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Kershya
Minister
 
Posts: 2427
Founded: Jan 08, 2012
Scandinavian Liberal Paradise

Postby Kershya » Thu Mar 20, 2014 6:17 pm

ALMF wrote:
Kershya wrote:
You used 16 points, one too many. You need to expand on the Follower Birthright, is it a level 3 Birthright? And is it Quality or Quantity you're going to expand it with? And your Bio seems to give a bit of an Out-of-Character moment for both Aphrodite and Apollo. I can accept Aphrodite being a lesbian but having a happy relationship? The legends show that Aphrodite, despite being married to Hephaestus, cheated behind his back too many times to count, and that's also the reason why Apollo wouldn't have tried to keep Aphrodite all for herself, she's legally married to another god. But other than that and some general cleanup, it look ok.

I got name of god wrong fixing: lesbian by cannon --Artemis. you corrected me and I assumed you had it right without thinking. Apollo wants his sister's girlfriend was the primes. Hence the nead for adoption.

PS: 9 for epics 3 for skills and 3 for followers is 15. The followers is the intelligence agents in the background size for now but intend to upgrade qulity


Actually, you use 3 points for Abilities, 3 for Birthright, the first Epic and its Knack is free, the two other Epics are 3 points each, and those Knacks are 2 points each. So you used 16 points in total.
Full Name:
The United Nine Constitutional Monarchies of Kershya

Economy

Economic Left/Right: -6.88
Social Libertarian/Authoritarian: -4.72

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ALMF
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Posts: 2937
Founded: Jun 04, 2010
Ex-Nation

Postby ALMF » Thu Mar 20, 2014 6:21 pm

Kershya wrote:
ALMF wrote:I got name of god wrong fixing: lesbian by cannon --Artemis. you corrected me and I assumed you had it right without thinking. Apollo wants his sister's girlfriend was the primes. Hence the nead for adoption.

PS: 9 for epics 3 for skills and 3 for followers is 15. The followers is the intelligence agents in the background size for now but intend to upgrade qulity


Actually, you use 3 points for Abilities, 3 for Birthright, the first Epic and its Knack is free, the two other Epics are 3 points each, and those Knacks are 2 points each. So you used 16 points in total.

I misunderstood your system took another skill and will get the nack with first xp anything else to fix?

PS I was thinking about wether Conviction or ambition but you didnt put the titon vertues on the list. Are they avalible?
Last edited by ALMF on Thu Mar 20, 2014 6:24 pm, edited 1 time in total.
a left social libertarian (all on a scale 0-10 with a direction: 0 centrist 10 extreme)
Left over right: 5.99
Libertarian over authoritarian: 4.2,
non-interventionist over neo-con: 5.14
Cultural liberal over cultural conservative: 7.6

You are a cosmopolitan Social Democrat. 16 percent of the test participators are in the same category and 5 percent are more extremist than you.

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Zarkenis Ultima
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Posts: 43663
Founded: Feb 22, 2011
Democratic Socialists

Postby Zarkenis Ultima » Thu Mar 20, 2014 7:02 pm

Character App

Player: Zarkenis Ultima
Name: Zeltzin Blanco
Appearance: Zeltzin is a fair young Latino woman with dark skin, a bit on the short side and thin, with a fragile constitution. She has waist-length jet-black hair and amber eyes. She usually wears colorful, vibrant dresses, quite showy and yet informal enough to be considered casual.
Calling: Artist
Nature: Caregiver
Pantheon: Aztlanti
God: Quetzalcoatl

Abilities (Skills): (For specialized skills, the format would be (Ability) (Specialization))

Art (Painting)
Empathy
Presence

Birthrights: (Ok, the Birthrights are divided into four groups Creature, Follower, Guide, Relic. Each can have five points, while you can have more than one Relic)
(Birthright Type) (Number) - (Description)

Relic 1 - A small golden earring with a vibrant green and red feather dangling from it, which enables her to utilize her Sky Purview.
Guide 2 - Marco, a posh Italian fellow with lots of connections, who happens to be her guardian of sorts, appointed by her adoptive father.

Boons:
(Purview) (Level): (Name)

Sky - Level 1: Sky's Grace

Knacks: (You can have three at most)
Epic (Attribute) – (Knack)

Epic Appearance
Epic Charisma
Epic Appearance - Come Hither
Epic Charisma - Inspirational Figure
Epic Charisma - Never Say Die

Virtues: Conviction, Loyalty, Expression, Harmony
Legend: (Starts at 1) (1-4 is Hero, 5-8 is Demigod, 9-12 is God)
Experience: (Every successful event is rewarded 4 points to be used on Birthrights, Boons, Knacks, and/or Legend)

Bio:
Zeltzin Blanco was born to a Mexican woman, however, her mother died during childbirth due to certain complications and her father was nowhere to be found, causing her to be sent off to an orphanage. Even since she was young, she showed great aptitude for drawing and painting, causing the staff of the orphanage to encourage her to continue harnessing that talent. She was also quite liked among the other kids, due to her caring and friendly attitude and her penchant for helping and encouraging others with her words.

Eventually, she was adopted by a rich fellow who expressed much interest in her talents and seemed oddly familiar, though Zeltzin couldn't quite figure out why. However, the explanation did not have to wait very long. Once they were alone in his manor at last he revealed himself to be none other than Quetzalcoatl, Aztec God and her one true father. He expressed much joy and pride at her talents and her behavior and professed his love for his daughter, stating his regret that he had to leave her and justifying himself by telling her of the war. Zeltzin understood his position, and forgave him for everything. Before departing once again, Quetzalcoatl bestowed upon her the relic, the guide manifesting itself later on in the form of her butler/guardian/multipurpose subordinate acquaintance of considerable power.

After that, she lived fairly well-off. Her 'adoptive' father was a wealthy person, after all, and so she dedicated herself to cultivating her interests, gaining a bit of fame due to her gorgeous works of art. She currently resides in Godsholm.

