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The Abel Imaginarium
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Postby The Abel Imaginarium » Fri Feb 21, 2014 7:55 am

Neros wrote:Re-applying, decided Thad isn't the greatest route to take. If a teacher spot needs to be filled, I could have Orpheus take up that job, however, as I plan for him to be a villain in the end, I'll apply as that first and foremost.



Name: Orpheus L. Siegfried
Alias: Oz
Species: Meta-Human
Planet/Dimension of Origin: Earth
Age: 94
Gender: Male
Side: Anti-Villain
Normal Appearance: Here.
In Costume: None - wears regular clothes. Like a normal person. At times a business suit, when the time calls for one.
Abilities/Skills:
-Supernatural Condition
-Tactical Analysis
-Enhanced Memory
-Supernatural Speed
-Limited Regenerative Healing Factor

Weaknesses: Can be killed by normal means. A bullet in the head made of lead or zetium will have the same splatter-effect. He can be locked in a metal box and not do a damn thing, so, you know. Healing Factor applies mainly to minor injuries when Oz is outside of combat, and mainly deals with delaying his aging process. So, no random arm re-growth in the middle of a fight.
Notable Crimes: Cuban Missile Crisis, Provoking U.S. entrance into Vietnam, Orchestrating the Iranian Revolution, Pushing U.S. involvement in the First and Second Gulf Wars, Collapse of the Soviet Union, Various terrorist attacks, catastrophic events, and political assassinations.
Personality: Orpheus is entirely convinced of his own intelligence, and believes that it gives him the right to do what is necessary to create a Utopian world. Not only that, but he has ambition to match his intelligence. However, despite this hint of arrogance, he believes that everyone is capable of personal greatness, if they try hard enough, and that any problem can be solved with the correct application of human intelligence. Ironic again, given his disposition as a villain, Oz is very friendly and genial, joking around and displaying a sense of humor even with those he would consider "enemies". Perhaps it's just a ploy of his charismatic nature, or that he is genuinely an alright, down-to-earth kind of guy. Politically liberal and a noted humanitarian, Oz uses his vast sum of wealth to fund relief efforts around the globe in down-trotted places such as India and Africa.

In a short, Oz does indeed believe the ends justify the means. He is shown to be a ruthless and master strategist, swiftly eliminating anybody who dares to get in the way of his plans, while maintaining near-total secrecy.
Short Bio:
Born in 1920 to wealthy German immigrants, Orpheus displayed startling intelligence at an early age. However, young Oz soon hid this fact from his peers and elders by dropping his grades to average and feigning ignorance of his wunderkind-like abilities as some sort of fluke. His parents died when he was 17, leaving all of their wealth and fortune, as well as ownership of the Siegfried Industrial Conglomerate. He forsake his fortune, donating it all to charity, to travel the world and find his own way, free of money. He reckoned time would be the greatest asset he possessed, and for a year, he traveled the globe. He returned, however, as war began to engulf Europe. Still finding that he had ownership in his' parents company, operation of which was left to a Board of Trustees anyhow, Orpheus found himself abundantly wealthy and powerful - able to direct large scale industrial efforts. He began to pour money and resources towards Britain in the wake of the Nazi takeover of Europe, but when American became involved, he was approached by a group of superheros fighting for the Allies for private donations and political lobbying in support of their involvement. He agreed without question, and sent many, armed and ready to fight, to die in Europe.

Around this time, he began to realize and understand that he was not a normal Human being, but a superhero like the ones he had sent to fight and die in a foreign land. It seemed his power manifested itself mentally, with only a few minor additions to his physical prowess, nonetheless he ceased "aging" at his peak physical condition and maturity - 24. Soon however, the war was turning sour as Allied victories mounted. Orpheus soon could not understand which side fought for good and which for evil, and became to question the meaning of good and evil to begin with. At war's end, he was approached by the newly formed ATA to join, as they discovered his powers and for his generous donations, and signed up, hoping this force would be able to cease the needless wars of humanity. After the Korean War, however, Oz left the organization as he realized that the ATA was not what he hoped, yet continued to be a large supporter. Oz, however, began to build a criminal empire in the shadow of his legitimate industrial fortune in order to unite mankind against a common foe. His hand began to force crisis after crisis, hoping at first to prevent nuclear war by having them unite against himself, but soon understanding that humanity needed to restart, and nuclear war was the perfect way to accomplish that. The Cuban Missile Crisis was his grandiose display of his reversed ideological thought, yet nuclear war was averted. Kennedy was to blame for that, so he was taken care of. War after bloody war, all by Oz, all without blame on himself, all in secrecy of his involvement. Perhaps a few veterans of the ATA can vaguely connect Oz, but it would require an intellect as great as his own to finally piece a series of genuine coincidences together, without physical evidence to boot.

