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Star Wars Rise of an Empire OOC and Signups ( Open )

For all of your non-NationStates related roleplaying needs!

Who would win?

Mace Windu
15
68%
Darth Maul
7
32%
 
Total votes : 22

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Bearon
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Star Wars Rise of an Empire OOC and Signups ( Open )

Postby Bearon » Tue Jan 13, 2015 10:22 pm

Synopsis: The Galaxy has become a dark place. The recent years have been filled with a galaxy spanning conflict which in history will come to be known as the Clone Wars. Each side has it's heroes, and each it's villains. From the center of this Galaxy and Coruscant to the furthest reaches of the Outer Rim like Tattooine. No world has been left untouched by this destructive conflict. There are many characters, who choose between many paths in these dark times. From the unknown smuggler who rises to fame. The unsung soldier who turns the tide. The statesman who rallies a galaxy with a mere word or a Admiral who rallies a fleet with mere will. Each leave their own mark on history. But one question remains...

What mark, will you leave?

This RP takes place in the Clone Wars above one of it's most pivotal moments. The Battle of Coruscant. You know the history, you know the players and you know the outcome. Or do you? This RP is inspired by the events of the Clone Wars but will not be limited to it's canon history and outcome. Will the Republic win? Very possible but what is less certain is what path to that victory is taken. And what it will become after due to your influence. Or, will the CIS swing the crucial war in their own favor? Forcing a peace settlement or even conquering the Republic? All of these possible futures are uncertain. But what is certain, is that you will play a part.


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Galactic Map
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Image
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Force User Classes
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Sentinel: http://starwars.wikia.com/wiki/Jedi_Sentinel
Guardian: http://starwars.wikia.com/wiki/Jedi_Guardian
Consular: http://starwars.wikia.com/wiki/Jedi_Consular

Each class has a unique path. The Consular is more force oriented while the Guardian is more Lightsaber oriented and the Sentinel is a mix between the two. Choosing Consular as your class brings your physical stats down by x2 but your force stats up by x10. Choosing Guardian as your class bring your force stats down by x10 but your physical stats up by x2. Choosing Sentinel as your class has no effect on your stats.
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Badges
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The Blademaster: Have a fully realized 15,000 Midiclorian Guardian and become a master of all Lightsaber forms.
The Heart of the Force: Have a fully realized 15,000 Midiclorian Consular and master all force powers including specialized ones.
The Master: Have a fully realized 15,000 Midiclorian Sentinel that has mastered every Lightsaber form and all force powers.
The Chosen One: Bring balance to the Force.
Dark Lord of the Sith: At the end of the RP be the leader of the Sith.
Grand Master of the Jedi Order: At the end of the RP be the leader of the Jedi.
Devourer of Worlds: Have a fully realized 15,000 Midiclorian Consular that specialized in Force Drain.
A Shocking Achievement: All kills must be committed by a lighting based force power.

Suggestions for new badges appreciated.
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Midiclorian Counts
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0 Midiclorian Count - Sentient being with no force potential. Average stats.

Able to run 10 mph. Lift 100 pounds. Survive up to 1,000 pounds of force. Survive up to 100 degree temperatures. Survive up to 0 degree temperatures. Able to react fully to something in 1 second.

2,500 Midiclorian Count - Jedi Padawan/Sith Youngling. x2 Physical stats. +10 Force stats.

Force Enhancement: Able to run 20 mph. Lift 200 pounds. Survive up to 2,000 pounds of force. Survive up to 125 degree temperatures. Survive up to -25 degree temperatures. Able to react fully to something in 0.1 seconds.

Telekinesis: Being able to lift and throw 10 pounds.

Premonitions: Able to block the incoming blaster bolt of a training drone. A few seconds warning with former knowledge in a safe environment.

Force Shield: All force users have a force shield that protects them from enemy force attacks. If an opponent has 2,500 more Midiclorians then you yourself and applies significant concentration they can break through your force shield. While opponents with less then 2,500 Midiclorians cannot effect you directly they can affect the landscape around and cause you to use up force reserves defending from their attacks.

5,000 Midiclorian Count - Jedi Knight/Sith Acolyte. x4 Physical stats. +100 Force stats.

Force Enhancement: Able to run 40 mph. Lift 400 pounds. Survive up to 4,000 pounds of force. Survive up to 150 degree temperatures. Survive up to -50 degree temperatures. Able to react fully to something in 0.01 seconds.

Telekinesis: Being able to lift and throw 100 pounds.

Force Push/Pull: Being able to push or pull 10 pounds towards or away from them.

Premonition: Able to deflect blaster fire from a blaster wielding opponent. A few seconds warning without former knowledge in a battlefield environment. With unclouded meditation it is possible that they may see brief glimpses into the future.

Force Lightning: Able to create a few stray bolts of lighting allowing you to torture prisoners or shock opponents.

Telepathy: Able to employ a mind trick on weak willed individuals.

Beast Tame: Able to tame small and unintelligent animals.

Force Concealment: Able to dampen their presence in the force they will be mundane and forgettable to non force users though they will not be able to escape the notice of a trained force user.

Lightsaber Throw: Able to throw your Lightsaber quickly and to a precise location before bringing it back via the force.

Force Shield: All force users have a force shield that protects them from enemy force attacks. If an opponent has 2,500 more Midiclorians then you yourself and applies significant concentration they can break through your force shield. While opponents with less then 2,500 Midiclorians cannot effect you directly they can affect the landscape around and cause you to use up force reserves defending from their attacks.

7,500 Midiclorian Count - Jedi Master/Sith Master. x8 Physical stats. +1,000 Force stats.

Force Enhancement: Able to run 80 mph. Lift 800 pounds. Survive up to 8,000 pounds of force. Survive up to 175 degree temperatures. Survive up to -75 degree temperatures. Able to react fully to something in 0.001 seconds.

Telekinesis: Being able to lift and throw 1,000 pounds.

Force Push/Pull: Being able to push or pull a 100 pounds towards or away from them.

Force Repulse: An outward explosion of force that sends 100 pounds of objects/people flying outwards.

Force Concealment: Able to dampen their presence in the force they will be mundane and forgettable to non force users and can escape the notice of another force user when they are not actively being searched for.

Premonition: Able to deflect blaster fire from a group of blaster wielding opponents. A few seconds warning without former knowledge in a battlefield environment. They may be able to see brief glimpses of the future in dangerous situations. With unclouded meditation they may experience a force vision.

Force Lightning: Able to create a steady stream of lightning capable of causing serious injury or even death with prolonged exposure.

Force Healing: Able to heal small to medium injuries on multiple people or a serious injury on a single person.

Force Illusion: Able to force a weak to average minded being to experience visions that the user wishes. Capable of causing madness or delusions with prolonged exposure.

Telepathy: Able to employ a mind trick on strong willed individuals or an entire group of weak willed individuals. With concentrated effort they could possibly pick up on the thoughts of another force user or species usually immune to force persuasion I.E. Hutt's and Toydarians. Able to establish a link with a fellow force user and communicate with them over long distances perhaps across hundreds of miles.

Beast Tame: Able to tame any single animal to their will with concentration they can extend their influence over multiple animals at once.

Lightsaber Throw: Able to throw your Lightsaber quickly and to a precise location before bringing it back via the force.

Force Shield: All force users have a force shield that protects them from enemy force attacks. If an opponent has 2,500 more Midiclorians then you yourself and applies significant concentration they can break through your force shield. While opponents with less then 2,500 Midiclorians cannot effect you directly they can affect the landscape around and cause you to use up force reserves defending from their attacks.

10,000 Midiclorian Count - Jedi Council Member/Sith Lord. x16 Physical stats. +10,000 Force stats.

