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by Sichuan Pepper » Fri Aug 29, 2014 5:25 pm
Mallorea and Riva wrote:Yeah but no one here can read. Literacy is a tool used by fendas, like IRC or morals.
by Frisbeeteria » Fri Aug 29, 2014 6:38 pm
Tatarica wrote:It may has already been discussed in the previous pages of this thread, but I will be offering again my two cents.
The number of Officers should be proportionate to the size of the region. If the region is tagged as Small you have 0 officers (or 1, to be "politically fair"), Medium you can have maximum of 1 officer, Large you'd have up to maximum 2 officers and anything over that (Huge etc) you can have up to 3 officers. Or, if the numbers are maxed at 2 then things scale accordingly.
by Sichuan Pepper » Fri Aug 29, 2014 10:08 pm
Mallorea and Riva wrote:Yeah but no one here can read. Literacy is a tool used by fendas, like IRC or morals.
by Nouvelle Tealand » Wed Oct 08, 2014 9:50 pm
by Rhina » Tue Oct 21, 2014 2:25 pm
Nouvelle Tealand wrote:I would also like to say that in regard to the spending of regional influence I think there should be two types of RO - WA created and Founder created. As the WA and presumably their motivations can change from time to time I propose that it costs them regional influence to create ministers, and in turn it costs those ministers some influence to perform roles, but not too much. Then, founder made ROs will require either no influence or very little influence to perform actions that do not cost the WA its regional influence (i.e. banjecting will still cost), as Founders do not change and have the best interests of their region at heart.
by Nouvelle Tealand » Tue Oct 28, 2014 10:28 pm
Rhina wrote:Which set of rules would you apply to Warzone ROs, since those Delegates are not subject to influence costs?
by Indian Empire » Sun Nov 02, 2014 9:39 am
by Zurkerx » Mon Nov 10, 2014 6:13 pm
by Manchovia » Thu Nov 13, 2014 6:28 am
by Kringalia » Thu Nov 13, 2014 11:12 am
Manchovia wrote:Sorry if this as been answered somewhere else, but is there any idea of the time-frame for Regional Officers being introduced? My region and I are really looking forward to it...
Frisbeeteria wrote:As always, they'll get added when they get added, and not a moment sooner. We have no hard or soft targets for the timing on any of these.
by Mousebumples » Sun Mar 22, 2015 9:51 pm
Frisbeeteria wrote:As always, they'll get added when they get added, and not a moment sooner. We have no hard or soft targets for the timing on any of these.
by Galiantus II » Fri May 29, 2015 5:18 pm
Frisbeeteria wrote:Sure, it's silly for a one-nation region to have 10 officers (all the same nation, in any case), but who does it hurt?
Nouvelle Tealand wrote:I would also like to say that in regard to the spending of regional influence I think there should be two types of RO - WA created and Founder created. As the WA and presumably their motivations can change from time to time I propose that it costs them regional influence to create ministers, and in turn it costs those ministers some influence to perform roles, but not too much. Then, founder made ROs will require either no influence or very little influence to perform actions that do not cost the WA its regional influence (i.e. banjecting will still cost), as Founders do not change and have the best interests of their region at heart.
by United RussoAsia » Sun Aug 30, 2015 5:07 pm
by NOrTh pAcIfiC spY » Thu Sep 03, 2015 7:33 am
United RussoAsia wrote:I didn't read the entire thread, but was ROs appointing ROs discussed?
How about ROs de-authorizing ROs?
ROs ejecting the delegate?
What happens when the delegate changes, do the ROs remain in place or do they automatically get reset?
My thoughts:
Founders, when founding a region, may chose for there to be non-exec ROs OR they may opt to bar having ROs appointed whatsoever.
The delegate or founder may chose to appoint ROs and give them each any number of powers from the list
[]Post Suppression
[]Nation Control(ejection/ban)
[]Embassy Control
[]WFE editing
[]RO Auth/De-Auth
Or they may chose to give them none.
ROs are assigned power individually so that one may have powers different from another.
ROs appointed by the WAD are de-authorised when the WAD is coup'd, ROs appointed by the founder are not.
ROs appointed by the WAD cannot eject/ban that person but ROs appointed by the founder can.
ROs that are not authorised to De-Auth other ROs also cannot eject/ban them.
Thoughts?
Missing anything?
This would be an exciting change and although it's been sitting here for some time I'd like to see it implemented.
by Terraria 101 » Mon Oct 12, 2015 4:02 am
by Sedgistan » Mon Oct 12, 2015 4:04 am
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