Nowadays, Oz is one of the largest supports of the FCA, gifting millions of dollars every year to upkeep facilities and donate buildings as he saw fit. He even oversaw a large part in constructing the ATA's space station, yet, to what ends this serves is known only to Oz. On the outside, he is a non-aligned former hero who is one of the largest investors in the school and the superhero movement, serving as a minor Board member, granting him rights to be on the school and mingle with teachers on occasions.

Theme song: Everyone loves Coldplay
Any Additional Info?: Not a rip of Ozymandias. It actually is.


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The Abel Imaginarium
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Postby The Abel Imaginarium » Fri Feb 21, 2014 7:56 am

Valenfel wrote:Name: Solomon Black
Alias: The King
Species: Human
Planet/Dimension of Origin: Earth
Age: 26
Gender: Male
Side: Neutral
Camp Alma or House X?: Camp Alma
Electives: Magic/Mysticism, Time Travel, Witchcraft/The Dark Arts, Extraterrestrial Social Studies
Normal Appearance: 6'1, slim build. Dark brown hair, dreadlocks. Green eyes. A scar starts at the top left of his lip and extends to just below his left eye.
In Costume: A silver band that he wears on his head. A set of black, hooded robes worn over a full-body black and green jumpsuit.
Abilities/Skills:
- Electrical and Flame based projectiles
- Minor telekinesis spell
- Minor Illusion spells (one would perceive Solomon lunging forth in an attack while Solomon actually flees, or one would perceive himself to be surrounded by spiders/any number of unpleasant creatures)
- A spell called Tongues which allows Solomon to temporarily speak a desired dialect (must be cast on Solomon himself and one other subject)
Weaknesses: Obsidian, Zetium
Personality: Solomon is a bit of an introvert, but is smart enough to know how the social constructs of "society" work, and adjusts his behavior accordingly. He has a dark, biting sense of humor, and is extremely loyal to those he deems as friends, of which he has few. His studies rarely allow time for such things. Solomon has a bitter, fiery temper. He is very observant, and says very little.
Short Bio: Solomon was born and raised in a rough part of Dublin, Ireland to strict catholic parents. He gained an avid interest in the Pagan religion and the occult at a young age. At age 16, Solomon's parents discovered Solomon parlaying with a demon in his room while he was supposed to be studying scripture. He was severely beaten, disowned and sent to America to live with an uncle. His parents unwittingly fueled Solomon's thirst for arcane knowledge, as his uncle was a dabbler in the mystic arts and not only encouraged Solomon in his interests, but was the very one who suggested he seek out the FCA.
Theme song: :p http://www.youtube.com/watch?v=41oGcaDjLPM


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Firsthome
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Postby Firsthome » Fri Feb 21, 2014 9:35 am

Wait a second. Are there other planes as well or just the 9 planes of hell and X amount of planes in heaven? or will their be Nirvana and Limbo and such


PS; if there is I might make a Slaadi horde, highly susceptible to all Weaknesses listed, but can polymorph, etc.
Last edited by Firsthome on Fri Feb 21, 2014 1:42 pm, edited 1 time in total.
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Rupudska
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Postby Rupudska » Fri Feb 21, 2014 2:11 pm

Oh, Abel, can I have a character in House X? It's only one more.
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Rupudska wrote:So do you fight with AK-47s or something even more primitive? Since I doubt any economy could reasonably sustain itself that way.
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Neros
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Postby Neros » Fri Feb 21, 2014 3:33 pm

Awesome, I'll get to posting after work today. Nothing big, probably seeing some teachers and administrators. Probably the only villain allowed on campus. :lol:

I will enjoy the mind games between a rising, and Abel and GCCS's character with my own. One will have to come on top. Probably not mine, though.

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Valenfel
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Postby Valenfel » Fri Feb 21, 2014 4:49 pm

Made some adjustments to his abilities, was too tired to put in more when i was creating this character. Nothing too fancy.

