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Death of the Multiverse: Infinite War (OOC, Open)

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The Republic of Atria
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Death of the Multiverse: Infinite War (OOC, Open)

Postby The Republic of Atria » Tue Sep 16, 2014 5:03 pm

It's been almost 4 years to the day when the walls that kept the Multiverse apart were shattered by Entropy. Thanks to the efforts of the group, Entropy was defeated, but it was too late. The walls were gone and now every universe began to slowly seep into others, creating conflict and war. Though many of the beings decided to go their own way after Entropy was defeated, most of them had a feeling that despite Entropy's sister Order, helping them to defeat him. She had more malicious intent in mind. Whereas Entropy simply sought to enjoy himself by pitting some of the most deadly beings in all of reality against one another and enjoying them trying to kill eachother or everything around them, Order means to bring control and true order to the multiverse. Most namely by ridding it and all of its inhabitants of free will or worse, destroying all sentient life.

We actually have a wiki: http://death-of-the-multiverse.wikia.co ... verse_Wiki

Image

Not the longest intro. But there's your exposition. This is the highly requested sequel to Death of the Multiverse. There will be some significant changes. First off, the app is a bit more descriptive. Your characters can be completely made up by you, already existing characters, modified versions of existing characters.Warning: Most of the characters are around Superman level in terms of power. Remember that as you create your app!

There are a few powers I do not want characters to have PERIOD. If they do have them they must be HEAVILY toned down or whatever I want you to do with them. This list may grow so keep an eye on it!

Mind Control: I'll allow this one, but you can only use it on NPCs. Players can agree or disagree since it's practically Godmod the power.
Omni-Anything: No omnipotent, Omniscient, Omnipresent, you get the idea.
Time powers: Big no no on this one.
Immortality: I'm okay with unkillable characters. But they MUST have a weakness that can disable them relatively easily.
Reality warping: Don't even ask. No. Reality Warping. Period.
Power Nullification: I will allow this on rare circumstances. For right now, no.


Character weaknesses have changed a bit. I'm going to be quite a bit stricter on enforcing them. If you say that a power your character has is dangerous for him to use. Don't have them firing it off every second they get. Passive weaknesses such as maybe your character is ill or something, MUST come into effect and actually be a detriment.

Code: Select all
Name/alias/titles:
Origin (Original Series. Ignore if custom):
Gender:
Age:
Appearance(Pics are fine):
Species:
Backstory:

Powers and Abilities:

Weaknesses:

[url=http://outskirtsbattledomewiki.com/index.php/general-obd-terms/13-general-obd-terms/80-destructive-capacity]Destructive Capacity[/url]:

[url=http://deadliestfictionalwarrior.wikispaces.com/Comprehensive+Speed+Scale]Speed[/url]:

[url=http://outskirtsbattledomewiki.com/index.php/13-general-obd-terms/134-durability]Durability[/url]:

[url=http://www.outskirtsbattledomewiki.com/index.php/general-obd-terms/13-general-obd-terms/37-strength]Lifting Strength[/url]:

[url=http://www.outskirtsbattledomewiki.com/index.php/13-general-obd-terms/39-strength-2]Striking Strength[/url]:

Stamina:

Standard Equipment:

Intelligence:

Notable Techniques:

Theme song (optional):


Death of the Multiverse: Infinite War (IC)

Second of all. Da Rules.

I am God. If I say something. It's final.
Follow all NS rules.
Godmodding is a big no-no.
Try to have at least 2 sentences per post.
All characters MUST have a FEASIBLE weakness.
Do not kill other people's character unless you both are okay with it.
I'm fine with Planet and Star busters. But don't run around blowing them up without my say so.
Fun is Yes.

Official DOTM Theme Song

My characters. You can have up to 6. But if you don't use certain ones for awhile I'll ask you to either do something with them or remove them.

Name/alias/titles: Alex Mercer, Lord Mercer.
Origin (Original Series. Ignore if custom): http://prototype.wikia.com/wiki/Prototype_Wiki
Gender: Male
Age: 32
Appearance(Pics are fine):
Image

Species: Virus
Backstory: Shortly after Entropy's defeat, Mercer returned to Apokolips and ruled slightly more benevolent than Darkseid was known for. He then used his massive military to expand to several galaxies and began conquering and bringing order to lawless lands as well as highly advanced technology. Though highly iron fisted, he was fair and his empire was well known and respected. Despite his massive armies and highly advanced weaponry, Mercer often chooses to do things himself or via the construction of a powerful psionic avatar if more than one urgent matter called to his attention.

Powers and Abilities:
Superhuman strength, durability, healing factor, Shapeshifting, Omega force, various psionic powers. Immunity to psionic attack and highly resistant to debilitating injuries.

Matter Manipulation: Mercer can transmute and manipulate matter, and in extension atoms, at will; he can destroy humans with a mere thought, and as such, he can even create his own creature complexions by design out of nothing.

Molecular Dispersion: He is also able to dissipate and disperse the molecules of an object or organism, effectively erasing them from existence.

Erosion Blasts: Mercer is able to project energy from his hands as well as his eyes. To this effect the blasts can sustain damages from eradication to withering in effect, using both aspects to a devastating degree.

Teleportation: Mercer can teleport himself and other beings anywhere in the entire Universe even through other dimensions at a mere thought.


Weaknesses: Mercer is highly vulnerable to being frozen and high amounts of electricity. Since consuming Darkseid, a substance known as Radion will negate his omega powers.

Destructive Capacity: Solar system.*

Speed: Teleportation. Instant.

Durability: Continent Level + regeneration.

Lifting Strength: Class Y

Striking Strength: Class XJ: Tenajoule class. Attacks carry zetatons of energy. Characters in this category can usually physically bust planets. Class EKJ: Large planet (Jupiter) busting if muscle mass is used.

Stamina: Limitless

Standard Equipment: A motherbox.

Intelligence: Godly. Mercer was highly intelligent before consuming Darkseid who is considered one of the smartest beings in the DC universe making Mercer one of the most powerful minds alive.

Notable Techniques: Various shapeshifting powers. Usually in the form of blades or clubs. Omega beams: These beams are incredibly powerful to the point of being able to seriously injure Kryptonians. They are also nearly impossible to avoid. The Omega beams will not stop going their target under any circumstances. If the target teleports, The beams will teleport as well. Even if they stop time or travel through time the beams will follow until they strike. They can do nearly anything Mercer wants them to do including but not limited to: Disintegration, Kinetic force, Resurrection, Power bestowal, and consuming in the same way he normally does. Technocyte Virus: A new powerful weapon Mercer created and has integrated with himself. A virus capable of interfacing with both Machines and Organic life. 682 infusion: Mercer newest and most powerful weapon. His absolute last resort.

Theme song: https://www.youtube.com/watch?v=iLaQT8efpS0

*Omega beams can cause heavy damage to beings with Solar system level durability. Cannot bust anything large than a large planet however.



Name/alias/titles: Baxter. Mercer's Harbinger
Origin (Original Series. Ignore if custom):
Gender: Male
Age: 19
Appearance(Pics are fine): Minus the helmet.
Image

Species: Human
Backstory: After Entropy's defeat Mercer took Baxter under his wing and helped him explore the true potential in his abilities. He learned quickly and found various other ways to use his powers other than energy blasts. He took this knowledge and used it to help Mercer gain control of 3 galaxies and place them under his control. He became slightly more ruthless and callus under Mercer but not enough to come close to matching him. He did enjoy aiding Mercer in squashing and removing pirates and warlords who stood very little chance against the duo.

Powers and Abilities: Matter and Energy absorption and manipulation. Baxter can absorb and manipulate all forms of inorganic matter and nearly all forms of energy with ease. Superhuman strength, speed, durability, and flight. Immunity to mind control. Intangibility.

Weaknesses: Baxter is weak to magic, psionic attack, and inorganic matter.

Destructive Capacity: 15. Stellar/Solar System Level (Approx. the power of a supernova)

Speed: Baxter can move, think and react at the speed of light.

Durability: 22 (Against inorganic matter and energy) 23 (If shielded) 5 (Against organic matter) 10 (If shielded)

Lifting Strength: Class Z (10^21 - 10^24 kg): The mass of large moons or small planets.

Striking Strength: Class XJ: Tenajoule class. Attacks carry zetatons of energy. Characters in this category can usually physically bust planets.


Stamina: As long as he has matter and energy to absorb, limitless.

Standard Equipment:

Intelligence: Very little. Street smart but not book smart.

Notable Techniques: Elemental beams are his most common method of attacking and their power is tied to him and can range from extremely weak to powerful enough to pierce a planet. These beams can also be more exotic elements not found on earth provided he has absorbed the element beforehand. His less common form is hitting the ground and unleashing massive amounts of energy making it very difficult to avoid. His intangibility makes him immune to nearly all forms of harm, but makes it so he cannot do much of anything other than fly as he cannot touch or blast anyone or anything.

Theme song: https://www.youtube.com/watch?v=9vmHR0X3o_c


Name/alias/titles: Kilian Roth
Origin (Original Series. Ignore if custom):
Gender: Male
Age: 25
Appearance(Pics are fine):
]Image

Species: Human*
Backstory: Kilian always had a thing for superheroes. He loved how they always wanted to fight crime and somehow balance their normal human life. One day he finally got to meet his all time favorite hero: Superman. But upon shaking hands with him, both of them experienced a painful shock and Kilian received all of Superman's powers. Although he kept them a secret for a very long time. Until Superman went to battle with a powerful foe that was similar to Krytonians but more powerful, was losing and he decided to finally use his powers and came into conflict with the being. But against, upon grabbing the man's hands, Kilian took his powers and due to the alien nature of the man, took his shape as well as receiving all of his abilities. After successfully aiding Superman in pummeling him, he vanished. At least until the walls of the Multiverse came down. In the time he spent hiding, he found that he could switch between all the powers he absorbed. But it took a few minutes. He knew there must be beings in the universe that had incredible amounts of power, and he wanted to test to strength against the other beings he was sure to come across.

Powers and Abilities: Power Absorption. Powers he's absorbed.

Weaknesses: Weaknesses of those powers he has. AKA If he's using Superman's powers Kryptonite, Magic Ect. Can only use one power set at a time. Switching takes a few minutes and leaves him vulnerable as a normal human. In Wraith form, Powerful (Roughly planetary core levels) electromagnetic intereference will shut down most of his Wraith powers.

Destructive Capacity: Varies on the powers of those he's taken. Though in his Wraith form, Large planet.

Speed: Varies. But slightly over lightspeed in his Wraith form. 200,000 miles a second verses 186,000.

Durability: Varies. Slightly more than a normal sized planet.

Lifting Strength: Varies, Large planet.

Striking Strength: Varies, Medium sized planet.

Stamina: Varies, Can fight for several weeks without food or water at 100%

Standard Equipment: none

Intelligence: Average human. But quite clever and underhanded.

Notable Techniques: Varies, energy blasts and brute strength are his preferred methods.

Theme song: https://www.youtube.com/watch?v=hOufYBtw1lU

*Biology changes to match that of those powers he's absorbed.


Discussion Room Use #DOTM to get inside!

Last edited by The Republic of Atria on Thu Oct 23, 2014 7:50 pm, edited 23 times in total.

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Corvus Metallum
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Posts: 12813
Founded: Sep 29, 2012
Ex-Nation

Postby Corvus Metallum » Tue Sep 16, 2014 5:05 pm

Now to rewrite the app for the character I was planning to use in the last one but never got around to. :meh:

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The V O I D
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Posts: 16386
Founded: Apr 13, 2014
Iron Fist Consumerists

Postby The V O I D » Tue Sep 16, 2014 5:07 pm

Atria, can I ask where the faction app is? I really want to use a faction.

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The Intergalactic Russian Empire
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Posts: 14832
Founded: Apr 20, 2014
Ex-Nation

Postby The Intergalactic Russian Empire » Tue Sep 16, 2014 5:08 pm

ALL MY CHARACTERS..... and one faction.
"I am the dominator. I am the destroyer. I. AM. MEGATRON!!!"
Name: Megatron
Alias: The Ultimate Megatron
Titles: High Lord, Supreme Emperor of all Decepticons
Origin (Original Series. Ignore if custom): a fusion of every Megatron from every Transformers series
Gender: Male
Age: 4 years old (a fusion of people millions of years old though)
Appearance(Pics are fine):
Image
Species: Cybertronian
Backstory: When the walls of the multiverse were destroyed, oddly, every Megatron that ever existed merged into one, this one Megatron took command of all Decepticons across the multiverse and is using them to make a huge empire.

Powers and Abilities: Transforms into a tank AND a pistol.

Weaknesses: Arrogance, subordinates with chronic backstabbing syndrome *cough* Starscream *cough*

Destructive Capacity: City Block level

Speed: Mid Superhuman

Durability: Continent level

Lifting Strength: class M

Striking Strength: Class GJ

Stamina: high

Standard Equipment: Fusion cannon (power of gun has increased 10 fold), Dark Energon Sword

Intelligence: Tactical Genius

Notable Techniques: none

Theme Song: Instruments of Destruction


Name: Cornelius Slate
Alias:
Titles: Protecter of Freedom
Origin (Original Series. Ignore if custom): Bioshock Infinite
Gender: Male
Age: 60s-70s
Appearance(Pics are fine):
Image
Species: Human
Backstory: Not much is known about his past, but we can assume that due to his age, he was probably in the Civil War. He took part in the Battle of Wounded Knee which he takes pride in. He joined Comstock in Columbia and served in the army and participated in the Boxer Rebellion where he lost his eye and countless friends. His whole life changed when he visited Soldier's Field, expecting a memorial to his bravery, but what he found was the glorification of Comstock, lies that the prophet commanded the 7th Cavalry and was at Peking, Slate didn't even have a plaque commemerated to him. This infuriated him to the point of he and his troops rebelling and joining the Vox Populi. Events of Infinite and DotM. He later prevented WWI and the Russian Revolution and became the hero he always wanted to be.

Powers and Abilities: Flight, super strength, super speed

Weaknesses: Electricity

Destructive Capacity: Large Building Level

Speed: On foot: Low Supersonic
Flight: Low Hypersonic

Durability: Country Level

Lifting Strength: Class M

Striking Strength: Class MJ

Stamina: he has pretty high stamina

Standard Equipment:

Intelligence: eyepatch, fists, epic facial hair

Notable Techniques: Roundhouse kick and FALCO PUNCH!!!


Name/alias/titles: Booker DeWitt, Corporal DeWitt, Officer DeWitt
Origin (Original Series. Ignore if custom): Bioshock Infinite
Gender: Male
Age: 42
Appearance(Pics are fine):
Image The AD on his hand is gone.
Species: Human
Backstory: Born in 1874, not much of his past is known up until 1890 when he attended the Battle of Wounded Knee where he slaughtered tons of Native civilians and regretted it. Then he went to get baptized but left at the last second and lives his life a gambling drunkard. Fast forward to 1893 and his daughter, Anna is born, but his wife dies during child birth. October of the same year, a man confronts him with a deal, he would wipe away Booker debts if Booker gave up Anna to him. He reluctantly agrees but quickly regrets his decision and chases after him and confronts a bearded man in an alley, the two struggle for the child until the man won and pulled Anna through a tear. Booker hated his choice and branded himself with the letters AD on the back of his right hand. Jump to 1912 and after almost 20 years of drinking and depression, the very man who he had handed his child away to years ago approached him with another offer, an offer to redeem himself and finally be with his daughter again. The events of the game and DotM happen. For the last 4 years, Booker has been living the good life, bigger house, joined the police, and he got to see Paris with his daughter.

Powers and Abilities:
http://bioshock.wikia.com/wiki/Vigor and a Magnetic Repulsion field that helps absorbs damage.

Weaknesses: He is mortal, his Repulsion field breaks after absorbing enough damage but will regenerate, and his daughter.

Destructive Capacity: Street Level

Speed: Human

Durability: Peak Human (without Repulsion field) Wall/tree (With Repulsion field)

Lifting Strength: Peak human

Striking Strength: Class H

Stamina: High

Standard Equipment:
Rolston's Reciprocating Repeater
Paddywhacker Hand Cannon
Sky-Hook

Intelligence: Not the smarts person, but he's not stupid.

Notable Techniques: None


Name/alias/titles: Anna DeWitt (birth name), Elizabeth (what most characters shall address her)
Origin (Original Series. Ignore if custom): Bioshock Infinite
Gender: Female
Age: 23
Appearance(Pics are fine):
Image unmentioned last time, but most of her right pinkie is gone.
Species: human
Backstory: Born in 1893, Anna was sold by Booker to to a man named Comstock, but when Comstock was about to leave through a tear, Booker charged him demanding his daughter back. Comstock won the fight but while he was pulling Anna through the tear, her right pinkie was cut off by the closing tear. Anna was renamed Elizabeth and was put in Monument Island where she was observed by scientists without her knowledge for 19 years. Th events of the game and DotM happened. Afterward she went to Paris with her dad and is currently studying for a degree in quantum physics.

Powers and Abilities:
Tear opening and manipulation: She has the ability to create and open tears in the fabric of reality and is able to move objects and people through the tears.

Weaknesses: Mortality, no combat experience, weak, not a fighter

Destructive Capacity: human

Speed: human

Durability: human level

Lifting Strength: average human

Striking Strength: class H

Stamina: not too high

Standard Equipment: nothing

Intelligence: she's a genius

Notable Techniques: not a fighter


Name/alias/titles: Sideways, The Herald of Unicron
Origin (Original Series. Ignore if custom): http://tfwiki.net/wiki/Sideways_(RID)
Gender: male
Age: unknown
Appearance(Pics are fine):
Image
Species: Cybertronian
Backstory: Sideways enjoys an extremely convoluted backstory in which he has been retroactively inserted into multiple different continuity families, and may be portrayed very differently in each.

Powers and Abilities: Transformation into a motorcycle
Trans-Phase mode: a nebulous, nanite-like form that Sideways and other agents of Unicron sometimes take. Whether it be a nanite cloud, a static-textured tentacle, or his appearance projected onto the sky, it doesn't matter. With it he can take any form he chooses, and "heal" even the most grievous damage at will.

Weaknesses: has chronic backstabbing disorder unless your Unicron, lives to see your expression when he betrays you, aside from his Trans-Phase mode, he is relatively easy to wound and "kill"

Destructive Capacity: Wall/tree level

Speed: high superhuman

Durability: to quote TFWiki "he is nigh-invincible when he calls upon the powers of Unicron"
Lifting Strength: class 10

Striking Strength: Class KJ

Stamina: high

Standard Equipment: 2 guns, the Star Saber

Intelligence: Smart

Notable Techniques: none


Name: Rasputin
alias: The Dragon Wizard, The Demon Wizard
titles:
Origin (Original Series. Ignore if custom): A medieval world made by my friends and I.
Gender: male
Age: 9,000
Appearance(Pics are fine): the closest thing to what he looks like is this
Image
and this minecraft skin I made
Image
Species: Magical Human (Formerly), Demon
Backstory: Rasputin was the magical ruler of the evil nation of Damoria, which was at war with the good nation of Damacia. After thousands of years, he and his dragon used a magic scroll from Isengard to make them selves super powerful, so powerful it took Sauron with the ring to stop him, that was the end, or was it? He appeared on a boat heading to hell with the navigator, Deadpool, when he got there he made a deal with Satan in order to keep from eternal torment, so Satan made him one of his top Demon commanders, along with, the Headless Horseman, Slenderman, and Sauron after he was defeated.

Powers and Abilities:
Soul Manipulation: His new staff allows him to take and manipulate souls to his will, usually using it to force people to do his bidding
Dragon: can call upon his dragon to help when help is needed.
Fire Proof: he lives in hell, of corse he's fireproof
Magical shield: able to conjure a shield of pure demonic energy

Weaknesses: he is vulnerable to light attacks, losing his staff causes him to lose most of his power

Destructive Capacity: Continent level, though he usually holds back

Speed: high superhuman

Durability: planetary

Lifting Strength: class 25

Striking Strength: Class GJ

Stamina: nigh infinite

Standard Equipment:
Soul Staff: a powerful staff made with souls, it gives him most of his power.

Intelligence: very high

Notable Techniques: none

Theme song (optional): https://www.youtube.com/watch?v=xXDC89tZ4IQ


Faction App:
Name: The Greater Decepticon Empire
How large is the faction in numbers: Millions
Short description of Tech level: FT
Short history of the faction: The Greater Decepticons was formed when Ultimate Megatron took control of all decepticons and for the past four years they have been taking over planets across the multiverse
Race(s) the faction is made up of: Cybertronians
Universe they are from:(Link to wiki page. Ignore for custom factions) Every Transformers universe
Last edited by The Intergalactic Russian Empire on Mon Oct 06, 2014 6:44 pm, edited 9 times in total.
Call me Russia, Rus, or IRE
Paketo wrote:
Alleniana wrote:'the Blacks in the region began to proliferate"
What? What does that even mean? Like, they took over and castrated all the non-blacks?


it means the baby daddies and their sugar mommas got busy and out produced the whites asians and everyone else

Apto wrote:
Aeternabilis wrote:Time for the Second Battle for Kongou's Body! Now with 3x the combatants!

That sounds so lewd when taken out of context. :rofl:
clay_the_awsome: Horny teens are what made this species great to begin with
What is honor compared to a woman's love? What is duty against the feel of a newborn son in your arms ... or the memory of a brother's smile? - Aemon Targaryen
Flag credit to The Palmetto

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The Fallen Jedi
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Posts: 15729
Founded: Jun 06, 2013
Ex-Nation

Postby The Fallen Jedi » Tue Sep 16, 2014 5:11 pm

Name/alias/titles: Asumar Masaki, The Second Masaki, The Silent Assassin
Origin: Original Series
Gender: Male
Age: 200,000+
Appearance: "I have yet to face an opponent who is unstoppable, i fought a Dark Lord of The Sith who thought he was invincible, and yet he still died, regardless of what you call unstoppable, an opponent can always be stopped with enough time, planning, and more importantly power."
Species: Human-Celestial Hybrid
Asumar Masaki, born around 200,000 BBR with his brother, The Founding Masaki was considered a extremely powerful Force User in his era, mastering nearly all of the Lightsaber Forms during his Knighthood under the legendary Master Shimura, during his life, Asumar believed that the use of power was necessary in establishing a long lasting era of Peace and Order, he planned on spreading his ideology throughout the Old Masaki Dynasty, a soon-to-be Galactic Superpower in his Universe. However, after his brother had ascended the throne as the Grand Warlord, Asumar felt entirely betrayed by his brother as well as he kin and he planned on leading a rebellion against the Founder's peace policy, however this was shortlasting, as Asumar saw that the majority of the Dynasty had supported The Founder's ideology.

Hurt and feeling betrayed, Asumar withdrew from the public view of the Dynasty seeking to gain power to challenge his brother for the position as Grand Warlord, over time, Asumar had stumbled across scriptures of the long extinct Celestial Race, finding an opportunity to use these writings against his brother, Asumar delved into them, finding many long forgotten techniques that were once used by the Celestials, with these new found powers, Asumar decided that now was the time to challenge his brother, who was finishing a Grand Conquest to stamp out corruption in the Galaxy. Asumar soon thereafter caught up with his brother on Rhen Var, now with his brothers location, Asumar directly challenged his brother to a battle to the death for the position of Grand Warlord, making the first move against his brother in combat. Eventually, Asumar lost the battle to his brother, finding himself severed from The Force and banished, Asumar shamefully left Rhen Var and disappeared from the Galaxy.

Now exiled from most of the Galaxy, Asumar's hatred towards The Founder grew, even going to the extent of killing those connected to The Founder's bloodline, however it was at this time the Multiverse was thrown into chaos by Entropy, the God of Chaos. Now finding his plans changed, Asumar took to attacking his brother the minute he saw him, only to be stopped by an Alex Mercer, soon to be Asumar's nemesis, and eventually ally. When nearly killed by Mercer, Asumar found himself spared by his brother, surprised and shocked to see The Founder spare Asumar's life, his attitude towards The Founder soon changed to a positive one, his feelings growing towards his brother, even at the extent that Asumar treated The Founder like a true brother, even laying his life on the line for him, eventually Asumar returned with his brother back to their universe, establishing peace together as brothers, Asumar embracing The Founder ideology of using Peace.


- The Force/Midichlorian Use: As the firstborn Celestial Hybrid, Asumar was, by default an extremely powerful Force User, his powers stronger than the average Force User, his powers were said to only have been rivaled by his brother, who himself was one of the first Celestial Hybrids. Although taught in the natures of The Light Side of The Force, Asumar was also taught in the teachings of the Dark Side of The Force, giving Asumar a great command over Force Lightning, Force Scream, and also Force Storm and all of its variants.

- Aura Manipulation: Taught directly by Master Shimura, Asumar eventually mastered the use of Aura Manipulation, allowing him to use Energy Based Attacks, even to the point of inventing his own Energy Based attacks, this power also served as Asumar's first step to creating a power mastered only by him, The Spiritual Armor technique. With his control of Aura Manipulation, Asumar could also create a protective barrier to protect himself from physical attack, and could also use it to imprison targets of his choosing.

- Taijutsu: Regarded as an excellent Martial Artist, Asumar has shown himself to be highly adept in Hand-To-Hand Combat, if the situation calls for Asumar not to use any type of weapons and/or Energy Based Attacks, Asumar will take to either the Offensive or Defensive with using only his Bare Hands. One testament of his Martial Artist includes when he faced off with his brother on numerous occasions, Asumar is said to have heavilly relied on his Taijutsu to keep his brother on his toes.

- Spiritual Armor Manifestation: With his master of Aura Manipulation, Asumar discovered he had the capabilities to spawn an Armor of pure Spiritual Energy such as Aura, capitalizing on this opportunity, Asumar had created stages of this Spiritual Armor, listed one to five, and with each stage, the more powerful the Spiritual Armor, currently, Asumar has mastered the powers of Stage Four, but Asumar has shown himself to be powerful enough to utilize the Stage Five of the Spiritual Armor.

- One Man Army: With the combination of Taijutsu, Aura Manipulation, and Spiritual Armor manifestation, Asumar is akin to a One Man Army, having the ability to fight against seemingly, overwhelming odds with ease, with this, Asumar has also gained the ability to Predict an opponents next move, through a combination of experience and instinct, Instill Terror through his exploits, and more importantly has become Proficient in many forms of Combat, not limited to Lightsaber Forms I through VII.

