they are much more stronger, faster, and deadlier then hell hounds. the Dark hound are lead by their leader "Fupsy" and they are required to Wear full Dark Hound plate armor at all times.

Dark Tyranosaurus Rex: one of the most peculair creatures, is this Dinosaur like creatue that dwells in the darkest recesses of the void. the Dark TRex is sued by the Void as security and in their research and trips into the unexplored recesses of the void. the Dark T - Rexes are dangerous but will always obey the Dark God CIS when he commands them.

Giant Void Wasps: Giant void Wasps are a giant bug like creature that is used as an ariel creature for the Void, this creature is extremely deadly, and is nearly unkillable. the creature is extremely resistant to Dark Magic, fire, Holy weapons, and is compltetely resistant to mortal weapons. the Void wapsa are used by dark lords and are ridden like steeds in some cases.

There are many "Things" in the depths of the void yet to be uncovered.


[pictures of he Void Creatures]:
- Dark God CIS: http://geek-news.mtv.com/wp-content/upl ... _armor.jpg
- Dark Sentinel: http://th09.deviantart.net/fs71/PRE/i/2 ... 4sl96a.jpg
- Dark lords: http://fc06.deviantart.net/fs71/f/2011/ ... 3va9zr.jpg
- Dark Wraith: http://fc04.deviantart.net/fs70/f/2011/ ... 497non.jpg
- Sanza: http://img4.wikia.nocookie.net/__cb2012 ... Halo_4.jpg
- Void Grunts: http://images.creaturesinmyhead.com/cre ... eadman.gif
- Void Ogres: http://th01.deviantart.net/fs70/PRE/i/2 ... 4tqgwx.png
- Fupsy: http://vignette4.wikia.nocookie.net/dot ... 0810193521
- Dark hounds: http://vignette1.wikia.nocookie.net/cry ... 0426134351
- Dark tyranosaursu Rex: http://image.shutterstock.com/display_p ... 956933.jpg
- Giant Void wasp: http://pective.com/m/garuda-wasp
- Void Guardian: http://www.wall321.com/thumbnails/detai ... com_79.jpg
Last edited by Confederation of imperial states on Sat Apr 25, 2015 6:13 pm, edited 1 time in total.

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Leveat
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Postby Leveat » Sat Apr 25, 2015 6:13 pm

Confederation of imperial states wrote:The Void is the Realm where nothing exists but things can be created from it

The Void is lead and controlled by a being called the Dark God, the Dark God of question at this present moment is "CIS". The Previous Dark God sought to destroy the plaine of reality and kill all life by invading Earth and reality itself with the creatures of the void. The Dark God was stopped, not by the great good, but by 3 beign that weren't destined to stop him, he was stopped By CIS, Scotatrova, and a being known as GateKeeper. the clash of Good and Evil ended when Scotatrova mortally wounded the Dark God with a Holy arrow, and CIS, Once a Rouge Dark lord, cut the wounded Dark God down, ending the seige of reality. CIS then became the Dark God, and has kept the VOid in check, and kept it from threatening reality once more.

[The Hierarchy of the Void]
The Void has a heirarchy system to keep it from falling into chaos and attacking other plaines of existence.

Dark God CIS: CIS is at the top of the heirarchy, commanding the creatures and elements of the Void at his whim, he is the head of the void and helps keep it in check. the Dark God can only be hurt by weapons of Management grade, Mortal wepons such as conventional Guns, Swords, and even Holy weapons cannot Damage the Dark God. the Dark god decides what enters and leaves the void, in doing this it keeps any rouge Void creatures from spilling into reality. the Dark God however cannot bend Reality top it's whim, but is able to summon void creatures to assist him.

Dark Sentinel: the Dark Sentinel is a creature that helps Administor and control the Dark Lords, the Knights of the Void. the Sentinel works as a Legate for the Dark god, helping to control and command the Dark lords. the Sentinel has a considerable amount of powers and knows many fighting tactics. the Legate, unlike many Void creatures, has a significant aount of personality, something Many Void creatures do not have.

Sanza: Sanza is unlike any other creature that rests in the Void. Sanza is a female Android Ai, creatued by Dark God CIS when he was jsut a Dark lord to assist him. Sanza's name is unknown but the Dark God dislikes the name, but will not force her to change it. Sanza works as an administrator alongside the Dark Sentinel and Wraith, and also keeps in touch with "the Management" in order to help keep relations stable.

Argyle: Argyle is unlike many other void creatures. Argyle is an assistant and a sort of butler to the Dark God. Argyle has a refined and befitting stature and can conjure up almost anything at the Dark God's equest, Argyle however is not an expert fighter, but he has a considerable skill at fire arms such as an engraved ivory pistol he keeps in his suit jacket.

Dark Wraith: the Dark Wraith is a Stealth and Intellegant creature. the Dark Wraith is very skilled at Dark magic and aura, and can even suck the life essence from a creature if he so wishes. the Dark Wraith works as an intellegance gatherer for the Dark God, and is at the same rank as the sentinel, the Dark Wraith is also known as the "Angel of Death".

Dark lord(s): the Dark Lords work as the Loyal Knights of the Void. the Dark Lords are extremely skilled in Blade, Shield, and Dark magic combat. the Dark lords are known to rest in the Deepest recesses of the Void until they are called upon by the Dark God, the Dark God CIS was once a Dark Lord, but then saw the previous Dark God was walking the void down a path of destruction, so he turned on him and became the new Dark God.

Void Guardian(s): Void guardians are Giant and Dangerous creatures that guard the halls and receses of the void. the Void Guardians are in large numbers, wear Large suit of armor and weild Dark Blades to guard the Void from Intruders. the Void Guardians are around 30ft high, and when they step, oddly enough they make no noise, and walk as silent as a feather, possibly from Dark Magic.

Fupsy: Fupsy is a unique Dark Hound, in that she is a sort of commander for the other Dark Hounds. Fupsy is regarded as the Dark God's pet and is reguarly seen with Dark God CIS on many occasions. Fupsy is much larger then regular Dark Hounds, around double their size, and in batle usually wears Dark plated Hound armor.

Dark hounds: the Dark Hounds are a variant of the Hell Hound, but in which they are much more stronger, faster, and deadlier then hell hounds. the Dark hound are lead by their leader "Fupsy" and they are required to Wear full Dark Hound plate armor at all times.

Dark Tyranosaurus Rex: one of the most peculair creatures, is this Dinosaur like creatue that dwells in the darkest recesses of the void. the Dark TRex is sued by the Void as security and in their research and trips into the unexplored recesses of the void. the Dark T - Rexes are dangerous but will always obey the Dark God CIS when he commands them.

Giant Void Wasps: Giant void Wasps are a giant bug like creature that is used as an ariel creature for the Void, this creature is extremely deadly, and is nearly unkillable. the creature is extremely resistant to Dark Magic, fire, Holy weapons, and is compltetely resistant to mortal weapons. the Void wapsa are used by dark lords and are ridden like steeds in some cases.

[pictures of he Void Creatures]:
- Dark God CIS: http://geek-news.mtv.com/wp-content/upl ... _armor.jpg
- Dark Sentinel: http://th09.deviantart.net/fs71/PRE/i/2 ... 4sl96a.jpg
- Dark lords: http://fc06.deviantart.net/fs71/f/2011/ ... 3va9zr.jpg
- Dark Wraith: http://fc04.deviantart.net/fs70/f/2011/ ... 497non.jpg
- Sanza: http://img4.wikia.nocookie.net/__cb2012 ... Halo_4.jpg
- Void Grunts: http://images.creaturesinmyhead.com/cre ... eadman.gif
- Void Ogres: http://th01.deviantart.net/fs70/PRE/i/2 ... 4tqgwx.png
- Fupsy: http://vignette4.wikia.nocookie.net/dot ... 0810193521
- Dark hounds: http://vignette1.wikia.nocookie.net/cry ... 0426134351
- Dark tyranosaursu Rex: http://image.shutterstock.com/display_p ... 956933.jpg
- Giant Void wasp: http://pective.com/m/garuda-wasp
- Void Guardian: http://www.wall321.com/thumbnails/detai ... com_79.jpg

Well.