Valenfel wrote:Name: Solomon Black
Alias: The King
Species: Human
Planet/Dimension of Origin: Earth
Age: 26
Gender: Male
Side: Neutral
Camp Alma or House X?: Camp Alma
Electives: Magic/Mysticism, Time Travel, Witchcraft/The Dark Arts, Extraterrestrial Social Studies
Normal Appearance: 6'1, slim build. Dark brown hair, dreadlocks. Green eyes. A scar starts at the top left of his lip and extends to just below his left eye.
In Costume: A silver band that he wears on his head. A set of black, hooded robes worn over a full-body black and green jumpsuit.
Abilities/Skills:
- Electrical and Flame based projectiles
- Can harness and focus energy into a projectile (energy being kinetic, thermo, etc.)
- Minor telekinesis spell
- Minor Illusion spells (one would perceive Solomon lunging forth in an attack while Solomon actually flees, or one would perceive himself to be surrounded by spiders/any number of unpleasant creatures)
- A spell called Tongues which allows Solomon to temporarily speak a desired dialect (must be cast on Solomon himself and one other subject)
- Summon Familiar (His familiar being a small, bent homunculus with sensitive pink skin, warts, a head that makes up 1/3 of its body mass, a large mouth, and large black eyes. The familiar stand 1 foot tall and weighs approximately 6 lbs. Used to perform simple tasks)
- Fade (Can become invisible, but must retain unbroken concentration)
- Summon Beast (Can conjure an animal from the Astral Plane)
Weaknesses: Obsidian, Zetium
Personality: Solomon is a bit of an introvert, but is smart enough to know how the social constructs of "society" work, and adjusts his behavior accordingly. He has a dark, biting sense of humor, and is extremely loyal to those he deems as friends, of which he has few. His studies rarely allow time for such things. Solomon has a bitter, fiery temper. He is very observant, and says very little.
Short Bio: Solomon was born and raised in a rough part of Dublin, Ireland to strict catholic parents. He gained an avid interest in the Pagan religion and the occult at a young age. At age 16, Solomon's parents discovered Solomon parlaying with a demon in his room while he was supposed to be studying scripture. He was severely beaten, disowned and sent to America to live with an uncle. His parents unwittingly fueled Solomon's thirst for arcane knowledge, as his uncle was a dabbler in the mystic arts and not only encouraged Solomon in his interests, but was the very one who suggested he seek out the FCA.
Theme song: :p http://www.youtube.com/watch?v=41oGcaDjLPM
Last edited by Valenfel on Fri Feb 21, 2014 4:50 pm, edited 1 time in total.
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Siliarba
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Postby Siliarba » Fri Feb 21, 2014 5:37 pm

Name: Eleanor Corbière (Eleanor is her real name but she tells everyone her name is Leona, explained below)

Alias: Stiria (originating from the Latin word Stiriacus meaning Frozen)

Species: Human

Planet/Dimension of Origin: (if any) Earth

Age: 937

Gender: Female

Normal Appearance:
ImageImage


In Costume:
Image


Abilities/Skills: Ice magic (I know the link goes to Ice manipulation but that's because the superpower wiki relates ice magic to Christmas magic ...)
As my char is the sorceress supreme her power in ice magic is pushed to the maximum and she can even cast ice at the temperature of absolute zero. (AS: she can not fly as the wiki would suggest ice powers can cause flight which just sounds silly to me.)
Some extra info linked to her powers:
Eleonore died over 800 years ago and her magic is the only thing forcing her alive, her entire body is in a constant frozen state because of this, her hearth stopped pumping, her blood froze, in essence all her organs stopped functioning besides her brain. Because of this she looks white as snow, her lips are a perfect icy blue and touching her skin would feel like touching a block of ice in terms of temperature wile remaining soft like flesh.
In other words undead physiology:
    Oxygen Independence
    Pain Suppression
    Contaminant Immunity
    Disease Immunity
    Semi-Immortality (as in she doesn't age anymore)
    (Forced monthly cycle of a couple of days) Hibernation
    (Unless it's extreme heats) Environmental Adaptation
She does not however have increased endurance, cutting of an arm would be as easy as cutting a regular humans arm off (given she doesn't block it with her magic).

On the other hand during her Hibernation cycle all her wounds will heal including severed limbs but she can not chose when she hibernates, if she loses a limb the day after she hibernated she needs to wait a month before she can hibernate again and regrow it. (I say regrow but it's more a case of returning to her set template if that makes sense to everyone.)

The temperature in her direct vicinity (1 yard or so) drops to -10°C at all time.

Weaknesses: - Remove her magic and she will die, depending on the situation reconnecting her to magic may reanimate her just like someone with heartfailure can still be reanimated by restarting the heart.
- Heat related skills (considering she can use ice to the point of absolute zero it would require a lot of heat though).
- She needs to recharge a couple of straight uninterrupted days a month to keep her energy up. Wile this is a secret to all the students, most teachers are aware of this and never explain why Eleanor disappears several days a month to the students.
- She is unable to hide that she is superpowered as she does look like a perfectly preserved frozen corpse, that is walking around.
- Obsidian as magic is all keeping her alive (or undead depends on how you look at it.).
- To a smaller degree Zetium, wile her magic can't penetrate it, the ice created through her magic can damage it/ go through it as she can chose to use magic to create intense colds or ice that have no magical purposses, just it's creation was through magic.

