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Summit Progression - Changes To Be Implemented

For structured discussion and debate about the future of "raider/defender" gameplay.
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Sedgistan
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Summit Progression - Changes To Be Implemented

Postby Sedgistan » Mon Aug 26, 2013 3:01 am

While the summit was never seen through to the end, the discussion and ideas that came up during it were of great help to the admins and mods, and we intend to implement a number of the technical changes as a result. We'd like to thank everyone who took part, whether as a rep or not, for the ideas generated and discussed during the summit.

This thread serves as a general announcement on what's happening now - the changes are listed (and linked to) below, and each will be open to further public discussion, with details to be refined as the discussion proceeds. The intention is to implement these changes as soon as possible, however as there are so many, as well as some fairly significant projects, some are not likely to be implemented until next year.

The following are the changes we intend to implement:


Please discuss the above ideas in their individual threads - this discussion will be open to everyone, though it will be strictly moderated with off-topic discussion, regional bickering etc. dealt with swiftly and punished for as necessary.

Please also bear in mind the Terms of Reference for the Summit, re-posted here to remind people:

Terms of Reference

For the purpose of clarity, [violet] has defined some basic parameters regarding an overall aproach to the game. These Terms of Reference will form the basis of summit discussions.
  1. An "R/D" game, whereby groups of invaders move into a foreign region and attempt to capture the Delegacy, is an important part of NationStates.
  2. This game generally consists of three types of player: invaders, who attempt to capture regions; natives, who occupy regions under attack; and defenders, who attempt to repel invaders from regions and return them to native control.
  3. While invasions can be upsetting to natives, the conflict and excitement they provide contributes to a dynamic gameworld, and this seems to attract new players to NS and keep players coming back.
  4. The pre-Influence rule system, whereby moderators were required to judge the "nativity" of various nations, while popular with many, could not be sustained, and will not return.
  5. The current R/D game seems to have become less about political skill and more about "clock skill," whereby the success of an invasion largely depends on how accurately an invader group can predict the update time of a target region, and move in just beforehand, giving defenders and natives no time to react. This in particular has led to increased "tag raiding," where invaders attempt to capture as many regions as possible in a single update, but not necessarily hold any of them.
  6. The R/D game should provide opportunities for invaders, defenders, and natives to all participate in a fun and rewarding way.


This thread can be used for general discussion regarding the summit, its outcomes and what else may be done.
Last edited by Sedgistan on Sun Sep 01, 2013 2:29 am, edited 18 times in total.

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Milograd
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Postby Milograd » Thu Aug 29, 2013 11:45 pm

This is excellent and I'm quite pleased to hear about it.

I'm particularly looking forward to update times being displayed, along with the influence changes.
Last edited by Milograd on Thu Aug 29, 2013 11:47 pm, edited 1 time in total.
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SkyDip
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Postby SkyDip » Fri Aug 30, 2013 6:16 am

Awesome.
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Libetarian Republics
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Postby Libetarian Republics » Fri Aug 30, 2013 7:18 am

Interesting.

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Auralia
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Postby Auralia » Fri Aug 30, 2013 8:09 am

Perhaps a global announcement should be created to bring this to everyone's attention?
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Mahaj
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Postby Mahaj » Fri Aug 30, 2013 8:14 am

I don't think a global announcement is needed, but one in Gameplay might be useful.
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<@Eluvatar> Why is SkyDip such a purist raiderist
<+frattastan> Because his region was never raided.
<+maxbarry> EarthAway: I guess I might dabble in raiding just to experience it better, but I would not like to raid regions of natives, so I'd probably be more interested in defense and liberations

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Sedgistan
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Postby Sedgistan » Fri Aug 30, 2013 8:14 am

There's one already >_>

For some reason announcements seem to get noticed less than stickies. I might switch it over.
Last edited by Sedgistan on Fri Aug 30, 2013 8:15 am, edited 1 time in total.

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Mahaj
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Postby Mahaj » Fri Aug 30, 2013 8:18 am

oh look there is

lol sorry sedge
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<@Eluvatar> Why is SkyDip such a purist raiderist
<+frattastan> Because his region was never raided.
<+maxbarry> EarthAway: I guess I might dabble in raiding just to experience it better, but I would not like to raid regions of natives, so I'd probably be more interested in defense and liberations

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England89
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Postby England89 » Fri Aug 30, 2013 8:21 am

is about time

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Punk Reloaded
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Postby Punk Reloaded » Fri Aug 30, 2013 11:54 am

the changes seem significant and in the right direction.

