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Basics of Military Gameplay

Talk about regional management and politics, raider/defender gameplay, and other game-related matters.
Not a roleplaying forum.

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Litchenburg (Ancient)
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Postby Litchenburg (Ancient) » Sat Oct 29, 2011 4:22 pm

So how do i enlist in the military ?

Do i just ask if i can enlist ?

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Naivetry
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Postby Naivetry » Thu Nov 03, 2011 4:47 am

Each military group has its own rules and policies. If you would like to join one, the best thing to do is contact someone from the group you are interested in joining and ask what their requirements are. There are lots of people posting in this forum who are involved in military activity of one sort or another. Hope that helps. :)

Updated with the addition of Balder and Osiris, though I may have missed a reference here or there... if you point it out, I'll be sure to correct it.

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Waraqistan
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Postby Waraqistan » Sat Nov 26, 2011 9:36 am

this is cool

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Iacon
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Postby Iacon » Tue Nov 29, 2011 8:11 am

Naivetry wrote:V. Tactics



There are two updates every day: the major update (roughly 00:00-01:00 EST/EDT) and the minor update (roughly 12:00-13:00 EST/EDT). Each update lasts for approximately one hour due to the sheer amount of processing time it takes for the server to update thousands of nation and region pages.*



So is there, or is there NOT an update at 04:00 EST? :blink:

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Mahaj
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Postby Mahaj » Tue Nov 29, 2011 8:07 pm

Iacon wrote:
Naivetry wrote:V. Tactics



There are two updates every day: the major update (roughly 00:00-01:00 EST/EDT) and the minor update (roughly 12:00-13:00 EST/EDT). Each update lasts for approximately one hour due to the sheer amount of processing time it takes for the server to update thousands of nation and region pages.*



So is there, or is there NOT an update at 04:00 EST? :blink:

is not
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<@Eluvatar> Why is SkyDip such a purist raiderist
<+frattastan> Because his region was never raided.
<+maxbarry> EarthAway: I guess I might dabble in raiding just to experience it better, but I would not like to raid regions of natives, so I'd probably be more interested in defense and liberations

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Topid
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Capitalizt

Postby Topid » Wed Nov 30, 2011 1:15 am

Though these update times are from the good ol' days. One hour updates are long gone. :(
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Evil Wolf
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Postby Evil Wolf » Mon Dec 12, 2011 1:08 am

The update was at 4 AM EST at one point in time until someone complained about it and eventually it caught [v]'s eye, and they came up with the idea that not only should the update be pushed back to 12 AM EST, but that there should be two updates, one at noon and one at midnight.
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Kryozerkia wrote:In the good old days raiding was illegal
Crazy Girl wrote:Invading was never illegal
[violet] wrote:There is supposed to be an invasion game.

Mallorea and Riva should be a Game Moderator Game Administrator.

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Crushing Our Enemies
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Postby Crushing Our Enemies » Mon Dec 12, 2011 9:15 am

Yep, I remember setting early alarms to get up, click twice, and then go back to bed. It was a different time.
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New Rogernomics
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Postby New Rogernomics » Thu Dec 15, 2011 10:03 pm

Some defenders have also argued for the use of "preemptive" Liberations, to provide security against the possibility of regional destruction in a region whose Founder has ceased to exist. To date, this remains only a theoretical possibility.
Osiris was preemptive, given that it never had a founder (as a game created region), and it was an attempt to stop Kain obtaining the delegacy (as he was close to doing so, and had TITO not intervened he would have).

Even if you were to argue Kain (being one of the first nations in the region) was conducting an invasion, then the definition of 'native' becomes hazy. As does a few minutes or hours residing in a region class you as a native? If it does then Kain was a native, being one of the first ten or so nations in the region. So I would argue its a strategy, that is being used infrequently by defenders. :meh:
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Mahaj
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Postby Mahaj » Sat Dec 17, 2011 3:20 pm

New Rogernomics wrote:
Some defenders have also argued for the use of "preemptive" Liberations, to provide security against the possibility of regional destruction in a region whose Founder has ceased to exist. To date, this remains only a theoretical possibility.
Osiris was preemptive, given that it never had a founder (as a game created region), and it was an attempt to stop Kain obtaining the delegacy (as he was close to doing so, and had TITO not intervened he would have).