5971 (Don't delete. Makes it easier for me to find the )


There we go. Not sure if the points add up right, but I expect them to. Not sure how to tie her in with the others either, but I guess I'll figure something out. Is this good?
Hello! I'm your friendly neighborhood roleplayer cat. If you need any help, send me a TG and I'll see what I can do!
P2TM Community Discussion Thread

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Kershya
Minister
 
Posts: 2427
Founded: Jan 08, 2012
Scandinavian Liberal Paradise

Postby Kershya » Thu Mar 20, 2014 7:31 pm

ALMF wrote:
Kershya wrote:
Actually, you use 3 points for Abilities, 3 for Birthright, the first Epic and its Knack is free, the two other Epics are 3 points each, and those Knacks are 2 points each. So you used 16 points in total.

I misunderstood your system took another skill and will get the nack with first xp anything else to fix?

PS I was thinking about wether Conviction or ambition but you didnt put the titon vertues on the list. Are they avalible?


The Titan Virtues are in the Virtues list, but you don't start with them, you sort of gain them by helping out a Titan for too long.
Full Name:
The United Nine Constitutional Monarchies of Kershya

Economy

Economic Left/Right: -6.88
Social Libertarian/Authoritarian: -4.72

User avatar
Kershya
Minister
 
Posts: 2427
Founded: Jan 08, 2012
Scandinavian Liberal Paradise

Postby Kershya » Thu Mar 20, 2014 7:33 pm

Zarkenis Ultima wrote:
Character App

Player: Zarkenis Ultima
Name: Zeltzin Blanco
Appearance: Zeltzin is a fair young Latino woman with dark skin, a bit on the short side and thin, with a fragile constitution. She has waist-length jet-black hair and amber eyes. She usually wears colorful, vibrant dresses, quite showy and yet informal enough to be considered casual.
Calling: Artist
Nature: Caregiver
Pantheon: Aztlanti
God: Quetzalcoatl

Abilities (Skills): (For specialized skills, the format would be (Ability) (Specialization))

Art (Painting)
Empathy
Presence

Birthrights: (Ok, the Birthrights are divided into four groups Creature, Follower, Guide, Relic. Each can have five points, while you can have more than one Relic)
(Birthright Type) (Number) - (Description)

Relic 1 - A small golden earring with a vibrant green and red feather dangling from it, which enables her to utilize her Sky Purview.
Guide 2 - Marco, a posh Italian fellow with lots of connections, who happens to be her guardian of sorts, appointed by her adoptive father.

Boons:
(Purview) (Level): (Name)

Sky - Level 1: Sky's Grace

Knacks: (You can have three at most)
Epic (Attribute) – (Knack)

Epic Appearance
Epic Charisma
Epic Appearance - Come Hither
Epic Charisma - Inspirational Figure
Epic Charisma - Never Say Die

Virtues: Conviction, Loyalty, Expression, Harmony
Legend: (Starts at 1) (1-4 is Hero, 5-8 is Demigod, 9-12 is God)
Experience: (Every successful event is rewarded 4 points to be used on Birthrights, Boons, Knacks, and/or Legend)

Bio:
Zeltzin Blanco was born to a Mexican woman, however, her mother died during childbirth due to certain complications and her father was nowhere to be found, causing her to be sent off to an orphanage. Even since she was young, she showed great aptitude for drawing and painting, causing the staff of the orphanage to encourage her to continue harnessing that talent. She was also quite liked among the other kids, due to her caring and friendly attitude and her penchant for helping and encouraging others with her words.

Eventually, she was adopted by a rich fellow who expressed much interest in her talents and seemed oddly familiar, though Zeltzin couldn't quite figure out why. However, the explanation did not have to wait very long. Once they were alone in his manor at last he revealed himself to be none other than Quetzalcoatl, Aztec God and her one true father. He expressed much joy and pride at her talents and her behavior and professed his love for his daughter, stating his regret that he had to leave her and justifying himself by telling her of the war. Zeltzin understood his position, and forgave him for everything. Before departing once again, Quetzalcoatl bestowed upon her the relic, the guide manifesting itself later on in the form of her butler/guardian/multipurpose subordinate acquaintance of considerable power.

After that, she lived fairly well-off. Her 'adoptive' father was a wealthy person, after all, and so she dedicated herself to cultivating her interests, gaining a bit of fame due to her gorgeous works of art. She currently resides in Godsholm.

5971 (Don't delete. Makes it easier for me to find the )


There we go. Not sure if the points add up right, but I expect them to. Not sure how to tie her in with the others either, but I guess I'll figure something out. Is this good?


You used 14 points. But it looks ok.
Full Name:
The United Nine Constitutional Monarchies of Kershya

Economy

Economic Left/Right: -6.88
Social Libertarian/Authoritarian: -4.72

User avatar
Zarkenis Ultima
Post Czar
 
Posts: 43663
Founded: Feb 22, 2011
Democratic Socialists

Postby Zarkenis Ultima » Thu Mar 20, 2014 7:36 pm

Kershya wrote:
Zarkenis Ultima wrote:
Character App

Player: Zarkenis Ultima
Name: Zeltzin Blanco
Appearance: Zeltzin is a fair young Latino woman with dark skin, a bit on the short side and thin, with a fragile constitution. She has waist-length jet-black hair and amber eyes. She usually wears colorful, vibrant dresses, quite showy and yet informal enough to be considered casual.
Calling: Artist
Nature: Caregiver
Pantheon: Aztlanti
God: Quetzalcoatl

Abilities (Skills): (For specialized skills, the format would be (Ability) (Specialization))

Art (Painting)
Empathy
Presence

Birthrights: (Ok, the Birthrights are divided into four groups Creature, Follower, Guide, Relic. Each can have five points, while you can have more than one Relic)
(Birthright Type) (Number) - (Description)

Relic 1 - A small golden earring with a vibrant green and red feather dangling from it, which enables her to utilize her Sky Purview.
Guide 2 - Marco, a posh Italian fellow with lots of connections, who happens to be her guardian of sorts, appointed by her adoptive father.

