NATION

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Dark Age/Fantasy World RP Interest (OOC)

A staging-point for declarations of war and other major diplomatic events. [In character]

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Achesia
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Postby Achesia » Wed May 27, 2015 9:42 pm

Great Houses of Xie wrote:It's hard to write up an app when I don't even know where you want to put the human empire and elven alliance, which is problematic given that you want them to be huge.


See post above yours. lol

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The Nuclear Fist
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Postby The Nuclear Fist » Wed May 27, 2015 10:27 pm

Hoomenz r da tru ebul, not da uvver raysez.

*nod nod*
[23:24] <Marquesan> I have the feeling that all the porn videos you watch are like...set to Primus' music, Ulysses.
Farnhamia wrote:You're getting a little too fond of the jerkoff motions.
And you touch the distant beaches with tales of brave Ulysses. . .
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Great Houses of Xie
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Postby Great Houses of Xie » Wed May 27, 2015 10:41 pm

All right, the next question is "who are those little nations?"

Another, less important one, is what're the aesthetics for the humans and the elves? ie, are we talking Western European humans? Tolkien elves? Yadda yadda.
Last edited by Great Houses of Xie on Wed May 27, 2015 10:42 pm, edited 1 time in total.
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SquareDisc City
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Postby SquareDisc City » Thu May 28, 2015 3:44 am

Just how xenophobic is the Empire, then? Are we talking a "kill on sight" attitude to non-humans or what? And will the common people be of the same mind as the aristocracy or not?

As for how Sacre Lucem will be RPed, I see a big part of it being characters from the University who have gone on to be ministers, counsellors, clergy and so on. Lots of talking, not so much on the fighting. There's also the flipside of the equation, if other players wish to RP students at the University there's potential for some interesting sub-plots there, though we would do well to try and keep things relevant to the main story.

On distances, well if the map is meant to be an entire planet the size of Earth then I'd say you already have the two main blocks quite widely separated. That's not necessarily a deal-breaker, people and armies did cross continents in the Middle Ages and earlier, but it may be something to think about. As much as anything it's something to get used to RP-wise, especially for people used to recent and future RPs where people go fast and messages even faster.
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Achesia
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Postby Achesia » Thu May 28, 2015 3:58 am

Great Houses of Xie wrote:All right, the next question is "who are those little nations?"

Another, less important one, is what're the aesthetics for the humans and the elves? ie, are we talking Western European humans? Tolkien elves? Yadda yadda.


I put just one or two on there, ill have a better description on the main thread but you have a very independant merchant city stare along the southern sea and a small kingdom there in the center that will be a part of our first RP.

I'll let Knights describe what his elves are, he told me high elves, but i dont know details. The Empire is more of a western medieval feudal european feel. Knights, lords, land, serfs, in-fighting, castles, etc.

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Achesia
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Postby Achesia » Thu May 28, 2015 4:08 am

SquareDisc City wrote:Just how xenophobic is the Empire, then? Are we talking a "kill on sight" attitude to non-humans or what? And will the common people be of the same mind as the aristocracy or not?

As for how Sacre Lucem will be RPed, I see a big part of it being characters from the University who have gone on to be ministers, counsellors, clergy and so on. Lots of talking, not so much on the fighting. There's also the flipside of the equation, if other players wish to RP students at the University there's potential for some interesting sub-plots there, though we would do well to try and keep things relevant to the main story.

On distances, well if the map is meant to be an entire planet the size of Earth then I'd say you already have the two main blocks quite widely separated. That's not necessarily a deal-breaker, people and armies did cross continents in the Middle Ages and earlier, but it may be something to think about. As much as anything it's something to get used to RP-wise, especially for people used to recent and future RPs where people go fast and messages even faster.


The empire is xenophobic in a sense that if they found a non-human in the boarders of the empire they may just kill them or capture them to be humiliated infornt of a crowd. The commoners may have some simpathies if they have ever been outside the Empire (which is rare) but other than that they are taught by their parents, the lords, and all the old wives tales that non-humans are evil scary monsters. But no, non-humans are not allowes within the boarders of the Empire.

For distances I may just say the planet is the size of mercury (please dont get scientific with this) thus making the distances alittle bit less. Or we can just do the NS thing and ignore travel time. Haha I prefer the former.

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The Nuclear Fist
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Postby The Nuclear Fist » Thu May 28, 2015 4:36 am

Why not just not have the map represent the whole planet? Or even just have it be a map of the KNOWN world, IE not the entirety of it.

That's how they do it in most fantasy.
[23:24] <Marquesan> I have the feeling that all the porn videos you watch are like...set to Primus' music, Ulysses.
Farnhamia wrote:You're getting a little too fond of the jerkoff motions.
And you touch the distant beaches with tales of brave Ulysses. . .
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Achesia
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Postby Achesia » Thu May 28, 2015 4:42 am

The Nuclear Fist wrote:Why not just not have the map represent the whole planet? Or even just have it be a map of the KNOWN world, IE not the entirety of it.

That's how they do it in most fantasy.


We could say the polar ice caps are super huge and the only habital zone of the planet is the thin ring around not covered in ice. This may be just one continental area shown. Ill put a scale up on it after work today.
Last edited by Achesia on Thu May 28, 2015 4:44 am, edited 2 times in total.

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Great Houses of Xie
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Postby Great Houses of Xie » Thu May 28, 2015 4:48 am

Well, if we plan on having more interactions, I feel like having the two large entities a lot closer would foster more relations. That's pretty far apart from each other; the closer nations are, the easier it is to find excuses to RP encounters and the like. As I started trying to decide where I wanted to put my own nation, I realized the above; given the space in between, I had trouble justifying any real relations with anyone.
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The Nuclear Fist
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Postby The Nuclear Fist » Thu May 28, 2015 5:13 am

Achesia wrote:
The Nuclear Fist wrote:Why not just not have the map represent the whole planet? Or even just have it be a map of the KNOWN world, IE not the entirety of it.

That's how they do it in most fantasy.


We could say the polar ice caps are super huge and the only habital zone of the planet is the thin ring around not covered in ice. This may be just one continental area shown. Ill put a scale up on it after work today.

There's no point in doing a bunch of screwy shit with the planet. It's standard fantasy for the map to only represent the known world.
[23:24] <Marquesan> I have the feeling that all the porn videos you watch are like...set to Primus' music, Ulysses.
Farnhamia wrote:You're getting a little too fond of the jerkoff motions.
And you touch the distant beaches with tales of brave Ulysses. . .
THE ABSOLUTTM MADMAN ESCAPES JUSTICE ONCE MORE

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Achesia
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Postby Achesia » Thu May 28, 2015 5:44 am

Great Houses of Xie wrote:Well, if we plan on having more interactions, I feel like having the two large entities a lot closer would foster more relations. That's pretty far apart from each other; the closer nations are, the easier it is to find excuses to RP encounters and the like. As I started trying to decide where I wanted to put my own nation, I realized the above; given the space in between, I had trouble justifying any real relations with anyone.


Well the idea is to have all the other nations in between and around us. This way the whole battle is that the players nation have a part in the feud between them.

And like nuke fist said, this is going to be the known world. So the distance will be shorter.
Last edited by Achesia on Thu May 28, 2015 5:46 am, edited 1 time in total.

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The JVP
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Postby The JVP » Thu May 28, 2015 8:29 am

Image
area i'm looking at.

Going to make my back story here, and wait to see what other races are approved. If push comes to shove I'll just roll Humans, but yea.
Last edited by The JVP on Thu May 28, 2015 8:35 am, edited 1 time in total.

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Achesia
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Postby Achesia » Thu May 28, 2015 8:40 am

The JVP wrote: area i'm looking at.

Going to make my back story here, and wait to see what other races are approved. If push comes to shove I'll just roll Humans, but yea.



I dont see it on there, did you upload he right image or am I blind haha.

EDIT, nvm I see it. Ill review map claims soon make sure to edit and expand upon your application for us to review.
Last edited by Achesia on Thu May 28, 2015 8:45 am, edited 2 times in total.

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Naretion
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Postby Naretion » Thu May 28, 2015 9:12 am

Group/Organization Name: Phoenix
Type: Order
Purpose: To accomplish their mission?
Mission: To find a way to put an end to the war between humans and elves and to restore peace through any means possible.
Motivation: Many Phoenix members lost their homes and lives due to the hatred between the races. They wish to create a state of peace and acceptance where nothing like that could ever happen again.
Race: Humans, Elves, and Half-Elves mainly.
Home: No one home, but instead hidden bases spread throughout the land.
Leader: Resoula (Half-Elf)
Population: 1,247 to start.
Language: Mixed
Religion: N/A
Examples of Previous RPs: http://forum.nationstates.net/viewtopic.php?f=5&t=337108
viewtopic.php?f=5&t=340537
viewtopic.php?f=31&t=299485
Alignment of Group: To themselves and only themselves.
Description of Group: A order of individuals working towards a common goal. Taking both diplomatic actions and subterfuge-esque actions to accomplish their mission. They try to gain influence with their actions by acquiring the friendship of certain towns/realms/groups that they can then use to try to influence how the war is going to try to bring it to an end. They are actually led by a group of 100 persons who rank the highest and are referred to by the title "Phoenix." The highest ranking Phoenix is Resoula, the Half-Elf, as the founder of Phoenix.
Relationship with other Realms: ?
How you fit into the world of ________: ?
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The knights of kings
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Postby The knights of kings » Thu May 28, 2015 10:32 am

Hi guys, knights here.

Im going to answer a few more questions that seemed to be of importance, if I miss anything please let me know so I can address it!



@World anarchic union:

Your nation can be aligned with whomever you desire, but it should be noted that the two major nations will have very different perspectives of you than. Say as you will, with your elven nation you align with the Empire of man. The Empire of Man, while accepting your alliance will still view you with great suspicion and you would be subject to overt racism. Like wise if a human kingdom aligned with the elves, the elves would view these humans as yes useful, but perhaps treat them as a tool rather than consider them as equals.


@The JVP:

Your app, while well made and in line, does have controversial races (mer folk and the like) which are banned at the moment. Not to say this is in stone, but as of now we will not be accepting these races.


@The Nuclear Fist:

I am abit wary to let your ruling class be undead elves, necromancers maybe, but il let this slide. Just know that of course this ruiling class of elves is very small and will have very little power on the field.



@Great house of Xie:

There will be some NPC nations who will play roles that me and achesia see fit for quest purposes. As for the elves, the main kingdom of elves are tolkien style blend. While they a very humanoid in look and do live considerably longer, they are not as magically affluent as some my perceive. While they do act with grace, they are as equally adept with backstabbing. Elves in this have very few advantages over man other than race life span. Humans tend to be stronger, but elves are more bound to the earth, having better judgment of wind and such.



@Square Disc City:

The distance between the two empires will be filled hopefully with you guys and or NPC nations. At the beginning of the war the two nations are yes very far apart, but they will try to carve spheres of influence on those in between them. Wars between the two empires will be very damaging to the nations in between, thus it is important for kingdoms in the middle to interact with everyone to prevent mass escalation, creating many opportunites for interaction.



Thanks,
Knights

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SquareDisc City
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Postby SquareDisc City » Thu May 28, 2015 11:14 am

That sounds good on the geography. It might be worth cropping the map to focus on the areas of interest and make it not obviously loop round. In any case it's not such a direct concern for me.
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Achesia
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Postby Achesia » Thu May 28, 2015 1:08 pm

SquareDisc City wrote:That sounds good on the geography. It might be worth cropping the map to focus on the areas of interest and make it not obviously loop round. In any case it's not such a direct concern for me.


I like Nuke Fist suggested am going to scale the map to being a "known world" kind of thing. So its not a whole earth but rather a region of the earth. So in reality the distances art far. Makes more sense that way.

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Achesia
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Postby Achesia » Thu May 28, 2015 1:11 pm

Naretion wrote:Group/Organization Name: Phoenix
Type: Order
Purpose: To accomplish their mission?
Mission: To find a way to put an end to the war between humans and elves and to restore peace through any means possible.
Motivation: Many Phoenix members lost their homes and lives due to the hatred between the races. They wish to create a state of peace and acceptance where nothing like that could ever happen again.
Race: Humans, Elves, and Half-Elves mainly.
Home: No one home, but instead hidden bases spread throughout the land.
Leader: Resoula (Half-Elf)
Population: 1,247 to start.
Language: Mixed
Religion: N/A
Examples of Previous RPs: http://forum.nationstates.net/viewtopic.php?f=5&t=337108
viewtopic.php?f=5&t=340537
viewtopic.php?f=31&t=299485
Alignment of Group: To themselves and only themselves.
Description of Group: A order of individuals working towards a common goal. Taking both diplomatic actions and subterfuge-esque actions to accomplish their mission. They try to gain influence with their actions by acquiring the friendship of certain towns/realms/groups that they can then use to try to influence how the war is going to try to bring it to an end. They are actually led by a group of 100 persons who rank the highest and are referred to by the title "Phoenix." The highest ranking Phoenix is Resoula, the Half-Elf, as the founder of Phoenix.
Relationship with other Realms: ?
How you fit into the world of ________: ?