- Enhanced Condition: Because of his Celestial Heritage, Asumar has maintained his Physical Prime and Youthful Age, with this, Asumar is as fast and as powerful as he was in his Prime, this power has contributed to his One Man Army, his physical body and form barely showing any signs of Age.

Weaknesses: - Due to his position as the Second Warlord of The Old Masaki Dynasty, Asumar's time for training has been decreased, causing Asumar to lose the ability to haphazardly use his most powerful techniques.

- Even though Asumar has completley mastered his Spiritual Armor technique, Asumar has been unable to decrease the output of power with each of his stages, causing Asumar to rely on the Fourth Stage of his Spiritual Armor and use his Fifth Stage in times of emergencies or when the timing is right.

- On occasion when using his powers, Asumar holds a sense of overconfidence in his battles, giving the enemy a chance to capitalize on this and counterattack, while this sense of Overconfidence is rare within Asumar due to his Warrior's Honor, Asumar will slip up and rarely show a sense of overconfidence.

- Over the years of working with his Brother, Asumar has shown a pure heart at times, even giving mercy to even the most dangerous of opponents, however he only lets this happen once, if the enemy attacks, then Asumar will finish what he was supposed to do.

Destructive Capacity: Continental Level/Near Moon Level - (57.3 zettatons)
Speed: Faster Than the Eye, Relativistic (Class R) ((Maximum Extent))
Durability: Planet Level (When he is protected by an Energy Barrier), Island Level/Near-Country Level
Lifting Strength: Class K (10^5 - 10^6 kg) ((Not at Full Power)), Class M (10^6 - 10^9 kg) ((Asumar's Maximum Extent/Full Power))
Striking Strength: Class MJ (Not at Full Power), Class GJ/Near-TJ (Maximum Extent/Full Power/Beyond Limits)
Stamina: Nigh-Infinite

Standard Equipment: Purple Hurrikane Lightsaber, War Fan, War Scythe
Intelligence: Near-Supernatural Intelligence (IQ. 200+)
Notable Techniques: Darkness Release: Tempest Ring Stage 1, Darkness Release: Tempest Ring Stage 2, Raging Dragon Beam, Raging Comet Beam, Darkness Release: Full Power Burst, Yasaka Magatama/Multi-Yasaka Magatama Chain, Yasaka-Spirit Armor Bomb Chain





Name/alias/titles: The Founding Masaki, The Founder, The Voice of Peace, A God Amongst Men
Origin: Original Series
Gender: Male
Age: 200,000+
Appearance: "I may be powerful to make nations go down to their knees, but this has never happened because i don't want to be feared nor do i want to be a dictator, the only aim i wish to achieve is the peace of my Galaxy, only then i will be truly happy."
Species: Human-Celestial Hybrid
Born around 200,000 BBR, The Founding Masaki was one of the first Human-Celestial Hybrids born, along side Asumar Masaki was considered one of the most greatest leaders and heroes of his era, later to be a man amongst legends. Trained by Master Shimura in The Ways of The Force, The Founder also discovered that his Galaxy was in it's dark ages, where violence was rampant, somehow, The Founder had found that he must restore peace and order to his Galaxy. Working alongside his brother, The Founder started constructing droids which would later be named the first Masaki Guardians, using these soldiers as a template, The Founder later constructed an entire army of these droids to serve as his armed forces.

Sometime later after restoring peace to most of his Galaxy, The Founder was elected by the people to be their leader, to be the Grand Warlord, while he had never planned this, he also discovered that his brother, Asumar Masaki had disappeared from the public eye of the Dynasty, feeling somewhat ashamed that he had caused Asumar to disappear from the public eye, The Founder had slowed down his Galactic Expansion progress, however, as the remaining forces of violence and oppression joined ranks to oppose The Founders Old Masaki Dynasty, The Founder was forced to commence what would be known as the Great Galactic Conquest. Eventually he dug in so deep into enemy territory, he had found the central government of this force was located on Rhen Var. With this new information, The Founder commenced a massive naval and land invasion of the planet, unexpectedly finding Asumar Masaki on the planet, challenging The Founder to a battle to the deaths, unable to talk things out with his brother, The Founder was forced to engage Asumar in a fight that would lead to Asumar's exile from much of the known Galaxy.

Feeling absolutely hurt and upset to banish his own brother, The Founder soon mostly retired from the public eye of The Old Masaki Dynasty, creating a Warlord Council to lead the nation in his stead. Eventually The Founder fell ill to a Force Sickness which ravaged his body the Following year, however due to his heritage, The Founder managed to fight off the sickness before he passed away on his throne.

However, around 16,000 BBR, The Founder was suddenly revived by the conflict of the Multiverse which he himself was forcibly involved in, forced to also face his brother for a second time, however with the involvement of one Alex Mercer, this also served to re kindle the friendship between the two brothers.


- Natural Energy Manipulation: The Founding Masaki has fully realized and mastered his potential of Nature Energy Manipulation, allowing him the ability to create, shape and manipulate energy stored in nature including natural phenomena such as storms and volcanic activity, absorbing, releasing, etc it to their own will, connecting with nature and its creatures and sensing everyone on the planet.

- The Force: Over the extended period of his lifetime and training, The Founding Masaki is said to be one of the most powerful Force Users of his current Era, even having the ability to create Force Storms with moderate concentration, lift all seven sets of the Munturr Stones, be able to command multiple weapons at once with The Force, and even sever an individual from The Force with ease.

- Aura Manipulation: Due to his mastery of Natural Energy Manipulation, the Founder was also the first person in recorded history to have gone beyond Natural Energy Manipulation and control the aura around him, normally appearing in an Oceanic Blue Color around his body, and when combined with Natural Energy and his Aura, The Founder becomes increasingly proficient in both powers.

- Enhanced Condition: Because of his dominant Celestial Genes within him, The Founding Masaki has maintain a peak physical condition for over 200,000 Years, by slowing his metabolism and age rate to an extremely slow rate due to utilizing Midichlorian Manipulation as well as rigorous training, the Founder also rarely unconsciously utilizes Nature Energy to further slow this process.

- Replication: The Founder is capable of Organic Cloning as well as Inorganic Cloning, mostly utilizing Inorganic Cloning by means of duplicating his own Aura energy to create a duplicate of himself. While his duplicates lack the same power as him, The Founder makes up for this by either feeding more power to the duplicate or creating a multitude of his duplicates, many of his duplicates are unable to perform the most powerful of his techniques and can only utilize short burst techniques or physical attacks, The Founder can also cancel out these duplicates at will.

- Life-Force Regeneration: By using Natural Energy as a intermediate, The Founder can return organisms back to optimal health at a highly accelerated rate beyond even sensible means, however he is unable to return a dead organism back to life as that transcends healing methods.

- Force-Field Generation: By utilizing any variant of his powers, The Founder has proven capable generating and extending his barriers to even protect himself and his allies, however The Founder can only manipulate these Force Fields up to a range of 75 Feet without extended concentration.

- Teleportation/Spatial Transportation: The Founder is capable of Teleportation of Spatial Transportation at will, able to appear where he desires to appear, however to father the destination, the more consumption of power it has on The Founder's Power reserves.

Weaknesses: The Founder is unable to unconsciously achieve his Natural Energy State and requires a considerable amount of meditation to achieve his full power. While the Founder is able to go beyond his limits, his movement, speed, and agility are drastically increased. If The Founder absorbs too much Natural Energy, his ability to maintain his Prime Condition will decrease.[/spoiler]
Weaknesses: Along with Asumar, Ruling over the Old Masaki Dynasty has cut into The Founder's training time, somewhat weakening his full power potential, The Founder is also a pure hearted friend, mostly preventing him from bringing down the final blow on an opponent.

Destructive Capacity: Moon Level - (29 exatons)/Planetary Level - (57.3 zettatons)
Speed: Relativistic (Reaction: High, Movement: Med.)
Durability: Planetary level
Lifting Strength: Class P
Striking Strength: Class EJ/Pre-ZJ
Stamina: Near-Infinite

Standard Equipment: Lightsaber
Intelligence: 200+
Notable Techniques: Pure Light Release: Tempest Ring, Sleeping Dragon Beam, High Tension Rush, Nature Release: Full Power Burst





Name/alias/titles: Darth Antioch, Lord Antioch, The Dark Lord of The Sith
Origin: Original Series
Gender: Male
Age: 25,000 (Chronologically: 45)
Appearance: "The Sith Lords used to be the strongest beings in the entire Galaxy, dwarfing the Jedi and the Grey Jedi, but now our species is on the run by Hybrids, it is the responsibility for the Sith to rule the galaxy and route all others from the grand stage where the Sith are supposed to stand!"
Species: Sith Pureblood
Born under the pretense of Nihil, the son of Lord Havoc, who was part of the Sith Council during the Great Galactic Gold Age which was during 41,500 BBR, during this age, which was right after the Great Galactic Conquest, the Sith Species was in danger of extinction, due to the species being hunted down relentlessly by the Old Masaki Dynasty. Lord Antioch who was along with his father on the planet of Korriban in 41,473 BBR was present with his father in a Sith Council meeting when Korriban was surprisingly assaulted by a massive Dynasty Fleet, which tore through the Korriban Orbital Defense within mere minutes.

As the Planetary assault began, Nihil was among one of the planets ground defensive, which was being quickly overrun despite the presence of many Sith Lords. Nihil was the one who saw the death of his father Lord Havoc by the hands of a Masaki Warlord, overcome with anger and rage at not being able to strike his father down as per Sith Tradition, Nihil unleashed what was akin to a Celestial Hybrid power of the Force, murdering the Warlord in cold blood. Feeling that it was a matter of time before the Korriban Defense would collapse, Nihil took his father's lightsaber and departed Korriban in a stealth ship, taking the mantle of Darth Antioch and pledging revenge against the Old Masaki Dynasty.

During his journies after the Korriban Invasion, Darth Antioch had stumbled on Sith Secrets, secrets which included how to extend ones natural life without the body aging, after a few years of performing these techniques, Darth Antioch had mastered the ability of Eternal Youth to forever mantain his body at his max, Darth Antioch would later stumble on a surviving Sith Pureblood by the name of Lord Vindican, and as tradition dictated, these two sith fought for the mantle of Dark Lord, however due to his superior mastery of his powers, Darth Antioch dwarfed Lord Vindican in power and Force Potential, taking Lord Antioch on as his apprentice.

Eventually around 16,000, Darth Antioch had heard of a self-proclaimed Sith Lord by the name of Darth Malice, who was also leading a crusade against the Masaki Remnant, which was drastically weakened after the Great Masaki Schism, this was also at a time when The Force was thrown into great imbalance by the Multiverse Incident, by the end of this incident, Darth Antioch tried approaching Darth Malice in an attempt to join the Imperial Federation and help destroy the Old Masaki Dynasty, finding that Darth Malice was killed by Asumar Masaki and The Founding Masaki. With his chance at revenge ruined, Darth Antioch swore vengeance on Asumar Masaki, as well as the Founding Masaki.


- The Force: From a young age, Darth Antioch was an adept Force User, even by Sith Standards and bordering on Celestial Hybrid standards, Darth Antioch was by far one of the most powerful Sith Purebloods of his era, easily mastering even the most difficult of Force Based Abilities within a matter of days or weeks. Darth Antioch was even notable for surpassing his father's Midichlorian Count.

- Dark Aura Manipulation: Tainted by Despair and Anger, Darth Antioch mastered the ability of Dark Aura Manipulation, the polar opposite of Aura Manipulation, buy feeling purely negative emotions and rage, Darth Antioch is also a well known of being surrounded by A Dark Aura even rivaling that of the Ten Tail's Foul Chakra.

- Enhanced Condition: Upon finding the Sith Scriptures on how to maintain Eternal Youth, Darth Antioch has maintained his Physical Peak for over 25,000 Years with even little or no focus, Darth Antioch is by far the oldest Sith Pureblood to ever live by means of ancient Sith Rituals.

- Enhanced Combat: While technically not a One Man Army like Asumar, Darth Antioch excels at multiple forms of combat, this also included Taijutsu and even Form VII Juyo, and Form V Niman, the Form of Moderation, Darth Antioch has also mastered his ancestral Pureblood Combat, augmenting his physical attacks on enemies.

- Oneness: When seeing his father's death firsthand, Darth Antioch achieved a state of Oneness, becoming one with The Force for a time, allowing the Dark Side of The Force to guide his body, Darth Antioch presumably "Allowed The Dark Side to Freely Flow through him", in this state, Darth Antioch was virtually unbeatable, however Darth Antioch will be unable to archive this state of Oneness without allowing himself to freely open up to The Force.

- Replication: By utilizing his Dark Aura, Darth Antioch is capable of creating duplicates of himself to assist himself in battle, or confuse the enemy at which Duplicate is the real Darth Antioch, the Dark Lord relies on this technique by either The Force or his Negative Energy.

- Spiritual Armor Manifestation: Suprizingly, Darth Antioch had mastered the last step of his Dark Aura Manipulation, allowing himself to form an Armor made out of purely negative energy, Darth Antioch's Spiritual Armor has the ability to destroy a mountain with a single swing of its sword.

- Illusion Technique: With the Markings on Antioch's Armor, these markings can serve as illusion techniques, if anyone gets caught in these, Antioch can either read enemy techniques before they make them, or disorient enemies.