Boons:
(Purview) (Level): (Name)

Sky - Level 1: Sky's Grace

Knacks: (You can have three at most)
Epic (Attribute) – (Knack)

Epic Appearance
Epic Charisma
Epic Appearance - Come Hither
Epic Charisma - Inspirational Figure
Epic Charisma - Never Say Die

Virtues: Conviction, Loyalty, Expression, Harmony
Legend: (Starts at 1) (1-4 is Hero, 5-8 is Demigod, 9-12 is God)
Experience: (Every successful event is rewarded 4 points to be used on Birthrights, Boons, Knacks, and/or Legend)

Bio:
Zeltzin Blanco was born to a Mexican woman, however, her mother died during childbirth due to certain complications and her father was nowhere to be found, causing her to be sent off to an orphanage. Even since she was young, she showed great aptitude for drawing and painting, causing the staff of the orphanage to encourage her to continue harnessing that talent. She was also quite liked among the other kids, due to her caring and friendly attitude and her penchant for helping and encouraging others with her words.

Eventually, she was adopted by a rich fellow who expressed much interest in her talents and seemed oddly familiar, though Zeltzin couldn't quite figure out why. However, the explanation did not have to wait very long. Once they were alone in his manor at last he revealed himself to be none other than Quetzalcoatl, Aztec God and her one true father. He expressed much joy and pride at her talents and her behavior and professed his love for his daughter, stating his regret that he had to leave her and justifying himself by telling her of the war. Zeltzin understood his position, and forgave him for everything. Before departing once again, Quetzalcoatl bestowed upon her the relic, the guide manifesting itself later on in the form of her butler/guardian/multipurpose subordinate acquaintance of considerable power.

After that, she lived fairly well-off. Her 'adoptive' father was a wealthy person, after all, and so she dedicated herself to cultivating her interests, gaining a bit of fame due to her gorgeous works of art. She currently resides in Godsholm.

5971 (Don't delete. Makes it easier for me to find the )


There we go. Not sure if the points add up right, but I expect them to. Not sure how to tie her in with the others either, but I guess I'll figure something out. Is this good?


You used 14 points. But it looks ok.


Huh? You sure? 0.o.

Could've sworn I used all 15.

Ah, well, doesn't matter. If it's accepted I'll see about posting later on, then. Not sure what to do, though, as I mentioned earlier. :P
Hello! I'm your friendly neighborhood roleplayer cat. If you need any help, send me a TG and I'll see what I can do!
P2TM Community Discussion Thread

User avatar
ALMF
Minister
 
Posts: 2937
Founded: Jun 04, 2010
Ex-Nation

Postby ALMF » Thu Mar 20, 2014 7:42 pm

Kershya wrote:
ALMF wrote:I misunderstood your system took another skill and will get the nack with first xp anything else to fix?

PS I was thinking about wether Conviction or ambition but you didnt put the titon vertues on the list. Are they avalible?


The Titan Virtues are in the Virtues list, but you don't start with them, you sort of gain them by helping out a Titan for too long.

So it seems fixed to me. Do I nead to add/fix anything else?
a left social libertarian (all on a scale 0-10 with a direction: 0 centrist 10 extreme)
Left over right: 5.99
Libertarian over authoritarian: 4.2,
non-interventionist over neo-con: 5.14
Cultural liberal over cultural conservative: 7.6

You are a cosmopolitan Social Democrat. 16 percent of the test participators are in the same category and 5 percent are more extremist than you.

User avatar
Kershya
Minister
 
Posts: 2427
Founded: Jan 08, 2012
Scandinavian Liberal Paradise

Postby Kershya » Thu Mar 20, 2014 7:47 pm

ALMF wrote:
Kershya wrote:
The Titan Virtues are in the Virtues list, but you don't start with them, you sort of gain them by helping out a Titan for too long.

So it seems fixed to me. Do I nead to add/fix anything else?


Other than some clean up, it looks good. Accepted.
Full Name:
The United Nine Constitutional Monarchies of Kershya

Economy

Economic Left/Right: -6.88
Social Libertarian/Authoritarian: -4.72

User avatar
Kershya
Minister
 
Posts: 2427
Founded: Jan 08, 2012
Scandinavian Liberal Paradise

Postby Kershya » Fri Mar 21, 2014 10:06 am

This here are the list of Titans. We're not going to use everyone on the list but they will influence the RP and make for a good world building, background, and ideas on what to do. I also included the original names of some of the Titans to make it easier to know the similarities between the original and the ones on the list. Also, the list is still WIP.




The Titans

Now, one must know that the only way to defeat the Titans is not to kill them, but to imprison them. There was only one Titan that died, Ymir, whose death ended the Ice Age, which is good, and cause the Great Flood, which is bad.

Purview – Titan (Specifically the Titanrealm)
Animal – Emamu (Beasts)
Chaos – Hundun
Darkness – Keku (Soku-no-Kumi)
Death – Xibalba
Earth – Cre Lobhadh (Decay) (Crom Cruach)
Fertility – Terra (World)
Fire – Muspelheim
Frost – Ukiuq
Guardian – Tartarus (Boundaries)
Health – Mara (Desire) (Vritra) (Drought)
Illusion – Maya
Justice – Logos
Moon – Luna
Psychopomp – Whedh (Unity)
Sky – Ehekatoyaatl
Star – Zurvan (Time)
Sun – Akhetaten (Light)
War – Paroro-Whenua (Storms)
Water – Pontus (The Drowned Road)

Creation – Stvaranje
Stasis – Sedeq
Destruction – Pakiy

Titanrealms (also known as Greater Titans) and their Avatars:

Emamu, the Greater Titan of Beasts, is also a place. The Titanrealm is the source of all of the world’s beasts, monsters, and animals. Such creation is without plan and without thought. The land that is Emamu is a patchwork of numerous climates and places and once cannot help but feel like they’re being stalked by a predator hiding just within reach. Not only is the land frightening and its inhabitants monstrous, it also shifts. What was once thick jungle might suddenly turn into a frozen dessert. If one is able to survive the act, flying up above the land would show that the shifting is actually the climate moving like the skin on a moving muscle.

