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Dragonball: Universe [Character/Race/Faction Archive]

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New Rnclave
Post Marshal
 
Posts: 18484
Founded: Jun 18, 2015
Left-wing Utopia

Dragonball: Universe [Character/Race/Faction Archive]

Postby New Rnclave » Mon Jul 25, 2016 1:31 pm

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OP: Myself
Co-OPs: Narintia, Britanania


Archive thread for Dragonball: Universe. Post your apps here.


Name: Kale Brieve

Gender: Male

Species: Saiyan

Appearance: Much Earthling Such Human

Age: 16

Backstory: Born 6 years prior to Planet Saiyans destruction, Kale was sent away on a purging mission only four days before his home planets destruction. Stuck on a foreign world with his psychotic leader Mango, the young Saiyan was stranded planetside for several months, helping his master subjugate the locals. Throughout his stay, Kale experienced vicious beating from Mango, each growing more brutal than the last, until the Saiyan began completely avoiding the unstable adult. Finally, on a fateful day, Mango pushed the child past his limits, something vicious and wild snapping within Kale. Within minutes, the younger Saiyan murdered what could've been the last adult Saiyan. Quickly turning on the planets inhabitants, Kale razed the entire world, escaping the prison of a world in a broken Saiyan pod.

Careening through space in a damaged Saiyan pod, Kale impacted a asteroid, nearly destroying his already ruined pod and sustaining severe head trauma. Landing finally on a planet called Terra in the Northern galaxy, the damaged Saiyan was taken to the nearest hospital in West City, where he recovered slowly but surely, before being brought in by the wealthiest family in the city, where he lived until now...

Power Level:
387

Powers and Abilities:
Saiyan Physiology
Flight
Ki Control

Attacks (optional):
Cataclysm Cannon: Due to his injury, Kale has terrible difficulties controlling his energy, making his beam attacks just volatile energy in a rough attack. The Cataclysm Cannon is just a scalding sea of energy
Sparking Meteor: The only energy attack Kale's been able to perfect, a focused beam similar to a bullet.
Divine Meteors: Volley of fire-like energy bolts.

Weaknesses:
Magic: Saiyans are inherently weak to magic and attacks by magic users
Psionics: Saiyans are vulnerable to mind attacks and attempts at mind control
Tails: Grabbing a Saiyans tail will usually sap them of their strength and power.


Name: Tabbis or Triumvir Omega

Gender: Male

Species: Saiyan

Appearance:
The Triumvir
The Stuff of Legends
Age: 19

Backstory: Born 3 years before his brother Kale, Tabbis was a Elite Saiyan warrior, sent away on various purging missions in the 9 years before Planet Saiyans destruction. The day of his planets destruction, the young Saiyan was sent away on a purging mission with his mother and father. What was supposed to be an easy mission quickly became a life or death struggle when Frosts elite forces landed on the planet, targeting the Saiyans. While hiding behind an outcropping of rocks, Tabbis was forced to watch as the Elites mercilessly beat his mother to death, then dismembered his father. Left alone on a foreign planet with no food sources, the Saiyan spent almost six months stranded, being forced to starve himself and forage off the ruined world, barely surviving before a foreign ship cut through the atmosphere.

Having assumed the two Saiyans had survived, a low class Saiyan named Babos arrived on the planet, expecting to be greeted by a stable Saiyan camp. What he found instead, was a starving Saiyan child, and the mangled corpses of what he could only assume were the parents. Thinking quickly, the Saiyan nabbed Tabbis, throwing him in the pod with Babos and heading back to the nearest PTO way station. Already serving the destroyer of their planet, Babos was hard pressed to convince the tyrant to spare the Saiyan child, but only managed to after promising him as a personal servant to Frost once he reached maturity. Babos, happy with having saved Tabbis, dropped the younger Saiyan off at a PTO war camp, a vicious environment where children born into the PTO were trained into proper soldiers, while the weak were weeded out. It was here Tabbis was educated and trained as a proper solider, his meager skills refined into sharp battle ready senses, while his mind was molded to be a proper servant to Frost. After 3 years in the camp, the 12 year old was picked up by Babos, where they were immediately shuttled to a world Frost wanted destroyed. Hundreds of worlds fell to the two Saiyans, each growing stronger in tandem with the other, while the elder Saiyan instructed Tabbis in what it meant to really be a Saiyan, slowly eroding years of propaganda put in place by the war camp. By age 16, both Tabbis and Babos had reached a level of power only dreamed of by other Saiyans, a level of power that made Babos confident he could break chains put in place decades earlier. Confronting Frost on a resort world, the Elder Saiyan challenged Frost to single combat, tangling with the emperor over a world usually reserved for tourists. Struck by fear, Tabbis barely convinced himself to help his master, diving into combat to save Babos. While both fought like animals, Frost still held a significant edge over the Saiyans, who barely escaped by blinding the Tyrant and stealing an attack pod. Now alone in the universe, and with a bounty on their heads, Babos took the dying child and himself to Princess Glacia, weighing that it was death either way. Arriving at the monarchs personal ship, Babos immediately pledged his undying support to Glacia, if she could heal him and Tabbis. Following their stint in the hospital, Tabbis worked with Babos to secure an alliance with the female Acrosian, before leaving to reestablish a Saiyan presence in the universe. Traveling for months, they arrived on a primitive world, making contact with a Saiyan named Brussel and calling him to the world as well. It was here that the three Saiyans formed their Triumvirate, quickly establishing their rule over the world, and its solar system not longer.

Power Level:
( Base: 3,190,000
(( Oozarū: 31,900,000
((( Super Saiyan: 159,500,000

Powers and Abilities:
Saiyan Physiology
Flight
Ki Control

Attacks:
Cataclysm Cannon: An energy attack passed down through the family, the Cataclysm Cannon is a bolt of energy unlike any others. Unfocused and wild, its a nigh a sea of energy aimed at an opponent.
Gods Judgement: Refined during his time in the healing chamber following their battle with Frost, this attack is a focused beam, meant for beam struggles and direct attacks on opponents.
Thunder Flash: Taught to him by Babos after a particularly hard struggle against light based beings, this attack requires complete focus and concentration, otherwise it will detonate in the users hands.
Devil's Absolution: Based off attacks used by Babos and Brussel, this bolt takes no time to charge and is an attack used for reactions to enemy attacks, and for exploiting available openings.
Death Impact: Taught to him by Frost during his short stint as a servant to the tyrant.

Weaknesses:
Magic: Saiyans are inherently weak to magic and attacks by magic users
Psionics: Saiyans are vulnerable to mind attacks and attempts at mind control
Tails: Grabbing a Saiyans tail will usually sap them of their strength and power.


Name: Cress Ramos

Gender: Female

Species: Earthling

Appearance:'Ere ya go

Age: 17

Backstory:
A mistake. For the longest time, that was the name young Cress answered too when called, or at least she did when her Father called her. Cress was never a normal child, not even from birth. Born with exceptional strength, Cress inadvertently killed her mother during birth, leaving the child with a Father who wanted her even less then little Cress wanted him. Besides being used for a variety of deeming physical tasks, Cress's childhood wasn't entirely different from the regular earthling, but as she became older, the abuse she received from her Father shifted slowly from emotional, to borderline physical.

On a fateful October night that would change Cress's life, she was chased into the first by her drunken father, his rage having exploded over something as simple as a broken dinner plate. Trapping her, Cress felt something familiar build in her chest, but the familiarity was nearly overwhelmed by the sheer strangeness of it. But in between the strangeness of it, Cress felt something she had never felt before, a fire within her yearning to be set free, almost in the same way Cress herself wanted freedom. Grasping the power within her like a long lost friend, a power the young girl had never felt before erupted from her like a geyser, bathing the forest and everything within a mile in pure ethereal light. Perhaps for the first time, as the young girl pulled herself from dirt and warped timber, Cress saw the power she had been given as something else besides a curse. Walking away from the only life she had known for so long, Cress saw her power as a freedom.

But even at ten years old, Cress knew enough about life that it was clear she couldn't live off the virtue of others. Signing herself up for the World Martial Arts tournament, Cress was determined to win the tournament and start her own life, free of the will of others. Winning each fight by sheer power alone, by the Quarter Finals, it was clear fighting required more than pure strength. Entering the ring, Cress met another orphan like herself, a 11 year old boy named Ryou. Rushing into battle like an animal, Cress was smacked around easily by the boy, her own stamina decreasing as Ryou's own only grew. Backed into a corner, the fire within her returned with a vengeance, her body operating as if possessed by a foreign power. Revitalized, Cress defeated the other boy quickly, a familiar anger settling on her chest as she slaughtered Ryou, her own energy overwhelming the boy. But when her power burned out, Cress realized the severity of what she had done, the older boy laying in a puddle of his own blood as a result of her almost psychotic attacks. Guilt ridden, Cress forfeited her final match, attempting to run away from the stadium before being stopped by a miraculously healed Ryou. Strangely excited and happy, Ryou suggested the younger girl come with him to train with Mūten Roshi himself, currently Ryou's own master. Initially apprehensive, Cress finally agreed, in a way abandoning her old life as she left with Ryou.


Power Level: 240

Powers and Abilities:
  • Telekinesis: Years of training have helped to unveil Cress's ability to manipulate objects with her mind. While having discovered it years ago, Cress's short temper and short attention span has ensured she has little mastery over the skill
  • Ki: The ability to manipulate ones spiritual and physical energy for abilities like flight and beams.
  • Kinetic Manipulation:Whike certainly not a master at the skill, Cress can manipulate the kinetic energy in the air, using others energies to strengthen her own attacks dramatically.


Weaknesses:
  • Bi-Polar Disorder: While never diagnosed, Cress has Bi-Polar disorder.
  • Psionics: Cress's mind is inherently weak to mental attacks.
  • Magic: Cress cannot counter magic and can be struck by easily it.
Last edited by New Rnclave on Sun Nov 27, 2016 1:23 am, edited 1 time in total.
Finland SSR wrote: Sex is a form of competitive martial arts, after all.
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Sichem
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Posts: 4563
Founded: Apr 20, 2016
Ex-Nation

Postby Sichem » Tue Jul 26, 2016 9:40 pm

Name: David Rothstein (Original name: Salati)

Gender: M

Species: Saiyan

Age: 20

Appearance: http://statici.behindthevoiceactors.com ... g-52.5.jpg

Backstory: Salati was born to a low class Saiyan woman, whose husband was very suspiciously prone to punching her, and was pretty much instantly taken out of her hands and placed in a pod, to be sent to a far away planet and wipe it out of all life. It's how Saiyans do. The space pod launched, but a series of mishaps, malfunctions and badly engineered parts put it out of trajectory, really shook it hard enough to hit on the baby's head numerous times, and sent it to a whole other target - a planet named Earth.