Weaknesses: Darth Antioch has personally expressed that he may never be able to achieve Oneness again due to the fact that he did not willingly open himself to The Force, Darth Antioch is also a very ruthless person, killing whoever crosses him or betrays him. Darth Antioch has, so far been unable to fully master the potential of his Spiritual Armor, allowing him to achieve Stage Four of the Armor, but it drains his energy at an extremely fast rate.

Destructive Capacity: Continental/Moon Level
Speed: Sub-Relativistic (High)/Relativistic (Low)
Durability: Planetary level
Lifting Strength: Class T/Class P
Striking Strength: Class YJ
Stamina: High

Standard Equipment: Darksaber, Red Hued Lightsaber, Red Lightsaber Pike
Intelligence: 170+
- Lightning Chaser Beam: A Technique created by Darth Antioch himself, the Dark Lord directs Force Lighting to his fingertips, forming a Lightning-Type Beam on his fingertips, when Antioch locks in on an opponent, the Lightning Chaser Beam will follow the opponent until the beam impacts anything solid.

- Dark Wrath Slicer: Darth Antioch's special technique, he can use his aura to create an origami looking shuriken which can be thrown at the enemy, Antioch can also turn the Slicer into four shards to go after four individual enemies.





Name/alias/titles: Lord Vindican, Harbinger of Hell, Darth Antioch's Apprentice, The Last Sith Lord Pureblood
Origin:
Gender: Male
Age: 25,000 (Chronologically: 43)
Appearance: "Me and Darth Antioch are most likely the last of our race, i only serve beside Lord Antioch because of our will to survive, as well as our common goal, to destroy all who oppose us. As we are the last of our race, as we work together as master and apprentice, we are an unstoppable force from hell, we acknowledge each others capabilities, and to this end we embrace the teachings of the Sith, never to turn away from the path of our Sith Ancestors!"
Species: Sith Pureblood
Although much about Lord Vindican's early life remains a shrouded history covered in darkness and hate, what is know about Lord Vindican is that this Sith Lord was present for the Battle of Korriban, the same conflict that Darth Antioch was involved in, however, Lord Vindican stood aside his Sith Brothers, taking on the Masaki Forces, trying to fight to the last man, when the battle appeared to reach it's end, Lord Vindican was spared by one of his Sith Brethren, throwing him into one of the Sith Burial rooms.

Lord Vindican barely survived the year within the Sith Tomb Room, relying purely on The Force, as well as his rage to survive, eventually, Lord Vindican was able to escape from the Burial Room using an extremely powerful Force Push to destroy the stone door that closed on him, as he exited the room, Vindican saw the dead body of the Sith Pureblood that saved Lord Vindican from his death. Feeling the pure grief and anger over his comrades deaths by the Masaki Guardians, Lord Vindican emitted a Force Scream filled with so much hatred that it generated a great disturbance in The Force, that Asumar Masaki, who was in exile at the near-end of the Galaxy could sense the Scream.

This Disturbance in the Force served to have Darth Antioch return to Korriban looking for the source of the disturbance, hoping to find another Sith Pureblood survivor, however before Darth Antioch managed to do this, he had already come across the Sith Scriptures that taught a Pureblood how to maintain Eternal Youth, or in the Sith's eyes, Technical immortality, upon coming across Lord Vindican, the young Sith Lord challenged Darth Antioch to a duel, to determine if either of them could be the actualy Dark Lord of The Sith. However the battle was Short-lived, as Darth Antioch was more skilled and patient than Lord Vindican, force to acknowledge Antioch as his superior.

This however did not come without it's benefits as Lord Vindican was given Eternal Youth by the Sith Ritual mastered by Darth Antioch. With these two Purebloods working together as Master and Apprentice, Lord Vindican along with Darth Antioch sought to pay back the Old Masaki Dynasty with the near extinction of their race, capitalizing on the option in 16,500 BBR when the Imperial Federation began its hunt for the total destruction of the Masaki Dynasty, however the self proclaimed Dark Lord of the Sith Darth Malice was murdered by the combined might of Asumar Masaki, and The Founding Masaki, now knowing who the leaders of The Old Masaki Dynasty were, both Antioch and Vindican would declare their vengeance on the two brothers.


- The Force: Like Darth Antioch, Lord Vindican is also somewhat a Master of The Dark Side, first off a novice in terms of these abilities, Lord Vindican used his pure rage to survive even a year without no food or water, Lord Vindican is also a master in the use of Force Lightning, increasing the intensity of the Lightning at will.

- Dark Aura Manipulation: Ever since he saw the deceased bodies of his brethren on Korriban, Lord Vindican has been a conduit of Dark Aura, further steeping his path in the way of the Sith, Lord Vindican is adept at the use of his Dark Aura, however his power does somewhat pale in comparison to Darth Antioch.

- Enhanced Condition: With his ascendance to Eternal Youth, Lord Vindican has maintained his prime strength further increasing his deadly powers with brutal training under Darth Antioch.

- Enhanced Combat: Like Darth Antioch, Lord Vindican is adept to forms IV to VII, perfecting Juyo as his prime aggressive form, using brute power attacks to whale through his enemies defensive, however if unable to do this through traditional power blows, Lord Vindican can change tactics to assume a more defensive stance, and can switch to using Form V: Niman to moderate his usage through all Six Forms.

- Replication: Lord Vindican has, however mastered his Dark Aura use to such an extent that he can create replications of himself to attack and even disorient his enemies, or even create many of himself to provide an escape tactic for himself if such a time arises that Lord Vindican should make a hasty getaway.

Weaknesses: Lord Vindican is a staunch follower in the Sith Philosophy, as such he despises Dark Jedi, Jedi, or Grey Jedi as well, showing that he will kill whoever does not follow the Sith Code, or at Darth Antioch's discretion. While more potent in his abilities, Lord Vindican will more or less rely on Lightsaber combat to take on his enemy, however if he is forced to, he will resort to Hand-To-Hand Combat suggesting that he is not very good at Hand-To-Hand Combat.

Destructive Capacity: Continental/Moon Level
Speed: Sub-Relativistic (High)/Relativistic (Low)
Durability: Planetary level
Lifting Strength: Class T/Class P
Striking Strength: Class YJ
Stamina: High

Standard Equipment: Detachable Double-Bladed Red Lightsaber, Red Bladed Lightsaber, Wrist Installed Lightsaber Gauntlets
Intelligence: 170+
Notable Techniques: N/A





Name/alias/titles: Master Shimura, The Explorer
Origin:
Gender: Male
Age: 200,000+
Appearance: Shimura's Appearance, however he either wears a combination of these three armor sets, or that armor when he wishes to keep his identity hidden, the armor's faceplate is also retractable.
Species: Human
Regarded as his Universe's wisest individual, Shimura is widely regarded for his proverbs and peacekeeping attempts, although a human, Shimura was destined with a prophecy that he was to train the two Celestial Hybrids, the soon-born Asumar Masaki, and The Founding Masaki, training them starting at the age 6 to 8 Years Old, training them in powerful Force Abilities, from Force Lightning to a Force Storm with relative ease, however, fulfilling his side of the Prophecy, Shimura soon realized that his time for Ascension was near, in his last moments, Shimura revealed to The Founder and Asumar that he thought of them as his own children, before he disappeared into the heavens.

However, this ascendance was to be short lived, as 200,000 Years Later, the instability of the Multiverse Walls caused friction in the Afterlife, unexpectedly reviving the Master, finding himself on the Cliff where he had Ascended. However, after the DoTM Event, Shimura was last seen on the Planet of Pandora before utterly disappearing into the Multiverse to explore and research the wide variety of Species in the Multiverse.


Powers and Abilities: Aura Manipulation, Divine Empowerment, The Force, Ying-Yang Release, Enhanced Condition, Natural Energy Manipulation
Weaknesses: Shimura's Human Body may be enhanced and divined by the Celestials, however, he can be injured in physical combat. He is also a peaceloving individual, finding combat as the last resort, however if he forced to attack, he will not relent. Shimuras true

Destructive Capacity: Moon Level/Planetary Level
Speed: Relativistic
Durability: Moon/Planetiod Level ((w/o Full Power)), Planetary Level ((w/ Full Power))
Lifting Strength: Class K (10^5 - 10^6 kg) ((w/o Full Power)), Class E (10^18 - 10^21 kg) ((w/ Full Power))
Striking Strength: Class GJ (w/o Full Power), Class ZJ (w/ Full Power)
Stamina: Nigh Infinite

Standard Equipment: Lightsaber
Intelligence: 200+
Notable Techniques:





Name/alias/titles: Alastir, Lord Alastir, the Celestial Prince
Origin:
Gender: Male
Age: 14,000,000 Years Old
Appearance: Base Form, 1st Transformation, 2nd Transformation, 3rd Transformation, Primordial Chaos Transformation
Species: Celestial, God of Chaos
Alastir is one of the last remaining Celestials who has lived past the Celestial Extinction Event, along with the Unnamed Celestial, Alastir is also the current guardian of Mortis, keeping it's secrets safe and protected at all costs. During the Celestial Extinction Event, Alastir made a deal with the Unnamed Celestial to protect his unborn children even after death, which Alastir had agreed to protect them, to watch over them and protect them from death.

During and after the event of DoTM, Alastir has become more and more friendly to people in and out of his race, becoming more and more talkative to those who show him respect, however, since DoTM, Alastir has been focusing more and more on how to revive his Celestial Race to the numbers they once were.


Powers and Abilities: Chaos Manipulation, Dark Aura Manipulation, Dark Element Manipulation, Darkness Manipulation, The Force, Transcendent Physiology, Power Replication
Weaknesses: Even though he is a chaos god, Alastir has had no knowledge of his Primordial Chaos Transformation, meaning that when he uses the Form, he has a liability to be overcome by the sheer Chaotic power of his Primordial Transformation. Alastir is, during battle somewhat overconfident of his own abilities, on occasions letting enemies prepare their own techniques before he himself performs his technique. Alastir can still be killed by the Dagger of Mortis, as it is one of the few things that have been proven to kill a Celestial.

Destructive Capacity: Planet Level
Speed: Relativistic
Durability: Planet Level
Lifting Strength: Class P
Striking Strength: Class YJ
Stamina: Nigh Infinite

Standard Equipment: Dagger of Mortis
Intelligence: 300 +
Notable Techniques:

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Slenderman The CreepyPasta King
Postmaster-General
 
Posts: 10939
Founded: Jan 11, 2014
Ex-Nation

Postby Slenderman The CreepyPasta King » Tue Sep 16, 2014 5:18 pm

can you put my characters on the character list? i mean, i already apped for them in the discussion.
☻/
/▌ The slenderman is always watching.
/ \
http://www.youtube.com/user/ClubPenguinajl
https://www.youtube.com/watch?v=aSTlbpf4Dxo
https://youtu.be/f_GC8wiEuXo
https://youtu.be/mQfcFjzWuX8
Check out my YouTube channel! Some Links are above! ^

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The Republic of Atria
Postmaster of the Fleet
 
Posts: 24508
Founded: Nov 12, 2013
Capitalist Paradise

Postby The Republic of Atria » Tue Sep 16, 2014 5:20 pm

Slenderman The CreepyPasta King wrote:can you put my characters on the character list? i mean, i already apped for them in the discussion.



Copy the App and post it here.

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Slenderman The CreepyPasta King
Postmaster-General
 
Posts: 10939
Founded: Jan 11, 2014
Ex-Nation

Postby Slenderman The CreepyPasta King » Tue Sep 16, 2014 5:23 pm

The Republic of Atria wrote:
Slenderman The CreepyPasta King wrote:can you put my characters on the character list? i mean, i already apped for them in the discussion.



Copy the App and post it here.


I'm on my ds, can't copy and paste, if i could, i would.
☻/
/▌ The slenderman is always watching.
/ \
http://www.youtube.com/user/ClubPenguinajl
https://www.youtube.com/watch?v=aSTlbpf4Dxo
https://youtu.be/f_GC8wiEuXo
https://youtu.be/mQfcFjzWuX8
Check out my YouTube channel! Some Links are above! ^

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Northern Arcadian Empire
Senator
 
Posts: 3853
Founded: May 31, 2014
Ex-Nation

Postby Northern Arcadian Empire » Tue Sep 16, 2014 5:23 pm

CODE: SELECT ALL
Name/alias/titles: Staff Sargent Christopher Rath
Origin (Original Series. Ignore if custom):
Gender: male
Age: 23
Appearance(Pics are fine): Image
Species: human
Backstory: Four years after the War with Entroy, Chris thrown back onto the front lines of the Galatic War. Durin this war he was promoted and has recived a scar that runs across his chest, after being hospitalized for nine months of countless recovery and training he his back for a fight. Over the years of training he has meet a girl named Autumn (she will be mentioned briefly) after a few weeks of talking, they decided to be go out.

Powers and Abilities:

Weaknesses: weak to poison and magic

Destructive Capacity: infantry level

Speed:

Durability: Medium armored Soldier (think of a Trooper form halo reach, but can take 10 more shots)

Lifting Strength: 210 LBS

Striking Strength: 267 LBS

Stamina: Twice as much as a human

Standard Equipment: M83A7 Assault Rifle, M1901 SPDW, 22in Short sword, three day pack, four grenades, and a GPS

Intelligence: 3.6 GPA (weighted)

Notable Techniques: using the short sword as a throwing knife, the Shoot and Stab

Theme song (optional):


Kinda new to this style of app, so if there is anything wrong please point out
Last edited by Northern Arcadian Empire on Tue Sep 16, 2014 5:25 pm, edited 1 time in total.