Force Enhancement: Able to run 160 mph. Lift 1,600 pounds. Survive up to 16,000 pounds of force. Survive up to 200 degree temperatures. Survive up to -100 degree temperatures. Able to react fully to something in 0.0001 seconds.

Telekinesis: Being able to lift and throw 10,000 pounds.

Force Push/Pull: Being able to push or pull a 1,000 pounds towards or away from them.

Force Wave: See above. When a force push reaches the point of being able to move 1,000 pounds in front of a force user.

Force Repulse: An outward explosion of force that sends 1,000 pounds of objects/people flying outwards.

Force Illusion: Able to force a strong willed being or force user to experience visions that the user wishes. Capable of causing madness or delusions with prolonged exposure.

Force Concealment: Able to dampen their presence in the force they can completely conceal their presence from non force users and will appear mundane and forgettable to other force users. If they are actively being searched for the force user looking for them will have clouded senses.

Premonition: Able to deflect sustained fire from a large group of blaster wielding opponents. A few seconds warning without former knowledge in a battlefield environment along with knowledge of when and where deadly obstacles will be. They are able to see brief glimpses of the future at will. With unclouded meditation they can see into the future.

Force Lightning: Able to create a large stream of lightning capable of causing serious injury or even death on contact. Can chain lightning across multiple targets.

Battle Meditation: An ability that increases the fighting capabilities and moral of your allies while demoralizing and decreasing the fighting capabilities of your enemy. Able to demoralize and hinder or increase the morale of and help a capital ship and large group of fighters.

Force Healing: Able to heal serious injuries on multiple people or sustain a person with a fatal injury for several hours.

Doppelganger: Able to create force clones of yourself to confuse opponents. Clones will have no substance.

Telepathy: Able to employ a mind trick on other force users and even those species that are usually immune to force persuasion I.E. Hutt's and Toydarians. Able to establish a link with a fellow force user and communicate with them over long distances perhaps across an entire planet.

Beast Tame: Able to tame any single animal and bend an entire ecosystem to their will.

Lightsaber Throw: Able to throw your Lightsaber quickly and to a precise location before bringing it back via the force.

Force Shield: All force users have a force shield that protects them from enemy force attacks. If an opponent has 2,500 more Midiclorians then you yourself and applies significant concentration they can break through your force shield. While opponents with less then 2,500 Midiclorians cannot effect you directly they can affect the landscape around and cause you to use up force reserves defending from their attacks.

12,500 Midiclorian Count - Mace Windu/Count Dooku level. x32 Physical stats. +100,000 Force stats.

Force Enhancement: Able to run 320 mph. Lift 3,200 pounds. Survive up to 32,000 pounds of force. Survive up to 225 degree temperatures. Survive up to -125 degree temperatures. Able to react fully to something in 0.00001 seconds.

Telekinesis: Being able to lift and throw 100,000 pounds.

Force Push/Pull: Being able to push or pull a 10,000 pounds towards or away from them.

Force Wave: See above. When a force push reaches the point of being able to move 1,000 pounds in front of a force user.

Force Repulse: An outward explosion of force that sends 10,000 pounds of objects/people flying outwards.

Force Illusion: Able to force a strong willed being or force user to experience visions that the user wishes. Capable of causing madness or delusions with prolonged exposure.

Force Concealment: Able to dampen their presence in the force they can completely conceal their presence from non force users and force users alike. If they are actively being searched for the force user looking for them will not be able to sense them if they have more then 2,500 Midiclorians then they themselves do.

Premonition: Able to deflect sustained fire from an army of blaster wielding opponents. A few seconds warning without former knowledge in a battlefield environment along with knowledge of when and where deadly obstacles will be. They are able to see visions of the future at will. With unclouded meditation they can see far into the future about specific events.

Force Lightning: Able to create an enormous stream of lightning capable of instantly killing non force users and sending those hit with it flying back. Can chain lightning across multiple targets.