Salati's pod crash landed to a savannah, and was soon found by a couple of tourists from West City on a safari. Who would let some child stay alone in wilderness? The tourist couple - the Rothsteins - were married, but childless, and thus they adopted Salati, named him David and returned home. David turned out to be cheerful and innocent, but a prankster child for sure. He'd run around putting pins on cushions and pulling away bed sheets all day long. David learned to read and speak at a very young age too, and grew to be a sarcastic and impulsive little brat. After watching some television shows about superheroes and buff men fighting, he decided to try it out himself - and how surprised he was when he suddenly shot a golden laser to the sky!

David still lives with his loving family in West City, but dreams of an adventure across the planet one day...

Nope, Earth got rekt.

Power Level: Suppressed - 10
Base - 5 300 000
Overclock - 10 600 000
Super Saiyan - 265 000 000

Powers and Abilities: Saiyan Physiology, which gives him natural proficiency in ki and superhuman strength.

Expert Ki Manipulation - can shoot energy blasts, energy beams, make energy constructs, is pretty great at sensing energy across the Universe, can easily control his power level. His ki barely leaks, making him hard to sense and helping with stamina problems. Oh, and he can focus his ki into specific points of the body for increased defense or attack.

Attacks: Galick Gun - Learned from Aonori. A dual-handed purple energy wave passed on among Saiyans as their basic energy attack. And now David knows it. Sweet...

Flying Pizza! - A disk-shaped golden cutting attack, usually fired in pairs. You know what this is. kienzannn

Overclock - Definitely not Kaioken nor 100%. Please move along. Ignore the aquatic blue aura and 2x power boost.

Super Saiyan - No Aonoris were hurt in the process of making this transformation.


Weaknesses: Always light hearted and not too serious, even in the brink of death - this can annoy villains or do some other bad stuff. Also, still a teenager, so don't expect any great strategies to be pulled through the fight - though he is a little smart when compared to most people of his age.
Last edited by Sichem on Sat Dec 03, 2016 3:17 am, edited 4 times in total.
I Am a 21 year old Jewish man, residing in Haifa, Israel. Hatzalah volunteer.

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New Neros
Powerbroker
 
Posts: 7676
Founded: Mar 14, 2015
Left-wing Utopia

Postby New Neros » Wed Jul 27, 2016 5:31 pm

Name: Thaddeus Quinn | Thad

Gender: Male

Species: Plutonian

Appearance:
Image
Image


Age: 35

Backstory:
Thad was born a warrior on Planet Pluton, home of a small, yet exceptionally powerful race of beings known as the Plutonians. Born with powers and abilities, the alien race exploded onto the galactic scene early on and dominated massive sectors of space within the galaxy, controlling the Plutonian Empire with brutal effectiveness and racial superiority. This was thousands of centuries ago, as the Scourge Virus brought the Empire and it's native population down in a matter of months, eliminating over 99% of the Plutonian population, collapsing their Empire, and ensuring that they would be forgotten in the annals of history.

Thaddeus was raised in an environment that drilled the basics of combat into his body daily, exposing him to rigorous training regiments that would perfect his already-powerful body. Growing up, the aspects of Plutonian racial superiority and their birthright to the entire galaxy shaped his view of other races and beings, believing all lifeforms below Plutonians to be worthy of either enslavement, or in the case of weak races, extermination. In the ruins on the lost world of Pluton, he would see first-hand the monuments his people had created eons ago, and believe in his god-given right to all of the stars in the sky.

It was forbidden by the Plutonian Elders to leave the planet, despite nearly every Plutonian being capable of such a feat, and Thad was no exception. Still, he rebelled, he knew in his heart that the galaxy was fit only for Plutonians, and that the Elders simply held the people back. The few thousand that were left on the planet dared not break the tradition, but Thad dared, and left the world after a few brutal confrontations with the Elders, promising to return and lead the Reconquest of the galaxy.


Power Level: 50,000 (+100% Rampage)

Powers and Abilities:
  • Decelerated Aging: Plutonians have the potential to live for thousands of years and still be in their physical prime.
  • Survival Empowerment: A Plutonian's genes will excessively empower a member who has undergone severe bodily injury and subsequently healed
  • Enhanced Healing Factor: Plutonians can heal from injuries that would normally kill humans.
  • Flight: Due a complex balancing system located in their inner ears, Plutonians have the ability to fly.
  • Interstellar Travel: Plutonians can survive in outer space without aid.
  • Enhanced Lung Capacity: Plutonians can hold their breath for up to two weeks without breathing.
  • Invulnerability: Plutonian skin is much harder to pierce than Human skin. Only beings of similar strength can harm Plutonians.
  • Superhuman Durability: Plutonians have endurance beyond human capabilities and have survived disembowelment, touching lava, and bomb/ki blasts without permanent physical damage.
  • Superhuman Speed: Plutonians are capable of moving at speeds much faster than Humans.
  • Superhuman Stamina: Plutonians generate less fatigue toxins than humans, allowing them to fight and move for extended periods of time without collapsing from exhaustion.
  • Superhuman Strength: A Plutonian's strength is far greater than that of humans. The upper limit is unknown as some Plutonians are stronger than others.


Attacks: Thad doesn't name attacks, because he's purely a hand-to-hand fighter.

Weaknesses:
  • Ear Balancing: When a Plutonian's equilibrium in their ears is disturbed, mainly by frequency, it can cause extreme pain and may even possibly kill them. Depending on how strong the frequency is determines that pain of attack.
  • Range: Plutonian's are unable to control ki or direct energy blasts at all, leaving Thad only use his exceptionally powerful body in confrontations, overcoming opponents with sheer strength, speed, and skill in a brutal, and often times deadly combination.


Theme: Vordt of the Boreal Valley


Name: Daul Kim

Gender: Female

Species: Plutonian

Appearance:
Image


Age: 30

Backstory:
Daul, like Thad, was born on Pluton and trained to be a warrior. One of less than one hundred Plutonians left, Daul was to become a mother and a fight for her race, as the species was constantly on the verge of collapse and in need of both protection and population. She was indoctrinated in the racial theories of her Elders, and romanticized with the grand history of her people who once laid waste to the planets and stars. She was like Thad and wanted to leave and rebuild the Empire, but did not find the courage to go with Thad, and reluctantly stayed behind, feeling her duties as a potential mother were more important.

She entered an arranged marriage with a stout Plutonian, and they were expected to produce powerful and vibrant offspring. Several pregnancy failures followed, with Daul coming to the realization that she was infertile, and therefore useless to Plutonian society as it currently exists. She tried to break free from the marriage, but found that the only way to leave without being eliminated for her infertility was to confront her husband. Daul tore the man's head off after a brutal slugfest and fled the planet, finding Thad a few months later and explaining herself.

Thad initially had no use for Daul as she was infertile, but after seeing Daul in combat, he understood that she had more potential in fighting than in being a mother, so instead of a marriage and romantic lovey-dovey shit, Thad and Daul became allies to restore the Plutonian Empire. Despite their lack of romance, the pair would occasionally take out their sexual frustrations on the other, but more often than not, they're seen training and sparring together, decimating worlds and conquering organizations in the process as one could only describe as powerful allies.


Power Level: 30,000 (+50% Rampage)

Powers and Abilities:
  • Decelerated Aging: Plutonians have the potential to live for thousands of years and still be in their physical prime.
  • Survival Empowerment: A Plutonian's genes will excessively empower a member who has undergone severe bodily injury and subsequently healed
  • Enhanced Healing Factor: Plutonians can heal from injuries that would normally kill humans.
  • Flight: Due a complex balancing system located in their inner ears, Plutonians have the ability to fly.
  • Interstellar Travel: Plutonians can survive in outer space without aid.
  • Enhanced Lung Capacity: Plutonians can hold their breath for up to two weeks without breathing.
  • Invulnerability: Plutonian skin is much harder to pierce than Human skin. Only beings of similar strength can harm Plutonians.
  • Superhuman Durability: Plutonians have endurance beyond human capabilities and have survived disembowelment, touching lava, and bomb/ki blasts without permanent physical damage.
  • Superhuman Speed: Plutonians are capable of moving at speeds much faster than Humans.
  • Superhuman Stamina: Plutonians generate less fatigue toxins than humans, allowing them to fight and move for extended periods of time without collapsing from exhaustion.
  • Superhuman Strength: A Plutonian's strength is far greater than that of humans. The upper limit is unknown as some Plutonians are stronger than others.


Attacks: Daul, like Thad, doesn't name attacks, for the same reason.

Weaknesses:
  • Ear Balancing: When a Plutonian's equilibrium in their ears is disturbed, mainly by frequency, it can cause extreme pain and may even possibly kill them. Depending on how strong the frequency is determines that pain of attack.
  • Range: Plutonian's are unable to control ki or direct energy blasts at all, making Daul fight similar to Thad, with added bits of emotional anger, as Thad tends to think logically and methodically in a fight.


Theme: Pontiff Sulyvahn


Name: Hugo Khan

Gender: Male

Species: Plutonian

Appearance:
Image


Age: 20

Backstory:
Pluton is a ruthless world, and on top of ones own physical power, the friends and alliances you make determine your political power. However, younger Plutonians are often taken under the wings of older, more experienced warriors and trained relentlessly, forging strong warriors and bonds in the process. Hugo Khan was taken on by Thaddeus, who is fifteen years his senior, due to Thad's impressive physical and martial abilities when Hugo was roughly fourteen. Khan's parents were simple folk who kept to themselves, but they understood that Hugo had a deep calling for battle, and allowed Thad to mold their son into one of the most brutal and effective Plutonian warriors to live, even at such a young age.

However, Thaddeus was not a well-received or supported Plutonian. He was young compared to the Elders, brash, extreme - He held no respect for his peers or overseers except if they were stronger. And when he left Pluton along with Daul, Hugo remained behind to continue his training - yet became a pariah due to his association with Thaddeus. Despite that, Hugo refused to be brought to heel and continued to grow in strength, bucking the system and engaging in numerous fights over Thad's political rivals. He's a wanted man, but is not in hiding - No one wants to go through the trouble of bringing him in. Hugo has managed to earn a reputation as a strong fighter and a brutal opponent, traits he's picked up from Thad.

As Hugo Khan is close to ending his training and apprenticeship (and thus "protected" status), he's ready to face a swarm of challengers who are vying for his death. He's ready to meet them head-on and seems to fear nothing, becoming the strongest apprentice Pluton has yet produced, perhaps stronger than Thad was at that age.


Power Level: 48,000 (+50% Rampage)

Powers and Abilities:
  • Decelerated Aging: Plutonians have the potential to live for thousands of years and still be in their physical prime.
  • Survival Empowerment: A Plutonian's genes will excessively empower a member who has undergone severe bodily injury and subsequently healed
  • Enhanced Healing Factor: Plutonians can heal from injuries that would normally kill humans. Hugo seems to be able to heal much faster than normal Plutonians as well.
  • Flight: Due a complex balancing system located in their inner ears, Plutonians have the ability to fly.
  • Interstellar Travel: Plutonians can survive in outer space without aid.
  • Enhanced Lung Capacity: Plutonians can hold their breath for up to two weeks without breathing.
  • Invulnerability: Plutonian skin is much harder to pierce than Human skin. Only beings of similar strength can harm Plutonians.
  • Superhuman Durability: Plutonians have endurance beyond human capabilities and have survived disembowelment, touching lava, and bomb/ki blasts without permanent physical damage.
  • Superhuman Speed: Plutonians are capable of moving at speeds much faster than Humans.
  • Superhuman Stamina: Plutonians generate less fatigue toxins than humans, allowing them to fight and move for extended periods of time without collapsing from exhaustion.
  • Superhuman Strength: A Plutonian's strength is far greater than that of humans. The upper limit is unknown as some Plutonians are stronger than others.