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Adin
Minister
 
Posts: 2385
Founded: Dec 10, 2013
Ex-Nation

Postby Adin » Tue Sep 16, 2014 5:27 pm

"There is no difference between what is necessary and what is right.


Name/alias/titles: Hamzah Majid, Warmaster, Fierceheart, Dragontalon.
Origin (Original Series. Ignore if custom):
Gender: Male
Age: Appears as a 30-35 year old male, but is 3-5 million years old. However, his Essence is much older.
Appearance(Pics are fine):
Hamzah appears as a 32 year old male with brown eyes and black hair/beard. He also sports a scar above his left eye where a part of his eyebrow hasn't really grown.
Species: Sentient Cells, Void-Pureblood Guardian, Immortal, First Creation Essence.
Backstory:

Powers and Abilities:

Essence/Soul Rip- Hamzah has the ability to rip a person's Essence/soul and thus gain their powers and skills. However, Hamzah is unable to use the powers unless he uses DNA scan in which he requires a DNA sample. From there Hamzah can learn how to use a being's powers. Note some powers can be used automatically.

Immortality- Hamzah has gained this ability when his planet nuked itself and thus became unable to die in the normal sense. Should Hamzah die he can revive himself slowly over time and the more damage his corpse takes the longer it requires to regenerate. Hamzah also is partially immune to all diseases(expect his asthma) and can live without food, sleep, and water. However, he does still need those three in order to be effective. Hamzah can also survive in extreme landscapes and can survive space.

Essence/Soul Seer- Hamzah is able to see the Essence or soul of a living being, excluding undead or beings that have no soul. It is kinda like an X-ray, but Hamzah can deactivate it and can also see the Essence of robots. However, should a robot have no Essence then Hamzah cannot see it. He can also tell how a being is feeling by sensing how their Essence/soul is right now, but typically doesn't use it.

Essence Manipulation- Hamzah is able to manipulate his own Essence which grants him a great deal many powers, but in return he burns through his energy and stamina very quickly.

First Creation Essence(New ability so this might be changed)- Hamzah's Essence is from the First Creation in which he deprives all of his powers from and can even use his Essence to power his own Essence attacks. Also, he can 'talk' to his Essence in which he can obtain information about certain areas or people though his Essence has never revealed a person's weaknesses nor very important events.

Be warned Soulbenders, should you attempt to manipulate this Essence it will attack you.

Elemental Claws- Hamzah can form various nature elements on his hands transforming them into claws. The claws deal x2 damage to their opposing element, but suffer a damage reduction against their moral foe element. It does cost Pisonic Energy.

Immortal Screech- While similar to the Banshee Shriek, the Immortal Screech acts as a status debuff against foes by putting things such as poison, Essence Drain(it drains the energy of the person), slowness, Power Disruption(weakens a foe's powers for a limited time), etc.. In return Hamzah suffers a small side effect in which he gets 15% of the debuff so he rarely uses this.

Ethereal Being- Depending on which stage Hamzah is at, Hamzah can become a literal god in which his powers are increased. However, this has happened only a few times.

Regeneration- Depends on the Stage.

Psionic Defense- Hamzah has immensely powerful mind defenses in which most attacks do not work. Only exceeding powerful attacks on the mind can do effect, but there is a slight reduction to damage/effects.

Summon the Silver Phoenix- A actual living creature that has taken refuge inside of Hamzah's body. Normally this creature enters a person's body without their consent, but in return they are granted powers far beyond they could ever dream or hope for. However, this creature also damages the Essence and sanity of the person every time it is used. Though for Hamzah it doesn't cause insanity and because he is immortal the Phoenix can practically live inside him forever. However, it can lower his Stage and deals double damage to his body than usual.

Once summoned, the user is encased inside a sliver aura that looks similar to a Phoenix or a griffin. This is the Silver Phoenix in which it can use Silver Magic to annihilate the enemy, but the longer it is out the more damage it does to its user and can eventually kill him/her.

DNA Scan- Hamzah's cells are able to consume a creature's memories and DNA structure. They then convert it into a series of codes which can be later on be reverted back into memories and DNA allowing Hamzah to access a creature powers or look into their memories.
Various Psionic abilities, powers, and skills.

Weaknesses:

Post Traumatic Stress- P.T.S. is caused by Hamzah's long and very blood history. This has caused his mind to degrade slowly over time and he has relived many of his past moments which would impair judgement and fighting skills. This is kept under control by certain pills.

Asthma- While Hamzah is partially immune to all diseases and disorders he still suffers from Asthma attacks. This depends on how intense his body works so long and though fights will cause bad attacks. Kept under control by Hamzah's cells, but can put him down.

Night Terrors- Hamzah suffers from Night Terrors in which his effectiveness is lowered.

Requirement- Hamzah still needs food, sleep, water, and certain other things in order to function correctly. If he can't get enough his powers will decrease and his effectiveness will be lowers as well as stats.

Feral Rage- Should Hamzah reach Stage 0% he will enter the Feral State in which he loses control and his powers are back to regular. He will attack people at random which means he has to be put down in order to get him back. Once Hamzah has regained control he needs his food and water quickly otherwise he'll go feral again.

No Difference- Hamzah used to try to do the right things, but has given up and now sees no difference between what is necessary and what is right. This has and will cause problems with our more...'moral' characters.

Black Mud- Hamzah has a weakness to fire in which it can ignore Hamzah's defenses and deal double damage, but Hamzah has be on fire in order for that to happen.

Relive the Past- Hamzah's mind is so degraded that it replays moments from his own past, both good and bad times. Hamzah will also hear the voices of the dead from time to time furthering his degradation. In battle, it can happen which will cause Hamzah to become distracted allowing his foes to gain the upper hand. It can also cause Hamzah to completely go crazy and retreat.
Destructive Capacity: Depends on the Stage.

Stage A: During his few Stage A Hamzah simply poked a giant red star and it eased to exist. That alone should give you an idea.

Stage B: Able to destroy a very large star at higher percentages while at low percentages he is able to wipe out a small star.

Stage C: At higher percentages Hamzah is able to make a large planet disappear, but at lower levels he is only able to wipe out a city block.

Stage D: Around building level at Higher points, but a regular human at the lower ones.

Speed:

Stage A: Hamzah is faster than Light at the High Point.

Stage B: Around Speed of Light while at lower slightly lower.

Stage C: Low Hyper sonic at High Levels while he is just superhuman faster at lower levels.

Stage D: Slightly faster than an average human and human speed.
Durability:

Stage A: Unknown.

Stage B: Hamzah can survive the destruction of a galaxy while at lower levels can survive solar system.

Stage C: Hamzah can and will survive a small planet being leveled while at lower percentages can survive an entire city being destroyed.

Stage D: Can survive city-block while he is a normal human at the lower levels.

Lifting Strength:

Depends on the stage, but normally around the city level.

Striking Strength:

Depends on the stage, but normally can annaliate an entire city.

Stamina:
Unknown, as his asthma causes him to pull out. It is theorized, however, that Hamzah has an infinite amount.

Standard Equipment:

Warmaster Armor, Sliver Blade, Angle Pistol, his two swords, and he is also willing to use anything from any time period.

Also, Hamzah has three pets!

Sun

Intelligence: Sun has above animal intelligence and is able to understand human speech, but cannot mimic it. Though, he does express his feelings via ear, head, and body movements. Sun can also make a series of sounds that can be understood if one has spent enough time with him.

Stamina: Sun has massive amounts of stamina and is above human, but no where near superhuman.

Striking Strength: Can easily break a wall/tree.

Lifting Strength: Sun is a four legged creature and therefore any lifting he does is through his mouth. So below human.

Durability: Amazingly, Sun has proven himself to be quite durability having survived a series of battles, being nuked, and almost torn in half. Mostly due to his rapid regeneration.

Speed: Faster than a cheetah.

Destructive Capacity: Sun can destroy a large tree/small hut. That is about it.

Properties/powers: Sun's fur has a natural healing property to it in which it can heal serious wounds as well as diseases. Also, Sun has rapid regeneration and can shoot light beams/balls.

Story: WIP

Chimera

Intelligence: Chimera has been gifted with above human intelligence due to the genetic engineering. She is able to speak various languages as well as understand speech patterns. Chimera is also able to rapidly think and solve advance puzzles.

Stamina: Chimera is quite a small thing, but she has great amounts of stamina.

Striking Strength: Chimera is able to break human bones with simple ease.

Lifting Strength: Once again a four legged animal and Chimera is small so way below average human.

Durability: Chimera has regeneration, but it is slow. Chimera is able to survive a meteorite to the face though.

Speed: Faster than Sun, but slower than Hellfire.

Destructive Capacity: A very small island.

Powers/Properties: WIP

Story: WIP


Hellfire

Working on stats and backstory.

Intelligence:
Hamzah has lived a long life thus making him very smart, but combined with his Essence/soul rip and his tendency to devour any book he comes across he has obtained almost a godlike intelligence. Hamzah excels at studying the culture and society of others while being well versed in politics. Though, he normally does not try to get into politics. However, in war Hamzah is a master where he uses unpredictability.

Notable Techniques:

Prefers to be unpredictable to confuse his enemies, but he does seem to like using melee weapons a lot.

Stages are divided into five different groups.

Stage A, 100%, Hamzah becomes immensely powerful and almost to the point of a godlike being, but this has only happened a few times.

Stage B, 75%-99%- Hamzah is more powerful than a superhuman.

Stage C, 45%-74%- Hamzah is around a Superhuman level.(Regular Stage)

Stage D, 1%-44%- Hamzah is below a Metahuman and at the lower levels he is at regular human level.

Stage Feral, 0%- Hamzah enters the Feral Rage.



Sin cannot be washed away, only buried underneath a sea of goodness.


Name/alias/titles: Lord Shadow, real name is Tryhran.
Origin (Original Series. Ignore if custom):
Gender:
Male
Age:
50 trillion years old.
Appearance(Pics are fine):
His true form is a human with rotten skin and looks extremely decayed. There are also patches where his Shadow Essence shows which looks like the night sky expect it swirls.
He can manipulate his human form so his appearance will change often. However, Tryhran will mostly be an average 30 year old male.
Species:
Darkness Banshee(Exiled)
Backstory:
WIP

Powers and Abilities:
Banshee Shriek- The defining power of a Banshee is their dangerous shriek. They are able to manipulate the sound waves they produce to topple buildings or give horrible effects to foes. There are also many moves linked to this power such as Banshee Deaf which involves raising your own head into the air and shrieking to temporary deaf your opponents. However, dispute this move being both powerful and versatile it does damage to its user. The more powerful it is the more damage they sustain and even though they could whip out an entire galaxy it kills them in the process. Also, the galaxy whip out is outlawed by the Darkness Banshees, both old and new, to help insure that there are plenty of planets to harvest.

Twisted Reality- A most powerful move which Shadow casts a dome of Shadows around his foes and himself in which he gains the ability to summon Illusions within the dome thanks to the Shadows. This can range from simply changing the environment all the way to creating more versions of his foes causing confusion. Quite literally Shadow is in god form when in this mode, but it does drain his reserves of Shadow Energy quickly and if he is hit, even by the weakest strike, it does massive damage to him and disrupts the power.

The Illusions are fragile and when hit they will be shattered. Being Illusions are slightly different as they can do damage depending on how much Shadow Energy Shadow is putting in.

Toxic Mist- Shadow has glands that makes a highly deadly toxic and then unleash it. Normally Shadow likes to get up in someone's face and then sprays it all over which melts the person's face killing them. It can also do immense damage to Greater Mortal, but it does require a lengthy cool down. It can also harm allies and the user itself if the user goes directly into the mist.

Cool Down- A shadow healing type psionic power used to heal many wounds and also recharges Shadow. However, it does require a bit of Shadow Energy.

Convert- A shadow convert type psionic power used to convert any and all damage that the user takes and converts it into health. It only lasts for a few seconds, though Darkness Banshees and Elder Banshees can make it last for a few minutes, and requires a cool down.

True Form- Shadow can transform into his real self increasing his overall stats and powers. In his true form any weak willed foes will cower in fear(this will never be PCs unless they allow me to) and strong willed foes will still be shaken(Though PCs will not be affected unless they allow me to). However, the longer he stays in his true form the more damage he sustains and he can lose control. If Shadow loses control then his powers tripe, but at the cost of more Shadow Energy and more damage.

Kitten Form- Should Shadow sustain too much damage he'l transform into a kitten where it cannot be harmed through physical/metal means. In return all of his powers have been stripped and thus is a normal kitten. In order for Shadow to return back to his regular form he needs to wait it out, which depends on the damage, or come into contact with a certain water which is listed in the weakness
I'm Melting!"

Soul Immunity- Most of my custom characters have their own souls untouchable, but this is counteracted by the Essence which can be manipulated by 'Soulbenders'. Though, beings outside my custom Universe will have a bit of trouble at the start trying to manipulate the Essence.

Once More- A power Shadow has only recently gained. This move allows Shadow to take a power of another and bend it to the shadows. However, depending on the power Shadow will use a lot of Shadow Energy and along with the a weakness that the shadows choose. It cannot be used to copy the 'light' moves such as Goku's Sprit Bomb. He can also only use one power then if he chooses to switch, he loses that power.

