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Liberty's War room (closed)

A staging-point for declarations of war and other major diplomatic events. [In character]
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Finnian Bastada
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Liberty's War room (closed)

Postby Finnian Bastada » Fri Aug 06, 2010 9:27 am

Welcome Liberty team I have set up a war room for us to discuss tactics and stratagy. I would like to take this time to welcome you to The New Pacific Empire and hope you enjoy the wargames we are hosting. please let me know of any issues you may experience.Our Goals are: attackers must capture 3 deep water ports.
attackers must secure missile sites in the area's around Boise, Spokane, Missoula.

and finally the war games are to take place in and around civilian populations so we must ask you not to use live ammo any where in the operations area all teams will be issued MILES XXI training gear and we ask that all units have them active at all time during the games.
Last edited by Finnian Bastada on Fri Aug 13, 2010 2:13 pm, edited 1 time in total.

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Lanastan
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Postby Lanastan » Wed Aug 11, 2010 8:35 pm

I have a bit of internet, so I'll post my proposed plan here- I can grab two deepwater ports by sending the Red Fleet up the Straight of Juan de Fuca, namely Port Angelese and Port Townsend. Following those two conquests, I'm in line to nab Spokane's missile site.

However, holding the two ports will be problematic, should counterattacks occur. Ergo, If one of you would like to follow up behind my landing, that should give us more than enough men to smash the defenders. I propose the following:

I. Red Fleet bombards coastline to soften beachhead.
II. KLC troops land and secure beachhead.
III. KLC Troops divide into two task forces, one to capture each port.
IV. Allied troops land on KLC controlled beach.
V. KLC troops secure ports and reorganize into three task forces.
VI. Two KLC bodies hold the ports while the third, assisting allied forces, pushes inland towards Spokane.
VII. Spokane sites secured and 'destroyed'.
VIII. KLC and allied troops return to original beachhead and aid defense of ports. Allied troops free to move on to other objectives.

If anyone has any thoughts on this plan, please throw in your two cents. I'll be able to respond fully on Friday.

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Kremistan
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Postby Kremistan » Wed Aug 11, 2010 8:57 pm

Crap, that was my alt., sorry. Should have been posted by Kremistan.

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Finnian Bastada
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Postby Finnian Bastada » Thu Aug 12, 2010 1:13 am

well its good to know I have at least one ally in this I was getting worried....
any ways I think the plan is good we need to figure out a third port to capture. I would like to also look at Oregon their is a section of coast between Lincoln city to Florance that is miles of flat beaches with out the narly cliffs that made Normandy a bad place and there is the ports of Newport, Walport, Florance and farther south gold beach and Coos Bay all capable of handling medium sized cargo vessels with both Newport and Coos Bay capable of handling large cargo vessels. I agree we need to pound them into the ground before we begin assaults but we need to be aware of their submarines, and mines they may place in the harbors.
Last edited by Finnian Bastada on Thu Aug 12, 2010 1:16 am, edited 1 time in total.

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Maxedon
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Postby Maxedon » Fri Aug 13, 2010 12:16 pm

Would anyone like to commence a pincer movement with me?
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Finnian Bastada
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Postby Finnian Bastada » Fri Aug 13, 2010 12:57 pm

I think we should set up two landings led by Kremistan forces and Finnian forces I will send some of my SSGN's to attack the beach Kremistan is talking about then as they hopefully rush to reinforce will commence landings in a different sector, hopefully capturing both beaches where we can set up a pincer movement or even better encircle their forces and destroy them while smaller commands go in land to destroy the missile silos

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Finnian Bastada
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Postby Finnian Bastada » Fri Aug 13, 2010 12:57 pm

doh double post
Last edited by Finnian Bastada on Fri Aug 13, 2010 2:01 pm, edited 1 time in total.

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Anemos Major
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Postby Anemos Major » Fri Aug 13, 2010 1:28 pm

Who's doing what in which wargame, when and why?