Battle Meditation: An ability that increases the fighting capabilities and moral of your allies while demoralizing and decreasing the fighting capabilities of your enemy. Able to demoralize and hinder or increase the morale of and help an entire fleet.

Force Healing: Able to heal any non fatal injury or permanently sustain someone with a fatal injury in a coma like state.

Doppelganger: Able to create force clones of yourself to confuse opponents. Clones will have limited substance and be capable of affecting and manipulating solid objects.

Telepathy: Able to dominate the mind of other force users and even those species that are usually immune to force persuasion I.E. Hutt's and Toydarians. Able to establish a link with a fellow force user and communicate with them over long distances perhaps across an entire star system.

Beast Tame: Able to tame any single animal and bend an entire biome to their will.

Lightsaber Throw: Able to throw your Lightsaber quickly and to a precise location before bringing it back via the force.

Force Shield: All force users have a force shield that protects them from enemy force attacks. If an opponent has 2,500 more Midiclorians then you yourself and applies significant concentration they can break through your force shield. While opponents with less then 2,500 Midiclorians cannot effect you directly they can affect the landscape around and cause you to use up force reserves defending from their attacks.

15,000 Midiclorian Count - Yoda and RotS Sidious level. x64 Physical stats. +1,000,000 Force stats.

Force Enhancement: Able to run 640 mph. Lift 6,400 pounds. Survive up to 64,000 pounds of force. Survive up to 250 degree temperatures. Survive up to -150 degree temperatures. Able to react fully to something in 0.000001 seconds.

Telekinesis: Being able to lift and throw 1,000,000 pounds.

Force Push/Pull: Being able to push or pull a 100,000 pounds towards or away from them.

Force Wave: See above. When a force push reaches the point of being able to move 1,000 pounds in front of a force user.

Force Repulse: An outward explosion of force that sends 100,000 pounds of objects/people flying outwards.

Force Illusion: Able to cause force user or non force user alike to permanently experience visions the user wishes. Capable of causing madness or delusions with prolonged exposure.

Force Concealment: Able to dampen their presence in the force they can completely conceal their presence from non force users and force users alike. As long as they maintain their force concealment they are unable to be sensed by any one force user or not.

Premonition: Able to deflect sustained fire from an army of blaster wielding opponents for hours. A few seconds warning without former knowledge in a battlefield environment along with knowledge of when and where deadly obstacles will be. They are able to see the outcome of an events at will and know instantly when that outcome has been changed. With unclouded meditation they can see far into the future about specific events and manipulate them to their will.

Force Lightning: Able to create a veritable maelstrom of lightning capable of instantly incinerating non force users. Can chain lightning across multiple targets.

Battle Meditation: An ability that increases the fighting capabilities and moral of your allies while demoralizing and decreasing the fighting capabilities of your enemy. Able to demoralize and hinder or increase the morale of and help an entire armada.

Force Healing: Able to heal any injury even one's that are fatal.

Doppelganger: Able to create force clones of yourself to confuse opponents. Clones will be solid and capable of affecting and manipulating solid objects.

Telepathy: Able to dominate the mind of other force users and even those species that are usually immune to force persuasion I.E. Hutt's and Toydarians. Able to establish a link with a fellow force user and communicate with them over long distances perhaps across an entire galactic quadrant.

Beast Tame: Able to tame any single animal and bend an entire biosphere to their will.

Lightsaber Throw: Able to throw your Lightsaber quickly and to a precise location before bringing it back via the force.

Force Shield: All force users have a force shield that protects them from enemy force attacks. If an opponent has 2,500 more Midiclorians then you yourself and applies significant concentration they can break through your force shield. While opponents with less then 2,500 Midiclorians cannot effect you directly they can affect the landscape around and cause you to use up force reserves defending from their attacks.
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Notes
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If you are an alien species that is stronger, faster and more durable then a human species then you may of course utilize these stats as a non force user however if you are a force user you may only utilize these stats to the point before your force enhanced stats become more powerful then your aliens stats meaning your force enhanced stats once they become higher then your alien species natural abilities will supersede your alien's normal stats and revert into a normal human's stats multiplied by however much your force is increasing it by. This is to prevent people from having characters that can move at light speed or lift mountains or survive being thrown into the sun.