Shadow Immunity- Shadow is immune to any attacks linked to dark.

Various other abilities, spells, and powers.



Weaknesses:
Curse be upon you!- Shadow has spent years being trapped and tortured thus causing the Tierra Curse Syndrome in which, at random times, he spasms uncontrollably in such intense pain Shadow literally goes blind, deaf, losses sense of smell and touch, and all he can do is try to hold the pain back. Any Lesser Mortal will died if they feel the pain of the T.C.S. and Banshees suffer horrible pain. And it is hard to make a Banshee feel pain.

Energy Reliance- Shadow needs Shadow Energy to power most of his moves, powers, and abilities. If he is deprived of it Shadow's stats become lower and his powers are unusable. He also will pull out of a battle to search for more. Should his supply run out Shadow will relay on hand-to-hand combat.

I'm melting!- Light Magic/psionic spells hit Shadow it will both cause pain and damage him immensely. If at an extreme Shadow will begin to melt thus either killing him or causing him to turn into a cat. Also, should he come into contact with a certain water, he will become frozen for a limited time and it will also damage/drain him.



Some weaknesses that Shadow will gain throughout the Rp.

Destructive Capacity:
Even though Shadow has the capability of destroying an entire galaxy, it would kill him in the process. Even destroying entire solar systems will take a heavy toll on his body so he is rather restricted to using his powers in a more controlled manner. Only one move can help him destroy an entire galaxy.

Speed:
Shadow is extremely fast outrunning lighting itself or even passing the SOL to a point where he will literally fade out of existence for a bit. However, Shadow always does this for fun and rarely, if ever, uses it in combat situations. Reasons for this are unknown.

Durability: Shadow could take a supernova to the face, but it would cause damage. Also, if he sustains enough damage his Banshee Heart will be revealed and thus stun him. If his heart is destroyed then Shadow becomes a regular mortal and thus could be killed. Though, if Shadow survives his foe and escapes he could get another heart and thus regain his abilities.


Lifting Strength:
Shadow could push a very large planet with his thumb. Though once again he seems to do this for fun and so Shadow doesn't uses this very much in combat.

Striking Strength: Shadow can wipe out an entire continent, though the move required to do it has a high chance of backfiring and thus could send him back to the Shadow Realm where he currently isn't welcomed.

Stamina: Shadow could possibly have infinite stamina, but he gets 'tired' and then all of a sudden he attacks when his enemy has let his guard down.
Standard Equipment:

Shadowbringer- It is a Swiss army knife which can be turned into a great deal many weapons and tools. It is also Shadow's preferred weapon.

x2 Shadow Grenades- It acts as a spike bomb, but rather than unleashing needles/spikes it instead lets loose a hail of mist which once absorbed will kill Lesser Mortal that aren't wearing protective armor. It can also be manipulated by people like Baxter though there is a small chance of it going haywire and exploding.

Shadow Cloak- The Cloak acts as a protective suit guarding against hazards. It also increases the user's abilities and powers. Can only be used fully by Shadow Forms and Banshees. Anyone else have to deal with a degrade version.

Intelligence: Due to his years Shadow is highly intelligent employing infamous tactics such as the Surge, involving tanks up front and troops in back, and the Dirge, which involves crashing their own battleships directly into plants to unload their troops. Shadow could also hack through an advance form of firewall known as Organic Firewall Mark 3 which not even our today's best hackers could break through and your 'super move spy' will likely get zapped. However, after being imprisoned and tortured for billions of years by the Tierras his intelligence has decreased immensely. Shadow still retains some form of his old smarts, but largely that it gone now and he is currently trying to seek ways on getting it back.

Notable Techniques:
Shadow Cut- Shadow is able to cut his foe inside without having to physically stab him/her. This does take time though, but if pulled off correctly it can do massive internal bleeding. The foe can be saved if they get medical attention quickly. Certain beings such as Hamzah and Mercer are immune to this because well...they're dead in basic terms.

Deception- Shadow prefers using trying to trick his enemies rather than full out fight them, though if required he will fight.

Tarrenguken- Shadow's preferred style of fighting. It involves using tricks and fakes to lure the enemy into a false sense of control. It has proven to be very effective against many foes.

Hugjion- Should Tarrenguken fail, Shadow will pull back on this style. It involves a very good offense while using speed to one's advantage to dodge or parry attacks.

Will add more, but for now this will be it.

Various Banshee Shrike Moves.


I am vengeance! I am the Night! I am BATMAN


Name/alias/titles: Bruce Wayne, Batman, Dark Knight. Also called the Flying Rodent by Shadow.
Origin (Original Series. Ignore if custom):
From the Batman Universe, but this Batman has encountered my own characters.
Gender:
Male
Age:
32
Appearance(Pics are fine):
[Image
Species:
Common Human
Backstory:
I'll use bits from all Justice League backstories.

After defeating Darkseid, Batman and the Justice League temporarily left earth to their own means to recover as well as to prevent Darkseid from ever returning. It would only be four weeks later that Darkseid would return with the Pathfinder Empire at his back. And even though the JL managed to fight off against the first wave of invaders, the Pathfinders used their vastly superior tech to create countermeasures against each member. They then, with Darkseid's help, separated the heroes and began defeating each one. Also, because many of the heroes refused to kill the ground troops they took over earth and began searching for their goal. A Tierra Sanctuary which housed the incomplete Sword of Essence.

The Sword of Essence was the only military type capital vessel to have begun construction and when word reached the Pathfinders that the Sword of Essence was on that Earth they mobilized their military to capture the vessel. They also teamed up with Darkseid. For them it was a win-win situation. Darkseid got earth while the Pathfinders would get one of the most dangerous spacecraft. However, United Species spies inside the empire reported it to the military heads who mobilized their own military. They would allow the Pathfinders to do the dirty work before moving in and wiping out what was left.

When the Pathfinders finally discovered the Sanctuary, Batman, Wonderwoman, and Superman managed to regroup and find the excavation sight. There they managed to tear through the defenses to meet Darkseid and the Pathfinder commander. Before the trio could even attempt to fight a wall of energy. No matter how much they tried, the wall remained there.

While trying to get through the wall, a United Species Warfleet, spearheaded by the Deil's Treasure, arrived at earth and destroyed Pathfinder space forces. Then a four day battle went on and while this happened Shadow, Genocide, and War arrived at the Sanctuary and met the trio. A small skirmish happened, but after explaining what was going on the fight ended with the wall being destroyed.

Darkseid and the Pathfinder commander were both defeated with ease and the vessel recovered. Batman was sent as a ambassador for his 'charms', but in reality he was sent to keep an eye on the United Species.

Powers and Abilities:
Indomitable Will: He has no known superhuman powers, but he does have an extreme, almost superhuman "force of will".
Intimidation: It is widely known that Batman has the ability to instill fear in others, even the people that know him best are intimidated by him. Even those who aren't afraid of the likes of Superman fear Batman.
Expert Inquisitor: Batman is adept in the use of interrogation techniques, employing anything from law enforcement methods to outright torture.
Peak Human Conditioning: Through intense training, specialized diet, and biofeedback treatments, The Batman represented the pinnacle of human physical prowess. His physical attributes exceeded that of any Olympic level athlete that has ever competed. His strength, speed, stamina, agility, reflexes, and coordination are at the peak of human potential. Batman began his physical and mental conditioning when he was 11 and then intense physical training and weight lifting at age 12. He had mastered full body control by the time he was 18. Wayne abstains entirely from drinking alcohol, though he presented Bruce Wayne, his alter ego, as a borderline alcoholic (he created this illusion by drinking ginger ale and pretending it was champagne). Batman's refusal to drink was directly linked to keeping his body in its absolute best. Bruce Wayne, since the age of 15, has created a strict diet to enable his body to develop and operate at its most proficient, along with biofeedback treatments (using portable/non portable machines to stimulate muscles to contraction). Batman being able to perform amazing physical feats is due to his superior physique. He engaged in an intensive regular regimen of rigorous exercise (including aerobics, weight lifting, gymnastics, and simulated combat) to keep himself in peak condition, and has often defeated opponents whose size, strength, or other powers greatly exceeded his own. He has spent his entire life in pursuit of physical perfection and has attained it through constant intensive training and determination.
Peak Human Strength: He can break steel chains and cuffs, support a ceiling that weighed over 1000lbs, bent steel metal bars with his hands. Batman even punched a SWAT officer through a brick wall. He utilizes his strength/power so effectively, that a near-meta such as Deathstroke comments that Batman "hits harder than most beings with superhuman strength." During his exercise regimes, Batman regularly bench-presses at least 1000Ibs.
Peak Human Reflexes: Batman's reflexes are practically superhuman.
Peak Human Speed: He can run at speeds comparable to the finest competing athletes.
Peak Human Endurance: His endurance was comparable to that of the finest Olympic Decathlon participant. His lung capacity is so great that he can hold his breath underwater for 3 minutes and 15 seconds.
Peak Human Agility: His agility is greater than that of a Chinese acrobat and an Olympic gold medalist gymnast. His main phase of movement is Parkour which he learned in France and uses it to scale the cities rooftops in an acrobatic manner. He is capable of completing a triple somersault.
Expert Acrobat: Proficient in gymnastics and acrobatics, to the peak of human ability.
Master Martial Artist: Batman is one of the finest human combatants Earth has ever known. He trained in the US for various martial arts for 10 years. He has mastered 127 styles of martial arts including Muay Thai, Escrima, Krav Maga, Capoeira, Savate, Yawyan, Taekwondo, Judo, Jujitsu, Ninjitsu, Kendo, Fencing, Kenjutsu, Kali, Bojutsu, Francombat, Boxing, Kickboxing, Hapkido, Wing Chun, Parkour, Shorin Ryu, Silat, Chin Na, Kyudo, Aikido, Varma Ati, Jeet Kune Do, Shaolin, Ba Gua, Hung Gar, Tai Chi, Kung Fu, Kenpo, and Karate. His primary form of combat is an idiosyncratic admixture of Tae Kwon Do, Judo, Muay Thai, Kickboxing, Karate, Boxing, Jujitsu, and Ninjitsu.
Weapon Master: Through his martial arts training, he has become an expert on virtually all types of weaponry. He is an exceptional swordsman as evident in his fight with Ra's al Ghul, his proficiency in Jui Jitsu can proclaim his swordsmanship skill. Proficient with most melee weapons because of his mastery of Okinawan Kobudo. He was trained and became proficient in all arms. He soon learned expanded melee weapon techniques and he has learned expanded weapon/device sciences. He still practices during his combat sessions to keep his skills intact, though he prefers unarmed combat.
Master of Stealth: His Ninjutsu training has made him a master at stealth capable of breaching high security facilities with ease and without being detected.
Expert Marksman: Due in part to his training in Ninjitsu, Batman almost never misses his targets, 9/10 times he's successful.
Genius Intellect: (Batman's IQ is possibly well over 200; it is estimated to be 192) Batman is a brilliant, virtually peerless, detective, strategist, scientist, tactician, and commander; he is widely regarded as one of the keenest analytical minds on the planet. Given his lack of superpowers, he often uses cunning and planning to outwit his foes, rather than simply "out-fighting" them.
Polymath: He has studied Biology, Technology, Mathematics, Physics, Mythology, Geography, & History. Gained degrees in Criminal Science, Forensics, Computer Science, Chemistry and Engineering by the time he was 21. He has mastered Diverse Environmental Training, Security Systems, and illusion/sleight of hand by the time he was 23. He gained even more degrees in Biology, Physics, Advanced Chemistry, and Technology by the time he was 25. He has learned Forensic, Medical Sciences, Expanded Computer and Engineering Sciences, and Expanded Device Pool use of personal powered armor and system, database creation on underworld crime bosses, rogue's gallery foes and other supers; improved material sciences for body armor and micro-machinery by the time he was 26. Has also learned Advanced New Development in Forensic and Medical Sciences.
Master Detective: He is widely considered as the World's Greatest Detective, capable of observation, forensic investigation, and inductive and deductive reasoning of the highest caliber. Human intuition is an unlearnable trait and one of Batman's most effective tools. Given any mystery, he can arrive at any conclusions with a fraction of the data.
Multi-Lingual: He is able to speak Spanish, French, Latin, German, Japanese, English, Russian, Cantonese, Mandarin, and possibly more.
Master Strategist: He commonly utilizes cunning tactics to outwit his foes. He is an excellent leader and at times commands the Justice League and the Outsiders.
Escapologist: He has been described as second only to Mister Miracle as an escape artist. He has been seen escaping from a posey straitjacket in less than 52 seconds, and remarked afterwards that the time was way too slow for him.
Crack Pilot: Has been seen flying the various versions of the Batplanes with ease and flying a helicopter.
Expert Tracker: Trained in hunting techniques by African Bushmen (the Ghost Tribes of the Ten-eyed Brotherhood, among others).
Master of Disguise: Has mastered the art of disguise by the time he was 23. Has further learned Expanded Disguise techniques by the time he was 26. Batman has many aliases he uses to infiltrate the underworld or just to go undercover in public situations. His current aliases are: Matches Malone, Thomas Quigley, Ragman, Detective Hawke, Sir Hemingford Grey, Lester Krutz, Frank Dixon, Gordon Selkirk, and Mr. Fledermaus.
Expert Mechanic and Driver: Batman is proficient at combat driving. He has also pioneered improved vehicle designs. In addition, he has been trained and is proficient in basic vehicular operations.

