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The Macabees
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Anarchy

Postby The Macabees » Thu Dec 24, 2015 12:03 pm

I highly recommend the save as draft function, if you don't write your post on a separate word processor first.
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Maltropia
Negotiator
 
Posts: 6987
Founded: Dec 19, 2009
Left-wing Utopia

Postby Maltropia » Thu Dec 24, 2015 1:53 pm

Also, wordcounter.net seems to keep the last text you entered into it, even if you close the tab, shut down your computer, etc., so if you use that to check your word count (or for this secondary use) it'll hold onto it. :)

Edit: Just to amend this, you may need to activate its autosave feature to make it retain your text. It's been a while since I used the site so this change is new and exciting for me.
Last edited by Maltropia on Thu Dec 24, 2015 7:32 pm, edited 1 time in total.
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Roski
Post Marshal
 
Posts: 15601
Founded: Nov 18, 2013
Ex-Nation

Postby Roski » Thu Dec 24, 2015 2:21 pm

Ixicalis wrote:I'm a little confused by the difference between the RP and the game. I'm a decently-experienced roleplayer, been doing it for a couple of years. But my question is: how much of the "game" impacts the roleplay?

Say my income tax is x number but I don't want income tax whatsoever. Is it godmodding to ignore the stats on the game, or modify them to fit better? All to a reasonable degree, not giving you enough money to buy 100000000 battleships obviously. But rather to fine tune and better play out the nation you want to play. Not the randomly generated one given to you at game start.


I often find its interesting to completely build a nation and to use the NS stats - based on the types of RPs you are in.

For example, Atlas's Roski is extremely less powerful than the NS Stats Roski.

One offers a realistic look into geopolitics, the other one allows for some fun times.

Some times you want a small professional army

Other times you want hundreds of B-2 Spirits blacking out the skies to deal with pesky fascist states.

Both can be a lot of fun, with the former as having a challenge and the latter being "fuck you i have the money to do what I want"
Last edited by Roski on Fri Dec 25, 2015 2:49 pm, edited 1 time in total.
I'm some 17 year old psuedo-libertarian who leans to the left in social terms, is fiercly right economically, and centrist in foriegn policy. Unapologetically Pro-American, Pro-NATO, even if we do fuck up (a lot). If you can find real sources that disagree with me I will change my opinion. Call me IHOP cause I'm always flipping.

Follow my Vex Robotics team on instagram! @3921a_vex

I am the Federal Republic of Roski. I have a population slightly over 256 million with a GDP of 13.92-14.25 trillion. My gross domestic product increases each year between .4%-.1.4%. I have a military with 4.58 million total people, with 1.58 million of those active. My defense spending is 598.5 billion, or 4.2% of my Gross Domestic Product.

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Nioya
Ambassador
 
Posts: 1361
Founded: Jul 31, 2014
Democratic Socialists

Postby Nioya » Sat Dec 26, 2015 7:59 pm

Can anyone help me try to get into roleplays?
I like telegrams
First name: Matt
Gender: male
Sexual Orientation: gay
Nationality: American
Religious Orientation: Episcopalian
Relationship status: Single
Likes: Philosophy, history, world building, anime, audiobooks, aesthetics, coffee
Dislikes: SJWs, atheism, kids being loud
Random fact: I sleep with a body pillow

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Wagdog
Spokesperson
 
Posts: 180
Founded: Oct 15, 2004
Ex-Nation

Postby Wagdog » Mon Dec 28, 2015 8:34 am

Nioya wrote:Can anyone help me try to get into roleplays?

Sure. What sort of RPs are you mainly looking for?
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Fellutia
Bureaucrat
 
Posts: 56
Founded: Dec 27, 2015
Ex-Nation

Postby Fellutia » Wed Dec 30, 2015 11:34 am

So i have a question...