Everything looks right here.
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Leveat
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Postby Leveat » Sun Apr 26, 2015 9:53 am

I've written lore on all the things CIS contributed other than the "creatures" (i.e. species, rather than one specific character). I'm doing those later. RS, waiting on you for lore about the Order, Vhalwhateveritwas's Spear, and Tengetovshk.
The Leveat that can be spoken of is not the true Leveat,
but it is a pretty close alternative, in any case. You can talk about it if you want.
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Leveat
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Postby Leveat » Sun Apr 26, 2015 3:51 pm

CIS' creatures done a bit ago. With an image for Xavier, that wraps up everything other than RS. Don't worry about that, it'll be a few days, he's TGed me.
The Leveat that can be spoken of is not the true Leveat,
but it is a pretty close alternative, in any case. You can talk about it if you want.
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Leveat
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Postby Leveat » Sat May 02, 2015 1:56 pm

Actually, I'm going to be requiring a bit more detail for specific characters. Strengths, weaknesses, etc. I'm going to go add those for my characters now.
The Leveat that can be spoken of is not the true Leveat,
but it is a pretty close alternative, in any case. You can talk about it if you want.
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Confederation of imperial states
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UPDATED: Characters and their weaknesses

Postby Confederation of imperial states » Sat May 02, 2015 2:39 pm

------
CHARACTER: DARK GOD CIS
Played by: Confederation of imperial states
Allegiance: The Void (master)
Description: CIS is at the top of the heirarchy, commanding the creatures and elements of the Void at his whim, he is the head of the Void and helps keep it in check. The Dark God can only be hurt by weapons of Management grade, Mortal wepons such as conventional guns, swords, or even holy weapons cannot damage the Dark God. The Dark God decides what enters and leaves the Void, in doing this it keeps any rogue Void creatures from spilling into reality. The Dark God, however, cannot bend Reality to his whim, but is able to summon Void creatures to assist him.

CIS was at one point, a Dark Lord, one of the powerful knights of the void. CIS served the void faithfully, until one day he saw the treachery of the Old Dark God, making him abandon his allegiance to the void and go rouge to work against the Old Dark God. along the way, he meet with any members of what is known as the complex, most notably Xavier and a mysterious fellow called "GateKeeper". though they were hesitant at first, even atacking CIS when he first meet them, they soon got along and worked together in many perils to combat the Void and the old Dark God.

Near the end of the Era, and with Judgement day soon coming, the Old Dark God would arrive to earth as the new Great Evil. CIS saw this, but could not gain help from Xavier or the complex. CIS started to work and Recruited the help of GateKeeper, and a Scotatrovan Warrior know as "Scot" together, they defied what was supposed to be a destined war, and traveled into the Void and faced the Dark God. once they meet the Dark God, they fought in a furious battle that shook even reality itself. it ended with Scot wounding the Old Dark God with an arrow, and CIS slaying the Final blow on the Old Dark God, the Apprentince had surpassed the master when Dark Lord CIS slew the Dark God and became the NEw Dark God. soon after CIS became the Dark God, and kept the void calm and docile, keeping it from ever harming reality or any plaine of existence again.

Strengths: God - like immortality, Telekinesis, Dark Healing, Dark Beam, Dark Fireballs, can summon vast amounts of void minions, has the ability to regulate what passes in and out of the void, can use Void Blink to teleport.
Weaknesses: Not all powerful outside of the void, can be hurt by management weapons
Image: http://geek-news.mtv.com/wp-content/upl ... _armor.jpg
------
CHARACTER: DARK SENTINEL
Played by: Confederation of imperial states
Allegiance: The Void
Description: The Dark Sentinel is a creature that helps administer and control the Dark Lords, the Knights of the Void. The Sentinel works as a legate for the Dark God, helping to control and command the Dark Lords. The Sentinel has a considerable amount of powers and knows many fighting tactics. The legate, unlike many Void creatures, has a significant amount of personality, something many Void creatures do not have.