Even if you were to argue Kain (being one of the first nations in the region) was conducting an invasion, then the definition of 'native' becomes hazy. As does a few minutes or hours residing in a region class you as a native? If it does then Kain was a native, being one of the first ten or so nations in the region. So I would argue its a strategy, that is being used infrequently by defenders. :meh:

Erm... i think it was talking about SC liberations.
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<Koth> I'm still going by the assumption that Mahaj is Unibot's kid brother or something
Kandarin(Naivetry): You're going to have a great NS career ahead of you if you want it, Mahaj. :)
<@Eluvatar> Why is SkyDip such a purist raiderist
<+frattastan> Because his region was never raided.
<+maxbarry> EarthAway: I guess I might dabble in raiding just to experience it better, but I would not like to raid regions of natives, so I'd probably be more interested in defense and liberations

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Naivetry
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Postby Naivetry » Tue Dec 20, 2011 2:46 pm

Mahaj wrote:
New Rogernomics wrote:Osiris was preemptive... [snip]

Erm... i think it was talking about SC liberations.

Yep; hence the capital L. (And placement under the "D. Liberation (WA resolution category)" heading.)

Preemptive 'defenses' happen with some frequency, though at one point in NS history they were very controversial. (I'm thinking 2004 and The YoungWorld.) Some people call that 'counter-raiding', which does tend to annoy some of the defenders who practice it.


Topid wrote:Though these update times are from the good ol' days. One hour updates are long gone. :(

Yeah. I've been meaning to update that for... oh... most of a year? But I haven't been paying attention to how long it's taking these days. Estimates?
Last edited by Naivetry on Tue Dec 20, 2011 5:44 pm, edited 2 times in total.

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Mahaj
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Postby Mahaj » Tue Dec 20, 2011 3:13 pm

2 hours 30 minutes and a tiny bit more.
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<Koth> I'm still going by the assumption that Mahaj is Unibot's kid brother or something
Kandarin(Naivetry): You're going to have a great NS career ahead of you if you want it, Mahaj. :)
<@Eluvatar> Why is SkyDip such a purist raiderist
<+frattastan> Because his region was never raided.
<+maxbarry> EarthAway: I guess I might dabble in raiding just to experience it better, but I would not like to raid regions of natives, so I'd probably be more interested in defense and liberations

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Naivetry
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Postby Naivetry » Tue Dec 20, 2011 3:30 pm

Thanks, Mahaj! :hug:

Updated.

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Mahaj
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Postby Mahaj » Wed Dec 21, 2011 5:35 pm

Naivetry wrote:Thanks, Mahaj! :hug:

Updated.

:hug:

But now [violet] has shortened it!

So its 10-15 minutes less I think.
Aal Izz Well: UDL
<Koth> I'm still going by the assumption that Mahaj is Unibot's kid brother or something
Kandarin(Naivetry): You're going to have a great NS career ahead of you if you want it, Mahaj. :)
<@Eluvatar> Why is SkyDip such a purist raiderist
<+frattastan> Because his region was never raided.
<+maxbarry> EarthAway: I guess I might dabble in raiding just to experience it better, but I would not like to raid regions of natives, so I'd probably be more interested in defense and liberations

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Fort Europe
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Postby Fort Europe » Thu Jan 05, 2012 11:52 am

Naivetry wrote:Preemptive 'defenses' happen with some frequency, though at one point in NS history they were very controversial. (I'm thinking 2004 and The YoungWorld.) Some people call that 'counter-raiding', which does tend to annoy some of the defenders who practice it.


I remember it well. Pre-emptive defence has never been easy to organise or get right, but it was controversial because it worked. Acting on information gathered from around NS, The YoungWorld Defence Force proved it was possible to rush to the aid of a venerable region to repel invaders, and sometimes before the invaders had even arrived. The reason this causes so many arguments was because it worked so well that the Invaders were becoming increasingly frustrated. It was just a shame we couldn't keep up that level of effort for long, and The YoungWorld has been inactive in NS for far too long. Activity is slowly returning to the region though.