Notable Qualifications: I guess this spot is for saying my char is the sorceress supreme.

Notable Achievements: - Being alive for 9+ centuries.
- Being the strongest mage on Earth.
- Being technically dead she does not need to eat, breath, sleep, and so on. She does need to go through a regeneration cycle once a month that lasts a few days to keep her body from crumbling under the constant cold that normally keeps her body strong.

Subject/Class Taught: Magic/Mysticism

Personality: Eleanor has a very cold personality as most would see it, but that is only because she tries to remain detached from people as she knows she will most likely outlive any friends or family she'll ever have. She is methodical in her ways, sees the world as a numbers game and tries to tackle any problem by thinking first, acting second. Wile she tries to remain detached to people, wile she sometimes tries to live normally and has good days where she even laughs and attempts socail interaction, most of the days even if she hides it to the classes she's teaching, she is depressed and wishes for her own end.

As she has lived for so long she has trouble deciding when to interfere as she has seen people she saved end up committing murders themselves, or even if they didn't then having offspring that would turn in to criminals or such. This has lead her to believe in most cases she can't directly interfere because on the short term you may have saved a single life, but in the long term that single life you saved could indirectly cause the death of hundreds even if that is only centuries later. This does not apply to demonic creatures that she will ward off with no hesitation or when she herself is in danger.

Short Bio: Eleanor was born in medieval times in the region that would end up being called France, she was born a commoner and a common life was what she would have lead. That was until the age of 6 when playing on a frozen lake she fell through the ice and an icy death awaited her. Unknown even to herself as to how she woke up at the edge of the lake, seemingly perfectly healthy with only one memory of what happened when she was in the water. A memory that felt more like a dream, a blue light with an echoing voice, the words to blurred to understand and the light to strong to see what caused it.

It was since this day that Eleanor started feeling cold all the time, it took years before this manifested itself in to a form of magic and years more to learn how to use it. Many times Eleanor died again because of this, not because of the magic overwhelming her but for being persecuted as an evil sorceress or witch as any girl who could use magic at that day and age would be considered evil without a second thought. At the age of 37 Eleanor died, she was taking cover from a nearby battle when a lost arrow found it's path to her and pierced her hearth. For days Eleanor remained dead only to wake up afterwards, her skin as white as snow, her lips as blue as ice and her eyes like frozen baubles of glass, even the ground around her was frozen as if it was a winter's night. Somehow the magic inside her forced her back to life even if it felt more like an afterlife as her blood was frozen, her heart stopped beating her lounges stop taking in air, her nerves were replaced by living ice (which explains why she can't feel temperatures anymore but can still feel) and the place where the arrow hit never healed, it was a permanent open wound showing the pierced heart through it.

For the centuries to come she decided to try and help people with her newfound powers, but as time went on she became more and more incapable of deciding when to help and when to remain out of the picture. Not only did people fear her and call her a monster even after she saved them, she has seen how saving one life can cause the deaths of many even if this is over a span of centuries. And how a single death prevented the deaths of others. How could she decide who would live and die if every time she intervened this would cause ripples in to an endless link of events touching the lives off millions over the centuries, billions over the millennia all the way up to possible infinite lives throughout the ages.

For this reason she has secluded herself to only teaching and defending those that she teaches. It is this choice that has led her to the Future Class Academy, teaching there and protecting it. But regardless of how many she teaches, how many lives she touches, Eleanore always feels alone and empty sometimes to the point she wishes she could just pass on to the next world. In a way she has given up on living and is wishing for it to end.

Eleanor was approeached by the ATA decennia ago as Eleanor was not only the strongest mage alive but also obviously on the side of good. Giving her a chance to teach and protect like that was something Eleanor needed as she had the dream of creating a better future but no idea anymore how to accomplish this. Teaching seemed like the best option as it would give her a chance to try and turn students to do good without Eleanor having to decide between who is worth saving and who isn't. Something she lost the capability to do a long time ago.

Theme Song: (Optional) Skillet - Falling Inside The Black About how she is losing sight of her dream of a united world because she has no clue how to accomplish this or if it's even possible which is causing her to fall deeper in to depression every day because of this.
Last edited by Siliarba on Sat Feb 22, 2014 10:26 pm, edited 6 times in total.