Favored Purviews: Animal (All), Chaos, Earth, Fertility, Water
Banned Purviews: Guardian, Justice

Template: Zoean Template

Beings, usually animals and beast like beings even Humans but excluding Scions, who either follow a Avatar of Emamu or worships it in any way might gain the Zoean Template. Those with this template become bestial and feral, making it harder to mentally manipulate them in any way possible due to their use of instinct instead of reason and nearly impossible to subdue. Only attacks using the Boons from either the Death or Health Purviews can harm them.

Avatar Name: Tiamat, Titan of Salt Water and the Savage, Untamed Beast
Other Names: Nammu, Thalatte

Known as the Mother of All Monsters, which is not an exaggeration, she is a hideous and gargantuan being, a living composite of every beast and monster, real and imaginary, merged into a seamless and terrible whole.

Position in the War: Dominant Avatar and Attacker

Goal(s): Destroy the Anunna, and rescue her imprisoned husband

Avatar Name: Echidna, Titan of Predatory Awe

Another Mother of Monsters, she appears to be nearly human, having leathery wings, and a massive snake tail replacing her lower body. She believes that quality is better than quality. So unlike Tiamat, who would send hundreds of weak monsters to attack, she would send a handful of powerful ones instead, each one radiating a feeling of fear and awe.

Position in the War: Attacker

Goal(s): The defeat of the Dodekatheon for their killing of her creations without any proper respect, especially Zeus and Heracles.

Avatar Name: Flidais, Titan of Domestication

Unlike the others, who represent the wild beasts, Flidais represent animals that are broken down and domesticated. She always has her golden hair no matter what form she takes. Since she represent the domesticated animal, one would think that her land within Emamu is the ‘safest’ but the danger is far more subtle. As a domesticator, she wanders the realm to put any wild beast under her will while seeking newer and more dangerous monsters to try and domesticate. She, however, makes sure not to step on the toes of the other Avatars.

Currently, she got bored of her usual modus operandi and has now set her sights on a new project, to domesticate the gods themselves. Somewhere in her realm lie the now broken and domesticated gods she was able to capture, almost mindless and nearly indistinguishable from the other domesticated animals around them, only the sense of the divine spark within them differs them from the rest.

Position in the War: Torturer and Dominatrix

Goal(s): To domesticate the gods

Avatar Name: Taweret, Titan of Procreation

A large creature that looks like a mix of a hippopotamus, a crocodile, and a lioness, the third to earn the title Mother of Monsters, she only gives birth to them and not caring afterward. Only her desires to eat and to mate with powerful males are on her mind other than giving birth. While she looks dull and idiotic, she possesses the sharp animal cunning of an apex predator.

Position in the War: Attacker

Goal(s): To fill the universe with her spawn

Avatar Name: Typhon, Titan of the Apex Predator

A gigantic multi headed monster, he is a creature of pure instinct, raw might, and unconquerable survival.

Position in the War: Attacker

Goal(s): The destruction of Zeus, the only one who defeated him.

Avatar Name: Father, Titan of Sentience
Other Names: Great Father, the Nameless Avatar

Father, as he like to be called, appears as a well built brown skinned tribal African man in his prime with body tattoos and scars. Compared to the lands of the other Avatars, his is the smallest, hidden, and nearly lifeless, with no animal anywhere. The domain consists of a African tribal house, a campfire, the Tree of Sentience, which gives intelligence and self-awareness to those who eat its fruit, and the Pool of Ferality, which takes away their sentience. He hides from the other Avatars due to fear of what he did. Should he die, it is believe that sentience itself will disappear from the universe.

Position in the War: Neutral and in Hiding

Goal(s): To hide and survive

Adharma, the Elder Chaos, the Void Heart of Infinity, Azathoth, Hundun, the Greater Titan of Chaos was one of the few Titans that wasn’t imprisoned in Tatarus. How can one imprison something that cannot be defined? Luckily for everyone, Hundun doesn’t do much, always staying in the same place, be cause for the act of doing something, it needs to be defined first. But, there are other ways for the Titan of Chaos gain members. It whispers into the minds and dreams of gods and Scions alike, sometimes even mortals get affected, tempting them with power to reshape reality into something they desire with no one going against them. That’s quite a temptation, to gain ultimate power, to truly become omnipotent, no longer tied down by rules, norms, traditions, and other gods. All Hundun wants is submit to him, become its vessel, and break the World.

Favored Purviews: Chaos, Darkness, Illusion
Banned Purviews: Guardian, Justice, Prophecy

Template: Chaotic Template

The titanspawn created by Hundun itself usually manifest surrounded by clouds, rains of blood, sand or other substances, or swarms of insects. Any solid-seeming core is merely a denser clot of this substance; only the creature’s eyes are truly solid. As such, Hundun’s creatures can be difficult to damage.

Their less-than-solid nature enables chaotic creatures to pass through tiny openings, such as under a door or through a screen or air vent: A barrier must be air-tight to keep out a chaotic creature. These creatures are immune to any Chaos Boon.

On the other hand, a chaotic creature is weak against Guardian or Justice Boons. What’s more, such Boons briefly force a chaotic creature into solidity. The creature can no longer pass through small openings.

Finally, the actions of chaotic creatures are immune to Prophecy unless the creature becomes Fatebound in some way. No one can foretell the actions of Hundun’s emanations or predict when the Titan may empower a God as its avatar by proxy.

Avatar Name: Chiyou

Hundun have many avatar-proxies but Chiyou is the most persistent of them all. The arch-rebel, Chiyou first wanted to rule both Heaven and Earth through conquest and rule by force instead of right conduct and right understanding. While Chiyou lost the first battle, he always returns to take down the proper order of the Worlds. He leads uprisings of damned souls in Di Yu, barbarian invasions in the mortal World. While known as a warrior, he is also cunning and his power to inspire revolt and chaos is just as dangerous and he is able to hide his power in mortal and immortal guises, worst of all, Chiyou works with other avatars, spawn and minions of other Titans. The Shen fears this united front against them almost as much as Hundun inspiring another civil war between them.

Chiyou’s traditional form, if he still has a true form, appears as a tall, powerfully-built man with hooves and the head of an ox, four eyes and six arms. He wears bronze armor and a fearsome helmet adorned with an aureole of blades. He may take other forms as he please but reverts to this ox-headed form when he decides the time is right to declare his power and terrify the gods.

