It was once believed that communism was the great threat to Western democracy. When Leon Trotsky took over the Soviet Union and attempted to spread his vision of a socialist revolution worldwide, it certainly seemed to be that way. The great Red menace struck fear into the hearts of the people, and when the Depression came in 1924, it seemed as though the Soviet Union weathered it unscathed. Many turned to the left, seeing the Soviet Union as the new model for social order; Trotsky's government funded those groups. In France, Poland, Greece, Romania and the Baltics, the Soviets succeeded in creating friendly governments. How wrong they were.
Italy was first, becoming a fascist state in 1924 under the leadership of Benito Mussolini. He served as the model for the other fascist leaders throughout Europe and North AMERICA. Britain was next, with the British Union of Fascists supported by the newly-crowned King Edward VIII. Then, in 1933, the Nazis in Germany, who would prove to be the masters of the continent in just a few years. America was next, with the Silver Shirts seizing power from the Roosevelt administration after the BUSINESS Coup. In the meanwhile, militarists took over the Japanese government, purging any who disagreed with them.
There were attempts to create a pan-fascist alliance against the Soviets, particularly by Germany, which sought to claim vast portions of the Soviet Union. However, the Germans only managed to bring the continental European powers into the fold. Britain and Japan went to war in 1936, as the Japanese seized portions of Britain's Asian colonial empire. Germany, incapable of convincing one or the other to join a war against the Soviets, instead focused its efforts on America. The Silver Shirts, having just crushed a Trotskyist revolt in the Rust Belt and losing the Philippines to a communist revolution, were eager to get revenge on Moscow. In 1941, after years of preparation, the Axis Powers, as they were known, struck. German troops swept over France, toppling the communist government and establishing a fascist state within six weeks. Then, the Axis swept eastward, demolishing Soviet forces. The Germans struck at the heart of the Soviet Union, while Italy and the Balkan fascists nibbled away at the south and Finland struck from the north. The Americans lent their massive economy to the Axis war effort, ensuring that the Axis would never be in want of supplies, but would not declare war until 1943.
By 1943, the Soviets were on their last legs. The British, losing the war in the Pacific, did not want to become hostile to Germany and America. The Japanese opportunistically struck at the eastern portions of the Soviet Union and invaded the Philippines, not wishing to let the Americans seize the entire eastern portion of the country or allow Washington to regain a foothold in Southeast Asia. By 1945, the last vestiges of Soviet resistance were being mopped up by Axis troops deep in Siberia. Massive swaths of the country were being depopulated, to be settled with Axis nationals. Undesirables of all sorts were marched into labor camps in Siberia, or worse, the death camps in former Poland. in 1947, a short war between Britain and the Axis saw most of Britain's African empire fall, and turned the British PERMANENTLY against the fascists of the continent.
While the guns went silent in the 1950s, there was still a war. The Americans and the Germans, fairweather friends even during the Second World War, split when their mutual foe was destroyed. The Italians joined the Americans, seeking to overthrow Berlin as the master of Europe. Most of Europe did stick to Germany, however. And in the East, the Japanese created their own bloc, wishing to keep both Washington and Berlin out. As nation after nation successfully detonated nuclear arms, even the most crazed militarists realized that the world could not survive a third global engagement. Instead, wars would be fought by proxy around the world, as the great fascist empires competed for influence. In the 1970s, London and Berlin reconciled, as both saw the Americans as the greater threat
Here's a brief outline of what is below: -1- A description of the RP -2- A map of the RP -3- IC, UNGA, UNSC, Alliance threads, meetings/conferences, etc -4- A list of countries and their players(Roster) -5- Applications for Key Powers( Ex. US, Germany and France, England and Russia ) -6- Applications for regular nations -7- The Rule of the RP -8- Announcements
[align=center]The 1975 Nation RP: Under the Jackboot
WiP
Below is the official map of this RP. It shows major powers (with or without players) and nations belonging to players. This map will be updated as often as possible.
Links: IC thread: IC UN thread: Coming Soon Asia Summit Thread: Here
Roster: Here's a list of the nations and their players. This is not a list of the only countries allowed to be played.
Accepted Nations:
Reserved:
Terrorist/Rebel/Insurgent Groups
Corporations
Applications: Several powers are essential to the playing of this RP. See instructions for application farther down. Please consider playing a power if any are available. If you are playing one of these powers, I except you to do some more research so that you know your nation inside and out.
[box][size=150][b]Generic Info[/b][/size] [b]Nation Name: [/b] [b]Symbols: [/b] (ex. Flag, Coat of Arms, National Anthem, personifications, etc.) [b]Homeland Population: [/b] (population of everyone considered a citizen) [b]Imperial Population:[/b] (include population of colonies) [b]Location/Claims: [/b] (include number) [b]Capital City: [/b]
[size=150][b]Government Info[/b][/size] [b]Government Type:[/b] (ex. The USA is a [i]Presidential Constitutional Federal Republic[/i]) [b]Brief Explanation of Government:[/b] (explain all the complex/unique stuff that can't be described in the type section) [b]Ideology:[/b] (Refer to [url=http://en.wikipedia.org/wiki/List_of_political_ideologies]this[/url]) [b]Leader/s:[/b] (Head of State, Head of Government, etc.)