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Finnian Bastada
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Postby Finnian Bastada » Fri Aug 13, 2010 2:00 pm

Anemos Major wrote:Who's doing what in which wargame, when and why?

Liberty is the assaulting team tasked with capturing 3 harbors, and 3 missile launch sites located far inland. if you would like more information please check here

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Slakonian
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Postby Slakonian » Fri Aug 13, 2010 2:05 pm

If you want to use a weapon of mass destruction and have the city intact,the chemical weapons are the best for this job.
A advice from me.
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Finnian Bastada
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Postby Finnian Bastada » Fri Aug 13, 2010 2:12 pm

their are no weapons of mass destruction being used in this roleplay as this is a WAR GAME I just needed something to be used as an inland objective. and guys please send me a tg if you have questions in regards to this war game or go to the sign up thread here
Last edited by Finnian Bastada on Fri Aug 13, 2010 2:14 pm, edited 1 time in total.

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Kremistan
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Postby Kremistan » Fri Aug 13, 2010 8:21 pm

Alright. I'm sure they've got some naval power between me and the Straight, so I'm gonna need to clear that up. The problem is, if I just punch one hole in their line, they'll just reform the blockade behind me and cut off my escape route. So, i'm going to need to decimate their navy, and naturally, I can't do that alone. I'm thinking that if we coordinate a large airstrike with sub and air-launched cruise missiles, we can clear ourselves a hole large enough to prevent any flanking maneuvers. And if we gain control of the seas, we can wreck all sorts of havoc with carriers, subs, and naval artillery that we wouldn't be able to do while we continuously were looking over our shoulders, watching for the enemy.

Questions? Comments? Suggestions?

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Finnian Bastada
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Postby Finnian Bastada » Fri Aug 13, 2010 10:57 pm

Kremistan wrote:Alright. I'm sure they've got some naval power between me and the Straight, so I'm gonna need to clear that up. The problem is, if I just punch one hole in their line, they'll just reform the blockade behind me and cut off my escape route. So, i'm going to need to decimate their navy, and naturally, I can't do that alone. I'm thinking that if we coordinate a large airstrike with sub and air-launched cruise missiles, we can clear ourselves a hole large enough to prevent any flanking maneuvers. And if we gain control of the seas, we can wreck all sorts of havoc with carriers, subs, and naval artillery that we wouldn't be able to do while we continuously were looking over our shoulders, watching for the enemy.

Questions? Comments? Suggestions?

Kremi I am game we need to gain control of the sea I think they are sub heavy lets target carriers and surface ships first then hunt the hell out of their submarines I still think we should make two assaults and have a reserve fleet to reinforce the landing that is having the best success and work from there. does that sound like a good idea?

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Kremistan
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Postby Kremistan » Sat Aug 14, 2010 6:24 am

Sounds like a plan. Hopefully, my BrahMos missiles will yield better results in this engagement. I'm still thinking an inundation strike would be best, considering that they all have a fleet of some sort. I think our best bet is to totally overwhelm their defenses, so we probably shouldn't be pulling punches.

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Anemos Major
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Postby Anemos Major » Sat Aug 14, 2010 5:34 pm

Kremistan wrote:Sounds like a plan. Hopefully, my BrahMos missiles will yield better results in this engagement. I'm still thinking an inundation strike would be best, considering that they all have a fleet of some sort. I think our best bet is to totally overwhelm their defenses, so we probably shouldn't be pulling punches.


Remember, subs have SAMs.

I'll probably be launching a variety of Wild Weasel raids (i.e. the countermeasure Rafale takes point, backed by Rafales armed with HARMs; SAM fired, CMs dropped, Rafale One goes into evasive action and overflight blows SAM with HARMs). If the enemy is holing themselves up in the strait, however, cruise missiles might work; mind you, they have to be holing themselves up and remaining immobile, otherwise cruise missiles won't have a chance of hitting their ships.

I say we mount low-altitude, long range anti-ship missile strikes, and keep an overwatch group active to take out their submarines when and if their surface to fire SAMs.