Realtionship to other Realms is how you relate to say Nuclear Fists realm or other players. We don't have very many established players yet so its understandable you don't have something to go on. But make sure as we grow that you create those relationships. The how you fit into the world but is really explaining what you are as a realm, what you do, and how does it vibe with the other realms. Make sense?



TO ALL


I am going to be attempting to finish and post up the main thread for what we are now calling: "Forgotten Eon, Dark Fantasy" tonight. So work on yalls applications, really flush them out and put some work into them so me and knights have allot of go one based off your application. Then post them to the main thread as I get it up.
Last edited by Achesia on Thu May 28, 2015 1:13 pm, edited 1 time in total.

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Shakal
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Postby Shakal » Thu May 28, 2015 2:14 pm

Hey sorry about my absence. I hadnt paid the internet bill so it was cut out for a few days. Ill read this and catch up on what I missed and apply ASAP

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Shakal
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Postby Shakal » Thu May 28, 2015 2:44 pm

Sorry for the double post just wondering on size of nations and such. Is it ok if I claim a large areas (still less than half of the main two) but it is mostly empty forest and fields for pastureland and such? I have a very good idea of where I want to be to be involved with both sides and have a side RP detailing the campaign for a sea trade port.

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Exantos
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Postby Exantos » Thu May 28, 2015 3:15 pm

Oh hey speaking of what Shak is speaking of. Will we have an area which will be just general untamed wilderness or will I have to claim a plot of land for that sort of thing?
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Shakal
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Postby Shakal » Thu May 28, 2015 3:51 pm

Land Claim:
Image


Realm Name: Shakal Empire
Realm Type: Empire
Race: Humans
Demonym: Shakal
Capital: Shakal City
Ruler(s): Emperor Zalord
Motivation: Exist and secure a port for sea trade
Population: 5 Million
Language: TBD (If there is a 'Common Tongue' That would be it)
Religion: Shakal Paganism mostly but many local religions practiced. Common love of War god.
Economy: The economy is generally ruled by the last Lordly families of which only three remain. The House Of Zo Nal,House Walin, and House Caswell. The houses are rich but still must be wary of the growing merchant class who are pushing for a sea port for their wares to move through. The peasants and tradesmen are numerous but not bound to the land, they make up the most numerous of the Shakal and live in simple homes typically made of stone when near the mountain with a wooden roof or solid well built logs if not. Richness comes from the silver mines in the mountains as opposed to gold alongside its high quality steel goods. Typically trades steel tools, lumber and good horses for agricultural foods, which while growable along the Sloos River prove difficult as the elevation climbs nearer to the mountains.
Currency: Silver Piece (Not sure how valuable gold is but if the common is a gold piece I will say a Silver is half as valuable)
Military Size: Professional Army of 70,000 but in war can raise up to 150,000 (Small in comparison to pop at 3% max but quality over quantity
# of Population fit for military service: 800,000
Examples of Previous RPs: I havent actually Rped for a long time and this is a new Forum account with my other long gone. If this is a major issue I understand.
Alignment of Realm: Neutral but favoring the Empire of Man.
Description of Realm: Will expand if claim approved.
Relationship with other Realms: Will expand if claim approved.
How you fit into the world of ________: A relatively young Empire that has sprung up after the defeat of the Dark Lord. Originally a single tribe of raiding barbarians a skilful leader by the name of Zo Nal led them and defeated the other local tribes under the shadow of Mt Aunnok. He founded Shakal City and brgan to expand his domain along with his captains Shonej' Walin and Gegon' Caswell. Eventually they expanded the Sloos River. After a few generations the Empire took its present shape. It remained outside the control of the Empire thanks to its general isolation. It is now at a crossroads. With its merchants pushing for expansion west and south soon the Shakal Empire will be forced to face the might of the Tomekian Imperium and the Empire. Now it is up to Emperor Zalord to lead the nation.
Last edited by Shakal on Thu May 28, 2015 4:03 pm, edited 3 times in total.

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Achesia
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Founded: Sep 26, 2009
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Postby Achesia » Thu May 28, 2015 6:08 pm

Exantos wrote:Oh hey speaking of what Shak is speaking of. Will we have an area which will be just general untamed wilderness or will I have to claim a plot of land for that sort of thing?