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Rupudska
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Postby Rupudska » Fri Feb 21, 2014 5:52 pm

Nevermind.

Name: Perrine Gagnon
Alias: Overclock
Species: Human
Planet/Dimension of Origin: Earth
Age: 17
Gender: Female
Side: Hero
Camp Alma or House X?: Camp Alma
Electives: Mecha Piloting, Hacking, Time Travelling, Innovative Science/Creative Technology
Normal Appearance: Flat as a washboard!
In Costume: Could you have expected anything else?
Abilities/Skills:
  • Digital Form: Perrine can take the form of data, allowing her to transfer between electronic devices connected by any digital means of communication.
  • Supercharging: Any computer/machine she is 'posessing' gets its functions sped up and enhanced by up to 350%, depending on how much it can handle.
  • Electrokinesis: Perrine is a skilled electrokinetic, and, to a limited degree, is capable of coating her entire body in it and using the electrons as an armor of sorts.
Weaknesses: She's not exactly the pinnacle of physical fitness. While she's fairly fit, she could be bested physically by a large number of villains. Zetium also somewhat weakens her control over her powers, for reasons unknown.
Personality Perrine is effectively the opposite of her older sister. More outgoing (Though she still prefers the company of screens to faces), and substantially friendlier, she is the more likely of the two to settle things diplomatically.
Short Bio: Perrine was born in Lafayette, Louisiana, to a telepath mother and unpowered father. Their relationship was fairly stable until the elder Reine was born, at which point it quickly became apparent that the father was in no way fit to be a father. They divorced when Perrine was a year old, with Perrine staying with the mother, and custody of Reine going to the father. Perrine's powers first started displaying themselves around when she was eight. Her mother not only approved of her development of powers, she actively helped with some basic training as to finding out what specifically they were. She sent her to the FCA as soon as she was old enough, and here she is.
Theme song: Seventh Heaven Ammy's & Seventh Heaven Maxion Strawberry Crisis!!

Name: Reine Gagnon
Alias: Overload
Species: Human
Planet/Dimension of Origin: Earth
Age: 28
Gender: Female
Normal Appearance: Though without the blood on the suit.
In Costume: Link
Abilities/Skills:
  • Black Lightning Manipulation: Well, technically red. But you get the idea.
  • Analog travel: Overload can take the form of data, enabling her to 'posses' electronic devices and travel through any non-digital means of communication, as well as wireless connections.
  • Overflow: Unlike her sister Perrine, Reine can force electronic devices to perform significantly better and faster than designed at the cost of very likely destroying it. She can do this at high-speed to purposely destroy anything electronic, though it is painful.
  • Master Swordsman: They don't just hire anyone to be the Kendo instructor, after all. She can also fire Sword Beams.
  • Peak Human Condition: Among other things, it also causes her to be regularly voted as the hottest teacher in school.
She's also a pretty good guitar player.
Weaknesses: Oddly enough, helicon diminishes her power. Also, while her armor is quite strong, it is still, in the end, not indestructible, and nor is she.
Notable Qualifications: 6th Dan in Kendo, as graded by the AUSKF. Was on the Olympic fencing team for the United States, and won gold in saber and Épée.
Notable Achievements: Metaphorically bitchslapped a monster to death in northern Quebec by killing it with a dueling saber. Rose to prominence in the fencing world with surprising speed for someone so young. Killed a sea dragon using only a pair of swords, not using her electric abilities until she got it out of the water.
Subject/Class Taught: Kendo / Way of the Sword
Personality: Reine is, at most times, borderline sociopathic, though in reality she's more a case of sugar and (dry) ice. Practically the only person who's seen that sugary side of her is her younger sister Perrine. To everyone else, she's indifferent and cold.

Do not, under any circumstances, attempt to harm her sister.
Short Bio: TBAL
Theme Song: Link
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On Karlsland Witch Doctrine:
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seem to be blowing up everyones banks
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which show a bit more than just their panties

Questers wrote:
Rupudska wrote:So do you fight with AK-47s or something even more primitive? Since I doubt any economy could reasonably sustain itself that way.
Presumably they use advanced technology like STRIKE WITCHES

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Siliarba
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Postby Siliarba » Fri Feb 21, 2014 6:10 pm

Lol Rup, whenever I make a char with French roots, you also got French rooted characters in that RP :rofl:

It's fun though to have someone to talk french to if the situation came up :P.

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Terintania
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Postby Terintania » Fri Feb 21, 2014 6:53 pm

I think I may make another character.