Position in the War: Attacker

Goal(s): To break the reality back into the undefined chaos.
Last edited by Kershya on Thu Apr 03, 2014 4:17 am, edited 3 times in total.
Full Name:
The United Nine Constitutional Monarchies of Kershya

Economy

Economic Left/Right: -6.88
Social Libertarian/Authoritarian: -4.72

User avatar
Glovania
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Posts: 1634
Founded: Jan 27, 2014
Ex-Nation

Postby Glovania » Sat Mar 22, 2014 1:03 pm

This sounds AMAZING.

Character App

Player: Glovania
Name: Alexander Nylund
Image

Calling: Lawyer
Nature: Gallant
Pantheon: Aesir
God: Sif

Abilities (Skills): Academics, Marksmanship, Stealth, Brawl, Fortitude

Birthrights:
Angurvadal [Level 3] - A weapon bestowed upon Alex as a gift from his mother, Sif, to make up for her never really being in his life. It was given to him when he joined the Swedish Army. It takes the shape of an L118A1, and has several magazines that expend ammunition while in the rifle, but refill magically when placed back in Alex's belt. The weapon is also 100% reliable, with parts and mechanics that never fail or break. The rounds fired also discharge an electric bolt into their target, with the strength of a lighting bolt.
Magical Necklace [Level 2] - A Necklace of Norse runes carved onto small bleached stones bestowed upon him by his mother Sif, as a birth present. Alex never takes the necklace off, unless it is forcefully done so or demanded of him. It allows Alex to use his Sun and Darkness Purviews.

Boons: Sun 1 - Penetrating Gaze
Darkness 1 - Night Eyes

Knacks: Epic Dexterity - Trick Shooter

Virtues: Endurance, Loyalty, Courage
Legend: 1
Experience: 0

Bio: Alex grew up in Stockholm, with only his father as a meaningful part of his life, as his mother, Sif, only every appeared to him every few years. He joined the military when he was 21, and trained to be a sniper in the Swedish Army. Sif, aware and regretful of her shortcomings as a mother, gifted him with a mystical weapon upon the completion of his military training. It took the form of an L118A1 Sniper Rifle, to fit his new role, and was loaded with replenishing magazines, and the mechanics of the weapon never fail or break. The rounds it is loaded with also discharge a lightning-bolt-equivalent of an electric charge into their target, as long as it is within a metre of it. This meant that even if Alex missed the shot, the target would probably be taken out by the lightning bolt from the round.

After the completion of his training, Alex was posted to Afghanistan, where his miraculous accuracy from his godly gifts earned him fame throughout his regiment, as well as his 'lone wolf' attitude, where he rarely talked to anyone other than his spotter, unless it was necessary to any mission he was on with them. He left the military after 4 years of service, after realising the true horrors of war. He and his spotter were taken captive by a group of insurgents, and tortured for 4 days before they were rescued by a squad of Americans clearing out the cave system they were in. His spotter still carries on in the military where they talk over the internet, and meet up when he is on leave, but Alex left after his experience in the caves. He now works as a lawyer, and lives with his girlfriend Emma in Godsholm, Oregon.

5971
Last edited by Glovania on Sun Mar 23, 2014 4:07 am, edited 1 time in total.
Last edited by Bernard Montgomery, 24 March 1976, eight times in total.

West Aurelia wrote:Three times more Americans have married Kim Kardashian than have died from Ebola. I'm not worried.


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Aurinsula
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Posts: 1865
Founded: Jun 02, 2013
Ex-Nation

Postby Aurinsula » Sat Mar 22, 2014 7:33 pm

Glovania wrote:This sounds AMAZING.

Character App

Player: Glovania
Name: Alexander Nylund

Calling: Lawyer
Nature: Gallant
Pantheon: Aesir
God: Sif

Abilities (Skills): Academics, Marksmanship, Stealth, Brawl, Fortitude

Birthrights:
Angurvadal [Level 3] - A weapon bestowed upon Alex as a gift from his mother, Sif, to make up for her never really being in his life. It was given to him when he joined the Swedish Army. It takes the shape of an L118A1, and has several magazines that expend ammunition while in the rifle, but refill magically when placed back in Alex's belt. The weapon is also 100% reliable, with parts and mechanics that never fail or break. The rounds fired also discharge an electric bolt into their target, with the strength of a lighting bolt.
Magical Necklace [Level 2] - A Necklace of Norse runes carved onto small bleached stones bestowed upon him by his mother Sif, as a birth present. Alex never takes the necklace off, unless it is forcefully done so or demanded of him. It allows Alex to use his Sun and Darkness Purviews.

Boons: Sun 1 - Penetrating Gaze
Darkness 1 - Night Eyes

Knacks: Epic Dexterity - Trick Shooter

Virtues: Endurance, Loyalty, Courage
Legend: 1
Experience: 0

Bio: Alex grew up in Stockholm, with only his father as a meaningful part of his life, as his mother, Sif, only every appeared to him every few years. He joined the military when he was 21, and trained to be a sniper in the Swedish Army. Sif, aware and regretful of her shortcomings as a mother, gifted him with a mystical weapon upon the completion of his military training. It took the form of an L118A1 Sniper Rifle, to fit his new role, and was loaded with replenishing magazines, and the mechanics of the weapon never fail or break. The rounds it is loaded with also discharge a lightning-bolt-equivalent of an electric charge into their target, as long as it is within a metre of it. This meant that even if Alex missed the shot, the target would probably be taken out by the lightning bolt from the round.

After the completion of his training, Alex was posted to Afghanistan, where his miraculous accuracy from his godly gifts earned him fame throughout his regiment, as well as his 'lone wolf' attitude, where he rarely talked to anyone other than his spotter, unless it was necessary to any mission he was on with them. He left the military after 4 years of service, after realising the true horrors of war. He and his spotter were taken captive by a group of insurgents, and tortured for 4 days before they were rescued by a squad of Americans clearing out the cave system they were in. His spotter still carries on in the military where they talk over the internet, and meet up when he is on leave, but Alex left after his experience in the caves. He now works as a lawyer, and lives with his girlfriend Emma in Stockholm.

