One of my other puppets, Amberrica, is home to a lot of superheroes (and supervillains too, of course) and an incident of some kind is going to scatter small groups of these around the Multiverse… which, "purely by coincidence", will — if enough of you are interested — drop most if not all of those groups into footballing nations during the WC65 cycle. You’ll be able to select a team of 2-4 characters from amongst those whom I’ll be listing shortly and run them through one or more adventures in your own nation (without killing or seriously injuring any of them, unless you get my agreement to that in advance, of course)… but you’ll have to provide a scenario that I can use to RP one of the “rescue parties” that are going to be sent out visiting [your nation]/[one of your nations] too. If you’ve got more than one nation involved then you’ll probably still be able to have only one set of visiting heroes, although they could travel between your nations if you want, unless only a few of you are interested.
The main team of heroes involved is the Justice Force of Amberrica, which was originally active 1940-’51, was revived in 1960, and is still going strong as of
Oh, and of course — in case you hadn’t already guessed — just about all of the Amberrican characters are Ursines…I’ve changed some of the names accordingly, or for other reasons, and made some alterations to backgrounds &/or powers — mainly to help differentiate characters from the two eras — too. Oh, and I’m also changing some of the costumes into more Ursine-friendly styles: Baggier leggings rather than tights, for example… and definitely no fishnets, not even on the female characters whose human counterparts wear those.
Guidelines
A group of visiting characters will consist of 2-4 individuals, at least one of whom is from 1942 and at least one of whom is from
You can ask me to include up to one supervillain in the group that visits your nation, working (however reluctantly) with the heroes until they can all get back home, as long as they are: (a) reasonably sane (so no Joker, for example, or Bizarro…); (b) aren’t powerful enough to overshadow the hero[es] with whom they’re travelling; and (c) are accompanying at least one hero from the same era &/or — if they themselves are from 1942 — the
In the case of multiple requests for the same character[s], I’ll decide who gets them based on a combination of what I know about people’s RPing histories here and whatever you tell me in the request about your plans fro them. Bonus points for showing knowledge about the older characters as well as the newer ones.
Any requests for visits should be made by TG to Amberrica… and should also be mentioned here (although maybeso without details), too, so that if the nation’s inbox actually gets filled up then I’ll know whose message[s] I missed and can contact them about that. Remember, getting in your requests earlier than other people might help but getting your requests “right” could be a more important factor.
Heroes entering this storyline from the year 1942 will almost certainly have no previous experience of visiting other Realities, the sole exceptions being [perhaps] one or two of the more ‘magical’ heroes… and even those have “only” visited strange ‘Dimensions’ rather than alternative versions of the Earth. Some of the heroes entering this storyline from the year 1980 have visited alternative Earths before this, especially to work with the 'Justice Team of Ambberrica' (of 'Urrth-B'), but not worlds with Human inhabitants. I wouldn’t be at all surprised if any of the heroes responded to their first sight of humans (or elves, or dwarves…) by thinking — and perhaps even saying — something about “furless Apes”.
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Firstly, here’s a list of the heroes who should definitely be available for inclusion in the groups visiting other people’s nations. I’ve given the names of the DC counterparts as well for those of them who have these, but if you know enough about DC’s characters (and/or are willing to do a bit of research…) then I think that most of equivalences should be reasonably obvious anyway even though DC’s counterparts for some of the “
I have added a few new characters (and even one or two from Marvel, instead]!) as well: The ones whose counterparts’ exploits weren’t published by DC (for at least some parts of their careers)) have their names marked with asterisks. I’ll explain exactly who’s who, in any cases where you want help, later on.
Available from both 1942 and
Hrraven (I), “the Boarlet Wonder”/ Darkwing ((Robin (I) [Dick Grayson of the pre-CpIE 'Earth-2] )/(an 'Earth-2' version of Nightwing)
Gritty, the Golden Cub / Grritt (Sandy, the Golden Boy/Sand)
Available from 1942 or
Superbear (Superman)
Captain Wondurr (Captain Marvel [of the “main” Earth])
Quirksilver ([Quality’s ‘Golden Age’] Quicksilver [later renamed by DC as Max Mercury])
the Acorn-Spangled Cub (Star-Spangled Kid (I))
Available from 1942 or
Splendurr Shebear (I) (Wonder Woman (I/II))
AkwaBear/Akwatikus (Aquaman)
Dr Fatt (Dr Fate (I))
Rubber-Bear (Plastic Man)
Yonno Thundurr (and his Thundurrbolt) (Johnny Thunder (& his Thunderbolt))
the Green Star (Green Lantern (Alan Scott))
Uncle Serm (Uncle Sam) (but will only appear only in one counterpart or another of the USA)
Available from 1942 or
(JFA members)
HawkBear (Hawkman (I) (Carter Hall))
Hawk-Shebear (Hawkgirl(I) {Shiera Saunders))
the SandBear (the Sandman (I) (Wesley Sanderson))
the Hour-Bear (Hourman (I) (Rex Tyler))
Dr Dark-nite (Dr Mid-nite (I) (Charles McNider))
the Arrom (the Atom (I) (Al Pratt))
the Swash (the Flash (I) (Jay Garrick))
Wild-Katt (Wildcat (I)) (only joins JFA after 1942)
(others)
Yonno Swift (Johnny Quick)
Libearty Bearlle (Liberty Belle (I))
Major Mettle (Commander Steel)
Bar’y (Stripesey)
Available only from 1942
(JFA members)
the OwlBear (the Batman (I))
StarBear (I) (Starman (I) (Ted Knight))
Miss Amberrica (Miss America(I) (Joan Dale))
Solar Bear*
Mr Amberrica (I) (Mr America (I))
Red Tarnation (I) (Red Tornado (I)) (honourary member; not really useable unless you really know about the DC character)
(Seven Warriors of Winning)
Green Quarrell (I) (Green Arrow (I/II))
the WatchBear (I) (Vigilante (I))
Scarlet Avenger (II) (Crimson Avenger (I))
Wang (Wing)
(others)
Bronze Beetle (I)* (Blue Beetle (I) ([policeman] Dan Garrett)
BearHunter (I) (Manhunter (I) (Paul Kirk))
BearHunter (I) (Manhunter (II) (Dan Richards))
Amazing-Bear (Amazing-Man (I))
RobotBear (I) (Robotman (I))
Fattarno the Magician (Zatara the Magician)
Furrbrand (II) (Firebrand (II))
Arrna Forrtune (Anna Fortune)
(and also most other ‘Justice BearTalon’ (All-Star Squadron) members who aren’t specifically named here yet… but not the ones who formed the ‘Furrdom Fighters’ (Freedom Fighters), because this incident is when those get "banished" to Urrth-Z, nor the members of the ‘Young Justice Squad’ 'Young All-Stars’ because trying to fill the gaps left by characters absent due to this incident is basically how those become publicly known in the first place...)