I will also try to post in the IC later.
Last edited by Terintania on Fri Feb 21, 2014 6:53 pm, edited 1 time in total.
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Calces millia
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Postby Calces millia » Fri Feb 21, 2014 7:27 pm

A lot of students take the Innovative Science/Creative Technology, A LOT. Now my character gonna have to teach a flock of extraordinary kids.
I hope nothing gonna destroy the class, though it's probably happening sooner or later no matter what.
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ApertureScienceInc
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Postby ApertureScienceInc » Fri Feb 21, 2014 7:32 pm

Calces millia wrote:A lot of students take the Innovative Science/Creative Technology, A LOT. Now my character gonna have to teach a flock of extraordinary kids.
I hope nothing gonna destroy the class, though it's probably happening sooner or later no matter what.

Something like a miniature black hole, sentient slime mold from beyond time, or Futuresaurus Rex? Because absolutly....and dibs on all of those and dibs on lazersharktopusnado. All Copyright of Aperturescienceinc.
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The Abel Imaginarium
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Postby The Abel Imaginarium » Fri Feb 21, 2014 7:38 pm

Alright I'm back....now lets see whats going on 8)

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The Abel Imaginarium
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Postby The Abel Imaginarium » Fri Feb 21, 2014 7:42 pm

Firsthome wrote:Wait a second. Are there other planes as well or just the 9 planes of hell and X amount of planes in heaven? or will their be Nirvana and Limbo and such


PS; if there is I might make a Slaadi horde, highly susceptible to all Weaknesses listed, but can polymorph, etc.


There is Hell, Heaven and Limbo and Tarturus and whatever heaven and Underworld dimensions that appear in RL myth. Just no Alternates of each

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The United Empire of Exucular
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Postby The United Empire of Exucular » Fri Feb 21, 2014 7:45 pm

The Abel Imaginarium wrote:erm....hmm.....I would like a second opinion on this first

I would be willing to remove weapon manipulation and make mental manipulation a dormant power if you'd like.
By dormant I mean that he knows he has it but has no idea how to use it properly. Over the course of the RP he would very slowly begin to master it.
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The Abel Imaginarium
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Postby The Abel Imaginarium » Fri Feb 21, 2014 7:47 pm

Siliarba wrote:Name: Eleanor Corbière (Eleanor is her real name but she tells everyone her name is Leona, explained below)

Alias: Stiria (originating from the Latin word Stiriacus meaning Frozen)

Species: Human

Planet/Dimension of Origin: (if any) Earth

Age: 937

Gender: Female

Normal Appearance:

In Costume:

Abilities/Skills: Ice magic (I know the link goes to Ice manipulation but that's because the superpower wiki relates ice magic to Christmas magic ...)
As my char is the sorceress supreme her power in ice magic is pushed to the maximum and she can even cast ice at the temperature of absolute zero. (AS: she can not fly as the wiki would suggest ice powers can cause flight which just sounds silly to me.)
Some extra info linked to her powers:
Eleonore died over 800 years ago and her magic is the only thing forcing her alive, her entire body is in a constant frozen state because of this, her hearth stopped pumping, her blood froze, in essence all her organs stopped functioning besides her brain. Because of this she looks white as snow, her lips are a perfect icy blue and touching her skin would feel like touching a block of ice in terms of temperature wile remaining soft like flesh.
The temperature in her direct vicinity (1 yard or so) drops to -10°C at all time.

Weaknesses: - Remove her magic and she will die, depending on the situation reconnecting her to magic may reanimate her just like someone with heartfailure can still be reanimated by restarting the heart.
- Heat related skills (considering she can use ice to the point of absolute zero it would require a lot of heat though).
- She needs to recharge a couple of straight uninterrupted days a month to keep her energy up. Wile this is a secret to all the students, most teachers are aware of this and never explain why Eleanor disappears several days a month to the students.
- She is unable to hide that she is superpowered as she does look like a perfectly preserved frozen corpse, that is walking around.
- Obsidian as magic is all keeping her alive (or undead depends on how you look at it.).
- To a smaller degree Zetium, wile her magic can't penetrate it, the ice created through her magic can damage it/ go through it as she can chose to use magic to create intense colds or ice that have no magical purposses, just it's creation was through magic.

Notable Qualifications: I guess this spot is for saying my char is the sorceress supreme.

Notable Achievements: - Being alive for 9+ centuries.
- Being the strongest mage on Earth.
- Being technically dead she does not need to eat, breath, sleep, and so on. She does need to go through a regeneration cycle once a month that lasts a few days to keep her body from crumbling under the constant cold that normally keeps her body strong.