5971


If you live in Stockholm, how are you going to hang out with us?

User avatar
Kershya
Minister
 
Posts: 2427
Founded: Jan 08, 2012
Scandinavian Liberal Paradise

Postby Kershya » Sat Mar 22, 2014 7:58 pm

Aurinsula wrote:
Glovania wrote:This sounds AMAZING.

Character App

Player: Glovania
Name: Alexander Nylund

Calling: Lawyer
Nature: Gallant
Pantheon: Aesir
God: Sif

Abilities (Skills): Academics, Marksmanship, Stealth, Brawl, Fortitude

Birthrights:
Angurvadal [Level 3] - A weapon bestowed upon Alex as a gift from his mother, Sif, to make up for her never really being in his life. It was given to him when he joined the Swedish Army. It takes the shape of an L118A1, and has several magazines that expend ammunition while in the rifle, but refill magically when placed back in Alex's belt. The weapon is also 100% reliable, with parts and mechanics that never fail or break. The rounds fired also discharge an electric bolt into their target, with the strength of a lighting bolt.
Magical Necklace [Level 2] - A Necklace of Norse runes carved onto small bleached stones bestowed upon him by his mother Sif, as a birth present. Alex never takes the necklace off, unless it is forcefully done so or demanded of him. It allows Alex to use his Sun and Darkness Purviews.

Boons: Sun 1 - Penetrating Gaze
Darkness 1 - Night Eyes

Knacks: Epic Dexterity - Trick Shooter

Virtues: Endurance, Loyalty, Courage
Legend: 1
Experience: 0

Bio: Alex grew up in Stockholm, with only his father as a meaningful part of his life, as his mother, Sif, only every appeared to him every few years. He joined the military when he was 21, and trained to be a sniper in the Swedish Army. Sif, aware and regretful of her shortcomings as a mother, gifted him with a mystical weapon upon the completion of his military training. It took the form of an L118A1 Sniper Rifle, to fit his new role, and was loaded with replenishing magazines, and the mechanics of the weapon never fail or break. The rounds it is loaded with also discharge a lightning-bolt-equivalent of an electric charge into their target, as long as it is within a metre of it. This meant that even if Alex missed the shot, the target would probably be taken out by the lightning bolt from the round.

After the completion of his training, Alex was posted to Afghanistan, where his miraculous accuracy from his godly gifts earned him fame throughout his regiment, as well as his 'lone wolf' attitude, where he rarely talked to anyone other than his spotter, unless it was necessary to any mission he was on with them. He left the military after 4 years of service, after realising the true horrors of war. He and his spotter were taken captive by a group of insurgents, and tortured for 4 days before they were rescued by a squad of Americans clearing out the cave system they were in. His spotter still carries on in the military where they talk over the internet, and meet up when he is on leave, but Alex left after his experience in the caves. He now works as a lawyer, and lives with his girlfriend Emma in Stockholm.

5971


If you live in Stockholm, how are you going to hang out with us?


I'm in the Philippines, so, yeah.
Full Name:
The United Nine Constitutional Monarchies of Kershya

Economy

Economic Left/Right: -6.88
Social Libertarian/Authoritarian: -4.72

User avatar
Zarkenis Ultima
Post Czar
 
Posts: 43663
Founded: Feb 22, 2011
Democratic Socialists

Postby Zarkenis Ultima » Sat Mar 22, 2014 8:31 pm

Sooo, I should post, but I can't think of a way to introduce my character and have her do something relevant. :P.

Ker? Halp?
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Kershya
Minister
 
Posts: 2427
Founded: Jan 08, 2012
Scandinavian Liberal Paradise

Postby Kershya » Sat Mar 22, 2014 8:41 pm

Zarkenis Ultima wrote:Sooo, I should post, but I can't think of a way to introduce my character and have her do something relevant. :P.

Ker? Halp?


Well, your character's the Scion of Quetzalcoatl, it's likely that he felt something strangely similar of the murder to a human sacrifice and ask your character to investigate.

Also, in case no one noticed or check the list, here's the list of Accepted Apps.

Bering - Alan Walker
Rupudska - Virata Sharma
Aurinsula - Shi Dizang
Kershya - Markus Juan Sanchez
Zarkenis Ultima - Zeltzin Blanco
ALMF - Luciano Plantagenet

I might have to accept Calces Millia's app but I need to know if he's still interest. I read that he got busy IRL, so I'll wait.
Full Name:
The United Nine Constitutional Monarchies of Kershya

Economy

Economic Left/Right: -6.88
Social Libertarian/Authoritarian: -4.72

User avatar
Zarkenis Ultima
Post Czar
 
Posts: 43663
Founded: Feb 22, 2011
Democratic Socialists

Postby Zarkenis Ultima » Sat Mar 22, 2014 8:46 pm

Kershya wrote:
Zarkenis Ultima wrote:Sooo, I should post, but I can't think of a way to introduce my character and have her do something relevant. :P.

Ker? Halp?


Well, your character's the Scion of Quetzalcoatl, it's likely that he felt something strangely similar of the murder to a human sacrifice and ask your character to investigate.

Also, in case no one noticed or check the list, here's the list of Accepted Apps.

Bering - Alan Walker
Rupudska - Virata Sharma
Aurinsula - Shi Dizang
Kershya - Markus Juan Sanchez
Zarkenis Ultima - Zeltzin Blanco
ALMF - Luciano Plantagenet

I might have to accept Calces Millia's app but I need to know if he's still interest. I read that he got busy IRL, so I'll wait.


Ah, alright then. I guess I'll see about doing something like that, then.

Did Rup ever actually finish his app?
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Kershya
Minister
 
Posts: 2427
Founded: Jan 08, 2012
Scandinavian Liberal Paradise

Postby Kershya » Sat Mar 22, 2014 8:54 pm

Zarkenis Ultima wrote:
Kershya wrote:
Well, your character's the Scion of Quetzalcoatl, it's likely that he felt something strangely similar of the murder to a human sacrifice and ask your character to investigate.