I like it.
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Vazdania
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Postby Vazdania » Fri Aug 30, 2013 4:14 pm

Looking forward to it! :D
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Postby South Pacific Belschaft » Fri Aug 30, 2013 5:15 pm

I had some concerns about the summit, especially when it was revealed that even though it was going to proceed despite never getting even half way through. However, looking at the list of what's coming I have to say I'm pleasantly surprised. Nothing I was seriously opposed to has made it through the selection process, and nearly everything I liked has.
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People United Together
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Postby People United Together » Fri Aug 30, 2013 8:41 pm

Any change worries me. The new telegram system still scares me. These changes, however, seem to make gameplay more interactive and exciting. I expect new players will be interested longer. I just hope I can keep up.
Last edited by People United Together on Fri Aug 30, 2013 8:43 pm, edited 1 time in total.
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All Good People
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Postby All Good People » Fri Aug 30, 2013 9:30 pm

Change is the only constant in life, and it makes NationStates more interesting. I'm looking forward to seeing how these changes will impact the game, and how players learn to make use of them.
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A Million Voices
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Postby A Million Voices » Fri Aug 30, 2013 10:54 pm

It seems like each side of Gameplay got its own prize. I really like how this turned out.
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Ravania Prima
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Postby Ravania Prima » Sat Aug 31, 2013 3:36 pm

I'm thrilled... I'm excited... Gameplay needs changes and most of these changes up the involvement of natives and that is exactly what we need. :clap: :clap: :clap: :bow: :bow: :bow:
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Ballotonia
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Postby Ballotonia » Sun Sep 01, 2013 1:59 am

Perhaps it is useful for participants here to re-read the summit Terms of reference that got this all started:

viewtopic.php?f=32&t=206315

It's a reminder of why we're doing this in the first place.

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Mahaj
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Postby Mahaj » Sun Sep 01, 2013 7:13 am

Would Ballo / Sedge / whoever consider making another thread for people to suggest additional ideas that weren't presented by Sedge?

This is the best opportunity we'll have for a while to make suggestions on gameplay, we ought to use it for all its worth.
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<Koth> I'm still going by the assumption that Mahaj is Unibot's kid brother or something
Kandarin(Naivetry): You're going to have a great NS career ahead of you if you want it, Mahaj. :)
<@Eluvatar> Why is SkyDip such a purist raiderist
<+frattastan> Because his region was never raided.
<+maxbarry> EarthAway: I guess I might dabble in raiding just to experience it better, but I would not like to raid regions of natives, so I'd probably be more interested in defense and liberations

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Sedgistan
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Postby Sedgistan » Sun Sep 01, 2013 7:28 am

The first stage of the Summit was for ideas to be suggested. Those were discussed, we've since reviewed them, and the ones we want to proceed with are being discussed here.

There's nothing stopping you from posting an idea in the Technical forum for discussion. However, bear in mind that the admins had originally intended to implement far fewer changes than we've now committed to - so it's unlikely that they'll agree to adding more large gameplay changes to the agenda in the near future.

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United States of Natan
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Postby United States of Natan » Sun Sep 01, 2013 10:59 pm

I personally would like to know more about how annexation will impact the game.
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Postby Frisbeeteria » Mon Sep 02, 2013 8:38 am

United States of Natan wrote:I personally would like to know more about how annexation will impact the game.

Then read the thread on that topic and post your questions there, not in this announcement thread.

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ErasmoGnome
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Postby ErasmoGnome » Wed Sep 04, 2013 11:12 am

This is great. I have my doubts about a few, but the changes I see here are amazing for the game. I'm especially a fan of Regional Officers and update times being displayed. Great work.
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Sedgistan
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Postby Sedgistan » Sat Sep 14, 2013 12:49 pm

We've had initial thoughts from people on all the changes - what we're looking to do now is to try and form some sort of consensus on the primary discussion points. When that's done, we'll look to get a blueprint for each change, and the admins will then be able to work on coding them.

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Khalite
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Postby Khalite » Sun Sep 22, 2013 5:51 pm

These are fine ideas, and I really look forward to their potential implementation. Regional Officers? A dream come true!
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Levivania
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Postby Levivania » Thu Oct 03, 2013 3:52 pm

when do you think these changes will be added?
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