Subject/Class Taught: Magic/Mysticism

Personality: Eleanor has a very cold personality as most would see it, but that is only because she tries to remain detached from people as she knows she will most likely outlive any friends or family she'll ever have. She is methodical in her ways, sees the world as a numbers game and tries to tackle any problem by thinking first, acting second. Wile she tries to remain detached to people, wile she sometimes tries to live normally and has good days where she even laughs and attempts socail interaction, most of the days even if she hides it to the classes she's teaching, she is depressed and wishes for her own end.

As she has lived for so long she has trouble deciding when to interfere as she has seen people she saved end up committing murders themselves, or even if they didn't then having offspring that would turn in to criminals or such. This has lead her to believe in most cases she can't directly interfere because on the short term you may have saved a single life, but in the long term that single life you saved could indirectly cause the death of hundreds even if that is only centuries later. This does not apply to demonic creatures that she will ward off with no hesitation or when she herself is in danger.

Short Bio: Eleanor was born in medieval times in the region that would end up being called France, she was born a commoner and a common life was what she would have lead. That was until the age of 6 when playing on a frozen lake she fell through the ice and an icy death awaited her. Unknown even to herself as to how she woke up at the edge of the lake, seemingly perfectly healthy with only one memory of what happened when she was in the water. A memory that felt more like a dream, a blue light with an echoing voice, the words to blurred to understand and the light to strong to see what caused it.

It was since this day that Eleanor started feeling cold all the time, it took years before this manifested itself in to a form of magic and years more to learn how to use it. Many times Eleanor died again because of this, not because of the magic overwhelming her but for being persecuted as an evil sorceress or witch as any girl who could use magic at that day and age would be considered evil without a second thought. At the age of 37 Eleanor died, she was taking cover from a nearby battle when a lost arrow found it's path to her and pierced her hearth. For days Eleanor remained dead only to wake up afterwards, her skin as white as snow, her lips as blue as ice and her eyes like frozen baubles of glass, even the ground around her was frozen as if it was a winter's night. Somehow the magic inside her forced her back to life even if it felt more like an afterlife as her blood was frozen, her heart stopped beating her lounges stop taking in air, her nerves were replaced by living ice (which explains why she can't feel temperatures anymore but can still feel) and the place where the arrow hit never healed, it was a permanent open wound showing the pierced heart through it.

For the centuries to come she decided to try and help people with her newfound powers, but as time went on she became more and more incapable of deciding when to help and when to remain out of the picture. Not only did people fear her and call her a monster even after she saved them, she has seen how saving one life can cause the deaths of many even if this is over a span of centuries. And how a single death prevented the deaths of others. How could she decide who would live and die if every time she intervened this would cause ripples in to an endless link of events touching the lives off millions over the centuries, billions over the millennia all the way up to possible infinite lives throughout the ages.

For this reason she has secluded herself to only teaching and defending those that she teaches. It is this choice that has led her to the Future Class Academy, teaching there and protecting it. But regardless of how many she teaches, how many lives she touches, Eleanore always feels alone and empty sometimes to the point she wishes she could just pass on to the next world. In a way she has given up on living and is wishing for it to end.

Theme Song: (Optional) Skillet - Falling Inside The Black About how she is losing sight of her dream of a united world because she has no clue how to accomplish this or if it's even possible which is causing her to fall deeper in to depression every day because of this.


Just remember to include the part where she is an ATA member or how she became and All-Titan and you're accepted! :)

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Terintania
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Founded: Mar 20, 2011
Ex-Nation

Postby Terintania » Fri Feb 21, 2014 7:49 pm

The United Empire of Exucular wrote:
The Abel Imaginarium wrote:erm....hmm.....I would like a second opinion on this first

I would be willing to remove weapon manipulation and make mental manipulation a dormant power if you'd like.
By dormant I mean that he knows he has it but has no idea how to use it properly. Over the course of the RP he would very slowly begin to master it.

In my opinion, any kind of mental manipulation powers shouldn't be allowed in RPs, but I also don't quite know what 'mental manipulation' is specifically with this character. Might be different then I'm thinking it is.
Times are looking grim these days~

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Calces millia
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Founded: May 20, 2013
Ex-Nation

Postby Calces millia » Fri Feb 21, 2014 7:50 pm

ApertureScienceInc wrote:
Calces millia wrote:A lot of students take the Innovative Science/Creative Technology, A LOT. Now my character gonna have to teach a flock of extraordinary kids.
I hope nothing gonna destroy the class, though it's probably happening sooner or later no matter what.

Something like a miniature black hole, sentient slime mold from beyond time, or Futuresaurus Rex? Because absolutly....and dibs on all of those and dibs on lazersharktopusnado. All Copyright of Aperturescienceinc.