Can anyone tell me how to figure out the military number from the population?
I know about the '1% of the population' rule but my nation is dictatorship,so i don't think that rule with suit with my nation.
If anyone know how,please reply
thanks
Population:6,000,000
Government Type:De Facto=>Authoritarian Dictatorship
De Jure=>Authoritarian 'Republic'
State Religion:State Secularism
Leader:Eternal Supreme 'President' Fellutia Veranda Svaltgard
About Fellutian 'President':Female,Formerly serve in the Schutzstaffel in rank of Scharführer,Introvert and Cold,Have Insomnia problem,Accidentaly Immortal and get Fast Regeneration ability because of Nazi Experiment,Not-Racist,Have deep distrust in 'The Reds' (Communist and Socialist),Have a Physical age of 19 years old (never get old) and Her actual age is 93 years old.

Class Q17:Tier V Type II

This nation isn't representing my views AT ALL

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Steel Butterfly
Diplomat
 
Posts: 641
Founded: Antiquity
Ex-Nation

Postby Steel Butterfly » Wed Dec 30, 2015 11:42 am

Fellutia wrote:So i have a question...

Can anyone tell me how to figure out the military number from the population?
I know about the '1% of the population' rule but my nation is dictatorship,so i don't think that rule with suit with my nation.
If anyone know how,please reply
thanks


Look up real life examples. Find a historical nation under a dictatorship and compare their military numbers to population numbers.
Founded: March 12th, 2003

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Steel Butterfly
Diplomat
 
Posts: 641
Founded: Antiquity
Ex-Nation

Postby Steel Butterfly » Wed Dec 30, 2015 11:43 am

Sabara wrote:Is there anyway to recover a lost post (writing) if you forgot to save the draft and deleted your window browser?


Write in Word / Google Docs and then copy/paste when you're finished. Helps with editing too.
Founded: March 12th, 2003

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Roski
Post Marshal
 
Posts: 15601
Founded: Nov 18, 2013
Ex-Nation

Postby Roski » Wed Dec 30, 2015 12:20 pm

Fellutia wrote:So i have a question...

Can anyone tell me how to figure out the military number from the population?
I know about the '1% of the population' rule but my nation is dictatorship,so i don't think that rule with suit with my nation.
If anyone know how,please reply
thanks


Its a lot more than just "1% rule"

Who are your enemies? How large is your land? What is your population? What is your level of nationalism? Do you have mandatory servicing? How close are your enemies? What is your doctrine, strategy, and tactics. What is your technology level compared to your potential opponents?
I'm some 17 year old psuedo-libertarian who leans to the left in social terms, is fiercly right economically, and centrist in foriegn policy. Unapologetically Pro-American, Pro-NATO, even if we do fuck up (a lot). If you can find real sources that disagree with me I will change my opinion. Call me IHOP cause I'm always flipping.

Follow my Vex Robotics team on instagram! @3921a_vex

I am the Federal Republic of Roski. I have a population slightly over 256 million with a GDP of 13.92-14.25 trillion. My gross domestic product increases each year between .4%-.1.4%. I have a military with 4.58 million total people, with 1.58 million of those active. My defense spending is 598.5 billion, or 4.2% of my Gross Domestic Product.

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Lubyak
Powerbroker
 
Posts: 9339
Founded: Oct 01, 2010
Ex-Nation

Postby Lubyak » Wed Dec 30, 2015 12:26 pm

Fellutia wrote:So i have a question...

Can anyone tell me how to figure out the military number from the population?
I know about the '1% of the population' rule but my nation is dictatorship,so i don't think that rule with suit with my nation.
If anyone know how,please reply
thanks


As has been stated, the best way is to look at a real life nation that you want to emulate and try to base the percentage off of that. Remember though, every person in your nation who's a professional soldier is a person who isn't a professional shopkeeper, student, factory worker, farmer, etc. The '1% Rule' isn't so much a rule, but a guideline. Being a dictatorship doesn't mean you escape the economic realities that come with having an overly large military.

Also remember that states which maintain large standing armies generally have a reason to do so. It includes states like the two Koreas, Israel, the Republic of China, etc. All of these states have large threats on their immediate borders which necessitate large militaries. Others are major resource exporters, and are able to support a military bigger than what a 'normal' state could based on those exports. Try to think about what your state is like and what its geopolitical situation is like before picking, rather than just picking a state at random.