Weaknesses: Batman is a mundane human and thus can be killed via normal means. Batman also refuses to use guns nor is he willing to kill anyone.

Destructive Capacity:

Peak Human
Speed:
Peak Human

Durability:
Above Peak human


Lifting Strength:
Peak Human

Striking Strength:
Depends on which moves he uses, but they aren't kill moves. Only enough to stun them and leave them with brain damage.

Stamina:
Immense stamina

Standard Equipment:
Batmobile

His suit and his outside underwear

Utility Belt with everything he needs.

Intelligence:

Batman has solved a great deal many crimes as well as showing intelligence that most humans don't seem to have. Thus he is vastly smarter than your run of the mill human.

Notable Techniques:
Uses hand to hand combat and uses his Utility Belt when the situation calls for it.

Theme song (optional):
The Dark Knight Rises


Name/alias/titles: Nur the Dragoncharmer
Origin (Original Series. Ignore if custom):
Gender:
Female
Age:
3,000
Appearance(Pics are fine):
Image
Without the horns though. Also, this is her normal form.
Species:
Light Princess/Banshee Youngling
Backstory:

Powers and Abilities:

Beastcharm- Nur's Banshee ability. She is able to 'charm' various beasts and monsters soothing their hostility and Nur gains control of the creatures. How should a creature have a strong will it is able to shake off the effects of this ability.

Summon- Nur's Light Lord ability, Nur is able to summon different 'light' creatures. They will be located on the bottom of this app.

Cleric- Due to Nur's hybrid status and 3,000 years she has masters both Light and Shadow healing spells. She uses Shadow healing spells more as they are more effective and less costly, but take a slightly longer time to heal wounds.

Death Watch- Nur is highly effective when battling against undead or beings linked to chaos, evil, or dark.

Life Watch- Nur is also highly effective against beings linked to order, good, and light.

Weapons Expert- Nur has mastered a variety of different weapons to defend herself should there come a need. She prefers using a psionic staff to cast her spells and attempts to keep the enemy at bay. Should they come too close Nur then she uses many different types of marshal arts along with pressure points on mortal foes. Note that some player characters are immune as they can't feel any pain or are simply too large.

Protection- Nur has mastered both Light and Shadow defensive spells.

Light Lord Form- Nur changes form into a Light Lord and her light psonic spells double with increased speed and striking strength. She also gains a few new abilities and takes reduced damage from attacks linked to light.. However, in return Nur takes double damage from normal means and a slightly increased damage from attacks linked to dark.

Banshee Form-Nur changes into a Banshee and thus her Light psionic spells are doubled with increased durability and destructive capability. She also gains a few new abilities and takes reduced damages from attacks linked to dark. In return Nur takes double damage from normal means and slightly increased damage from attacks linked to light.

Singer- For reasons only known to a few Nur likes to sing and she does a fine job. This can be used in battle, but effects are unknown as Nur has never used it in battle.

Weaknesses:

Hybrid Blood- Because of her mixed blood, Nur will suffer times 4 damage when hit by attacks linked to either light or dark.

Shadow and Light- Nur suffers from what all Hybrids suffer from. A condition where their light and shadow halves fight for control and at times either side has managed to take control of Nur's actions causing problems. Her light side is more subtle so it will be much more effective at causing problems in the long run while her shadow side just comes out bluntly and causes problems in the short run.

Pacifist- Even though Nur is willing to fight, she often tries to avoid it and should she gain the opportunity to kill a foe she'll refuse to kill allowing someone else to kill the foe. This can also allow a foe to escape and cause further problems.

Unwillingness- Nur is willing to heal anyone in the mists of battle even when they attempt to kill her which can and has caused problems.

Destructive Capacity: Unknown, as Nur generally tries to avoid fights. It is theorized, however, that she is capable of destroying an object half the size of the earth's moon.

Speed: Nur is at high supersonic normally.

Durability:
Planetary Level normally.

Lifting Strength:
Class P, can generally lift objects around the same mass, but with great difficultly.

Striking Strength:
Can destroy an entire island the size of Australia, eh mate?

Stamina:
Enormous amounts of stamina

Standard Equipment:
Shadow Healer Cloth- A grayish set of robes that grants a boost to pisonic spells, especially heal spells.

Light Lord Staff- A staff that increases the user's light spells.

Banshee Staff- A staff that increases the user's shadow spells.

Crystal Necklace- Unknown origin, suspected to have been made during the Taming of the Elementals. Boosts allies attacks and defense stats. However, it is known that the necklace has done some rather strange things such as causing Essences to become active and speak to their vessels. Unknown how this is done and theories are floating around.

Intelligence:
Nur is highly intelligent in terms of spells as well as everyday life things. Nur has also able to solve complex puzzles.
Notable Techniques:
Even though Nur attempts to avoid fighting Nur will use her staff and martial arts if forced to.

Theme song (optional):Nur's Theme


Healing Bird is a Shadow Spell in which the bird comes forth and acts as a secondary healer. The bird is support and therefore cannot fight well, but is highly effective at healing. Nur is able to summon multiple at a time.

Abyss Watcher is a Shadow spell in which Nur calls forth a small creature that acts as a watcher. Though, while psychically it is cunning and fast making it dangerous especially in large groups.

Star Walker is a silver psionic spell in which Nur summons a mountable creature which can fly.

Possibly add more later on.


Name/alias/titles: James Heller, Test Subject. Callsign, Ra.
Origin (Original Series. Ignore if custom): Prototype 2/Alternate Universe
Gender:
Considered Genderless, but has base form of a male. Can also shape-shift into various others.
Age:
40
Appearance(Pics are fine):
Image
Species:
Sentient Virus
Backstory:
After defeating Alex Mercer and rescuing Dana and Amya, Heller was placed under the most wanted criminal in the world despite saving Manhattan. The U.S. government portrayed him as a psychopathic murder showing little compassion causing general fear among the public. They demanded that the 'monster' were to be killed and the government happily sent the military after him.

With help from Blackwatch and Gentek, the military managed to track him down. However, the military operatives were slaughtered. Then a force of both marines and Blackwatch was sent to find and exterminate Heller or find Dana and Mara to capture them in an attempt to force Heller to come peacefully. When they found Heller again, the Shadow-Void Pact attacked.

The Shadow-Void Pact is the alliance of the Shadow Race and the various Void Creatures. Their goals are unclear, but nearing the end of a Universal War that dragged most species into it they unleashed their massive numbers. The United Species, Light Lords, exiled and defected Shadow Forms, and various others teamed up in an attempt to stop this attack.

After the Shadow-Void Pact attacked, Heller and the U.S. government were forced into an agreement. Thanks to Heller's help and Gentek who managed to use Heller's DNA to control the abominations that they created the Shadow-Void Pact force attacking them was nearly stopped. Then came reinforcements in extremely large amounts. Their sheer size toppled most defenses and a Banshee fought against Heller.

At the time Heller did not have the means of causing pain to a Banshee, which can't feel pain via normal means, nor the knowledge on how to properly rid of them.

The fight between Heller and the Banshee ended when the Banshee unleashed its powerful shriek attack right in Heller's face ripping his head apart. However, the Banshee didn't anticipate that Heller could regenerate and thus the Banshee was consumed. Despite gaining a new ability, Heller couldn't absorb it fully as Banshees don't have normal DNA and thus could only get a little.

Then news reached Heller that the location where Amaya and Dana were was being attacked. A group of Elder Banshees wiped out the defenses there and were killing everyone in sight causing Heller to use his newly acquired ability, Shadow Rush, to get there.

When Heller reached the area the Elder Banshees were raging through the base and killing anyone they saw. When one of them saw Heller the group attacked at once. Their combined power and knowledge put down the powerful yet young Heller. Fortunately, the recently exiled Shadow had fled to that earth some days before and was attempting to get off the planet when the attack happened. But when Shadow saw Heller, he remembered the evil he had done and thus Shadow decided that in order to 'prove' himself he would help fight.

It was also shortly after that Shadow decided this that a War Fleet from the United Species entered the combat zone and with help, driven back the Pact. Heller also met Jason, an Immortal, and Jason saw the protiential in Heller. The Immortal managed to convince Heller to join the United Species acting as a 'special agent'. It was also where Heller met various superhumans and over time became less rage-filled.

During a mission against the Pathfinder Empire Heller met Warmaster Hamzah by mistaking Hamzah for a Pathfinder. Upon discovering that Hamzah was trying to kill the Pathfinder Emperor and investigating rumors of a genetic superhuman. Heller then rushed off to kill the Emperor who was on the planet only to find out that somehow the Pathfinders had managed to gain a sample of the Blacklight virus. Combining it with the BIO virus and the FEV virus, which they also somehow managed to obtain, they created an extremely powerful superhuman called Girandus.

Heller was beaten into a puddle by Girandus and it was Hamzah who dragged his remains away to allow him to regenerate. It was then that Heller and Hamzah planned on how to get rid of Girandus. After a few days, the plan was formulated.

The plan was to get Hamzah or Heller close enough to Girandus to either consume him or rip his Essence out. When they did that Hamzah was the faster one and rip Girandus Essence out only to expel it out. Without the superhuman, the Pathfinder Emperor was slain. After bulldozing a million Pathfinder troops the duo escaped from the planet where Hamzah then promoted Heller to Major. Such then Heller had served on the Sword of Essence.

Powers and Abilities:
Many such as shapeshifting, dual weapons, the Whipfist, and various others. He can also consume other living beings to gain their powers and memories.

Shadow Rush- Increases the user's speed to almost making it appear as a Teleport power. However, it requires a very lengthy cooldown and also lowers durability after usage.

Immune to small conventional arms fire(excluding Sci-fi weapons/magical weapons) , disease, and aging.

Regeneration

Immune to mental Psionic attacks.
Weaknesses:
Prone to episodes of rage

Weak against massive amounts of electricity or instense fire. Also weak against True Magic and can suffer via conventional means, but only in massive amounts.

Destructive Capacity:
Red Giant capacity

Speed:
Above human eye, but with Shadow Rush High Faster than Light.

Durability:
Star level

Lifting Strength:
Small planets/Large Moons

Striking Strength:
Small Planet level

Stamina:
Infinite!

Standard Equipment:
Uses anything he can get his hands on.

Intelligence:
Heller has managed to consumed various beings and thus is way above an average human. Though, he doesn't always think things through.

Notable Techniques:
Uses the correct power when the situation calls for it.

Theme song (optional): Heller's Theme


Name/alias/titles: Dana Mercer, Athena, Callsign is Dawn Seeker. Also known as the Commander of the Blackwatch Athenians.
Origin (Original Series. Ignore if custom): Alternate Prototype
Gender:
Female
Age:
28
Appearance(Pics are fine):
Image
Species:
Sentient Virus/Undead
It should be noted that Dana has been injected by the BIO virus which overloaded her nerve cells thus killing her, but for reasons disclosed brought her back with the Blacklight virus.
Backstory:
After driving the Shadow-Void Pact off the planet, Dana was offered a place to stay while earth was being repaired like many others. She accepted, but Jason soon found out about the Blacklight where he ordered that a sample was to be transported onto a research planet. This would soon lead Dana to investigate it after someone contacted her about it.

It took about 4 years to figure out where the Blacklight virus was and what was happening. Around this time the Pathfinder Empire had managed to get a sample of the Blacklight and used it to create their superhuman causing Hamzah to find out what was going on. It was also soon after that Heller and Hamzah slew the Pathfinder Emperor that Dana sneaked her way into the research base where she was quickly subdued by the guards. News reached Hamzah about the situation, but because Heller knew Dana Hamzah allowed it to slide.

It was also shortly after that Dr. Zanzibar discovered that Dana had DNA similar to Heller's and thus asked Dana to allow a few tests. The interaction between them is classified, but in the end Dana accepted. In addition to the Blacklight virus Dana also received the BIO mark 7 virus which had many successful tests.

The Blacklight virus that was injected was suppose to be a deactivated strain, but when the BIO virus, which was supposedly a strain of the Mark 7 that was suppose to simply increase a person's intelligence, the Blacklight became active. Tests showed that Dana became clinically dead, but her lifeline came back. Reasons are disclosed.

After the incident, Hamzah received the news and ordered that all Mark 7 BIO viruses to be reexamined. If found to be defective then it was to be destroyed. Shorty after the order Heller offered Dana a place within the Sword of Essence to help her cope with the changes. Help was also received by various officers of the United Species who had either noble reasons or dark reasons. Either way, Dana learned how to use her new found powers.

About a year later, Blackwatch was reformed and placed under United Species command. Dana also signed up where she quickly moved up to rank of Commander where she currently leads a division of Blackwatch troops enhanced by the BIO virus Mark 6.

Powers and Abilities:
Various bio organic abilities thanks to the Blacklight and BIO virus. Due to the BIO virus Dana is capable of using Psionic abilities.

Consumption- Dana is able to consume another being, living or dead, to gain their memories as well as powers or skills. Dead can also be consumed, but it must be a fresh corpse.

Shapeshift- Dana is able to transform into the people she consumed and uses their memories to her advantage.

Regeneration

Various shapeshfiting weapons.