Or the rise of giant machine octopus wielding laser gun, machine gun, rocket missile, and the jaw of lazersharktopusnado that dreaming about world domination
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The Abel Imaginarium
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Ex-Nation

Postby The Abel Imaginarium » Fri Feb 21, 2014 7:51 pm

Oh and another thing.

Yin and Akiesha are not twins. Its Abel and Akiesha.

I'll place up their apps in a moment. In the meantime to whoever who hasn't posted in the IC yet please do. I need a couple of more teachers and students before I can proceed

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The Abel Imaginarium
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Founded: Oct 15, 2013
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Postby The Abel Imaginarium » Fri Feb 21, 2014 7:52 pm

Terintania wrote:
The United Empire of Exucular wrote:I would be willing to remove weapon manipulation and make mental manipulation a dormant power if you'd like.
By dormant I mean that he knows he has it but has no idea how to use it properly. Over the course of the RP he would very slowly begin to master it.

In my opinion, any kind of mental manipulation powers shouldn't be allowed in RPs, but I also don't quite know what 'mental manipulation' is specifically with this character. Might be different then I'm thinking it is.


Yeah the thing is is thats its not specific enough....there are like a whole bunch of applications under that power that leads to a whole bunch of other OP-like powers. Thats why I have mixed feelings about accepting this char.
Last edited by The Abel Imaginarium on Fri Feb 21, 2014 7:52 pm, edited 1 time in total.

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Terintania
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Founded: Mar 20, 2011
Ex-Nation

Postby Terintania » Fri Feb 21, 2014 7:54 pm

The Abel Imaginarium wrote:Oh and another thing.

Yin and Akiesha are not twins. Its Abel and Akiesha.

I'll place up their apps in a moment. In the meantime to whoever who hasn't posted in the IC yet please do. I need a couple of more teachers and students before I can proceed


I'll post in a bit. Posting on another RP right now, while trying to find pictures for my new character at the same time.

The Abel Imaginarium wrote:
Terintania wrote:In my opinion, any kind of mental manipulation powers shouldn't be allowed in RPs, but I also don't quite know what 'mental manipulation' is specifically with this character. Might be different then I'm thinking it is.


Yeah the thing is is thats its not specific enough....there are like a whole bunch of applications under that power that leads to a whole bunch of other OP-like powers. Thats why I have mixed feelings about accepting this char.


Perhaps if it was explained better, you could better judge.
Times are looking grim these days~

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The United Empire of Exucular
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Founded: May 28, 2013
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Postby The United Empire of Exucular » Fri Feb 21, 2014 7:55 pm

The Abel Imaginarium wrote:
Terintania wrote:In my opinion, any kind of mental manipulation powers shouldn't be allowed in RPs, but I also don't quite know what 'mental manipulation' is specifically with this character. Might be different then I'm thinking it is.


Yeah the thing is is thats its not specific enough....there are like a whole bunch of applications under that power that leads to a whole bunch of other OP-like powers. Thats why I have mixed feelings about accepting this char.

Fair point. I understand your reasoning. How about I just completely throw out Mental Manipulation?
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ApertureScienceInc
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Founded: Sep 07, 2013
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Postby ApertureScienceInc » Fri Feb 21, 2014 7:56 pm

Calces millia wrote:
ApertureScienceInc wrote:Something like a miniature black hole, sentient slime mold from beyond time, or Futuresaurus Rex? Because absolutly....and dibs on all of those and dibs on lazersharktopusnado. All Copyright of Aperturescienceinc.


Or the rise of giant machine octopus wielding laser gun, machine gun, rocket missile, and the jaw of lazersharktopusnado that dreaming about world domination

That makes no sense, but its awesome! And you forgot to say dibs.
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The Abel Imaginarium
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Founded: Oct 15, 2013
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Postby The Abel Imaginarium » Fri Feb 21, 2014 7:57 pm

The United Empire of Exucular wrote:
The Abel Imaginarium wrote:
Yeah the thing is is thats its not specific enough....there are like a whole bunch of applications under that power that leads to a whole bunch of other OP-like powers. Thats why I have mixed feelings about accepting this char.

Fair point. I understand your reasoning. How about I just completely throw out Mental Manipulation?


That would be much better. But Organic Manipulation too has to be restricted or specified enough. There are a whole bunch of other applications under that one as well

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Terintania
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Founded: Mar 20, 2011
Ex-Nation

Postby Terintania » Fri Feb 21, 2014 8:01 pm

Is there a limit to how many characters I'm allowed to have?
Times are looking grim these days~

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