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Charnea
Chargé d'Affaires
 
Posts: 473
Founded: Apr 02, 2015
Ex-Nation

Postby Charnea » Thu Dec 31, 2015 9:40 am

Lubyak wrote:
Fellutia wrote:So i have a question...

Can anyone tell me how to figure out the military number from the population?
I know about the '1% of the population' rule but my nation is dictatorship,so i don't think that rule with suit with my nation.
If anyone know how,please reply
thanks


As has been stated, the best way is to look at a real life nation that you want to emulate and try to base the percentage off of that. Remember though, every person in your nation who's a professional soldier is a person who isn't a professional shopkeeper, student, factory worker, farmer, etc. The '1% Rule' isn't so much a rule, but a guideline. Being a dictatorship doesn't mean you escape the economic realities that come with having an overly large military.

Also remember that states which maintain large standing armies generally have a reason to do so. It includes states like the two Koreas, Israel, the Republic of China, etc. All of these states have large threats on their immediate borders which necessitate large militaries. Others are major resource exporters, and are able to support a military bigger than what a 'normal' state could based on those exports. Try to think about what your state is like and what its geopolitical situation is like before picking, rather than just picking a state at random.

Like how the Dominion of Lubyak on our south border means Charlandia has a big healthy Army. If only there were nu Lubyak on our south, there would be no need for so many Legionaries sitting around and not building railroads or teaching kids how to Life.

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Nkobangou
Spokesperson
 
Posts: 140
Founded: Jan 05, 2016
Ex-Nation

Postby Nkobangou » Thu Jan 07, 2016 10:42 pm

OOC: How do people have such big populations and how can I make mine grow faster? I want to have a bigger population to roleplaying with. :oops:
My nation is not poor, Islamic, or corrupt and full of civil war just because it's African. Contrary to popular belief, some parts of Africa can be quite nice and nicely developed. And no, I don't want to be your colony, either.
Nkobangou is a wealthy francophone republic located along the coast of South-West Africa. Its population is overwhelmingly Bantu and Roman Catholic, though French businessmen and migrant workers from poorer African nations are ubiquitous. Nkobangou is relatively wealthy and stable.
Population: 74,000,000
GDP (PPP): 1,036,000,000,000
GDP (Nominal): 629,000,000,000
GDP Per Capita (PPP): 14,000
GDP Per Capita (Nominal): 8,500
HDI: 0.688
GINI Index: 34.2

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The Templar High Council
Post Marshal
 
Posts: 17188
Founded: Sep 27, 2013
Inoffensive Centrist Democracy

Postby The Templar High Council » Thu Jan 07, 2016 10:44 pm

Nkobangou wrote:OOC: How do people have such big populations and how can I make mine grow faster? I want to have a bigger population to roleplaying with. :oops:

Firstly: this thread is OOC, don't worry about it.

Your population grows over time, passively. Just stay active, and it will grow.

Though you can RP at whatever size you want, if those you're playing with allow it.
They call me Temp. If I take too long to respond, just TG me. Or TG me whenever, I'm online 90% of the time.
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Nkobangou
Spokesperson
 
Posts: 140
Founded: Jan 05, 2016
Ex-Nation

Postby Nkobangou » Thu Jan 07, 2016 10:48 pm

The Templar High Council wrote:
Nkobangou wrote:OOC: How do people have such big populations and how can I make mine grow faster? I want to have a bigger population to roleplaying with. :oops:

Firstly: this thread is OOC, don't worry about it.

Your population grows over time, passively. Just stay active, and it will grow.

Though you can RP at whatever size you want, if those you're playing with allow it.