Attacks: Hugo, hilariously, does name his attacks:
  • Earthshatter: By slamming his fist, foot, or some body part into an extensive piece of ground, Hugo breaks it apart by sheer force, sending shockwaves through the ground. Capable of breaking the bones of people in the immediate vicinity of the strike.
  • Palmslice: Keeping his hands flat, Hugo Khan is able to swing the sides of his hands fast enough and with the right force to shred apart armor, earth, bones, and beings without much harm to himself. Also works with his fingertips and stabbing motions, easily able to impale others.
  • Headstrong: A thick skull and fast motions allow Hugo to use his head - literally - in the midst of combat as a ninth method of assault (fists, feet, knees, and elbows) without suffering from brain damage and hemorrhaging. It's absolutely devastating at close range.
  • Rampage: An ultimate ability, Hugo Khan is flooded with energy, triggering an impressive increase in physical stats, response time, and speed, becoming a mobile meat grinder with a flurry of fists, kicks, headbutts, bites, and damn near anything he can get his hands on to inflict harm. Identified by the noticeable steam rising from his body as his core temperature skyrockets.


Weaknesses:
  • Ear Balancing: When a Plutonian's equilibrium in their ears is disturbed, mainly by frequency, it can cause extreme pain and may even possibly kill them. Depending on how strong the frequency is determines that pain of attack.
  • Range: Plutonian's are unable to control ki or direct energy blasts at all, making Hugo fight extremely similar to Thad due to their apprentice-master relationship.


Theme: Yhorm the Giant
Last edited by New Neros on Tue Aug 16, 2016 9:15 pm, edited 4 times in total.
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Saint Morning
Minister
 
Posts: 2849
Founded: Apr 01, 2012
Ex-Nation

Postby Saint Morning » Sat Jul 30, 2016 8:20 pm

Tabella:

Name: Tabella Brieve

Gender: Female

Species: Human

Age: 17

Appearance:

Image

Personality
Tabella can be classified as a tomboy. She despises things that she considers girly and considers very feminine females as being beneath her. She has a fiery hot temper; something that has given her a huge reputation. Her temper makes her quite aggressive and often is enough to scare her father.

Despite her tomboyish persona and temper she is capable of being a very friendly individual and can be willing to help others. She confident in her intelligence believing that she is one of the most intelligent human beings to ever live and believing that she capable of doing anything if she puts her mind to it.


Backstory:

Tabella is the daughter of multi-billionaire CEO of Microtech, Storm Brieve. A technology company that develops and manufactures advanced weapon and defense technologies and provides the military with the most advanced weaponry known to humankind.

Growing up Tabella would often assist his father in his projects. She would learn how the world operates through him and how to manipulate others. She would be homeschooled for most of her life by her father who felt that normal schools were inadequate.

Recently her and her father would start to dabble in the creation of special power suits that could potentially boost the strength, speed and durability of the user. However their progress has been slow and many of their previous experiments have been failures.

A few months prior to the start of Dragon ball Universe she would stumble upon the two star dragon ball in her basement. Going back and reading the old stories her mother would tell her when she was young; Tabelle would create the dragon radar and would then begin her adventure searching for the other dragon balls. Determined to wish for the knowledge to create a fully functional power suit that would suit her needs.

Power Level: 5

Powers and Abilities:

Very High IQ

Skilled at inventing and crafting machines to make her life easier.

Quick thinker

Attacks (optional):

None of note

Weaknesses:

She’s not a fighter.


Amelia:

Name: Amelia Brieve

Gender: Female

Appearance:

Image

Species: Human

Age: 37

Backstory:

Amelia Brieve is the former wife of Storm Brieve and the mother of Tabella Brieve. She was one of the lead scientist of Microtech and has assisted in the development of human technology before the invasion of Earth.

Power Level: 8

Powers and Abilities:
High intelligence- Not as smart as her daughter of course, but she is still one of the smartest human beings in existence.
Skilled engineer
Skilled Diplomat

Attacks (optional):
None of note

Weaknesses:

She's human
She's not a fighter


Mizuna:

Name: Mizuna

Appearance:

Image

Gender: Female

Species: Makaioshin

Age: 5 million Years

Backstory:

Mizuna was born over 5 million years ago on the World Core from a golden fruit. However, unlike her counterparts the Supreme Kais, she was born evil and therefore was casted down into the demon realm to rule over the demons there. However, at some unknown point in time, she became the Supreme Kai of Darkness and would usurped the other Makaioshin. Killing them and making herself the sole Goddess of the realm; of which she would rule for millions of years.

She would accidentally be summoned into the mortal realm by an unsuspecting princess who she would manipulate and use to conqueror the mortal realm.

Power Level:???

Powers and Abilities:

Darkness manipulation
Emotion Manipulation
Ki Manipulation
Flight

Attacks (optional):???

Weaknesses: ???

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Castain
Diplomat
 
Posts: 693
Founded: May 12, 2014
Ex-Nation

Postby Castain » Thu Aug 04, 2016 9:39 am

Onigara

Name: Onigara

Gender: Male

Species: Saiyan

Age: 15

Backstory: Onigara was one of the few saiyans to escape his planet. He landed on a distant planet, which turned out to be a sprawling Empire. The Empire's citizens were not warriors, they depended on Technology to support their weak and frail bodies. They say Onigara as a warrior, and they raised him to be a machine of war. He was use din many battles, that were mostly won. With him, the Empire advanced fast. The Nobility, however, treated him like trash. He slowly grew a hate for them, until he finally snapped. He killed all those who wronged him, leaving those who were innocent alone. He took control of the Empire as a figurehead, before being approached by the Planet Trade Organization. Seeing how they had warriors just like him, he quickly joined, giving up the Empire. He has conquered many planets, and hopes to conquer many more. He was trained by the strongest of the PTO, and has a certain level of respect for them. After the Civil war broke out, Onigara followed Glacia.

Power Level: 34,000

Powers and Abilities:
Supernova Cannon: He would fire a huge white beam at the opponent

Hell's Fury: He would send a barrage of balls at the opponent, before exploding them

Warriors Heritage: He would send a barrage of fists and kicks at the attacker, before kicking them away

Weaknesses: Cannot kill Innocent people.


Atum

Name: Atumun (Atum for short)

Gender: Male

Species: Kaioshin

Appearance(Pictures preferred): Normal Kaioshin, hair reaches down to shoulder in a spiky fashion, Greyish skin. (I'm horrible at supplying pictures)

Age: 4 And a Half Million

Backstory: Atum was born from a rare golden fruit, and was raised as a Kaioshin. He has been involved in the creation of numerous worlds, but has also been training heavily. His assistant, Groki, has been helping him in his non stop training for over 2 million years. He enjoys the rush of a fight, but frowns upon needless destruction and the wasting of innocent lives. In his 4 Million years, half of it has been spent training.

Power Level: Unknown

Powers and Abilities:

Creation of Planets and the such

Force Breaker: A Huge blast is sent at the enemy, it is grey.

Healing Techniques

Palm Assault: He finds weak points in the opponent, and strikes them there

Weaknesses: His kindness, and his will to save any innocent person if needed.


Shuko

And now, my final character.

Name: Shuko

Gender: Male

Species: Heran

Appearance: I promise I'll supply a picture later, but he looks like your average Heran. About the size of a Saiyan.

Age: Early - Mid Twenties

Backstory: Shuko was not born on a pretty part of Planet Hera, as he lived in a plain Village far away from any city or town. The Villagers had to fend for their lives in the wild village they inhabited, and so when you were young, you had responsibility.

Shukos responsibility was hunting, and he would hunt small prey to feed the Village. He carried his job our efficiently, but then the Village grew in numbers, and so did the demand for food.

Little animals would not cut it for the Village, Shuko would have to hunt the bigger animals roaming the areas, but he was only able to take on one, a small one, seperated from the pack. And he could barely take that on.

So he decided to train. His older brother, Jurgo, helped him train. Shuko loved the thrill of battle. He started to train every day, on a daily basis, and soon the Village was flowing with food, and trade increased, and the Village was earning extreme profit. This attracted Crime Lords.

One in particular, the Chumpas, attacked the Village for its riches. Shuko was out hunting, and when he returned, he saw blood and corpses littered everywhere. The Chumpas were looting houses, gold, and laughing while they did it.

Shuko dropped the food he collected, and stared for a second. One of the Bandits, most likely the officer, noticed him, then looked back at his fiends, and soon they ran at him. This is when Shuko unleashed his Super Heran form. The Chumpas were never heard from again.

With all his family members and riches gone, Shuko decided that the best place to go was Space. With his new found powers, he would attempt to regain the riches lost.

And, he did. He raided many wealthy organizations, but found it hard to do it all himself. So, he had recruited 100 men, and raided PTO ships and outposts to equip them. He gave his rag-tag army a name that was "Blitz Battalion".

Power Level: Base Form : 120,000, Super Heran : 6,000,000

Powers and Abilities:

Dimension Breaker: A Large Blast that is Neon Green.

Kamikaze Striker: He would attack the opponent multiple times, before sending them flying in the air and firing Ki Blasts at them

Death Sphere: He fires a small ball that explodes with the size of a extremely small village.

Reapers Lust: He twirls around immensely fast firing Ki Blasts everywhere

Weaknesses: Shuko has a stern belief that the only way to get by in life is to be strong. He has sympathy for the weak, as he believes weakness leads to downfall and pain, for the person that is weak.
Last edited by Castain on Sat Sep 10, 2016 4:56 am, edited 5 times in total.
Totally not a French/English/German/Christian/Muslim empire based loosely on the Roman Empire.

Definitely not.

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The Republic of Atria
Postmaster of the Fleet
 
Posts: 24509
Founded: Nov 12, 2013
Capitalist Paradise

Postby The Republic of Atria » Thu Aug 04, 2016 11:44 am

Here you go Rn!

Name: Otis

Gender: Male

Species: Otis

Appearance(Pictures preferred): General appearance Outfit

Age: 500 Million

Backstory: Otis was born eons ago. Before many of the races running around the universe today. He was taught and given immense power from birth to train the Gods of Destruction for his universe. And did so with gusto. He enjoyed his position and went through many different gods. Even gods die at some point, and Otis usually went throughout the universe and picked someone at random, trained them, enhanced their powers and that was that. He tended to the God trained them and waited on them hand and foot. But as much as he was forbidden to, he formed attachments to the gods, having befriended many of the previous ones. It didn't stop him from letting the God do their job of blowing up planets to keep balance, but it always stung a bit when they inevitably died.