Available only from
(JFA members)
The Aresian Avengurr (The Martian Manhunter)
Red Tarnation (II) (Red Tornado (II))
Splendurr Shebear (II) (Wonder Girl (I)) (Donna Troy))
the Elastic Bear (the Elongated Man)
Eagle-Bear (Hawkman (Katar Hol))
Eagle-Shebear Hawkwoman (Shayera Hol)
Star Emerald (Yonnh Stewart) (Green Lantern (John Stewart)) (nationality switched to British)
Star Emerald (Kattma Shie) (Green Lantern (Katma Tui)
the Blue Swash (Flash (II) (Barry Allen))
Goldstreak (Flash (III) (Wally West))
the Puh (Atom (II) (Ray Palmer))
Fattarra the Magician (Zatanna the Magician)
the Bear-Huntress (the Huntress (Helena Wayne))
Power-Shebear (Power Girl)
Mr Berriffic (II) (Mr Terriffic (II) (Michael Holt))
StarBear (II) (Starman (IV) (Will Payton))
SuperBoar* (son of SuperBear)
Growing-Bear*
Mettle (Yonnh Ennerri Yrrons) (Steel (John Henry Irons)
Starfurr (Kin’amn) (Starfire))
Cybearrgh (Cyborg)
(The New Toyrans) (counterparts to the ‘New [Teen] Titans’)
Super-Sowlet * (similar to Supergirl, but as a daughter of SuperBear)
Super-Bearlet [color](Superboy (IV) [ 'Connor Kent'])[/color]
Splendurr-Sowlet (II) (Wonder Girl (III) (Cassandra Sandsmark))
Rrred Hrraven (Robin (IV) (Tim Drake))
Kid Swash (II) (Kid Flash (II) (Bart Allen))
Sybearlh (Lilith)
(Toyrans reservists)
Nightpaw (Nightwing)
Herrald (Mal, alias Vox, alias the Herald)
GloryBee (Bumblebee)
Fire-Wing (II) (Flamebird (Betty Kane))
Hare (Hawk (I))
Rabbit (II) (Dove (II))
Arrgent (Argent)
SilverFyre *
Kub Devil (Kid Devil) (without the supernatual transformation)
(Toyran Tryers) (Young heroes being trained by the New Toyrans)
Glimmer*
Bronze Beetle (IV) (Blue Beetle (IV) (Jaime Reyes))
Sidestep
Fakk'hrro Fattarno (Zachary Zatara)
Little Barrdhra (Little Barda)
(The Besiders)
BlackBear Lightning (Black Lightning))
Gee-Power (Geo-Force))
Bokken (Katana))
Aurra (Halo))
Black-Owl (Blackwing) (pre-CoIE E2 character)
Vampy (Looker)
the Knuclear Knight (the Atomic Knight)
WindChill (Windfall)
Faurst ([Sebastian] Faust)
Element-Shebear (Element Woman) (as introduced in ‘Flashpoint’)
(Furrdom Fighters)
Blue Kondorr (Black Condor (I))
Doll-Bear (Doll-Man)
Phantom Shee (Phantom Lady (I))
The Rrray (The Ray (I))
The Ursine Bomb (The Human Bomb)
Rubber-Bear Junior *
(others)
Brainstorm Juniurr (Brainwave [Junior])
Silver SunBeetle (Silver Scarab)
Furrie (II) (Fury (II))
Verdant (Jade)
Shadowglass (Obsidian)
Barryon (Nuklon)
Southwing (Northwing)
Mr Amberrica (III)*
Super-Shebear (Green)*
Super-Shebear (Gold)*
BearHunter (Manhunter (Mark Shaw))
Ragbear (Ragman)
Karate Kub Barryon (Karate Kid) (visiting from the 30th century’s ‘Alliance of Super-Heroes’]