Sciongrad wrote:[...] Sciongrad IC is very committed to decolonization and likely has no interest in whether or not states it considers conquerors or warmongers are dissolved in the process.
OOC:
Which is part of the problem, you can't really be ideologically uncompromising and stay in-line with GAR #2 on this. And please don't bring up how the Mods said it didn't contradict it, that's not what I'm talking about.
Sciongrad wrote:Again, this is probably a result of a very inexact definition. With useful commentary, I'll do my best to refine the definition to include roughly what we understand as colonies.
I don't really like the use of the term 'Colonies' here to begin with. Maybe its just that I run FT, and the term is generally used in the context of National Territories on Worlds beyond their Homeworld, but its usage could cause some serious issues with FT Nations. So, just be careful about it, if you're intent on using it.
Sciongrad wrote:This is where we run into what is probably an irreconcilable difference of IC opinion. I roleplay Sciongrad as an ideologically uncompromising pacifist state committed to political freedom and sovereignty. All that hippy RL UN jazz. Obviously I respect you and your IC choices, but Sciongrad the nation does not necessarily, and as I've indicated IC, arguing that the existence of your nation hangs in the balance will not convince ambassador Santos on its own.
Which is where the whole bit about Hypocrisy, and only allowing states that are within x degrees of ideological similarity to Sciongrad came from. The view of the Imperium on the matter, is closer to the idea that being part of the Imperium to begin with is self-determination, and that if a citizen doesn't want to be part of it, they can leave. Both the Imperium, and the World Assembly have enshrined the right of people to leave their countries, and as long as they aren't claiming part of the Imperial Territories, the Imperium can't, and wouldn't really care, to stop them from starting their own.
Sciongrad wrote:Again, from an IC perspective, Santos would see that as the natural consequence of self-determination in practice. If a majority of people on Balder support political independence, Sciongrad believes that's their choice.
And that stance is going to cost this thing a lot of support. Rather, it would, if people actually read proposals, but that's neither here nor there, anyway, this is again, another part that brought up Markhov's complaints of Hypocrisy and such. As written, this effectively makes it impossible to run a Unitary State with a strong Central Government, without actually banning such States.
But you've mentioned that you're going to see about changing that, so, I'll refrain from re-treading that point unless its still around in the next draft.
Sciongrad wrote:I disagree with this. The title definitely reflects what the proposal does. I don't think anyone could reasonably argue that this doesn't deal almost exclusively with self-determination. Furthermore, this proposal, while ideological, doesn't single out one good ideology. Ideally, it would only limit imperialism, which is really not an ideology. If it reads as pro-democracy, it might be because the nature of self-determination bends that way and because the definition is imperfect, but this by no means is meant to endorse liberal democracy. And this proposal does not skirt around either GA#2 or the rules. This proposal is perfectly legal, and not because of any legal contortionism. Anyway, my point here is that this proposal is intended to be straightforward. It is not meant to be deceptive (indeed, I don't think it is), it is not meant to promote a single method of roleplaying (unless you consider anti-imperialism a single type of roleplaying), and it is not against the rules. I will gladly make any IC modifications I can (within reason, considering Sciongrad's objective) to accommodate you and nations with similar political frameworks, but you can't expect me to drop this because it interferes with your roleplay. I'm sure there are many theocracies that were annoyed when Reproductive Freedoms Passed, and many totalitarian states that were annoyed when Freedom of Assembly and Freedom of Expression passed. I won't start a precedent where authors are expected to drop proposal ideas simply because they interfere with a certain political framework. So please, work with me and I'll do my best to ensure this proposal satisfies its objectives and allows Tinfect and similar states to continue to exist.
Not really, its called the Self-Determination Accord. That, as most voters just read the titles of proposals, will cause people to assume that this is something that prevents the World Assembly from infringing their National Sovereignty in some way. It's not really about that, but that's not how it will be read by the average lemming, and that's the point of contention.
As for the second point, I still don't buy that Imperialism is not an Ideology, but that's not going to get us anywhere, so lets not dwell on that.
Moving on, yes, it is legal, sure, but that doesn't mean it doesn't take GAR 2 and the GA Rules, bury them under 20 meters of concrete, and dance on the Grave. Again, it doesn't ban any Ideologies, it just makes it impossible to follow the Ideology without throwing any semblance of Realism right out the window.
And, for the love of whatever gods you do or do not believe in, don't compare this to Theocracies and Reproductive Freedoms. A Theocracy can still function without banning Abortion. A Totalitarian State... er, well, okay, as mentioned, it's nearly impossible to be properly totalitarian and still be compliant with WA Legislation. Point is, this makes a certain system of Government effectively impossible, unless it conforms to the Ideology of Sciongrad. I'm not asking you to drop this, I'm asking you to make it not be an existential threat to Unitary States. But, again, as I understand, you're going to make changes to account for that, so it doesn't really do any good to be hammering on about it.