It had been a good ten thousand years since the last appearance of a God of Destruction. Otis decided that this time, he was going to try something new. Instead of picking someone at random and spending a good decade getting them up to snuff, he would pick many of the universe's most powerful warriors and whichever one impressed him the most would get to be the new God of Destruction. Assuming that didn't work, he also gathered a secondary prize to help entice newcomers.

Power Level: God Ki

Powers and Abilities: God Ki: Being of divine origin, Otis has a tremendous amount of God Ki and control to match it. This Ki cannot be sensed except by other gods.

Warp: Otis can warp anywhere in the universe in 30 minutes or less.

Divine Combat: Otis possesses unrivaled skill in combat.

Teleportation: Otis can move moderate distances instantly.

Matter Manipulation: Otis can manipulate matter. Usually used in the healing of others.

Attacks (optional): Tracers: His primary method of disposing of unwanted annoyances. Deadly beams from his eyes that track their opponent relentlessly.

Stun Chop: A swift chop to the back of one's neck. Causes temporary paralysis.

Weaknesses: Otis cares not for the affairs of mortals. As such he will not stop evildoers from doing their thing, nor will he aid heroes. He simply is going about his business and will not attack unless sufficiently provoked.

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Gurori
Postmaster-General
 
Posts: 11349
Founded: Jun 24, 2015
Ex-Nation

Postby Gurori » Thu Aug 04, 2016 11:50 am

redacted for I am no longer participating
Last edited by Gurori on Tue May 16, 2017 2:09 pm, edited 15 times in total.
Gurori is currently being refurbished, please excuse any inconsistencies in the meantime.
Puppet master of Neo Gurori.

This nation will never reflect my actual views.
Also, NS Stats are absolutely non-canon.

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Ranoria
Post Marshal
 
Posts: 19919
Founded: Mar 29, 2013
Capitalist Paradise

Postby Ranoria » Thu Aug 04, 2016 11:54 am

Name: Ciel

Gender: Male

Species: Human

Appearance:
Tallish, dark hair, built, all that.

Age: 24
As of Gates of Hell: 28

Backstory: A student of a certain hermit, Ciel was trained from a young age to use his ki. Due to this, he eventually amassed a good deal of power, surpassing even said hermit himself. He has had very little interaction with those outside the forest his master trained him in, however. So while he isn't socially inept, he's easily decieved and somewhat naive when it comes to any sort of conversation.

After years of training under his master, Ciel eventually learned to harness every last ounce of his ki and, in a way, supercharge it by speeding up the chemical reactions within his own body. He doesn't understand the science behind it, but it takes a toll on his stamina to not only use this ability, but also just because of the nature of the technique.

Unfortunately, his master recently died due to, well, you know, aliens bombarding the earth.

Power Level: 240
Update-1,500,000
As of Gates of Hell: 10,000,000

Powers and Abilities: The usual. flight and enhanced durability/strength and speed, along with ki manipulation and such.

Limit Breaker: Somewhat similar to the kaioken, raises the user's capabilities by anywhere from 50% (Power level would go up to 300)for short spans of time. Extreme strain on the user's stamina, and generally will shorten the length of the fight by either reducing his power to the point where even with this technique his abilities are less than their norm, or by beating his opponents to a pulp. Dangers include dehydration and mild burns, as it heats up the users body due to the burning of more glucose, as well as death due to not having any energy after its use. With each use, the user's power level would drop, and if used over a long period of time the user's power level will fall like a stone once they burn all the energy their body has to spare.

Kaioken: Obtained during his battle with the Jacobin Abaddon, the Kaioken allows Ciel to drastically increase his power, with a maximum safe limit of ten times, but an absolute maxim of twenty.

Attacks:
Inazuma Flash: A basic attack, a simple, emerald-colored beam that Ciel channels artificially( or naturally, when available) created lightning into. Power can range from moderate to high.

Raitoningu: A scaled-down Inazuma Flash. Can be used as a barrage-like attack that explodes on impact, or a powered-up, piercing stream of lighting. Normally, this will miss its mark just slightly due to it being a lightning bolt.

Inazuma Crasher: This is really just a massive orb that Ciel channels alot of energy into. Normally leaves him very drained, but it should do alot of damage. Unless we've got someone alot stronger than he is. Then he's just screwed.

Update- Raijin Thunder: Ciel's ultimate, requires a massive amount of concentration, and training in keeping one's ki from leaking, to use to any extent. Like the Inazuma Flash, channels artificially created lightning into an orb that already posseses most of its users energy. Even a slight wavering of focus can cause extensive damage to surroundings along with loss of charged energy while being readied, and if not brought under control quickly, the attack can simply detonate. Once fired, creates a blinding emerald light with extensive range.

Thunder Impact
: Initiated from the sky, at a good altitude. Ciel creates a massive ring of storm clouds before channeling their combined static electricty into a lightning bolt that he absorbs into himself, using it to massively boost the offensive power of a single attack that uses a good deal of his ki as well. Gives the user the appearance of a streak of emerald lightning.

Nandaka: Ciel forms dozens of sword shaped bodies of emerald ki about his body before sending them raining down on his opponents. The swords have the properties of physical blades, and will detonate within seconds of piercing pretty much anything.

Weaknesses:
1: Weak to any form of mental, psychic, or magic attack.
2: Easily deceived.
3: Using his limit breaker ability normally leaves him defenseless afterwards.


Name: Hadaro

Gender: Male

Species: Dunkelian

Appearance: Couldn't really find what I was looking for, but they dark hair, eyes,and skin. Pointy ears, eyes generally take on a reddish color in the light. Very tall, around seven feet tall, and bulky. Probably clocking in at almost four hundred pounds. This is much due to the planet's low levels of gravity and gravitational pull from matter and dust surrounding the planet.

Age: 17

Backstory: The Planet Dunkel is a planet with a long history. Thousands of years ago, two separate populations split off from one another, one living underground and one above. They coexisted rather peacefully when apart, with the subterranean groups focusing on strengthening themselves while their counterparts attempted to delve into deeper arts of magic.

One day though, the above ground population decided that it needed the subterraneans for test subjects, and war broke out between the two factions. The underground people were much more powerful, but had grown vulnerable to light from poor vision and sound from enhanced sense of hearing, and hence lost ground quickly, especially being unable to venture above by day. Eventually, though, they discovered something that had been hidden from them and lost to their history: The night.

With this newfound knowledge, they drove to the surface when the sun dropped below the horizon, and unleashed every last bit of their power against their predecessors. This was successful, and within a year they had driven their foes to their capitol. Here, though, they encountered the Grand Wizard, Hocus. Hocus was able to drive his enemies back, and even the emperor was unable to resist his power, nearly dying in the ensuing combat. He knew that he must attain some sort of new power, and so he went on a quest to do so, and trained intensely.

After months of skirmishes between the two sides, with Hocus keeping the enemy at the gates, the emperor, Pocus, got fed up with waiting and attacked the city head on, as he was able to fight on par with Hocus now..

The sun began to rise before the end of the battle though, and the emperor knew he must do something. So, with much of his power, he flew to the skies and unleashed an incredible barrage upon the entire planet, massive chunks hurled far into the air, propelled, along with the dust, into orbit. Thus, the battle ended, and the eternal night began.

Other effects included the reduction of gravity on the planet, but the remaining magicians, who were enslaved, had cultivated plants that required no sunlight, and modified much of Dunkel's plant species to this specification.

The emperor began to be worshiped as a god, his incredible power making him the epitome of the entire civilization, even without his incredulous transformation. While many disapproved of this, they could only sit silent, as the reason for his worship also made him impossible to defy. A few managed to get off world, including Hadaro, who now travels the universe in search of new adventures, and it was a lucky thing too, as Arctica eventually discovered the planet due to the high concentration of high-powered individuals, some of whom he may or may not have enslaved. Pocus, thinking that he could easily defeat the tyrant, charged up with his army, but was slaughtered, along with his troops, by a single, planet-busting attack.

Power Level: 25,000

Powers and Abilities: Dunkelians, due to the dark nature of their world, have an innate ability to detect ki, and have adapted darker features to be less visible to outsiders on their world. Enhanced sense of hearing, although not too much, also helps.

Naturally very powerful, the race has a high aptitude for training.

Attacks:
Full Dimmer: Literally sucks the light out of the air. Gives a minimal drop in the user's energy levels, but heavily favors the arena towards nocturnal races. Requires either constant attention or supplementing of dust clouds and the like.

Waxing Power: A disruption based attack developed to combat other Dunkelians, the user creates a very large, but dark, aura that spreads out their ki, seffectively making it hard to pinpoint their location by method of detecting ki.

Lunar Fang: A silvery beam who's power varies a great deal.

Final Echo: Hadaro's 'ultimate,' and as such most draining technique. A sound based attack, similar to bolstering one's voice with ki, but on a much larger scale. Very difficult to resist due to not being a direct ki based attack, releasing a powerful barrage of sound waves in a single direction. While the attack is invisible, it moves at a relatively slow rate, and easily spotted by its path of destruction/disturbances in the air. If it does hit, it has the potential to collapse the lungs and other hollow internal organs, while if it doesn't it can still do all the damage a ki blast of equal power would. Can also potentially be used against him if an opponent were to disrupt him just before firing the attack.


Weaknesses:
A general weakness to sound characteristic of his race.

Dunkelians, have a very short average life span due to lack of nutrients on their world, as well as their large size. The average Dukelian dies at around 24 years of age, but those who leave the planet permanently can live to around 35 as a result of greater nutrient intake.

Dunkelians are very vulnerable to intense flashes of light. While they can deal with explosions, light-oriented attacks, such as the Taiyo-Ken, would blind them and cause immense pain.

Their vision is also rather poor in general, and cannot make out distinct details such as small words or numbers. Hadaro's sight is slightly better, but not much.

The species is also generally weak to heightened gravity. Beyond that of earth, they would have significant difficulty in moving.

Very susceptible to magic, mental attack, and poisons/corrosive compounds. Rat poison would effect them much more than it would a human, unfortunately.
Last edited by Ranoria on Sat Dec 03, 2016 10:52 pm, edited 8 times in total.
Fan of football, the Murican kind. But soccer is cool too! Just not really my thing. C(:^D/-<
I go by Ran. Unless, of course, you want to type out Ranoria. That's your decision.
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Turmenista
Negotiator
 
Posts: 5765
Founded: Apr 09, 2014
Ex-Nation

Postby Turmenista » Thu Aug 04, 2016 12:06 pm

Player-Controlled Character Statuses

Alive: Choy, Ryou
Dead: Koba(?), Shika
MIA: Oboe


NPC Statues

Alive: Thrax
Dead: Kream, Peye, Muten


Here's my half-assed app that I finally made. ALL ON MY PHONE


Name: Koba

Gender: Male

Species: Heran (Bojack's race)

Age: Physically, like 30? Who knows. He's been here for a long time, Long enough to be caught up on PTO/galactic matters

Appearance: Koba's in the middle

Backstory: As some of the strongest alien warriors in the galaxy, with strength rivaling that of Arcosian and the Saiyans, the Herans were powerful enough to be noticed by even the Kais, evident when a certain group of mercenaries/pirates, the Galaxy Soldiers, led by the legendary Bojack, were locked away in a star for thousands of years. The race of Hera were naturally fit for elite Mercenary and Pirate roles, one of the most expensive being our home boy himself, Koba. At his teenage years he had already mastered his second form and untapped his potential of Ki abilities, taking advantage of his excellent ki manipulation skills in a way that some may have thought impossible to others. While Koba served the PTO as one of their little private pirate assets for a long time, he did value a good fight for a long time, and a good planet to lay waste to, to add to his large list of worlds wiped out. He came across a certain planet during his travels- an important one, which we will get back to. Koba himself grew up a warrior on Hera, trained by the bigger warriors to tap into his hidden potential- the not so legendary scary form of the Super Heran. Once he reached that form, at a rather young age, he used it to its fullest against a variety of enemies and conquests, in hopes of training himself to gain more power. Which, by the way, he is brimming with.

