Frisbeeteria wrote:Excidium Planetis wrote:Have you ever been to Baja California? Every " hotdog vendor and shop keeper" accepts both Mexican Pesos and American dollars.
I'm sure there are other examples of border towns putting up with the inconvenience of dual currencies too. That doesn't make it sensible. In fact, the added cost of maintaining dual currencies is actually a barrier to trade, which works against your choice of category.
OOC:
The cost of maintaining two currencies is lower than the cost of having to convert the literally thousands of currencies on NS, some of which are from nations that may suddenly CTE and thus make the currency worthless. Between having to exchange Excidian Credits for "cute baby seals" and then exchange those for some United Federation of Canada Dollars, or simply having to accept IS, I'll take the IS.
Case in point: Every nation on GE&T does currency conversion between their own currency and NSD (or NS$, or USD, whatever), because that is fairly simple. Almost no one does exchange between the hundreds of individual national currencies and their own currency, because that's ridiculous.
Excidium Planetis wrote:The committee, not the game, sets the value of IS, and the exchange rate is some nebulous rate that is half determined by the player's RPed currency value and the Committee's value (which, of course, we can never know). There is no game mechanics involved.
Whether that's bad game mechanics or not, it's pretty awful monetary policy. Markets set exchange rates, not committees. And I still maintain that a market exchange rate requires a coded mechanism that is far more complicated than our simple game is capable of.
In most cases, the market WILL set the exchange rate. The Excidian Credit's value is set by the market. The IS is set by the GAO (let's say, for example, they set the IS to the current market value of 1 gram of gold). The exchange rate between IS and Excidian Credits is therefore decided by the market... as the value of my currency fluctuates with the market, so does the exchange rate.