Also, in case no one noticed or check the list, here's the list of Accepted Apps.

Bering - Alan Walker
Rupudska - Virata Sharma
Aurinsula - Shi Dizang
Kershya - Markus Juan Sanchez
Zarkenis Ultima - Zeltzin Blanco
ALMF - Luciano Plantagenet

I might have to accept Calces Millia's app but I need to know if he's still interest. I read that he got busy IRL, so I'll wait.


Ah, alright then. I guess I'll see about doing something like that, then.

Did Rup ever actually finish his app?


Yeah, it looks good to me.
Full Name:
The United Nine Constitutional Monarchies of Kershya

Economy

Economic Left/Right: -6.88
Social Libertarian/Authoritarian: -4.72

User avatar
Zarkenis Ultima
Post Czar
 
Posts: 43663
Founded: Feb 22, 2011
Democratic Socialists

Postby Zarkenis Ultima » Sat Mar 22, 2014 8:55 pm

Kershya wrote:
Zarkenis Ultima wrote:
Ah, alright then. I guess I'll see about doing something like that, then.

Did Rup ever actually finish his app?


Yeah, it looks good to me.


0.o.

Odd. I never noticed.

Ah, whatever. I'll go try to post.
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Arana
Negotiator
 
Posts: 6305
Founded: Dec 13, 2013
Ex-Nation

Postby Arana » Sat Mar 22, 2014 9:06 pm

Player: Arana
Name: Caleb Mathewson
Appearance:
Image
Caleb looks like a younger version of his father, with black hair and green eyes. He's about 5' 5" tall, and somewhat skinny for his age. He normally wears a tee-shirt and long pants, with a hoodie when it's colder out, as well as occasionally a pair of eyeglasses (see birthrights).

Calling:
Nature: Trickster
Pantheon: Aesir
God: Loki

Abilities: Stealth, Larceny (Scams, Pickpocketing), Occult

Birthrights:
[Relic - Level 1] Tjusare - One of two gifts given to Caleb by Loki when he was a child, Tjusare normally appears as a plastic wand, like you might find in a magic kit. When needed, however, it can turn into either a sword or staff, depending on the situation. If Tjusare is needed, but in a different location, saying it's name will return it to the hand of the person who called for it. However, it can only be used by the person it belongs to, or any person that they allow to use it. While Tjusare on it's own has no other abilities outside of as a weapon, it is useful for channeling magic through, making it stronger and more focused. (Allows Magic purview)

[Relic - Level 1] Skjule - The second of the two gifts given to Caleb by his father, Skjule is a magical mask, which can conceal or alter the identity of the wearer. Most mortals, save for those who know about the mask, or who are particularly intelligent, as well as some demigods, are fooled by it, however more powerful mythological creatures can easily see through the disguise. Skjule can either appear in it's true form as a mask, or, as it more commonly appears, as a pair of eyeglasses. (Allows Illusion purview)

Boons:
Jotunblut 1: Bestial Endowment
Magic
Illusion 2: Stolen Face

Knacks: (You can have three at most)
Epic Intelligence [Know-It-All], Epic Manipulation [Overt Order], Chaos

Virtues: Intellect, Expression, Courage, Vengeance

Legend: 1

Experience:

Bio: Caleb was born in Boston, Massachusetts in 2000. Growing up, his mother never really talked about his father with him, although he did visit once or twice a year for an hour or so, usually on Caleb's birthday. However, neither of Caleb's parents told him about the godly blood within him, or the powers he had. At school, he would always get in trouble for playing pranks on the teachers and other students, and for occasionally stealing things. Surprisingly though, he usually seemed to be able to talk his way out of any trouble he got in, although he never really understood how. When he turned twelve, his father gave him a magic set for his birthday, as well as a mask, with the condition that he keep both in a safe place. What Caleb didn't know was that the wand the magic set contained and the mask were his birthrights, Tjusare and Skjule.

One day, when Caleb was around thirteen years old, he was walking through an alley on the way home from school, alone. Suddenly he was attacked by a strange monster, which he later found out was a wendigo. The creature had knocked him to the ground, and was about to bite his foot off when Caleb's father appeared out of thin air, and blasted the wendigo backwards out of the alley. After making sure it was unconscious, Caleb's father teleported the two of them to a nearby hill, and then began giving the long, awkward explanation that he was really a god, making Caleb a demigod, as well as going over the powers that Caleb never knew he had. Ever since, Caleb has been struggling with the idea of his father being the God of Mischief, and of himself being the scion of a god. He has also been practicing using his powers, as well as Tjusare and Skjule.


Not sure if the points add up right, might be too high.
Prophet of Lavanthulhu -- A Proud Portal Nationalist -- Bet on Bernie 2016

Arana wrote:Fuck you and your raps,
And all your stupid rhyming.
Haiku master race.

*Drops mic*
Seventeen year old probably straight Christian socialist from New England.

"Aran is basically a very pissed-off Chihuahua combined with a bisexual Billy Graham, minus the bisexuality." -Lavan Tiri

User avatar
Kershya
Minister
 
Posts: 2427
Founded: Jan 08, 2012
Scandinavian Liberal Paradise

Postby Kershya » Sat Mar 22, 2014 9:09 pm

Arana wrote:
Player: Arana
Name: Caleb Mathewson
Appearance:
(Image)
Caleb looks like a younger version of his father, with black hair and green eyes. He's about 5' 5" tall, and somewhat skinny for his age. He normally wears a tee-shirt and long pants, with a hoodie when it's colder out, as well as occasionally a pair of eyeglasses (see birthrights).