I have been thinking of putting some in. For now I don't foresee us filling completely up so any unclaimed land will be as such.

Shakal wrote:Land Claim:

Realm Name: Shakal Empire
Realm Type: Empire
Race: Humans
Demonym: Shakal
Capital: Shakal City
Ruler(s): Emperor Zalord
Motivation: Exist and secure a port for sea trade
Population: 5 Million
Language: TBD (If there is a 'Common Tongue' That would be it)
Religion: Shakal Paganism mostly but many local religions practiced. Common love of War god.
Economy: The economy is generally ruled by the last Lordly families of which only three remain. The House Of Zo Nal,House Walin, and House Caswell. The houses are rich but still must be wary of the growing merchant class who are pushing for a sea port for their wares to move through. The peasants and tradesmen are numerous but not bound to the land, they make up the most numerous of the Shakal and live in simple homes typically made of stone when near the mountain with a wooden roof or solid well built logs if not. Richness comes from the silver mines in the mountains as opposed to gold alongside its high quality steel goods. Typically trades steel tools, lumber and good horses for agricultural foods, which while growable along the Sloos River prove difficult as the elevation climbs nearer to the mountains.
Currency: Silver Piece (Not sure how valuable gold is but if the common is a gold piece I will say a Silver is half as valuable)
Military Size: Professional Army of 70,000 but in war can raise up to 150,000 (Small in comparison to pop at 3% max but quality over quantity
# of Population fit for military service: 800,000
Examples of Previous RPs: I havent actually Rped for a long time and this is a new Forum account with my other long gone. If this is a major issue I understand.
Alignment of Realm: Neutral but favoring the Empire of Man.
Description of Realm: Will expand if claim approved.
Relationship with other Realms: Will expand if claim approved.
How you fit into the world of ________: A relatively young Empire that has sprung up after the defeat of the Dark Lord. Originally a single tribe of raiding barbarians a skilful leader by the name of Zo Nal led them and defeated the other local tribes under the shadow of Mt Aunnok. He founded Shakal City and brgan to expand his domain along with his captains Shonej' Walin and Gegon' Caswell. Eventually they expanded the Sloos River. After a few generations the Empire took its present shape. It remained outside the control of the Empire thanks to its general isolation. It is now at a crossroads. With its merchants pushing for expansion west and south soon the Shakal Empire will be forced to face the might of the Tomekian Imperium and the Empire. Now it is up to Emperor Zalord to lead the nation.


  • The map claim doesn't seem unreasonable, we will review.
  • Expand upon your motivation in your application beyond just existing. Maybe that you are expansionist? Want to become a great Realm?
  • If you could find some sort of RP previous, just any example really it would be really helpful.
  • So for your alignment you are more neutral, but a potential ally to the Empire? :twisted:
  • Put in a description please.
Last edited by Achesia on Thu May 28, 2015 6:18 pm, edited 3 times in total.

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Shakal
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Founded: Sep 28, 2006
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Postby Shakal » Thu May 28, 2015 6:34 pm

Achesia wrote:
Exantos wrote:Oh hey speaking of what Shak is speaking of. Will we have an area which will be just general untamed wilderness or will I have to claim a plot of land for that sort of thing?


I have been thinking of putting some in. For now I don't foresee us filling completely up so any unclaimed land will be as such.

Shakal wrote:Land Claim:

Realm Name: Shakal Empire
Realm Type: Empire
Race: Humans
Demonym: Shakal
Capital: Shakal City
Ruler(s): Emperor Zalord
Motivation: Exist and secure a port for sea trade
Population: 5 Million
Language: TBD (If there is a 'Common Tongue' That would be it)
Religion: Shakal Paganism mostly but many local religions practiced. Common love of War god.
Economy: The economy is generally ruled by the last Lordly families of which only three remain. The House Of Zo Nal,House Walin, and House Caswell. The houses are rich but still must be wary of the growing merchant class who are pushing for a sea port for their wares to move through. The peasants and tradesmen are numerous but not bound to the land, they make up the most numerous of the Shakal and live in simple homes typically made of stone when near the mountain with a wooden roof or solid well built logs if not. Richness comes from the silver mines in the mountains as opposed to gold alongside its high quality steel goods. Typically trades steel tools, lumber and good horses for agricultural foods, which while growable along the Sloos River prove difficult as the elevation climbs nearer to the mountains.
Currency: Silver Piece (Not sure how valuable gold is but if the common is a gold piece I will say a Silver is half as valuable)
Military Size: Professional Army of 70,000 but in war can raise up to 150,000 (Small in comparison to pop at 3% max but quality over quantity
# of Population fit for military service: 800,000
Examples of Previous RPs: I havent actually Rped for a long time and this is a new Forum account with my other long gone. If this is a major issue I understand.
Alignment of Realm: Neutral but favoring the Empire of Man.
Description of Realm: Will expand if claim approved.
Relationship with other Realms: Will expand if claim approved.
How you fit into the world of ________: A relatively young Empire that has sprung up after the defeat of the Dark Lord. Originally a single tribe of raiding barbarians a skilful leader by the name of Zo Nal led them and defeated the other local tribes under the shadow of Mt Aunnok. He founded Shakal City and brgan to expand his domain along with his captains Shonej' Walin and Gegon' Caswell. Eventually they expanded the Sloos River. After a few generations the Empire took its present shape. It remained outside the control of the Empire thanks to its general isolation. It is now at a crossroads. With its merchants pushing for expansion west and south soon the Shakal Empire will be forced to face the might of the Tomekian Imperium and the Empire. Now it is up to Emperor Zalord to lead the nation.


  • The map claim doesn't seem unreasonable, we will review.
  • Expand upon your motivation in your application beyond just existing. Maybe that you are expansionist? Want to become a great Realm?
  • If you could find some sort of RP previous, just any example really it would be really helpful.
  • So for your alignment you are more neutral, but a potential ally to the Empire? :twisted:
  • Put in a description please.


Ok I shall continue work as the eveing (where I live anyways). As per RP experience Its from 3-4+ year old threads I shall attempt to find but I dont know if its available. I only recently returned to the forum. And a definite most likely ally to the Empire for expansion to the inner sea area for a sea trade port. I can expand a bit once we get more applicants.

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Vozt Yurkova
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Posts: 370
Founded: Dec 06, 2011
Ex-Nation

Postby Vozt Yurkova » Thu May 28, 2015 7:11 pm

Realm Name: Carsepolis
Realm Type: Maritime Republic
Race: Predominantly human, minorities of other races are present.
Demonym: Carsepolitan
Capital: Carsepolis
Ruler(s):Grand Admiral Temor Vanci
Motivation: Economic growth and retaining independence
Population: 300,000 in the city, 800,000 in the surrounding lands.
Language: Myrosi
Religion: The Trichotomy (The Sea God, The Stone God and The Storm God)
Economy:Fairly good - draws a lot of money from trade tariffs and tolls. Mainly exports salt.
Currency: Silver Standard
Military Size: ~40,000
# of Population fit for military service: ~150-200,000
Examples of Previous RPs: Lost Age
The Cathedral and The Lost God
Attrition (as Fenguard and Odinor)
Alignment of Realm: Neutral
Description of Realm: (I'll just write up something brief for now) The region around Carsepolis was once home to numerous clans of Myrosi pirates that preyed on the traffic through the Trader's Sea. Carsepolis itself was where loot and slaves would be taken to be sold. As the Carsepolitans grew more powerful, they realised that there was more profit to be made from guaranteeing the protection of merchants and other travellers in exchange for a toll. Thanks to their newfound safety and the convenient location of Carsepolis between the east and the west, the city became known as a place where humans and non-humans could meet to trade freely with each other away from prying eyes. Their increase in wealth allowed Carsepolis to eventually subdue the other Myrosi and consolidate an iron grip on the mouth of the Trader's Sea.

The government consists of the various captains of the Carsepolitan fleet, and is lead by an elected Grand Admiral. All captains are eligible to vote on state matters, and anyone who contributes ships to the fleet earns citizenship. As a result of many captains being under the employ of a handful of powerful merchants, a sizeable mercantile voting bloc has emerged. In response, the native Myrosi captains tend to band together in opposition of the merchants, in an effort to preserve their customs.
Relationship with other Realms: (Talk to at least 4 other players and pre-coordinate your history with each other, current relationship, etc)
How you fit into the world of ________: Provides a potential point of interest for a naval campaign, and also provides a setting for characters from different cultures to interact.

map claim, just southwest of the Tomekian Imperium, by the Trader's Sea
Last edited by Vozt Yurkova on Thu May 28, 2015 8:27 pm, edited 4 times in total.
'z' before a vowel = zh
'z' before a consonant = sh

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