by Automagfreek » Sun Mar 13, 2011 1:02 pm
by Automagfreek » Sun Mar 13, 2011 1:06 pm
by Diol » Mon Mar 14, 2011 1:56 pm
by The Western Russians » Wed Mar 16, 2011 10:16 am
Ludkin wrote:Glorious...
Glorious thread is Glorious...
by Automagfreek » Fri Mar 18, 2011 5:58 am
by New Azura » Fri Mar 18, 2011 12:25 pm
Automagfreek wrote:I'm sorry for not responding guys, I've been running an almost 104 degree fever the past couple of days. I'll get back to you as soon as my brains stop cooking.
by Automagfreek » Wed Mar 23, 2011 3:10 pm
by The Western Russians » Wed Mar 23, 2011 3:13 pm
by Osthia » Wed Mar 23, 2011 3:15 pm
Gholgoth is also known for being notoriously militaristic, though several members lean more towards the pacifist side.
by Automagfreek » Wed Mar 23, 2011 3:19 pm
Osthia wrote:Gholgoth is also known for being notoriously militaristic, though several members lean more towards the pacifist side.
The red is true, and the blue...I didn't know you can lie as well as you can be total fascists when it comes to nations who are on your agenda. Love it
by Diol » Wed Mar 23, 2011 3:40 pm
Automagfreek wrote:The Council of Gothic Lords regrets to inform Diol and The Western Russians that your applications have been denied. Thank you for your interest in Gholgoth.
by Pelew » Thu Mar 31, 2011 3:55 pm
by Milograd » Thu Mar 31, 2011 5:02 pm
Automagfreek wrote:How can you join?
Gholgoth is notoriously difficult to gain entry to, because applications are based almost entirely upon roleplay ability. More often than not, recruitment policy has simply been, "don't call us, we'll call you", though exceptions have been made. If interest in joining Gholgoth is expressed, the current members will debate and then issue an invitation if the applicant is thought to be Gothic material. There is also a feeder region, Gholgoth Minor, that serves as both a physical counterpart to Gholgoth (located to our south), as well as a branch of the GRA itself. The Gholgoth region is password protected, but Gholgoth Minor is open to any who wish to move in, and is fully endorsed and protected by every Gothic nation.
by Crimmond » Thu Mar 31, 2011 7:09 pm
Pelew wrote:Gholgoth is certainly an interesting region. I would like to put forward my own interest in joining Gholgoth and becoming a part of a veteran community of nations on NationStates.
Milograd wrote:Automagfreek wrote:How can you join?
Gholgoth is notoriously difficult to gain entry to, because applications are based almost entirely upon roleplay ability. More often than not, recruitment policy has simply been, "don't call us, we'll call you", though exceptions have been made. If interest in joining Gholgoth is expressed, the current members will debate and then issue an invitation if the applicant is thought to be Gothic material. There is also a feeder region, Gholgoth Minor, that serves as both a physical counterpart to Gholgoth (located to our south), as well as a branch of the GRA itself. The Gholgoth region is password protected, but Gholgoth Minor is open to any who wish to move in, and is fully endorsed and protected by every Gothic nation.
by Pelew » Thu Mar 31, 2011 7:23 pm
by Automagfreek » Tue Jul 19, 2011 5:04 pm
by North Azure » Tue Jul 19, 2011 5:58 pm
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