Certain powers are listed as Dark, Light and Either in this RP. The dark powers can be used more easily by Sith then Jedi and Jedi can use light powers more easily then Sith can. Either powers is just like what its name suggests and can be used by either side without consequences. If a Jedi starts using dark powers too much they will begin to turn to the Dark Side. The change is slow but fed by dark emotions and continued usage of the Dark Side. If Sith use Light Side powers too often their connection to the Dark Side is weakened and begins to fade though the change is less noticeable in darksiders then lightsiders.

The Classes are in no way limited to Jedi and Sith you may become a bounty hunter or even make up your own race as long as you get my approval.

If you don't know what to do during the RP I will have periodic quests that you may complete for a reward.
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Specialized Ability
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Choosing a specialized force ability may increase a stat like physicals by x2 but it will not be permanent like other specialized powers. Choosing a specialized force ability that would not otherwise have been available to you may allow you to use a watered down version of the ability. Choosing a specialized force ability like Force Lightning will increase its level of power while choosing something like Telekinesis has a measurable change.
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Example Application
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New Character
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Force User

Name: Erin Voln
Personality: Calm and serious Voln is a Jedi Knight that adheres strictly to the code and looks down on those who do not. Many in the Order wonder why Erin is so uptight given his mischievous and fun loving nature as a Padawan.
Species: Human.
Gender: Male.
Appearance:
Image
Age: 26 years old.
Alignment: Light Side.
Lightsaber Form: Niman.
Specialized Force Ability: Telekinesis.
Midiclorian Count: 4,000.
Midiclorian Potential: 11,000.
Class: Sentinel.

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Non Force User

Name: Arden Morl
Personality: Boyish and unpredictable Morl is a young smuggler that seeks adventure. His crew share his sense of adventure and rogue like charm.
Species: Human
Gender: Male.
Appearance:
Image
Age: 24 years old.
Alignment: Neutral.
Equipment: A D-12 blaster pistol and a vibroblade attached to his left boot.
Skills: Morl is an excellent shot and a great pilot able to outfly and outshoot almost any enemy he encounters.
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Established Character
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Force User
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Name: Count Dooku.
Personality: Count Dooku is a charismatic Sith Lord that has convinced countless systems to abandon the Republic and join the CIS. He truly believes in the Sith cause and seeks to accomplish his masters goals by any means.
Species: Human.
Gender: Male.
Appearance:
Image
Age: 70 years old.
Alignment: Dark Side.
Lightsaber Form: Makashi.
Specialized Force Ability: Force Lightning.
Midiclorian Count: 12,500.
Midiclorian Potential: 12,500.
Class: Sentinel.
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Non Force User
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Name: Boba Fett.
Personality: Jango Fett is the vengeful clone of Boba Fett who seeks to avenge the death of his father by killing Mace Windu.
Species: Human.
Gender: Male.
Appearance:
Image
Age: 13 years old.
Alignment: Neutral.
Equipment: Jango Fett's Armor and a D-12 blaster pistol.
Skills: Weapons Master, Expert shot, Ace pilot.
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New Characters
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Code: Select all
[b]Force User App[/b]

Name:
Species:
Personality:
Gender:
Appearance:
Age:
Alignment:
Lightsaber Form:
Specialized Force Ability:
Midiclorian Count:
Midiclorian Potential:
Class:


Code: Select all
[b]Non-Force User App[/b]

Name:
Personality:
Species:
Gender:
Appearance:
Age:
Alignment:
Equipment:
Skills:


Established Character Apps

Code: Select all
[b]Force User App[/b]

Name:
Personality:
Species:
Gender:
Appearance:
Age:
Alignment:
Lightsaber Form:
Specialized Force Ability:
Midiclorian Count:
Midiclorian Potential:
Class:


Code: Select all
[b]Non-Force User App[/b]

Name:
Personality:
Species:
Gender:
Appearance:
Age:
Alignment:
Equipment:
Skills:

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Link to the IC: viewtopic.php?f=31&t=327285
Link to the OOC: viewtopic.php?f=31&t=327111&p=23132190#p23132190
Link to the Archive: viewtopic.php?f=31&t=327283&p=23151246#p23151246
Last edited by Bearon on Sat Feb 07, 2015 9:28 pm, edited 51 times in total.
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Bearon
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Postby Bearon » Thu Jan 15, 2015 9:45 am

Bump.
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Brusia
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Postby Brusia » Thu Jan 15, 2015 10:40 am

Can we vote for a crossover?

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Bearon
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Postby Bearon » Thu Jan 15, 2015 12:52 pm

Brusia wrote:Can we vote for a crossover?


Such as?
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New Strausberg
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Postby New Strausberg » Thu Jan 15, 2015 12:54 pm

Tag

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Bearon
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Postby Bearon » Thu Jan 15, 2015 12:56 pm

New Strausberg wrote:Tag


Hey Straus. :)
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New Strausberg
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Postby New Strausberg » Thu Jan 15, 2015 12:57 pm

Bearon wrote:
New Strausberg wrote:Tag


Hey Straus. :)


Good to see you again ^^ no matter where we end up ill be making a chiss, I've been dieing to make one for a Star Wars rp

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Bearon
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Postby Bearon » Thu Jan 15, 2015 1:00 pm

New Strausberg wrote:
Bearon wrote:
Hey Straus. :)


Good to see you again ^^ no matter where we end up ill be making a chiss, I've been dieing to make one for a Star Wars rp


I'm hoping the Sith Wars option wins out myself. ^^ Should be a lot of fun regardless.
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New Strausberg
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Postby New Strausberg » Thu Jan 15, 2015 1:01 pm

Bearon wrote:
New Strausberg wrote:
Good to see you again ^^ no matter where we end up ill be making a chiss, I've been dieing to make one for a Star Wars rp


I'm hoping the Sith Wars option wins out myself. ^^ Should be a lot of fun regardless.


Agreed

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Bearon
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Postby Bearon » Thu Jan 15, 2015 1:03 pm

New Strausberg wrote:
Bearon wrote:
I'm hoping the Sith Wars option wins out myself. ^^ Should be a lot of fun regardless.


Agreed


I was really disappointed that the Star Wars Debate thread died. :( That had a lot of potential.
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Brusia
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Postby Brusia » Thu Jan 15, 2015 1:13 pm

Bearon wrote:
Brusia wrote:Can we vote for a crossover?


Such as?

Maybe a Star Trek/Star Wars crossover or a Mass Effect/Star Wars crossover?

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Bearon
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Postby Bearon » Thu Jan 15, 2015 1:13 pm

Brusia wrote:
Bearon wrote:
Such as?

Maybe a Star Trek/Star Wars crossover or a Mass Effect/Star Wars crossover?


I don't really know enough about that genre I'm sorry. :)
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Cymrea
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Postby Cymrea » Thu Jan 15, 2015 1:16 pm

I vote for the Clone Wars era, but from the animated series timelines, not so much the films. :P
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Bearon
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Postby Bearon » Thu Jan 15, 2015 1:20 pm

Cymrea wrote:I vote for the Clone Wars era, but from the animated series timelines, not so much the films. :P


Well yeah once the option has been voted for we'll put up another one for the exact timeline the era selected.
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Cymrea
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Postby Cymrea » Thu Jan 15, 2015 1:24 pm

Bearon wrote:
Cymrea wrote:I vote for the Clone Wars era, but from the animated series timelines, not so much the films. :P


Well yeah once the option has been voted for we'll put up another one for the exact timeline the era selected.