OOC: I can RP at whatever size I want? So if I want to RP with a population of Congo or Egypt, I'm allowed to do that even though my nation only has a few million people? I didn't see anything in the Welcome to International Incidents! forum but I just want to check if that's a rule.
My nation is not poor, Islamic, or corrupt and full of civil war just because it's African. Contrary to popular belief, some parts of Africa can be quite nice and nicely developed. And no, I don't want to be your colony, either.
Nkobangou is a wealthy francophone republic located along the coast of South-West Africa. Its population is overwhelmingly Bantu and Roman Catholic, though French businessmen and migrant workers from poorer African nations are ubiquitous. Nkobangou is relatively wealthy and stable.
Population: 74,000,000
GDP (PPP): 1,036,000,000,000
GDP (Nominal): 629,000,000,000
GDP Per Capita (PPP): 14,000
GDP Per Capita (Nominal): 8,500
HDI: 0.688
GINI Index: 34.2

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The Templar High Council
Post Marshal
 
Posts: 17188
Founded: Sep 27, 2013
Inoffensive Centrist Democracy

Postby The Templar High Council » Thu Jan 07, 2016 10:54 pm

Nkobangou wrote:
The Templar High Council wrote:Firstly: this thread is OOC, don't worry about it.

Your population grows over time, passively. Just stay active, and it will grow.

Though you can RP at whatever size you want, if those you're playing with allow it.

OOC: I can RP at whatever size I want? So if I want to RP with a population of Congo or Egypt, I'm allowed to do that even though my nation only has a few million people? I didn't see anything in the Welcome to International Incidents! forum but I just want to check if that's a rule.

You don't have to follow NS's provided stats if you don't want to. That's the beauty of roleplaying.
They call me Temp. If I take too long to respond, just TG me. Or TG me whenever, I'm online 90% of the time.
Anime God of P2TM, Last of Lithianity, Bro to All, & P2TM's Villain in Glasses. Kacheen!
2014 P2TM Lifetime Achievement Award Winner. During my first year on NS. Go figure.
And 2015 Most Involved in P2TM? On a roll now!
----->Founder of The Council of the Multiverse community.<-----

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Nkobangou
Spokesperson
 
Posts: 140
Founded: Jan 05, 2016
Ex-Nation

Postby Nkobangou » Thu Jan 07, 2016 10:55 pm

The Templar High Council wrote:
Nkobangou wrote:OOC: I can RP at whatever size I want? So if I want to RP with a population of Congo or Egypt, I'm allowed to do that even though my nation only has a few million people? I didn't see anything in the Welcome to International Incidents! forum but I just want to check if that's a rule.

You don't have to follow NS's provided stats if you don't want to. That's the beauty of roleplaying.

OOC: Thank you!
My nation is not poor, Islamic, or corrupt and full of civil war just because it's African. Contrary to popular belief, some parts of Africa can be quite nice and nicely developed. And no, I don't want to be your colony, either.
Nkobangou is a wealthy francophone republic located along the coast of South-West Africa. Its population is overwhelmingly Bantu and Roman Catholic, though French businessmen and migrant workers from poorer African nations are ubiquitous. Nkobangou is relatively wealthy and stable.
Population: 74,000,000
GDP (PPP): 1,036,000,000,000
GDP (Nominal): 629,000,000,000
GDP Per Capita (PPP): 14,000
GDP Per Capita (Nominal): 8,500
HDI: 0.688
GINI Index: 34.2

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Kyrusia
Retired Moderator
 
Posts: 10152
Founded: Nov 12, 2007
Capitalizt

Postby Kyrusia » Fri Jan 08, 2016 12:05 am

It largely actually depends on several things: 1) Who you are roleplaying with, 2) What community you are roleplaying a part of, and 3) What is the reasoning/justification for a greater population than provided in gameplay statistics, dependent upon which community you are roleplaying a part of.

On NationStates, roleplaying is based entirely on voluntary consent: no one can make you do something (or not do something) you want (or don't want) to do, insofar as it abides by the NS One Stop Rule Shop, NS User Terms and Conditions, etc. This street goes both ways, however; namely, while a player may want to have a population of eighty billion people so they can attempt to make combat and warfare only a numbers game, no one is actually required to respect this claim (or even acknowledge the existence of a player's In-Character entity, state, star-state, etc.). While it was written for Future Tech, this is largely applicable throughout the entirety of the roleplaying community on NS with specifics modified to fit for each community or group of players (scale for Future Tech, reality-emulating socio-economic statistics for Modern Tech, etc.).