[size=150][b]Population Info[/b][/size] [b]Brief Description of your people:[/b] [b]Religion:[/b] [b]Ethnicity:[/b] [b]Main/Accepted Culture(s):[/b] (ex. IRL-UK would be English, Scottish; only cultures that are dominant and the gov't favors) [b]Other Cultures:[/b] (ex. IRL-UK would have been Irish, Welsh, etc ; cultures that aren't accepted by the gov't/people)
[b][size=150]Economy[/size][/b] [b]GDP Expectation as of 1975:[/b] [b]Main Exports: /b] [b]Main Imports: [/b] [b]Other information: [/b]
[size=150][b]Military Info[/b][/size] [b]Army: [/b] (branches, number of troops, quality of army, etc,) [b]Navy: [/b] (branches, number of troops, quality of navy, etc,)
[size=150]Other Info[/size] [b]Brief Description of your Economy:[/b] [b]Goals: [/b] [b]History: [/b] ( Must include how the nation fared during the collapse ) [b]Special Factors: [/b] [b]Code Word:[/b] [b]RP Sample:[/b] (required) 429 - Do not remove. This is for tracking purposes.[/box]
[box] Name of your Rebel Group: Country that you are rebelling in: Base of Operations: Number of Followers/Members: Why you are rebelling: Popular support: Quality of Weapons, from 1 to 10: Suppliers: 429 (It helps to find apps)[/box]
I will be background checking all of your application for accuracy. You will not be accepted until your application is as accurate as can be. Don't worry, I will help you out if you don't know any information. Last but certainly not least, there are a few rules to go over:
Rules:
Timescale: In this RP, I will be generally directing the timescale, although you are welcome to help out with that in the game. Because of the nature of the way RPs like this work, a single day can elapse over countless posts, or a single post can advance the timeline by a month. All that is asked is that no-one advance the timeline unreasonably. By this I mean that if two nations are at a conference and are engaging in discussions, some other player can't make a post that takes place a week in the future. That being said, try to keep such conferences to a minimum in order to keep the timeline moving. And be aware of the limitations that exist in communication technologies at this time.
Waging War: Any conflict that is started must be waged reasonably and realistically. This is still the Twenty First Century people! Troops are constantly hampered by the technological limitations of the day, which I will go into more detail about below:
Technology: Understanding the limitations of your nation's technology is important. Make sure that you play according to that technology.
Know How to Lose: This is the biggest problem I see in RPs, and I have no doubt that some dummy will cause this issue at some point. In every battle, at every second, every side tries to describe some heroic definitive victory move, a "checkmate" if you will, that causes their army to emerge victorious. This results in an incredibly childish back-and-forth and makes the game un-enjoyable. if you are losing due to decisions made earlier on, then for god's sake lose! Don't try to make up some bullcrap about a single unit of soldiers that manages to survive and win the day, that's not how real war works. Now, I'm not saying that occasionally, in certain circumstances, definitive heroics aren't allowed. If I catch anyone breaking this simple rule of integrity in a major way, there will be one warning, followed by out-the-door.
Meta-Gaming: This is the last point I need to make. What is meta-gaming? Well, when the British start thinking about negotiating a takeover of Mexico, and suddenly Mexico boosts it's military numbers way up and is put on high alert, that's meta-gaming: because Mexico couldn't possibly know exactly what the British were thinking. This is unacceptable. Also, you must declare espionage before you commit it, (either on the OOC or IC) you can't just say that you committed espionage and knew the enemy's plans after you had decimated their entire army.
Announcements: IC thread is up! CUBA IS AWESOME!! That is all
Posted: Tue Jul 14, 2015 1:56 pm
by Soviet Chernarus
Looks good, but in the OP it says the war in 1947 turned Britain permanently (in capital letters and everything) against the Axis but in the 70s they reconcile relations? Doesn't make sense
Posted: Tue Jul 14, 2015 2:04 pm
by New Rnclave
Soviet Chernarus wrote:Looks good, but in the OP it says the war in 1947 turned Britain permanently (in capital letters and everything) against the Axis but in the 70s they reconcile relations? Doesn't make sense
Yeah still working on it, not even sure if I'm gonna do it
Soviet Chernarus wrote:Looks good, but in the OP it says the war in 1947 turned Britain permanently (in capital letters and everything) against the Axis but in the 70s they reconcile relations? Doesn't make sense
Yeah still working on it, not even sure if I'm gonna do it