It didn't take long for the PTO to realize how dangerous of a threat Koba was to them, even if he was working for them. The Super Heran was of course loyal to the highest payer, which was, in this case, the PTO, but according to them, it would take only a matter of time before Koba turned against his employers for all the loot. It was a load of crap, but, considering his personality, he went with it. First came the formal written warning, followed by the actual physical warning.

For no apparent reason, the completely Chill Koba gang was raided and killed by an unspecified PTO strike force, in hopes of subduing the massive threat Koba was. In reality, there was no real threat, and Koba was actually fine with the PTO- and rather pissed off that they attacked his gang, for no reason. Absolutely triggered by this, Koba snapped, unleashing a rage form that nobody would've thought even existed in him. In his Full Power Heran state, Koba absolutely slaughtered his guests as payback for the attack, and, as an added bonus, blew up their ship, just for shits and giggles. Koba denounced his allegiance to the PTO just for that attack and went his separate way, taking his ship and setting it adrift to the nearest planet cluster- an ugly bunch of planets, which happened to hold a pearl in the middle of metaphorical garbage: Earth.

Power Level:
  • Base Koba: 450,000 or higher. Was originally 100k, but rose up due to training.
  • Super Koba: 5,000,000 or even higher. Since the super form works more like Super Saiyans, the users power is boosted times 50. This is Koba's current limit.

Powers and Abilities:
  • Heran Physiology: The usual bunch, enhanced strength, stamina, and durability.
  • Advanced Ki Manipulation: For some strange reason, Koba's level of Ki manipulation drastically outclasses others in terms of skill, and capability. Koba is capable of the regular old Ki manipulation skills- be if blasts, flight, hardening his skin and whatnot, but he is also capable of creating some Ki constructs, such as lightsabers blades, shields, whips and what not. Nobody knows how he does it, but hey, at least it looks cool?
  • Super Heran Transformation: The Heran counterpart to the Super Saiyan form. This form changes the Heran user's normally blue skin to light green, buffs up their muscles a bit, and makes their Orange hair stand up and turn red. Obtainable through training, grit, and determination, it is almost identical to the much better known Super Saiyan form, and increases a user's power level times 50. Comes with nice aura. In his super state, Koba likes to refer to himself as Super Koba, and his aggression rises tenfold in this form, making him very dangerous.



Attacks (optional): Ki/aura Color (Neon Green, Flame/sparking effect when super form)
  • Spartan Cannon - Koba's signature beam attack. At full power it's the size of a house, and is capable of slicing a large space rock in half, so make a wild guess as to how it would make someone's face look. Notably has a menacing humming sound as it fires. It is charged with one hand above the user's head, and then fired, producing a small AOE effect around the user as he is encompassed in a sphere. The beam cannot be guided.
  • Trap Tendril: A rope of Ki energy that can be used in.. Tactical situations, by Koba. Capable of siphoning energy from individuals if used for restraining, but can be broken by large bursts of energy (and if Koba is hit upside the head, breaking his concentration. The rope can be used as a whip, also, or for grabbing things. For completely immobilizing targets, see the move below v
  • Psycho Thread: A typical Heran move that is hard to master, yet, can turn the tide in a team-based fight. Koba can drain a target of their Ki and, at the same time immobilize them by trapping them with thin strings of purple energy, both paralyzing them and sucking the energy out of them. Struggling against the threads only exacerbates their effects. The effect produces a strain on Koba the longer its used, and can easily be broken by those who are stronger.
  • Concussion wave: An area of effect attack, capable of being shrunk down into a Ki blast-sized ball for tactical use. Produces a large, bright flash of light that temporarily blinds targets, along with producing a loud, sudden noise like a flashbang grenade which disorients targets in the same matter as the weapon.
  • Dead Man's Chest: For Dealing with Multiple enemies, Koba uses his Dead Man's chest, which is a tricky move to craft, but works great as a not!aimbot. Koba fires a large sphere of green ki at the opponent, which breaks up into dozens of smaller spheres upon reaching 500 feet of the enemies. They individually stick onto the nearest thing in sight, so it works well with clumped targets. Use against one individual is not reccomended. Notably drains Koba of a lot of his energy, and was used during a fight against the Tuffles.

Weaknesses: Half of the time, you see, Koba isn't really serious with anything. Most of the time he doesn't really give a damn, and, if he does, he won't be 100% focused in a thing unless it requires his undivided attention or is super important. Despite his strength, Koba is a fair fighter and will adjust his power output accordingly, but can get dangerously overconfident and has a large ego.

Power wise, going into his Super Heran state requires energy to go into it AND to maintain it, and can put a physical strain on his body if he goes into it constantly.

Ki constructs can be broken if Koba loses concentration - usually hitting him hard will work. Cute girls also do the trick.


Name: Ryou Hakimara

Gender: Male

Species: Human

Appearance: Redesign

Age: 19

Backstory: Orphaned at a young age, Ryou's early life is not as well known. Picked up by a farming family of a town near North City, Ryou joined a certain martial arts school as a young age to become a martial artist, and to hone in his Ki skills in hopes of becoming the World Martial Arts Champion. Born with incredible strength, Ryou used his natural strength and overwhelming courage to trump over most opponents, even after being beaten senseless by them in some situations, and, worse, at the verge of death. By 11, Ryou was a finalist in the World Martial Arts tournament. However, Ryou had met his match, who would later turn out to be his best friend (and his crush), and a fewllow orphan. Her name was Cress Ramos [Rn knows who I'm talking about]. At the beginning, Ryou proved to be the stronger one as he smacked around the girl like a ragdoll, backing her into a corner like an animal. In an unknown boost of power, Cress suddenly became the one who was kicking Ryou's ass senseless, as her Telekinetic abilities and pent up rage led to Ryou almost dying, in a pool of his own blood, at the floor of the arena. Ridden with guilt of what happened, Cress immediately forefeit the match and fled the arena. However, Ryou, who was revived by his mentor by a Senzu bean, stopped Cress at the entrance with an offer: He suggested she come with him to train with Ryou's legendary master, who owned a famous school that raised powerful Martial Artists like themselves. She complied, and the two have been best friends since.

Flash forward 8 years, to present day. Ryou met the Galactic Space Pirate Koba for the first time on Earth. Realizing whom the invader was, Ryou was very hostile, refusing to give up information to the Heran warrior.. until he was beaten to a pulp swiftly by the overwhelmingly powerful Koba. Ryou was among the few to be lucky enough to escape earth when it exploded.. but unlucky enough to be imprisoned aboard Glacia's ship currently floating away from the ruined earth. However, when a certain quartermaster came to Ryou's cell ordering him to step out, he saw this as an offer of freedom and complied.

Power Level: : Originally, 1,000 due to training with a certain school. Following his intensive training with Koba and potential unlock, its around 27,000. Following his evading of Peye's secondary bomb, Ryou's power level was shifted to 50,000.

Powers and Abilities:
  • Superhuman Strength: Training for so many years has made Ryou a monster strength wise, able to preform feats of strength thought impossible and almost on the level of Saiyans.
  • Supernatural Speed: Ryou is capable of using his ki to boost his speed to a level where he can appear as an afterimage to his opponents.
  • Ki: Ryou is capable of manipulating his spiritual and physical energy for things such as blasts, beams, flight, and shields. He is capable of hardening his skin with ki to make it more resilient to attacks, and is very skilled when it comes to sensing ki.
  • Human Physiology: Humans are born with a natural aptitude, and Ryou is no exception. He's a skilled fighter who is capable of mixing unorthodox tactics in his battle to trump over other fighters, and can memorize attack patterns as well. Humans are also capable of sensing ki much more effectively than other races, and more accurately.
  • Courage Empowerment: Ryou is a durable individual with extremely high levels of confidence and perseverance, among all courage, and does not back down in fights, despite being outgunned most of hte time. He does not give up easily, and does not go down easily, either. This can be a blessing to him, and at the same time a curse, that endanger his life. Some of his attacks use his courage as a weapon, too, and, since he has so much of it, are insanely powerful.


Attacks/Combos:

Ki/aura Color
  • Ki Cannon: Even Ryou's basic Ki blasts are strangely powerful, evident in his Ki cannon, his basic ki blast.
  • Destructo Disc: A powerful disc of ki energy that, while it is unguided and fairly inaccurate, is capable of slicing through most everything it touches with ease.
  • Spirit Missile: An attack Ryou forged partially himself. It uses his own personal willpower and courage and good energy to form an accurate, fast bolt of concentrated ki energy that, while inaccurate, deals a load of damage to those with bad or negative energy in them. Capable of being guided by sight, but is easily spammable and not that powerful against tougher targets. Multiple Spirit missiles at once can produce the same effect as being punched multiple times from different locations.
  • Courage Bomb: Ryou's trump card, taught to him by his Muten. that usually leaves him with little to no energy left. Dependent on his perseverance and courage, Ryou's Courage Bomb, while it doesnt do much damage to those who are morally "good, is devastating to the morally "evil". It draws energy from the surrounding area, himself, and, if necessary, others who donate energy, to form a large sphere of ki that, when it detonates, produces a deadly blue-white light show and leaves a large crater.
  • Z-Force Rush: Named after a long forgotten plan for a team that Ryou and Cress had, Ryou's Z-force rush works great with two people, but is usable with one person. It consists of a few high speed punches, kicks, and a point blank slam, in which Ryou launches the enemy down with two hands, with a Spirit Missile unknowingly in their hands.
  • Kamehameha: Learned from a certain school he trained at, Ryou's kamehameha is no different than any other kamehameha. Takes a somewhat long time to charge up though.
  • Brave Fist/Kick/Headbut: Ryou is capable of surrounding a certain part of his body with Ki, such as his arms, legs, or head, for both a defensive or attack-based blow. Ki-powered punches from Ryou are comparable to explosions.
  • Solar Flare: Ryou is capable of temporarily blinding and disorienting opponents with a bright flash of his energy, a brightness comparable to that of the sun. Use at point blank range is recommended.