Calling:
Nature: Trickster
Pantheon: Aesir
God: Loki

Abilities: Stealth, Larceny (Scams, Pickpocketing), Occult

Birthrights:
[Relic - Level 1] Tjusare - One of two gifts given to Caleb by Loki when he was a child, Tjusare normally appears as a plastic wand, like you might find in a magic kit. When needed, however, it can turn into either a sword or staff, depending on the situation. If Tjusare is needed, but in a different location, saying it's name will return it to the hand of the person who called for it. However, it can only be used by the person it belongs to, or any person that they allow to use it. While Tjusare on it's own has no other abilities outside of as a weapon, it is useful for channeling magic through, making it stronger and more focused. (Allows Magic purview)

[Relic - Level 1] Skjule - The second of the two gifts given to Caleb by his father, Skjule is a magical mask, which can conceal or alter the identity of the wearer. Most mortals, save for those who know about the mask, or who are particularly intelligent, as well as some demigods, are fooled by it, however more powerful mythological creatures can easily see through the disguise. Skjule can either appear in it's true form as a mask, or, as it more commonly appears, as a pair of eyeglasses. (Allows Illusion purview)

Boons:
Jotunblut 1: Bestial Endowment
Magic
Illusion 2: Stolen Face

Knacks: (You can have three at most)
Epic Intelligence [Know-It-All], Epic Manipulation [Overt Order], Chaos

Virtues: Intellect, Expression, Courage, Vengeance

Legend: 1

Experience:

Bio: Caleb was born in Boston, Massachusetts in 2000. Growing up, his mother never really talked about his father with him, although he did visit once or twice a year for an hour or so, usually on Caleb's birthday. However, neither of Caleb's parents told him about the godly blood within him, or the powers he had. At school, he would always get in trouble for playing pranks on the teachers and other students, and for occasionally stealing things. Surprisingly though, he usually seemed to be able to talk his way out of any trouble he got in, although he never really understood how. When he turned twelve, his father gave him a magic set for his birthday, as well as a mask, with the condition that he keep both in a safe place. What Caleb didn't know was that the wand the magic set contained and the mask were his birthrights, Tjusare and Skjule.

One day, when Caleb was around thirteen years old, he was walking through an alley on the way home from school, alone. Suddenly he was attacked by a strange monster, which he later found out was a wendigo. The creature had knocked him to the ground, and was about to bite his foot off when Caleb's father appeared out of thin air, and blasted the wendigo backwards out of the alley. After making sure it was unconscious, Caleb's father teleported the two of them to a nearby hill, and then began giving the long, awkward explanation that he was really a god, making Caleb a demigod, as well as going over the powers that Caleb never knew he had. Ever since, Caleb has been struggling with the idea of his father being the God of Mischief, and of himself being the scion of a god. He has also been practicing using his powers, as well as Tjusare and Skjule.


Not sure if the points add up right, might be too high.


Actually, by the looks of it, you spend 13 points, and Chaos is a Purview for the Boons, not a Knack nor an Epic Attribute.
Full Name:
The United Nine Constitutional Monarchies of Kershya

Economy

Economic Left/Right: -6.88
Social Libertarian/Authoritarian: -4.72

User avatar
Zarkenis Ultima
Post Czar
 
Posts: 43663
Founded: Feb 22, 2011
Democratic Socialists

Postby Zarkenis Ultima » Sat Mar 22, 2014 11:10 pm

Soo, made a small introductory post. Didn't know what else to put there so I left it open in case anyone wants to run into Zeltzin. Bering, I mentioned that the crime happened downtown. I can change it if you want.
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Glovania
Ambassador
 
Posts: 1634
Founded: Jan 27, 2014
Ex-Nation

Postby Glovania » Sun Mar 23, 2014 12:09 am

Kershya wrote:
Aurinsula wrote:
If you live in Stockholm, how are you going to hang out with us?


I'm in the Philippines, so, yeah.


So is it fine other than that? Where is the RP taking place then? It should be centralised so we can interact and team up.
Last edited by Bernard Montgomery, 24 March 1976, eight times in total.

West Aurelia wrote:Three times more Americans have married Kim Kardashian than have died from Ebola. I'm not worried.


User avatar
Zarkenis Ultima
Post Czar
 
Posts: 43663
Founded: Feb 22, 2011
Democratic Socialists

Postby Zarkenis Ultima » Sun Mar 23, 2014 12:13 am

Glovania wrote:
Kershya wrote:
I'm in the Philippines, so, yeah.


So is it fine other than that? Where is the RP taking place then? It should be centralised so we can interact and team up.


It's set in the fictional town of Godsholm, Oregon, USA.
Hello! I'm your friendly neighborhood roleplayer cat. If you need any help, send me a TG and I'll see what I can do!
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Glovania
Ambassador
 
Posts: 1634
Founded: Jan 27, 2014
Ex-Nation

Postby Glovania » Sun Mar 23, 2014 12:21 am

Zarkenis Ultima wrote:
Glovania wrote:
So is it fine other than that? Where is the RP taking place then? It should be centralised so we can interact and team up.


It's set in the fictional town of Godsholm, Oregon, USA.

Then I guess he lives with his girlfriend Emma in the fictional town of Godsholm.
Last edited by Bernard Montgomery, 24 March 1976, eight times in total.

West Aurelia wrote:Three times more Americans have married Kim Kardashian than have died from Ebola. I'm not worried.


User avatar
Zarkenis Ultima
Post Czar
 
Posts: 43663
Founded: Feb 22, 2011
Democratic Socialists

Postby Zarkenis Ultima » Sun Mar 23, 2014 12:49 am

Glovania wrote:
Zarkenis Ultima wrote:
It's set in the fictional town of Godsholm, Oregon, USA.

Then I guess he lives with his girlfriend Emma in the fictional town of Godsholm.


He could be there on a trip or whatever. Doesn't have to live there. The OP's character doesn't live there.
Hello! I'm your friendly neighborhood roleplayer cat. If you need any help, send me a TG and I'll see what I can do!
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User avatar
Kershya
Minister
 
Posts: 2427
Founded: Jan 08, 2012
Scandinavian Liberal Paradise

Postby Kershya » Sun Mar 23, 2014 1:06 am

Glovania wrote:
Zarkenis Ultima wrote:
It's set in the fictional town of Godsholm, Oregon, USA.

Then I guess he lives with his girlfriend Emma in the fictional town of Godsholm.


Besides, Godsholm is going to act as a base/starting point since we're going to travel around the world anyway.
Full Name:
The United Nine Constitutional Monarchies of Kershya

Economy

Economic Left/Right: -6.88
Social Libertarian/Authoritarian: -4.72

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