Cyldavia wrote:No problem at all. Before next tuesday, should we finish up the action in the mill?
I'm in favor of that. We can get one big thing out of the way.
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by Serderistan » Fri Apr 18, 2014 1:46 am
Cyldavia wrote:No problem at all. Before next tuesday, should we finish up the action in the mill?
by Capisaria » Fri Apr 18, 2014 5:45 pm
by Cyldavia » Fri Apr 18, 2014 6:58 pm
San Mazer wrote:Seems good. Would it be safe to assume in my next post that the Strike Team have begun entering the huts? Just so I can blow the joint and help wrap this up!
Capisaria wrote:So I kinda feel like our relationship prior to this whole thing being sort of like China and the US, economci partners but not really supportive of the other's system. I'm just trying to figure out the extent and mission of my involvement in your affairs.
by Cyldavia » Sat Apr 19, 2014 12:09 am
by Raltirian Denethier » Sat Apr 19, 2014 9:50 am
by Raltirian Denethier » Sat Apr 19, 2014 11:15 am
Alderann wrote:The missile was not nuclear, it was conventional ballistic missiles are most often fitted for nuclear but there is also conventional, chemical and biological variations
by Cyldavia » Sat Apr 19, 2014 10:57 pm
Raltirian Denethier wrote:You might want to rethink that warning shot, Alderann. Ballistic missiles are most often nuclear, and anyone who sees one coming assumes the worst. The fact that he doesn't know who fired it would be the only thing stopping an immediate strategic retaliation. Aside from that, remember that detonating a nuclear warhead at high altitude will result in an EMP over a large area. That will piss off a lot of people. You might not have considered these ramifications, so I figured I'd let you know.
The JVP wrote:Sooooo sorry, I was caught up in SLC for PBL that I forgot all about this. So sorry... But I did take second in my event, so heading to Nationals.
by Neu Engollon » Sat Apr 19, 2014 11:39 pm
Raltirian Denethier wrote:Alderann wrote:The missile was not nuclear, it was conventional ballistic missiles are most often fitted for nuclear but there is also conventional, chemical and biological variations
OK then. In that case, they wouldn't know who to retaliate against. However, keep in mind that ballistic missiles are most cost effective when nuclear, and a prudent leader has to consider a ballistic strike to be nuclear, anticipating a worst case scenario. Be wary of that fact in the future, for your own benefit.
by Raltirian Denethier » Sun Apr 20, 2014 8:12 am
Neu Engollon wrote:Raltirian Denethier wrote:OK then. In that case, they wouldn't know who to retaliate against. However, keep in mind that ballistic missiles are most cost effective when nuclear, and a prudent leader has to consider a ballistic strike to be nuclear, anticipating a worst case scenario. Be wary of that fact in the future, for your own benefit.
Um...Perhaps it was a cruise missile? Which are launched from subs, and they definitely can have a range of more than 325 miles...and can be and often are conventional. The AGM-158 JASSM-ER has a 1000km range. The Babur a 700km range. Taurus KEPD 350 and the Storm Shadow are just about at that possible range from where the sub is, 325 miles out.
by Serderistan » Sun Apr 20, 2014 8:57 pm
Cyldavia wrote:Serder, I don't think you'll have time to post again. Should I wrap things up in the next post? You won't lose any troops, and the mill will fall. Would you like us to pause the RP for you?
by Cyldavia » Mon Apr 21, 2014 3:53 am
by Cyldavia » Mon Apr 21, 2014 7:10 am
by San Mazer » Mon Apr 21, 2014 8:19 am
by Cyldavia » Mon Apr 21, 2014 5:02 pm
San Mazer wrote:Yeah, sure. I'll add that to my next post, after your conclusion to the raid?
Speaking of the aftermath, would it make sense for my marines to turn up at the end and clean things up? Y'know, evacuate casualties, recover the bodies and maybe drop in some reinforcements?
by Cyldavia » Mon Apr 21, 2014 10:26 pm
Alderann wrote:This is how it will be, I sent you a TG so me and you could talk offline and not in the thread.
by Cyldavia » Tue Apr 22, 2014 1:57 am
Cyldavia wrote:just like in real life- it does take time for a war to develop and there's lots more to it than simple techno-fighting stuff. I'm still open to suggestions, though.
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