Weaknesses:
  • Mind Control: Ryou's mind is apparently weak to Psionics.
  • Magic: Ryou cannot counter magic, or attacks of magical nature.
  • Overwhelming Perseverance : Ryou's overwhelming courage can also be dangerous, when he enters a fight he can't win. This often can make his life be on the line, which it is, constantly.
  • Cress: Ryou is both weaker than Cress, and also somewhat dependent on her. If Cress is hurt, Ryou can blindly rush into battle to attack whomever hurt her. He's very protective of her, considering he's the only family she had, and vice versa.
  • Koba: Self-explanatory. Ryou is not only Koba's cabin boy (in other words, his punching bag/student), but also the one Koba fears about the most, out of those on the mission for the dragon balls (Dragon Ascendant Saga). Ryou's worst enemy is not himself, but Koba, who is always stronger than him and pushing Ryou to his limits in showing his full potential. As such, Koba has the capability to break Ryou mentally, and Ryou has already vowed to kill Koba for fucking up his hair.
  • Himself: Ryou is not exactly the luckiest individual, or the friendliest. He's hostile to anything other than humans (or saiyans, I guess), evident of how hostile he was to Koba. Shit like that will get him beat up and thrown into a dumpster. He commonly talks back and shit talks, and is willing to take a beating to support his insults, though.


Name: Oboe

Gender: Male

Species: Namekian (Super Namekian gene)

Appearance: This, but he Wears something like this.

Age: Unknown, about the age of a regular warrior-type Namekian, albeit a bit younger.

Backstory: Not much is known or documented Oboe's past, besides a single piece of information. He was a Namekian, born with incredible strength among most other Namekians. Most of Oboe's young life was pretty normal- He'd become a Warrior Type Namekian when he was conscripted into the PTO by some slavers for his immense strength and combat capability. The Namekian we know as Oboe was subject to being brutally tortured and beaten as a Prisoner of War. Given his high integrity, Oboe was soon properly recruited into the army of PTO commander - a Namekian by the name of General Snail, as a special operative thanks to, well.. mostly his strength, but also his skill with a sword. Oboe soon became one of Snail's right hand men and commanded his own, small detachment of soldiers, to a series of multiple victories. Despite the overwhelming success of his detachment of skilled soldiers, Oboe still felt an urge to flee the army, and Snail in general, and pursue his own path, free of Snail's aggressive and harsh rule.

It was under Snail''s intensive training that Oboe realized the meaning behind his power. He was a certain type of Namekian who'd just discovered the secret to unlocking a higher level of power, intelligence, and capability within himself, thus earning the title of "Super Namek." Just like General Snail, another Super Namek, Oboe used his power mostly for evil, but again felt a deep yearning inside to do the right thing with his newly found powers. As Snail scourged world after world, mostly purging them, selling them for money or downright destroying them, Oboe's respect for the man slowly grew bleak, to the point of even contemplating desertion and even rebellion.

The Rebellion finally happened after five years under Snail's tutleage. Spearheaded by Oboe himself, Oboe went on a rampage throughout Snail's entire private army, where he single-handedly wiped out his own army, as well as freed several prisoners along the way, including Namekians. Coming to a standoff between Oboe and Snail on the planet he was beseiging before, Zasha, the two battled it out in the sands for hours, where Snail, offset by how powerful his apprentice had grown, grew to a colossal size in an attempt to crush his opponent. As his final attack, Oboe released his signature attack - the Doomsday Missile, piercing straight through his chest and charging him with ki energy for his next move - the Comet Punch. Oboe had effectively turned Snail into a bomb, whose target was none other than Zasha's derelict first moon. With a perfect ki-powered Comet Punch, Oboe punched his old master into orbit with a direct hit to Zasha's moon, effectively annihilating the moon, and his master along with it. With his remaining energy dwindling, the Namekian prisoners of war, inspired by Oboe's move, rushed him to Snail's old ship and flew him to Namek immediately, where he was quickly revived by the Namekian "Guru" and given his full potential unlocked. Becoming the self-declared protector of Namek, Oboe dedicated himself to redemption and vowed to protect the planet to his last breath, against any invaders feeling like taking over the planet.

Though, due to recent events, Oboe himself may be questioning his status as protector. After Arctica blew up the old planet Namek, the refugees, led by Guru and Oboe, settled on "New Namek", their temporary safe haven from the PTO threat. With major, powerful threats in play, Oboe feels that, should he try to protect the only home he has, his life may be on the line.

Power Level: Previously 10,000, but now 100,000 thanks to his full potential being unlocked. Able to instantly rise up to 200,000 or higher using his Super Namekian Power-up, provided he has reserve energy.

Powers and Abilities:
  • Namekian Physiology- Namekians like Oboe have a wide variety of abilities, many of them magical in nature, and some biological in nature dealing with Namekian physiology.
    • Enhanced Hearing: Namekian sense of hearing is far greater than that of Humans. It can be noted that very high-pitched sounds like whistling can be irritating to Namekians, to the point of causing them pain. As such, ripping off ears is sometimes an option but... I'd discourage someone from doing that.. Unless you are, of course, a Namekian.
    • Hardened Skin: Namekians like Oboe were born with thick skin, capable of shielding them from extreme drops in temperature and the like. This can be further boosted with Ki as a defensive option.
    • Regeneration: Namekians like Oboe are very resilient, and are capable of healing themselves and regenerating body parts instantly, so long as their brains are intact. This does not make them completely invulnerable, though, as it takes a large amount of reserve energy to perform and it is possible for a Namek to die with his body more or less intact after a battle. This process is evidently somewhat painful, as Oboe loudly grunts during this process.
    • Body Flexibility and Stretching: Oboe's body and limbs are extremely flexible. He can Elongate his arms and legs at will and even can Grow many times his own size, yet Oboe rarely, if ever uses the latter and chooses the former over growing in size.
    • Enhanced Lifespan: Self- explanatory.
    • Ki: Namekians like Oboe are capable of controlling their ki, rather skillfully. This technique involves manipulating his spiritual and physical energies for techniques like blasts, beams, instant transmission, and flight. He can also sense others' Ki, to some extent.
  • Oboe's Sword: A scimitar-like blade made of an unknown material, Oboe is capable of channeling his Ki into his blade to boost his attacks. Oboe is known to be a very skilled swordsman, one of the many reasons behind his success. His sword, following his full potential unlock, has been bound to him magically, and Oboe is easily capable of relocating it should he lose it.

  • Transformations: Oboe is capable of going through many different forms, some of which he has not reached yet, but possibly will in the future.
    • Super Namekian Power up: Oboe can instantly power up to full power thanks to his Super Namekian Power training, giving him a short boost and a rise in his strength, speed, and ki output. Provided he has enough energy and uses it in reserve, he can quickly turn the tables in a fight.
    • Red-Eyed Namekian Form: There is an unnamed red-eyed form that some Namekians can use in order to exponentially increase their power. Oboe is one of those users. This is an equivalent to a "super saiyan", as it boosts Oboe's energy reserves and power for an allotted period of time. Oboe is unable of accessing this form for now.


Attacks:

Ki/Aura Color
  • Doomsday Missile: Oboe's signature attack. A pain to charge up, the sparking attack is pinpoint accurate, and is capable of piercing holes in multiple enemies. When charged up to its full power, it is capable of not only punching holes, but leaving an energy packed with explosive ki energy that requires a little trigger to detonate. A Good combo Oboe uses is to combine this with the attack below.
  • Comet Punch: Oboe's Ki-powered punch is devastating by itself, but, when combined in a combo with his Doomsday Missile, it turns the enemy into a projectile, causing them to fly off into any random direction at high speeds until they hit an object, and detonate.
  • Chozo-Shuryudan/Demonic Grenade: A golden, sparkling attack that is commonly mispronounced. The Demonic grenade packs a punch, is quick to charge up, and has a hidden secret behind it. The faster it goes, the larger it becomes, and, therefore, the more powerful it becomes. Therefore, if fired at a distance, the normally football-sized blast can enlarge itself quickly, and become a hassle to deal with. The longer its up, however, the more energy is drained from Oboe.
  • Hell Minefield: Oboe's defensive attack fires small, but numerous tiny ki balls into the ground, which explode in a proximity mine effect on any enemy that comes too close.
  • Hell Slash: Oboe's signature sword-based attack is simple, but effective, as it draws ki into the blade for a powerful downwards slash.

Weaknesses:
  • Head injuries are very dangerous for Namekians, and can cause trouble when regenerating.
  • Noises like whistles are very annoying and can even be painful, if a Namekian is concentrated using his hearing.
  • Regeneration requires some extra energy and can be somewhat painful or exhausting. As does going into his transformations - though they aren't painful, they require a lot of excess energy.
  • Increasing his size does nothing to his power level and really makes him a bigger target.
  • Super Nameks are known to be easily corruptable and can misuse their powers.
  • Oboe sometimes relies on his sword too much, and sometimes pumps too much ki into it to realize he himself needs it, too.
  • The Regular old quartet of doom: Toxins, Poisons, unwanted mutagens, psionics.
  • His Red-eyed form can use up a lot of his stamina and requires a metric shitload of excess energy, mostly gained from meditation. At the time of his introduction into the RP (post-defeating Snail on Zasha), he is incapable of reaching his red-eyed form, but close. It will be shown later on in the RP when he reaches it, but the power boost will be tremendous.


Name: Shika

Gender: Female

Species: Heran (Bojack's race)

Age: Unknown. Slightly younger than Koba. Physically around the age of Ryou.

Appearance: Hair would be orange.. but I guess bleaching hair is cool.

Backstory: The orphaned child of a Heran Councilor and her estranged militaristic husband, Shika, as a young thief, was plucked off of the streets of Hera by a certain Heran space pirate and his gang. Initially assumed to be part of the group's growing heram, she proved herself to be an excellent fighter and joined in the ranks of Koba's feared pirate team, the Galactic Raiders. With a hidden power deep down inside her, Shika underwent a strenuous year of training alongside her master, Koba, which allowed her to unlock her full power, and, thus, her Super Heran form. Even as a teenager, Shika was insanely powerful compared to the young Koba, and the two were often referred to as the "Pirate Baron and Baroness" duo. With Shika as the First Mate to his crew, she and Koba's chemistry grew greatly, and, thus, did their affection for one another.

Then came the Mercenary Work.

The Herans, renowned for their strength and skill in combat, were naturally gifted for a mercenary work. The PTO used Koba and his group the most in doing their dirty work, ranging from dirty suicide missions, to piracy attacks, to even participating in wars. While they were paid heartily for their operations, the Arcosians did grow a fear of the Herans, just like the Saiyans, because of their sheer power, and strength. While Hera remained neutral in the whole PTO spectrum, it was still a planet where the possibility of invasion loomed over the planet almost every day. In a twisted turn of events, Koba and his team were raided by PTO soldiers in space, where they were caught off by surprise and almost immediately killed. As a captain goes down with his ship, Koba decided to stay aboard his ship as he led it to a crash course to the nearby Sol System. While the rest of Koba's crew tried to escape via escape pods, they were defenseless and easy targets to the PTO's Arsenal, and almost immediately dispatched. Shika was lucky enough to be launched off course by another pod and away from the fighting, but happened to be going at high speeds towards the New Namek space station, by chance.

