2015 Modern World RP
The year is 2015, The world has enterd into a changing process. Russia annexed Crimea with little to no challenge, China continues to build up its economy and military to challenge the US and the Islamic State crisis rages on. The way of how the world will develope lies in your hands.
OP:
The Seleucids
CO-OP:
Neo-Assyrian Empire
Links:
IC
UN
Current issues/conflicts:
Syrian crisis
Insurgency in Mali
Somali insurgency
Iraqi insurgency
Conflict in the CAR
Conflict in South-Sudan
Crimean crisis
Conflict in Libya
Nuclear program of Iran
Unrest in Israel
Insurgency in yemen
Ebola Crisis of West Africa
Conflicts of Nigeria
Chinese Island and Sea territorial disputes
Darfur Conflict
Official IC map of Iraq & Syria
Upcoming events:
If i missed anything or if i have something wrong in the above lists, please let me know.
I'm not an expert on everything that is going on around the globe.
Chosing a nation:
While all nations are available, its important to think about the country you're going to play. First of all you need to know the nation you RP, know its way of dealing with issues and know its policies. If you don't know that much about the nation you want to RP, no problem. Just make sure you get to know it. Find out what their situation is, in what kind of organisation they are involved in ect. Besides knowing the country you want to play, take a quick look at your own plans for the RP. Is it realistic in the lines with your country? If so, then join up. If not, perhaps another nation would be better.
Post Quality:
I expect a decent post quality, no one/two/three liners. I expect at least two Paragraphs. Try to put a good amount of detial in it and it shouldn't be a problem to get up a good post.
Timescale:
In this RP there won't be a precise timeline. Its to difficult to maintain a clear timeline while one is involved in a war while another is waiting for something to happen. Becouse of this we will put dates in our IC posts. When someone has a meeting or is involved in open conflict we proceed at a slow process, when there aren't any urgent happenings we can proceed more quickly. Just keep an eye on what everybody is doing and it will do just fine.
Historical Accuracy:
We will all start with the current situations and policies in our nations. However, becouse we are not going to follow history it can chage over time. This ofcourse not to fast. If you want drastic changes, then pick a country suitable for that matter. If you have the time, let it roll, start with minor changes and slowly change your nation.
Waging War:
Any conflict that is started must be waged reasonably and realistically. Keep all factors in mind: support, UN, terrain, mobilization ect. All major armed conflicts (Wars & Revolutions) must be pre-approved by me, This to keep it all realistic. If you plan on a war, let me know how you are going to build up the tentions, what you are going to do to prevent war, and how eventually the war will start. Keep alliances in mind, NPC's will act if needed. If you can't figure out a good plan you have options, i could try to help you with it, however this is not always possible and it very much depends on the nations policies and current situation. The second option is that you pick a country wich is already involved in a conflict. There are plenty of choices out there, so when you want to fight, i advice you to pick a country that is already involved in a war/conflict.
Technology:
Understanding the limitations of your nation's technology is important. Its okay to improve your nations technology, but know that you can't jump ahead. Becouse we don't know what new inventions will come in the near future we will keep ourselves to the existing technology.
Know How to Lose:
If you lose, say good game and go on. You can request to play as a revolutionary with new goals in the country you lost power in if you wish, just be realistic and don't go out there doing superman style politics/warfare. There's a map of existing seperatist movements in the world, plenty of choice among them.
Meta-Gaming:
What is meta-gaming? If something is talked about in OOC, for example a invasion plan for Afghanistan. I don't want someone going in there and placing troops in the way of the plan just from what they read in OOC.
Nuclear Warfare:
This will be the last point. Nuclear Weapons usage are going to be a strict part of this RP as Fallout is not something nice and there are rules on how to properly use them. Let us say two countries go to war, I don't want the two countries to as soon as they get into conflict, launch a nuclear missile at someone. If you are expecting to do that, this is not your RP. Now I will allow nuclear weapons to fly at times, but be aware of range and the possibility of it not making it to the target. Use it as sorta a "Last-Resort tactic". All Nuclear strikes must be pre-approved by me and made with legit reasons, even if you are bluffing the use just to get what you want.
APP:
- Code: Select all
[box][b]Nation Name:[/b] (Formal name only)
[b]Head of State:[/b]
[b]Head of Government[/b]
[b]Government Form:[/b]
[b]Ideology:[/b] (Political, not economic)
[b]Foreign Policy:[/b] (How does your nation see the world? What is its stance or position on issues outside its country?)
[b]Civil Freedoms /10:[/b]
[b]Political Freedoms /10:[/b]
[b]Economic Freedoms /10:[/b]
[b]Military Size:[/b]
[b]Military Description:[/b] (ie, quality of equipment, doctrine, etc.)
[b]Description of Your Nation's Economy:[/b]
[b]Description of Your Nation's Government:[/b]
[b]Small History of your nation till June 2014:[/b]
[b]Goals for the Nation:[/b] (what do you plan on doing with it?)
[b]Why'd you choose this nation?[/b] (just interested in seeing why people pick stuff)
[b]RP Sample:[/b][/box]
Accepted nations:
Islamic Republic of Iran - The Seleucids
Canada - Zechaslavia
Kingdom of Sweden - Kisinger
United Kingdom of Great Britain and Northern Ireland - Capsland
Kingdom of Spain - Veddaria
Syrian Arab Republic - San Mazer
The Republic of Iceland - Hastiaka
Russian Federation - Galter Gulcher
Italian Republic - Lendenburgh
The Federal State of Novorossiya - Neo-Assyrian Empire
The Commonwealth of Australia - United Kingdom of Kent
Republic of Turkey - The Barbradian Republic
Republic of Lebanon - The Greater Lebanon
State of Israel - Araluen and Eyreland
People's Republic of China - Forty Twoania
Arab Republic of Egypt - Alexzanabbgggggg
Republic of Serbia - United commonwealth of ayrshire
Ukraine - Imperium Nova
United States of America - Waztaskio
Republic of Ireland - Benian Republic
Kingdom of Denmark - Monkeykind
Iraqi Baath Loyalists - Al Nahar
Islamic Republic of Pakistan - Mifan
Islamic Republic of Afghanistan - The Miaphysite Church of Coptic Archism
French Republic - Jade Confederacy
Kingdom of Saudi Arabia - Kryskov
Republic of Poland - Bandwagon
Republic of South Sudan - Sebastianbourg
Republic of Belarus - Zataristan
Swiss Confederation - The Almighty Bob
Republic of the Sudan - Baja California y Sonora
Federal Republic of Germany - Alouite
Jamaica - Joukaai
Republic of Cyprus - Krumbia
Reserved nations: