The Vietnam war demonstrated the capabilities of commanders to fight under different conditions, with the new helicopter being used as a weapons and either using or countering guerrilla warfare and insurgency.
The following is the map to be used in the RP. Yes I realize Khe Sanh wasn't an island but it helps the RP.
(HD version can be found here: http://i111.photobucket.com/albums/n125 ... heSanh.jpg )
Rules:
No more than five nations per side (Redfor vs Bluefor)
No weapons of mass destruction (Biological, chemical or nuclear. Exceptions may be made in EXTREME circumstances but ask first.)
Military strength must not exceed one regiment/brigade (Approx. 3-5 thousand or 3-8 battalions)
Deception, traps, ambushes and political intrigue are allowed so long as moderation and realism is thought of first
ALL Bluefor troops must base themselves at Khe Sanh airfield or they cannot receive supplies and logistic support.
ALL Redfor troops live off the land and enemy logistics, they gain forces slower but can recuperate anywhere on the map.
Bluefor must hold Khe Sanh AND force Redfor to surrender
Redfor must take Khen Sanh OR force Bluefor to surrender
Choose a branch, Marines, Mechanized, Armoured, Motorized, Air Force, Air Cavalry, Airborne etc.
ALL Military forces must be divided into Brigades/Regiments, Battalions and Companies using the following key:
Brigade/Regiment = 4 battalions
Battalion = 6 companies
Company = 4 platoons
platoon = 25 people
All players must have first been accepted on the OOC thread: viewtopic.php?f=5&t=291774
Gameplay mechanics:
Blufor ground forces can only regain strength by moving them into khe Sanh Combat Base. Supplies, replenishment and munitions can only be done by Blufor by holding units inside Khe Sanh or specifically ordering a logistics force to resupply the unit.
Redfor ground forces gain strength much slower but can gain troops anywhere on the map except within Blufor owned regions. Supplies, replenishment and munitions can be given to Redfor troops faster by specifically ordering a logistic force to resupply the unit.
Winning hearts and minds of the civilians in towns and farms greatly affects the rate of Redfor reinforcements. Air support, artillery, mortars and any other kind of fire support near towns will damage relationships with civilians in the immediate area and make them enemies of Blufor and more likely to either resupply Redfor or take up arms themselves.
Manipulation of the local population as soldiers, spies, logistics personnel or in any other way is allowed.
Blufor troops lose combat effectiveness the longer they are out in the field without direct supply lines or without returning to Khe Sanh.
In summary: Blufor and Redfor must fight to win the civilian hearts and minds, Blufor regain supplies faster but need direct supply lines. Redfor always gain supplies from the land but can benefit from direct supply lines, they will never be able to match Blufor supply systems though.
REMEMBER: If you can explain something with words, try explaining by editing the map in MS paint or anther image editor and show off where troops are with pictures and pretty colours!