When CIS and Sentinel first meet, they were rough edged twoards each other. CIS had defeated the Sentinel during the battle against the Old Dark God, sentinel knew this but was loyal to CIS all the same. over the next few months, CIS and sentinel formed a kinship between each other, becoming Brothers at arms and loyal combatants when needed. not much is known about sentinel, but CIS always does regard Sentinel as "a very virtuous and loyal Bastard"

Strengths: Has Very powerful sentienl armor which can withstand all mortal weapons (earth weapons), can use Dark Magic, extremely skilled swordsman, can use Void blink to teleport
weaknesses: is not all powerful, can be hurt by management weapons
Image: http://th09.deviantart.net/fs71/PRE/i/2 ... 4sl96a.jpg
------------------------------------------
CHARACTER: FUPSY
Played by: Confederation of imperial states
Allegiance: The Void
Description: Fupsy is a unique Dark Hound, in that she is a sort of commander for the other Dark Hounds. Fupsy is regarded as the Dark God's pet and is reguarly seen with Dark God CIS on many occasions. Fupsy is much larger then regular Dark Hounds, around double their size, and in batle usually wears Dark plated Hound armor.

Strengths: Dark Hound armor protects against mortal weapons, has immense strength and endurance, can call upon and summon other Dark Hounds to help.
weaknesses: can be hurt by management weapons
Image: http://vignette4.wikia.nocookie.net/dot ... 0810193521
---------------------------------------------------
CHARACTER: SANZA
Played by: Confederation of imperial states
Allegiance: The Void, but holds a grudge against Dark God CIS and may or may not follow his orders
Description: Sanza is unlike any other creature that rests in the Void. Sanza is a female Android AI, creatued by Dark God CIS when he was just a Dark Lord to assist him. Sanza's name is unknown but the Dark God dislikes the name, but will not force her to change it. Sanza works as an administrator alongside the Dark Sentinel and Wraith, and also keeps in touch with the Management in order to help keep relations stable.

Sanza was created By CIS when he was just a Dark Lord and had gone rouge. she helped CIS in many mission in working against the Old Dark GOd and even, during a mission where CIS was gravely hurt, even spoke to the Old Dark God. Sanza was previously inside a wrist watch where CIS spoke to her reguarly for assistance and help. Sanza, during when CIS was in an infirmary for being gravely hurt by the old Dark God, accessed his memory and found a name for herself "sanza". the name cam from a woman in CIS' past, but he does not speak of her when she asked.

During the battle against the Old Dark God, CIS forcebly put Sanza in hibernation mode to keep her from getting damaged or destroyed. Sanza did not know of this, and assumed CIS was trying to get rid of her. she worked in hibernation mode and finally was able to transfer herself into an android body of a woman where she then reuintedwith CIS where, to an unsuprised CIS welcomed her back. Sanza, though angry at CIS, accepted the welcome back into helping him. he apointed Sanza as an administator for the void and currently works to keep the void at peace.
Strengths: can hack and use almost any electrical device, her android body gives her an advantage in agility and combat, she has developed a sort of cyber telekinesis.
Weaknesses: can be hurt by mortal weapons, has a small stature and build making her not as strong.
Image: http://img4.wikia.nocookie.net/__cb2012 ... Halo_4.jpg
----------------------------------------------------------------------
CHARACTER: DARK WRAITH
Played by: Confederation of imperial states
Allegiance: The Void
Description: The Dark Wraith is a stealthy and intelligant creature. The Dark Wraith is very skilled at dark magic and auras, and can even suck the life essence from a creature if he so wishes. The Dark Wraith works as an intellegance gatherer for the Dark God, and is at the same rank as the sentinel. The Dark Wraith is also known as the "Angel of Death".

Not much is known about the Dark Wraith. he is the information gatherer and stealth specialist for the void, using his Dark Magic for the uses of the Void. is is devoted to his loyalty to the Void and Dark God CIS, having followed him into batle. the Dark Wraith was one of the only people along with CIS to rebel against the Old Dark God. the Dark Wraith is curently the second most powerful dark magic user after Dark God CIS.
Strengths: Stealth spell, Void Blink (teleportation), can summon void minions to assist him, is able to fly and hover i mid air, can break the will of lesser opponents to gain information, is an expert spellsword, cannot be hurt by mortal weapons.
Weaknesses: can be hurt by management weapons
Image: http://fc04.deviantart.net/fs70/f/2011/ ... 497non.jpg
---------------------------------------------------------------------
Character: GateKeeper
Played by: Confederation of Imperial States:
Allegiance: None, is Lawful Neutral
Description: the Gate keeper is a mysterious being, having helped Both the Curent Dark God CIS and the management. he shows no true alligiance to any cause but will often seek the assistance of either the Void or the Complex during a crisis. Gatekeeper has numerous powers, and is one of the only known users of angelic magic.

the Gatekeeper's hisory is not know, but his first apperance was when he assisted Dark Lord CIS and a Vaelian by the name of RS in defeated an attack by the Old Dark God. GateKeeper since then was known to assist CIS with both information and combat assistance. his most notable action was when he accompanied Dark Lord CIS and Scot in slaying the Old Dark God. gateKeeper since then has been known to remain neutral but favor to help the moral side in actions.