Count me in. :)
Pronounced: KIM-ree-ah. Formerly the Empire of Thakandar, founded December 2002. IIWiki | Factbook | Royal Cymrean Forces
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Bearon
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Postby Bearon » Thu Jan 15, 2015 1:26 pm

Oh god damn it! Who's upvoting Clone Wars. :/
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The Rebel Alliances
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Postby The Rebel Alliances » Thu Jan 15, 2015 1:28 pm

Bearon wrote:Oh god damn it! Who's upvoting Clone Wars. :/


I voted Clone Wars mate, prepare for the return of Aran Vale, Admiral of the Separatist Fleets! :p
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Pac Kindom
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Postby Pac Kindom » Thu Jan 15, 2015 1:31 pm

Tag
Hi

Please be Aware I DO have a learning disability which affects my spelling and my written Language

If I Have Made A Mistake, Please Let Me Know

Many Thanks

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Bearon
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Postby Bearon » Thu Jan 15, 2015 1:32 pm

The Rebel Alliances wrote:
Bearon wrote:Oh god damn it! Who's upvoting Clone Wars. :/


I voted Clone Wars mate, prepare for the return of Aran Vale, Admiral of the Separatist Fleets! :p


Damn it man we've had enough Clone Wars RP's. :/ Let's try something new.
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Capsland
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Postby Capsland » Thu Jan 15, 2015 1:34 pm

Taggity Tag Tag~
Don't take anything I say seriously... Seriously.
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Founded: Jan 18, 2013
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Postby The Rebel Alliances » Thu Jan 15, 2015 1:34 pm

Bearon wrote:
The Rebel Alliances wrote:
I voted Clone Wars mate, prepare for the return of Aran Vale, Admiral of the Separatist Fleets! :p


Damn it man we've had enough Clone Wars RP's. :/ Let's try something new.

Maybe, but the last one you had died pretty quick. And I am not sure about the others. I am open to other Eras. If I revoted, it would be Galactic Civil War Era.
My RP Nation is the Islamic Republic of Alamon

The Starlight wrote:Rebel Force: Noun - A strange power associated with street-level characters who are the weakest, yet most powerful of all.

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Sulania
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Postby Sulania » Thu Jan 15, 2015 1:35 pm

Hmm, Thanks Rebel for the link!

Voting.... Hmmm... Clone Wars.
LOVEWHOYOUARE~
Engaged to Kalaron
Personal Info: Gay male from Pennsylvania, Student of Sociology, FGC affiliated Quaker
Political Alignment: Member of the Working Families Party, Former Justice Democrat, Progressive
DISCLAIMER: My views have changed, I disavow previous posts/opinions accordingly to my changed views

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Bearon
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Founded: Mar 04, 2013
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Postby Bearon » Thu Jan 15, 2015 1:35 pm

Oh god damn it 7 for Clone Wars. Come on!
Nothing to see here. Move along.

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The Rebel Alliances
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Postby The Rebel Alliances » Thu Jan 15, 2015 1:36 pm

Bearon wrote:Oh god damn it 7 for Clone Wars. Come on!

You did put it in the poll. If you were so against it, you could have omitted it.
My RP Nation is the Islamic Republic of Alamon

The Starlight wrote:Rebel Force: Noun - A strange power associated with street-level characters who are the weakest, yet most powerful of all.

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Bearon
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Founded: Mar 04, 2013
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Postby Bearon » Thu Jan 15, 2015 1:37 pm

The Rebel Alliances wrote:
Bearon wrote:Oh god damn it 7 for Clone Wars. Come on!

You did put it in the poll. If you were so against it, you could have omitted it.


Well I wanted to add in the option just in case. xD
Nothing to see here. Move along.

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