Sometime between the raid on the Tuffle world for the dragon balls and the God Tournament, Koba sensed a sudden pulse of energy while he was sleeping. Koba forced himself to lose his battle in the tournament against Ximen, another powerful opponent, just to see what two Heran Twins were here for. Curiosity seemed to get the better of him, as the Heran Twins had news that they suspected Shika was alive. While Shika's current whereabouts are unknown, it is certain that the inhabitants of New Namek will be getting a surprise, once they see, or, rather, sense her coming in.

She will be confused, angry, and shit will blow up.

Power Level:
  • Base Shika: 160,000
  • Sudden Power Boost: 200,000 range
  • Super Heran: 8,000,000. The Super form multiplies a user's power by 50. This is Shika's current limit without straining her body.

Powers and Abilities:
  • Heran Physiology: The usual bunch, enhanced strength, stamina, speed, and durability. Herans are biologically similar to that of Saiyans.
  • Ki Manipulation: Shika is capable of manipulating her ki in multiple ways, be it shields, blasts, beams, punches, and the like. She is capable of channeling her ki for high speed flight, and can sense ki at long distances. She is also capable of isolating certain ki sources, much like Koba, and is capable of some form of instant transmission, and can move so fast she appears to be an afterimage.
  • Enhanced Marksmanship: Shika's accuracy is frighteningly precise, and she is capable of tracking even high speed targers while she herself is moving at high speeds, and excels at even extreme ranges.
  • Restoration: Through some sort of "magic", Shika is capable of restoring objects, including other people, back to previous or basic states. Effectively this can be used to heal opponents or return objects to their basic state for various reasons, including trapping opponents if used properly.
  • Super Heran Transformation: The Heran counterpart to the Super Saiyan form. This form changes the Heran user's normally blue skin to light green, buffs up their muscles a bit, and makes their Orange hair stand up and turn red. Obtainable through training, grit, and determination, it is almost identical to the much better known Super Saiyan form, and increases a user's power level times 50. Comes with nice aura.

Attacks (optional): Ki/Aura Color (Flaming/Sparkle effect when in Super Form)

  • Spartan Cannon - A menacing pink-red beam of energy taught to her by a certain opponent. The Spartan Cannon was actually the signature attack of Koba's Pirate Crew, as well as Koba himself. At half power the beam can level multiple city blocks, let alone the city itself, while at full power it can slice large Space Rocks in half. It produces a loud humming noise with a helluva lot of bass, so look out for that too. A user fires a Spartan Cannon by cupping their hands together at their chest, producing a sphere of Ki energy. When "CANNON!" Is shouted, they thrust their hands forth, firing the beam.
  • Pink Bomber/Pink Rain: A very rapid volley of small exploding discs of ki that can quickly flatten a target, let alone overwhelm them. Pink Rain is the upgraded
    form of the attack, which produces a literal raining effect of Pink Bombers that can become a pain to dodge.
  • Annihilazer: Making her hand mimic a handgun, Shika can fire a concentrated beam of energy that is similar to the effect of a focused beam. Prolonged use can quickly drain her energy, but its useful for slicing or overall annihilating. ...Get it?
  • Psycho Thread: A typical Heran move that is hard to master, yet, can turn the tide in a team-based fight. Shika can drain a target of their Ki and, at the same time immobilize them by trapping them with thin strings of purple energy, both paralyzing them and sucking the energy out of them. Struggling against the threads only exacerbates their effects. The effect produces a strain on her body the longer its used, and can easily be broken by those who are stronger.
  • Vice Shout: A ki-powered shout so loud, and so powerful, its capable of being felt at long distances, and by ki-sensing opponents. An area of effect attack, it can dispel weaker attacks and blow away enemies, and is useful for crowd control.
  • Pirate Baroness's Six-Shooter: While it is a mouthful to say out loud, the blasts from her fingers do most of the talking. While Shika is capable of firing small, non-explosive blasts of ki in the style of a gun, the Six-Shooter fires six shots in alternating hands starting with her left, which ever-increase in power. Shika, thus far, has never missed her sixth and most powerful shot.
  • Judgement: Shika's final attack, known simply as Judgement, is only capable of being used in her super form because of its extreme power. At full power, the bolt is nearly unstoppable, but leaves her almost with no energy left over. Shika's only used it once, against Koba, who blocked the attack and sent it into the sky at the right moment.

Weaknesses: Power wise, going into the Super Heran state requires energy to go into it AND to maintain it, and can put a physical strain on Shika's body if she goes into it over and over again.
Judgement is capable of, at full power, killing the person who fired it if they are not Physically prepared.
Shika is not capable of instant transmission, unlike Koba, and due to unforseen injuries is incapable of accurately sensing ki, leading to some miscalculations on attacks.
Shika is emotionally unstable, and will often let her emotions take control of her. As such, psionics work especially well on her.
While her Restoration power can be used to heal others, Shika is incapable of healing herself due to unknown reasons.
Last edited by Turmenista on Thu May 04, 2017 6:13 am, edited 11 times in total.

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The Rebel Alliances
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Posts: 11812
Founded: Jan 18, 2013
Ex-Nation

Postby The Rebel Alliances » Tue Aug 23, 2016 6:59 am

*snip*
Last edited by The Rebel Alliances on Mon Apr 10, 2017 7:20 am, edited 1 time in total.
My RP Nation is the Islamic Republic of Alamon

The Starlight wrote:Rebel Force: Noun - A strange power associated with street-level characters who are the weakest, yet most powerful of all.

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Mundeo
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Founded: Jan 04, 2015
Ex-Nation

Postby Mundeo » Fri Oct 14, 2016 7:27 pm

Name: Kuro Hitsuji/Spinak

Gender: Male

Species: Saiyan

Appearance: http://i.imgur.com/uTlDBCN.png

Age: 22

Backstory: Last time on Dragon Ball Universe, Kuro accepted Brussel's offer to train with him. The young Saiyan thought that they were going to train inside of the training room. It would make sense, since, you know, it's called the training room for a reason. Kuro would be surprised to instead be led to Brussel's ship. Before he could protest, the father and son were off to some remote planet to train for a year. Oh, and by the way, Brussel found out that Kuro was in fact his son, and vice versa while they were training. What happened during that year of training isn't really worth going over. There's a reason why they always skip over that stuff in DBZ. They go of to train and boom, it's three years later and everyone's jacked.

Things didn't get interesting until the war broke out between Frost and Artica. And by interesting, I mean that Frost and Artica's forces fought on the planet, which just happened to be located right in the middle of the two Arcosian's territories. The two were forced to flee, and are now searching for the rest of the X-Fighters, so that they can join them and bring an end to the tyranny of the Arcosians, all three of them.

Power Level:

Base: 10.3 Million
SSj: 515 Million
ASSj: 618 Million

Powers and Abilities:
-Martial Arts
-Ki mastery and manipulation
-Afterimage
-Flight
-SSj Transformation

Attacks:

Missile Barrage: Kuro fires hundreds of small ki projectiles that home in on their target and explode violently on impact.

Phantom Rush: Kuro rushes forward and delivers a flurry of swift punches. He can also send an afterimage to do the attack for him, thus giving the attack it's name.

Energy Blade: Kuro forms the ki around his hand into a sharp blade. Imagine the Spirit Swords, but it can only go up to a foot in length.

Verdant Flare: Brussel's signature beam attack, which Kuro learned. He adopted it to his own fighting style by making the beam thinner and more precise, and by being able to manipulate the trajectory of the beam while he's firing it.

Verdant Spear: A modified Verdant Flare that's more precise and less energy consumptive.

Weaknesses: His brains are far more powerful than his brawn, and even so, Saiyan pride can cloud his thoughts.

Name: Brussel/Triumvir Verdant

Gender: Male

Species: Saiyan

Age: 38

Backstory: Up until ten years ago, Brussel thought that he was actually living a good life. He was a warrior, yes, but a proud and honorable one, not a mindless killer. He fought only when he had to, and fought to protect his planet. But even he couldn't protect his people, or his family. He had a wife and a son, but they were both taken away from him. Today, he still doesn't understand why he was spared, why he wasn't slaughtered like the rest of his people. He and two other Saiyans formed a Triumvate, and for all they know, they are the only ones left.

Power Level: 1,310,000

Powers and Abilities: -Expert martial artist
-Ki mastery
-Flight
-Telekineses
-Instant transmission

Attacks (optional): Comet Punch: Brussel's signature attack, he flies forward, charging power into his fist to deliver one devastating punch.

Verdant Flare: Every character needs their own beam attack, and this is Brussel's. You charge it up, and fire it. Simple as that. This beam in particular has a green color and is very wide. You don't have to aim much, but it isn't all that precise.

Outburst: As a last resort, Brussel releases all of the Ki in his body in a powerful explosion, leaving him vulnerable if his enemy is still standing.

Weaknesses: -Brussel will never back down from a challenge
-Most of the time, however, he will try to use diplomacy over combat
-Nonetheless, he can sometimes be a little cocky
-His tail, obviously

Add a chinstrap beard and you got Brussel

Name: Bonnie Yukarde

Gender: Female

Species: Human

Appearance:
Image
Costume, plus a top hat.

Age: 21

Backstory: Bonnie's tale is a simple one. Her family is one of entertainers: actors, singers, comedians, the list goes on the farther you look down the Yukarde family tree. Bonnie in particular took after her grandfather, Iztis Yukarde, a magician. Bonnie was an apprentice under him until his retirement, but he still taught her his tricks until his death. The secret: Magic.

Seriously. Actual magic!

It was a trait that only emerges every couple of generations; the ability to harness a peculiar power known as magic. Over the past few hundred years, only a few Yukardes became magicians. They were the best the world has ever seen, because they used actual magic instead of visual illusions. A Yukarde with magic abilities was drawn to the profession, and that meant that Bonnie was the next in line. With the time that he had, Iztis taught her as much as he could about the basics of using magic for entertainment, and left the traditions of her ancestors to each her after his passing.

Obviously, Bonnie would discover that she could use magic for more than just for the amusement of an audience.

After the Earth was restored by the power of the Dragon Balls, North City became overrun by crime. Not even the wealthiest districts were safe from the most petty of crimes. Bonnie was the victim of one such crime: her equipment was stolen! Right from under her fingertips! And she was on her way to a performance, too! The fiend was far too quick for her, but in a sudden burst of anger and desperation, she broke the one rule of a Yukarde magician: never use your magic in public.

The culprit was found hours later, flailing and floating in mid-air.

The rush, the adrenaline, the sense of justice, it all made something click in Bonnie's mind. This city could use a hero, so why not her? Donning her performance costume, plus a mask for extra measure, she took the streets, finding any petty criminal that dares to find themselves alone in the night. She even leaves a calling card next to each incapacitated crook: a queen of hearts. Once the public heard about this masked vigilante, they gave her a name: the Magician.

Power Level: 50

Powers and Abilities: All of her powers come from her ability to use magic, and are all based off of magic tricks. These include:
  • Telekinesis: used to move objects and herself, giving her "flight". The objects she has on hand are cards and metal rings.
  • Magic Hat: Passed on from generation to generation, this hat can be used to summon a variety of items. Most of the time, the hat will spew out doves and rabbits by the dozen, but not even Bonnie knows what else might be in there. She used her hat to store her cane, which she used for close combat.
  • Pyrokinesis: Bonnie can create small bursts of light and heat. They are usually used as a quick flash to disorientated enemies, but they can be launched as a blast. She likes to make it look as if her cane is creating the bursts.
  • Aquakinesis: Bonnie can conjure water out of thin air. It might not have many combat purposes, but if you're ever thirty, she'll have you covered!
    • Steam Manipulation: Bonnie can evaporate the water she creates into steam. A thick enough cloud can serve as a great distraction.
    • Cryokinesis: Bonnie can freeze the water she creates into solid ice, which she can then use as a projectile, as well as an icy mist.
  • Electrokinesis: Bonnie can generate energy in the form of electricity. It might not be Ki energy, but her opponents are in for a good shock.
  • Magic Materialization: Bonnie has the ability to magically create solid matter out of thin air.
  • Teleportation: It isn't instant, but quick enough to make an easy getaway.


Attacks (optional): She doesn't name her attacks.

Weaknesses: She's only a human: magic can only take you so far. She is also very ambitious and sometimes overzealous and belligerent.
Last edited by Mundeo on Mon May 08, 2017 12:50 pm, edited 34 times in total.
What is a sig? A miserable little pile of words! But enough talk!
Have at you!

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Saint Morning
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Posts: 2849
Founded: Apr 01, 2012
Ex-Nation

Postby Saint Morning » Sat Dec 03, 2016 11:14 pm

The Cyborgs

Name: C- 16

Gender: Female

Species: Cyborg

Appearance(Pictures preferred): http://img.wallpaperfolder.com/f/576EA9 ... 40-900.jpg

Age: Ageless, appears to be late teens

Backstory:

Age 700, after the destruction of Earth, Dr. Morpheus seeked to find someway to get revenge against the alien intruders and to protect Luna from outside influences. This Xenophobic feeling gradually grew to the point where he began to start working on a Project he referred to as simply the Artificial Human Project. Initially he started out with only fully mechanical machines, however while they followed orders they lacked the ability to understand human interaction and the purpose of Life and why it was something that should be protected.

Frustrated by the lack of empathy, his gaze changed over to a more… organic beings. In particular his granddaughter, Alexandra Morpheus, who would be the first of many humans that the old Dr. would kidnap and imprison in the catacombs of Luna for the sake of Science. Over the next few years Alexandra Morpheus would disappear and be replaced by her cybernetic counterpart C-16.

Power Level: 360,000,000

Powers and Abilities:

Energy manipulation
Unlimited Energy Supply
Ki detection

Attacks (optional):

Weaknesses:

-Likes to toy with her opponents, allowing them to charge up attacks that could potentially hurt her all in the name of fun
- Never backing down from a challenge
-Rebellious, incapable of fully following orders


Name: C-17

Gender: Male

Species: Cyborg

Appearance(Pictures preferred):

Image

Age: Ageless, appears to be late teens.

Backstory:

C-17, born Cray Fisherman, was initially a human male born and raised in the Southern hemisphere of the Earth to wealthy parents. As such he lived a privileged life and was never left wanting, always getting what he desire. Still, despite being spoiled, he was a kind and compassionate man pre-cyborg transformation and often was criticized by other elites for his serious, no nonsense, attitude.

In Age 700, Cray’s family decided to be one of the first people to support the colonisation of the Moon by signing up to be relocated there. As such Cray is one of 25,000 humans who managed to avoid enslavement or being killed by Glacia. Sometime between 700-701, he was abducted by Dr. Morpheus from his family’s home. He was tested on and treated as a prisoner before he was transformed into a cyborg and forced to work for Dr. Morpheous.

Power Level: 460,000,000

Powers and Abilities:

Energy manipulation
Unlimited Energy Supply
Ki detection

Attacks (optional):

Weaknesses:

-Arrogant
-Far too playful, rarely takes anything too seriously
-Human emotions and morals may cloud his judgement and override his programming

Name: C-18

Gender: Female

Species: Cyborg

Appearance(Pictures preferred):

Image

Age: Ageless, appears to be late teens

Backstory: A former student at the King Endymion Tech, Laura Jennings was selected as one of 3 students out of her class of 30 to help with the launch of the Colonist space shuttle to the moon. Like the two other candidates she was selected for her aptitude and ability to work under intense pressure and restrains.

Due to her participation with the launch, and being one of the crew members on board the shuttle alongside Amelia Brieve, she was one of the 25,000 humans who managed to both avoid the destruction of the Earth and Humanity's enslavement. Still, while the colonisation of Luna began, she was approached multiple times by a man known as Dr. Morpheous, a coworker of Amelia Brieve who offered her a special position in a secret project that he was undergoing.

Although she rejected the offer multiple times due to how vague the doctor had been, he remained persistent. To the point of knocking her out by spiting her tea with heavy doses of sleeping pills. Like C-17 and C-16, C-18 would be kept underground as a prisoner for many years before being successfully converted into cyborgs with heavy restriction placed on their memories.

Power Level: 480,000,000

Powers and Abilities:

Energy manipulation
Unlimited Energy Supply
Ki detection

Attacks (optional):???

Weaknesses:
-Isn’t particular interested in fighting, and often toys with her opponent
-Still retains her human emotions which may cloud her judgement
Last edited by Saint Morning on Tue Apr 04, 2017 8:24 am, edited 2 times in total.

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Mechanist Combine
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Posts: 379
Founded: Sep 22, 2016
Ex-Nation

Postby Mechanist Combine » Sat Dec 17, 2016 9:18 pm

Name: Majin Tak

Gender: Female

Species: Majin

Appearance:

Jovial Form

Yokai Form

Frozen Yokai Form

Age: 18

Backstory:

Tak was born on the Majin planet but was taken from there at a young age. She was abducted by Dr. Mitsu Kogar, who was a scientist that wanted to create a weapon, the perfect weapon. So he stole a Majin to use as his base creature. And he did, keeping her alive while also seeing how she ticked, and with that knowledge he forced her to absorb two whole creatures (at different times of course). The first was another Majin, whom Dr. Callahan fused with Tak, creating her Yokai form. But then he did something daring, he took his ambition far, and stole a youngling of Freezer's clan, and waited for repercussions. As nothing reared its ugly head he fused it with Tak, with a look only only an insane man can give plastered on his face. This unholy fusion of races created the Frozen Yokai form, an hate fueled monstrosity, who seemingly has no goal other than destruction. This form was unleashed when Tak had finally reached 18, she had become fed up with the Doctor's experiments and wanted him dead. She let out the beast within and killed him with her bare hands. When Tak truly came to her senses she would have already killed all others in the facility. After some time she would have found the facilities hanger and small spacecraft, a spherical device that was left open. She would climb inside to look at it, its opening would close her in and automatically takes off, shooting her for some world unknown to her, some place far from her former 'home'.

Even through her experience she retained her childishness and all her mental facilities, although she has acquired a great fear of needles and knives.


Power Level:

Jovial Form: 50,000

Yokai Form: 100,000

Frozen Yokai Form: 10,000,000

Powers and Abilities:

Ki (Her aura is a dark purple)

Flight

Super Strength

Regeneration

Resistance to Impacts

Ability to manipulate body parts into various shapes and sizes.

Absorption (Ability to absorb power (Ki) from others)

Attacks:

(Jovial)
Nuclear_Kick
Eye_Laser

(Yokai)
Elastic_Tentacle
Majin_Kamehameha

(Frozen Yokai)
Eraser_Cannon
Vaporise!


Weaknesses:

Tends to act childish or immature most of the time.

Is very, very easily distracted.

Inexperienced in combat, poor at CQC and not a terribly good shot.

User avatar
The Rebel Alliances
Postmaster-General
 
Posts: 11812
Founded: Jan 18, 2013
Ex-Nation

Postby The Rebel Alliances » Mon Apr 10, 2017 7:14 am

Name: Formerly Sira D'vul Currently goes by 'The Exile'

Gender: Female

Species: Nuvian (Mutant)

Appearance:
The Nuvian Exile

Mutated Form

Age: 20

Backstory: Sira was born a princess on the planet Teron, a world home to a race known as the Nuvia. The Nuvia were a peaceful and deeply philosophical society, who had renounced war and battle ages ago. Despite this, the race still possessed warriors, but this was primarily for ceremonial purpose. Sira as a princess of her kind spent her days filled with study in all manner of fields. Mathematics, science, philosophy, meditation, music, arts and even handwriting. But her field of specialty was in the Nuvian religion known as, 'The Illuminate'. A faith which mixed the peace centered philosophy with the belief that one earned favor of the Goddess by perfecting both body and spirit. And that by doing so they would benefit themselves, society and their eventtual afterlife.

This serene life style was not to last however. As she neared her eighteenth birthday, tradition stated that the greatest warriors, both male and female, would compete for her royal hand in marriage. In contests ranging from combat to debate. But it was during this time that a dire truth was learned. Sira had a mutation, one which was tied to her emotional state. It is a rare condition among her kind, but one which had caused rampant destruction to her world in the past. The mutation is tied to the part of her brain which feels fear, and if it is pushed to far triggers a temporary but terrifying transformation. One where the one infected rampages and kills on instinct. Destroying whatever comes in sight. Until the fear goes away and they revert back. All who were discovered to have this condition were killed. But her parents wished to find a way for her to live.


They told her of her situation and knowing the consequences for both herself and her family if she stayed, she agreed to have her name stripped from her as any exile and leave the planet, never to return. Her parents faked her death as she travelled the stars in her new space ship as she searches for a new home and purpose in life.

Power Level: 300,000

Powers and Abilities: Telepathy, Empath, telekinesis, Shape Shifting, Enhanced Physical Condition, Flight, Regeneration(moderate)

Mutation Form: Loses telepathy, telekinesis, mind reading, shape shifting & flight
Gains: Super strength, stamina, durability, speed, jumping, regeneration(high), loss of control, fights on instinct

Attacks (optional): WIP

Weaknesses: Cold, this affects both forms, cold can anywhere from prevent her from using her abilities to outright killing her, as such she cannot survive in space without a ship
Last edited by The Rebel Alliances on Mon Apr 10, 2017 7:17 am, edited 2 times in total.
My RP Nation is the Islamic Republic of Alamon

The Starlight wrote:Rebel Force: Noun - A strange power associated with street-level characters who are the weakest, yet most powerful of all.

User avatar
Kyrusia
Retired Moderator
 
Posts: 10152
Founded: Nov 12, 2007
Capitalizt

Postby Kyrusia » Tue May 23, 2017 4:46 pm

This appears to largely be a duplication of material contained elsewhere, such as the OOC thread, with no further value added. There is no reason for this. iLock.
Last edited by Kyrusia on Tue May 23, 2017 5:02 pm, edited 1 time in total.
[KYRU]
old. roleplayer. the goat your parents warned you about.


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