More or less, talk with the people you intend or desire to roleplay with. Telegram players whom you are impressed-by and (politely) ask them if they are willing to answer a few questions, give advice, or possibly help you learn the ropes. Importantly, but often ignored in advice, a new player should actually read threads and learn what each community on NS (from different regions, to different roleplaying groups, to different tech levels) expect of any given player, not to mention become involved in those communities (be it through threads, Regional Message Boards, IRC channels, or offsite forums dedicated to each community and/or sub-community).

In the end, it's a learning process - one that is never truly complete. Hope that helps.
Last edited by Kyrusia on Fri Jan 08, 2016 12:18 am, edited 5 times in total.
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The Fedral Union
Senator
 
Posts: 4270
Founded: Antiquity
Ex-Nation

Postby The Fedral Union » Fri Jan 08, 2016 12:11 am

Some communities also have team speak servers ^_^ its easier to get emotional inflection through voice.
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Lothair Udo
Spokesperson
 
Posts: 179
Founded: Jan 01, 2016
Ex-Nation

Postby Lothair Udo » Fri Jan 08, 2016 4:16 am

Can lightsabers can be in MT? Albeit weaker.
This is due to the fact that recent stuff on the interwebs show that our tech, in a small amount of years from now, could produce lightsabers.

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Rhodevus
Powerbroker
 
Posts: 7686
Founded: Apr 19, 2013
Scandinavian Liberal Paradise

Postby Rhodevus » Fri Jan 08, 2016 6:21 am

Lothair Udo wrote:Can lightsabers can be in MT? Albeit weaker.
This is due to the fact that recent stuff on the interwebs show that our tech, in a small amount of years from now, could produce lightsabers.


In my opinion, they would be closer to PMT, but in your RPs and in your region, they can be MT if you want. For your RPs, I would state that lightsabers count as modern technology, but if you RP within your region, I would make sure to discuss this with the members of your region, just to be on the safe side
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The Macabees
Senator
 
Posts: 3924
Founded: Antiquity
Anarchy

Postby The Macabees » Fri Jan 08, 2016 7:41 am

Lothair Udo wrote:Can lightsabers can be in MT? Albeit weaker.
This is due to the fact that recent stuff on the interwebs show that our tech, in a small amount of years from now, could produce lightsabers.


We have an (inactive) player in our region who uses lightsabers. I don't know the details, but I think he did the research and was able to persuade us that they were MTish (although, we're an early-PMT region anyways).
Former Sr. II Roleplaying Mentor | Factbook

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Lubyak
Powerbroker
 
Posts: 9339
Founded: Oct 01, 2010
Ex-Nation

Postby Lubyak » Fri Jan 08, 2016 2:07 pm

Lothair Udo wrote:Can lightsabers can be in MT? Albeit weaker.
This is due to the fact that recent stuff on the interwebs show that our tech, in a small amount of years from now, could produce lightsabers.


Most players would balk at something like lightsabers being considered MT, so in any RP you should definitely ask the other players if they would mind you using such tech. a

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Oseato
Diplomat
 
Posts: 916
Founded: Jul 07, 2008
Ex-Nation

Postby Oseato » Fri Jan 08, 2016 4:55 pm

Lothair Udo wrote:Can lightsabers can be in MT? Albeit weaker.
This is due to the fact that recent stuff on the interwebs show that our tech, in a small amount of years from now, could produce lightsabers.

You might want to clarify what "recent stuff on the interwebs" is before you talk to your RP partners and explain it to them.
République morivaine
La Resistance

"If world opinion is too feeble or egoistical to do justice to a martyred people, and if our voices also are too weak, I hope that Hungary’s resistance will endure until the counter-revolutionary State collapses everywhere in the East under the weight of its lies and contradictions."

Albert Camus, The Blood of The Hungarians, 1957

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Lothair Udo
Spokesperson
 
Posts: 179
Founded: Jan 01, 2016
Ex-Nation

Postby Lothair Udo » Sat Jan 09, 2016 9:16 am

Can I use timing in my posts to justify that my post is not a godmod?

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Verdoro
Civil Servant
 
Posts: 6
Founded: Jan 09, 2016
Ex-Nation

Postby Verdoro » Sat Jan 09, 2016 10:03 am

I'm looking for some roleplays to be involved in, where should I look?

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