Strengths: Can use Holy Angelic Magic, is extremely well at SpellSwording, can use Angelic blink to teleport, cannot be hurt by mortal or management weapons
Weakensses: can be hurt by Void Weapons
Picture: http://th09.deviantart.net/fs71/PRE/f/2 ... 3gzxvd.jpg
Last edited by Confederation of imperial states on Sat May 02, 2015 3:28 pm, edited 2 times in total.

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Righteous Swords
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Inoffensive Centrist Democracy

Postby Righteous Swords » Sun Jun 07, 2015 5:22 pm

The Order
The Order is as ill-defined in their operation and agenda as they are in their name. They exist as the premier organization in the Imperial Vaelgracht Union that deals with the paranormal and obscure. Existence of the Order is not public knowledge, and those who have stumbled upon mention of their name in ancient texts and apocrypha usually dismiss it as merely a vague reference to other, more prominent orders in Vael's history. Only a select few in the highest levels of government have been informed of them, and even less know of their true purpose. Even the Vaelian monarch, the current ruler of the Vaelgracht family dynasty, knows only the bare minimum about them. In addition, some think they may have connections to several ancient and obscure religious orders that remain in small numbers in the country, scattered throughout the Vaelian mountain peaks that they still hold sacred.

Recently, information has been released to those the Order perceives as potential allies in their quest to defend Vael against paranormal threats and events. Knowledge of the structure, methods, operatives, and history of the organization shared with other paranormal factions has been restricted by the familiar withdrawn nature of Vaelians as well as security concerns.

History
The Order evolved from the shamans and holy men that served as the clerics of the Ancient Vaelian pagan religion. It seems not all of the myths and legends told in the infant days of the Vaelian people were simple fairy-tales, as something prompted the need for a defence against other-worldly forces in those days long past, and this need seems to have led to the Order's shadowy precursor organizations.

Structure and Organization
These beginnings hold some links to the Order's current structure of command and methods of operation. Their organization is directed and guided by an individual known only as the Tohlm to outsiders, who works with council of advisors that aide his or her decisions. This council is known as the Tholmyn-Chuul or the Uulzaltzek, among other names. It is usually referred to as the Councils for easier clarification.

Other known circles in the Order include the Medjkhaan, responsible for storing, researching and maintaining knowledge;the Khadgalakh, responsible for the safeguarding of objects and artifacts deemed valuable to the Order; the Mjodrdukh, who are involved in coordinating the efforts of the Order and interacting with outsiders; and The Vhamlakh Myangjnir, field agents and operatives of the organization.

Guard Magic
Another entity, the Khamghaalkh, are thought to be those responsible for the study and development of a specific type of magic used by the Order to combat and contain paranormal power. Known as Guards, this form of mystic energy functions as a physical barrier or construct and is mostly employed to deny people or creatures access to certain areas or to imprison threats in a magical cage. Obscure reports may indicate that Guards can be used as personal shields against attacks by field agents of the Order, or even as kinetic projectiles in an offensive role. High level Guards can be placed over large areas, although these, like all guards, are not unbreakable and are vulnerable to powerful magic users. Low level guards can be applied to objects or people, denying them the ability to use or touch certain things. A certain form of Guard magic, known as Locks, are more specific and direct in function in that they must be used to block against a very specific object, action, individual, or form of power.
Last edited by Righteous Swords on Sun Jun 07, 2015 5:26 pm, edited 1 time in total.

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Leveat
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Ex-Nation

Postby Leveat » Sun Jun 07, 2015 7:32 pm

Oh mah gawd RS actually wrote his lore... I'll add it.
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but it is a pretty close alternative, in any case. You can talk about it if you want.
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The Train of Thought
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Postby The Train of Thought » Sun Jun 07, 2015 7:35 pm

(Leveat speaking!) RS, I'm going to deny the Guard Magic entry for now because it wasn't in the chat room times, and I'm going to need an entry for the IVURS, Marek Tengetovshk and Vhaljykr's Spear, unless you're just still writing those in which case don't mind me.
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Leveat
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Postby Leveat » Mon Jun 08, 2015 4:13 pm

RS, I'm going to write up some lore for the other few spots. If you want to submit your own or if I wrote something wrong, you have four days, or until June 12th, 2015 to let me know.
The Leveat that can be spoken of is not the true Leveat,
but it is a pretty close alternative, in any case. You can talk about it if you want.
History · Constitution · That One Issue · All Hail · Miscellany · Meet Levball (drawn by Ismeil)

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New Gothica
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Posts: 926
Founded: Jan 13, 2015
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Lore (You'll like this Lev :p)

Postby New Gothica » Mon Jun 08, 2015 5:15 pm

The Knights of Lór

The Knights of Lór are devout followers of the Knight of Lór. They follow their esteemed champion The Knight of Lór in a quest to vanquish all evil from the world.
Image
The Knight of Lór

Lór is known for his epic deeds across the lands, anything evil he attempts to vanquish them. The followers of Lór are the Knights of Lór and there followers are Knights Errants. The Knight Errants fight and squire for the Knights to earn their spurs and become knights themselves.

Image
Knight Errants in Battle


The Whekarra
The Whekarra are sworn enemies of the Knights and their Errants. They are spawn of the darkness and corruption. Spawns of Chaos.

Image
Whekarra Beastmen

Image
Whekarra Dog Soldiers

Image
A Khargaran


The Knights hate The Void and Its Creatures as if they were Whekarran themselves.
-Sidenote: The Knight Himself fucking hates bugs.


Lór himself is righteous man with a 'holier than thou' voice and approach to things. He owns the Sword of Light which he calls it which is empowered with the energy of the sun and may be lit ablaze when sparked. BECAUSE F**K you thats why.
The Knight personally cares for his knights but believes in a fair fight and will not intervene to help in a fair battle even if a knight is involved. It is an honour to fight and die in battle. It is an honour to fight a worthy opponent, win or lose.
He is armoured head to toe and does rides a magnificent horse armoured knightly so.
"And those who were seen dancing were thought insane by those who could not hear the music."
~Friedrich Nietzsche
The Knight of Antaria

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Leveat
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Founded: Aug 10, 2014
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Postby Leveat » Mon Jun 08, 2015 6:48 pm

Lór, I see. Unfortunately, since none of this was in the chat version IIRC, I'm not putting it in quite yet. If I'm wrong, correct me. Also, not so many illustrations please.
The Leveat that can be spoken of is not the true Leveat,
but it is a pretty close alternative, in any case. You can talk about it if you want.
History · Constitution · That One Issue · All Hail · Miscellany · Meet Levball (drawn by Ismeil)

User avatar
New Gothica
Diplomat
 
Posts: 926
Founded: Jan 13, 2015
Ex-Nation

Postby New Gothica » Thu Jun 11, 2015 5:32 pm

Leveat wrote:Lór, I see. Unfortunately, since none of this was in the chat version IIRC, I'm not putting it in quite yet. If I'm wrong, correct me. Also, not so many illustrations please.

Dont be a bitch
"And those who were seen dancing were thought insane by those who could not hear the music."
~Friedrich Nietzsche
The Knight of Antaria

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Leveat
Diplomat
 
Posts: 524
Founded: Aug 10, 2014
Ex-Nation

Postby Leveat » Thu Jun 11, 2015 5:33 pm

New Gothica wrote:
Leveat wrote:Lór, I see. Unfortunately, since none of this was in the chat version IIRC, I'm not putting it in quite yet. If I'm wrong, correct me. Also, not so many illustrations please.

Dont be a bitch

I'm not, it says that in the OP. :P
The Leveat that can be spoken of is not the true Leveat,
but it is a pretty close alternative, in any case. You can talk about it if you want.
History · Constitution · That One Issue · All Hail · Miscellany · Meet Levball (drawn by Ismeil)


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