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Yisrae1
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Postby Yisrae1 » Sun Jan 29, 2012 3:44 pm

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Utopian Pilgrimage
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Postby Utopian Pilgrimage » Sun Feb 26, 2012 3:33 pm

Drop Your Pants wrote:
Ballotonia wrote:There are two different type of invasions in NS:
1. Roleplay. That belongs in the International Incidents sub-forum.
2. Gameplay invasions. That belongs here in Gameplay.

Then there's the ones like The Skeleton Army who combine the roleplay with the gameplay when they raid.

Are there other regions that combine roleplay with gameplay? (Or should I start my own? :p ) And is there any reason why a region cannot be both raider and defender (i.e. raider of their enemies and defender of all regions they have embassies with)?

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Naivetry
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Postby Naivetry » Sun Feb 26, 2012 9:49 pm

Utopian Pilgrimage wrote:
Drop Your Pants wrote:Then there's the ones like The Skeleton Army who combine the roleplay with the gameplay when they raid.

Are there other regions that combine roleplay with gameplay? (Or should I start my own? :p )
Warzone Airspace and a few others do/did, I think. And of course plenty of regions do roleplay as well as gameplay, even if they consider them separate activities. Some will publicize their gameplay exploits as if they were actual military maneuvers with tanks and so forth, though I haven't seen much of that for a while. You can always start your own, though!

And is there any reason why a region cannot be both raider and defender (i.e. raider of their enemies and defender of all regions they have embassies with)?

Almost everyone defends their allies and attacks their enemies. Being a raider or a defender involves your military approach towards regions with whom you have no other connection.

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Feuer Ritter
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Postby Feuer Ritter » Tue May 29, 2012 7:21 am

Here's an example of roleplay and gameplay: viewtopic.php?f=5&t=181746

Region of Reunited Muslim States

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Dalsky-Petrovica
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Founded: Oct 08, 2012
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Question on Raiding

Postby Dalsky-Petrovica » Tue Oct 09, 2012 8:37 pm

I have a couple of questions:

If you and some friends join another region to invade, but you have already voted a member to become delegate in your home region, how do you vote for him to be delegate in the new region?

If you leave your region, join another region, take over that region, destroy the region, then go back to your original region, does your regional influence change in your region?

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Galiantus
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Postby Galiantus » Wed Oct 10, 2012 10:50 am

Dalsky-Petrovica wrote:I have a couple of questions:

If you and some friends join another region to invade, but you have already voted a member to become delegate in your home region, how do you vote for him to be delegate in the new region?


If you endorse another player before moving into a region, your endorsement will stay with that other player as long as you are both in the same region. Thus, if your delegate and a few people endorsing the delegate move into a target region, your delegate will become the new delegate of the region, provided that he has more endorsements than the opposing delegate.

If you leave your region, join another region, take over that region, destroy the region, then go back to your original region, does your regional influence change in your region?


During the invasion you will only be able to use the influence you gain while in the target region against the region. If you spend too long outside the region, your regional influence will drop. The best way to avoid this is by resigning your current WA nation from the WA and joining a puppet nation to the WA for raids. This is called "switching". For ease of switching you should probably create a secondary email address for your puppet, called a switcher.

Also, region destruction takes a lot of time, stealth and influence in order to be effective.
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Dalsky-Petrovica
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Invasion Questions Answered

Postby Dalsky-Petrovica » Wed Oct 10, 2012 2:49 pm

Thanks a lot for making that clear, it helped me a lot!

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Maltiff
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Founded: Oct 12, 2012
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conquest

Postby Maltiff » Fri Oct 12, 2012 2:29 pm

how does one conquer a region?
Last edited by Maltiff on Fri Oct 12, 2012 2:30 pm, edited 1 time in total.

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Muckchoi
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Postby Muckchoi » Fri Oct 12, 2012 2:55 pm

how do you raid, and how do you fight in a war zone?

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