As for the landing, massive firepower and beach blitzing sounds about right.

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Kremistan
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Postby Kremistan » Sat Aug 14, 2010 7:29 pm

Okay. So, unless I'm wrong, anti-fleet operations are as follows, then:

I. Anti-SAM flights
II. Inundation with ASMs
III. Sub cleanup

Follow that up with the hammering of any forces on the ground and a rapid push towards our respective objectives.

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Anemos Major
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Postby Anemos Major » Sat Aug 14, 2010 7:33 pm

Kremistan wrote:Okay. So, unless I'm wrong, anti-fleet operations are as follows, then:

I. Anti-SAM flights
II. Inundation with ASMs
III. Sub cleanup

Follow that up with the hammering of any forces on the ground and a rapid push towards our respective objectives.


I tend to do one and two simultaneously, then continue running two as I replace 1 with 2. TBH, 1 is mostly unnecessary in an anti ship operation, but it'll distract their AAA while we sink their ships.

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Kremistan
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Postby Kremistan » Sat Aug 14, 2010 8:06 pm

Alright, it's a plan, then.

And just a point of curiosity, Anemos- where've you picked up your strategic information? It's easy to find technical stuff, but when I look for how to best use it, I generally come up stumped.

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Finnian Bastada
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Postby Finnian Bastada » Sat Aug 14, 2010 10:23 pm

Anemos Major wrote:
Remember, subs have SAMs.

I'll probably be launching a variety of Wild Weasel raids (i.e. the countermeasure Rafale takes point, backed by Rafales armed with HARMs; SAM fired, CMs dropped, Rafale One goes into evasive action and overflight blows SAM with HARMs). If the enemy is holing themselves up in the strait, however, cruise missiles might work; mind you, they have to be holing themselves up and remaining immobile, otherwise cruise missiles won't have a chance of hitting their ships.

I say we mount low-altitude, long range anti-ship missile strikes, and keep an overwatch group active to take out their submarines when and if their surface to fire SAMs.

As for the landing, massive firepower and beach blitzing sounds about right.


What Subs have SAM's? I have never heard of such a vessel. any ways yeah wild weasel style attacks on SAM sites as well as having UAV's Airborne during cruise missile attacks so we can further pinpoint their anti-air sites and destroying their fleet we should also probably work on destroying their air forces as well.

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Anemos Major
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Postby Anemos Major » Sat Aug 14, 2010 11:02 pm

Finnian Bastada wrote:
What Subs have SAM's? I have never heard of such a vessel. any ways yeah wild weasel style attacks on SAM sites as well as having UAV's Airborne during cruise missile attacks so we can further pinpoint their anti-air sites and destroying their fleet we should also probably work on destroying their air forces as well.


Various nations experimented with this, but I hear the French are deploying them.

UAVs as bait.

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Finnian Bastada
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Postby Finnian Bastada » Sat Aug 14, 2010 11:24 pm

I don't see the point to mounting SAM's on Submarines but the French will do anything for shits and giggles I guess. I figured when the cruise missiles began arriving the SAM's would target those and our UAV's would be able to pin point the AA sites

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Anemos Major
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Postby Anemos Major » Sun Aug 15, 2010 1:04 am

Finnian Bastada wrote:I don't see the point to mounting SAM's on Submarines but the French will do anything for shits and giggles I guess. I figured when the cruise missiles began arriving the SAM's would target those and our UAV's would be able to pin point the AA sites


But the AA sites are on board ships. It's much easier to just sink the ship; besides, cruise missiles are useless against mobile ships.

If you're referring to land-based targets, I'll just carpet the area with cruise missiles. I'm still using Longswords after all.

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Finnian Bastada
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Postby Finnian Bastada » Sun Aug 15, 2010 1:20 am

well gentlemen shall we begin this adventure?

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Kremistan
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Postby Kremistan » Sun Aug 15, 2010 6:14 am

Unless someone can think of something else to talk about, we've got ourselves a plan.


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