Psionic abilities

Dumb Death- Causes the target's brain to 'fry' and the target becomes zombie-like just stumbling about making it easy for capture or consumption. However, this does have a limited window as the brain 'cools' and thus the person becomes theirself again.

Heal Split- A debuff type spell that slows a person's self-healing. However, it only lasts for a few seconds.

Various others

Dana is also capable at hacking and manipulating people.

Still a WIP powers list, but this is all I got. I'll let you know when I add more.


Weaknesses:

BIO virus- Due to the BIO virus mark 7 being experimental it can get out of hand sometimes causing Dana intense episodes of panic. It can also start acting on its on unlike the Blacklight virus and it will attempt to infect others.

Can still die through normal means, just need massive amounts.

Being in space without support for too long will cause the viruses to start dying off and while this won't kill Dana it will slower certain abilities.

Unlike Heller who instantly learns new abilities, Dana has to use the same move over and over again in order to learn it properly.

WIP. Will add more.

Destructive Capacity:
Small planet Level

Speed:
Mid Superhuman. Slightly faster than Mercer was in Prototype 1

Durability:
Large City level

Lifting Strength:
Thanks to both the Blacklight Virus and the BIO mark 7 virus Dana is able to lift a moon.

Striking Strength:

Around dwarf planet level.

Stamina:
Infinite

Standard Equipment:
Prefers using her organic powers, but if need be will use a limited selection of weapons.

Intelligence:
Dana is smart enough to manipulate people to get what she wants as well as hacking into computers. Also, due to training with various officers Dana can form complex fighting styles using both her organic and psionic.

Notable Techniques:
Normally uses her organic and psionic powers. However, Dana will use a pistol and/or sword from time to time.

Theme song (optional):


The Essence- The Essence is similar to the soul, but it is the psychical manifestation of the soul and each person is born with one. The Essence contains a person's life, memories, skills, ect. and some are able to use their own Essence as a weapon. It is also 'aware' of what is going on outside its shell/host which has caused problems with 'soulbenders' though they eventually learn how to trick the Essence.

Once a person dies their soul departs, but their Essence remains and joins the Universe Essence which repairs any anomalies. Should a person's Essence be destroyed then they are truly dead along with anything that their Essence contains. If it is removed then it is possible to bring a person back. The Essence can also be used to bring someone back from the dead for short periods of time, but typically they retain free will unless there is powerful psisonics involved or true magic.

True Magic- It is a vile thing able to cast curses and ruin lives. Few dabble in these dark arts, but those who do gain immense power at the cost of their morality and they are forced to allow a creature to live inside of them. Reports say that the creature is the one who is able to cast the spells.

Regular- Your generic old spells with a few tweaks here and there.

Shadow Magic- This category focus on defensive and healing rather than offensive combat. A notable one is Shadow Wall where it can block most attacks and would require quite a bit of force to break through. Doing so would cause small recoil damage to the foe while leaving its users unharmed, but it requires a cooldown.

Light- Category focuses on offensive spells and support. One such is the lethal Pulsar Blast which sends out a wave of light taken by a Pulsar to sear the unprotected skin, but in return it does a bit of damage to the user.

Sliver- This one is the jack of all trades, but few have mastered this as it tends to backfire on its user and causes a lot of problems. Perhaps the most notable one is a summon spell which allows you to summon in anything, but those who try to master it can take a very long time as it tends to summon random things one. For example, a user could be trying to summon in a sword and the spell summons in a roll of toilet paper.

The Void- The Void is an highly unusual place where the law of physics are literally twisted. You have birds flying upside down, houses that breathe fire, floating islands, ships that somehow shot laser beams from their cannon holes, and various other things. It can also cancel out psionic abilities.

The Void is also home to the fearsome Void Lords who constantly attack each other to gain land. They have enslaved most of the Void Creatures forcing them to fight against one another. Thankfully, there is a resistance group backed up by the United Species fighting against the Void Lords.

Guardian Defenders- The GDs were once people who died and their own living flesh was converted into a unique metal. The metal itself wasn't truly metal, but an evolved form of flesh which had metal-like properties expect without its faults. With this organic metal, the Guardians created the Guardian Defenders. The GDs were basic frontline troops during the many wars that the Guardians fought and due to their advantages they tore through the opposition with ease.

However, they have faults. Those faults ,though, have been lost to time.

Purge of Heretics- Data Missing.
Last edited by Adin on Thu Oct 02, 2014 6:31 pm, edited 11 times in total.
We are a coalition of different species with advanced tech. There are many nations/planets that make up this coalition.
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The V O I D
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Postby The V O I D » Tue Sep 16, 2014 5:29 pm

In case of the event that factions are no longer allowed, here is mein character app.
Name/alias/titles: Doomsday
Origin (Original Series. Ignore if custom): Superman/DC Comics.
Gender: Male.
Age: Unknown.
Appearance(Pics are fine): Fight me.
Species: Kryptonian (Artificial/Modified.)
Backstory: In Here, Mate.

Powers and Abilities:
Super Strength: Dooomsday's muscular density is extremely high. Doomsday's physical output and strength astronomically exceeds that of humans and is significantly stronger than Kryptonians. The exact magnitude and exertion that he is capable of remains undefined and unclear, however he can most likely pick up multiple-mega-tons. Like Superman, he can achieve feats such as super-leaping which comes from his enhanced strength, though he is incapable of flight. After being bestowed with certain gifts his strength grew to a crazy, virtually unparalleled degree.
Super Speed: Despite his large size, Doomsday can move, react and respond at superhuman speeds that cannot be followed, percieved or detected by the human eye. Eventually, after he was bestowed with certain gifts is speed grew so high, that he could likely transverse around the solar system in seconds.
Kryptonian Sense: Doomsday has the ability to sense anyone kryptonian.
Invulnerability: Doomsday, like Superman, possesses a very high durability capacity, which can only be penetrated by other strong forces, certain radiation exposure can harm him. Military weaponry like bombs, missiles, grenades, rockets and laser beams cannot harm Doomsday.
Evolving/Metamorphosis: As he ages, he evolves and matures physically. He started as genetic matter and later evolved into a large spiked-creature.
Regeneration: Generally, Doomsday can sustain and maintain himself while battling, but he can still take damage and be harmed while fighting against other Kryptonians. Doomsday can recover and heal himself from any physical injury at a rapid pace; this ability is linked and connected with his reactive adaptation.
Reactive Adaptation/Healing Factor: Doomsday develops and adapts an immunity to any attack that harms him; a key component of this ability is that he cannot die the same way twice. To a certain point, doomsday is even almost impervious to blunt force trauma of a pinch from an opponent like, superman, seeing as he has been killed by superman from his fists. However, doomsday, can be injured by powerful enough blows, but cannot be killed by normal means. Theoretically, based on the knowledge of doomsday, he can be harmed to a certain degree by something he died from before, but cannot be killed by it again.
Ability to resurrect himself after death: Doomsday can resurrect himself after death though after encountering Imperiex he needed to be cloned to be brought back to life. I is unkown if he could of regenerated from the damage dealt to him by Imperiex. I am toning this down to say that his body MUST BE IN TACT to do this.
Enhanced lung capacity: Doomsday can breathe under water for long periods of time. Doomsday does not need food or water to survive. He also doesn’t need oxygen to survive.
Longevity: Doomsday can survive, live and sustain himself for centuries.
Power Absorption- In the New 52 version of Doomsday, he was granted the power of absorbing the energy from objects, and absorbing the life force from other living creatures. On more powerful beings such as superman, this process can take as long as 4 hours to completely drain him of his power.

Weaknesses:
Kryptonite has been known to slow Doomsday down, even weaken his powers. However, it can not kill him.
Red Kryptonite has been shown to be able to induce a coma state to Doomsday, although he can't adapt it away. So, that's useful.

Destructive Capacity: Doomsday has been depicted in many ways, although most of the time he can only destroy entire cities in one go.

Speed: I'm gonna say that it's 333 - 739 m/s, the highest speed that moves faster than the human eye can perceive.

Durability: Seeing as he can survive the vacuum of space, being killed by Superman, and almost completely disintegrated, I am going to say that he is at least planetary level durability.

Lifting Strength: I will say Class G or T, seeing as Doomsday is far stronger in terms of lifting than Superman.

Striking Strength: In some cartoons and comics, he's depicted with Class PJ striking strength.


Stamina: Assumed infinite, since he needs no oxygen to survive and seemingly never needs sleep.

Standard Equipment: None.

Intelligence: High. Understands himself better than most, and in one universe killed Superman.

Notable Techniques: Extreme adaptability. He survived being nearly disintegrated.

Theme song (optional): Doomsday - Nero.

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The Republic of Atria
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Postby The Republic of Atria » Tue Sep 16, 2014 5:34 pm

It's fine. Both you and Jedi's characters are accepted.


Adin. No reality warping. Period.


Void. I was wondering if we'd see big D, in this. Is he a Sentient version or just a mindless monster?

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The V O I D
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Postby The V O I D » Tue Sep 16, 2014 5:35 pm

The Republic of Atria wrote:It's fine. Both you and Jedi's characters are accepted.


Adin. No reality warping. Period.


Void. I was wondering if we'd see big D, in this. Is he a Sentient version or just a mindless monster?


Sentient. But boy does he have a short temper. *rekts a city because someone said no to getting me a snack*

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The Intergalactic Russian Empire
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Founded: Apr 20, 2014
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Postby The Intergalactic Russian Empire » Tue Sep 16, 2014 5:36 pm

The Republic of Atria wrote:It's fine. Both you and Jedi's characters are accepted.


Adin. No reality warping. Period.


Void. I was wondering if we'd see big D, in this. Is he a Sentient version or just a mindless monster?

did you see mine?
Call me Russia, Rus, or IRE
Paketo wrote:
Alleniana wrote:'the Blacks in the region began to proliferate"
What? What does that even mean? Like, they took over and castrated all the non-blacks?


it means the baby daddies and their sugar mommas got busy and out produced the whites asians and everyone else

Apto wrote:
Aeternabilis wrote:Time for the Second Battle for Kongou's Body! Now with 3x the combatants!

That sounds so lewd when taken out of context. :rofl:
clay_the_awsome: Horny teens are what made this species great to begin with
What is honor compared to a woman's love? What is duty against the feel of a newborn son in your arms ... or the memory of a brother's smile? - Aemon Targaryen
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Slenderman The CreepyPasta King
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Postby Slenderman The CreepyPasta King » Tue Sep 16, 2014 5:39 pm

can someone copy and paste Giratina's app on here? I'll fill the rest out if someone does.
☻/
/▌ The slenderman is always watching.
/ \
http://www.youtube.com/user/ClubPenguinajl
https://www.youtube.com/watch?v=aSTlbpf4Dxo
https://youtu.be/f_GC8wiEuXo
https://youtu.be/mQfcFjzWuX8
Check out my YouTube channel! Some Links are above! ^

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The V O I D
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Postby The V O I D » Tue Sep 16, 2014 5:42 pm

Slenderman The CreepyPasta King wrote:can someone copy and paste Giratina's app on here? I'll fill the rest out if someone does.


Giratina? Isn't that one of the "God" Type pokemon, like Arceus? You know, the ones with REALITY WARPING POWERS?
Like Mewtwo.

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The Republic of Atria
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Postby The Republic of Atria » Tue Sep 16, 2014 5:43 pm

The Intergalactic Russian Empire wrote:
The Republic of Atria wrote:It's fine. Both you and Jedi's characters are accepted.


Adin. No reality warping. Period.


Void. I was wondering if we'd see big D, in this. Is he a Sentient version or just a mindless monster?

did you see mine?



Yes Russia. Sorry. They're accepted.

Kilian and Doomsday would have a shitload of fun.

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Adin
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Postby Adin » Tue Sep 16, 2014 5:45 pm

The Republic of Atria wrote:It's fine. Both you and Jedi's characters are accepted.


Adin. No reality warping. Period.


Void. I was wondering if we'd see big D, in this. Is he a Sentient version or just a mindless monster?


I'm guessing Shadow's Twisted Reality is reality warping. Ok, how about if he casts a dome of shadows and summons in imaginary beings while he strikes at random. Weaknesses are still the same.
We are a coalition of different species with advanced tech. There are many nations/planets that make up this coalition.
Mutliverse Rp

Theorized Situations

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The Republic of Atria
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Founded: Nov 12, 2013
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Postby The Republic of Atria » Tue Sep 16, 2014 5:47 pm

Adin wrote:
The Republic of Atria wrote:It's fine. Both you and Jedi's characters are accepted.


Adin. No reality warping. Period.


Void. I was wondering if we'd see big D, in this. Is he a Sentient version or just a mindless monster?


I'm guessing Shadow's Twisted Reality is reality warping. Ok, how about if he casts a dome of shadows and summons in imaginary beings while he strikes at random. Weaknesses are still the same.



Much better. Illusion is perfectly acceptable.

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Northern Arcadian Empire
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Postby Northern Arcadian Empire » Tue Sep 16, 2014 5:47 pm

What about me?

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The Republic of Atria
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Postby The Republic of Atria » Tue Sep 16, 2014 5:48 pm

Northern Arcadian Empire wrote:What about me?



I already said you were accepted. But remember that there are some pretty nasty beings out there!
Last edited by The Republic of Atria on Tue Sep 16, 2014 5:48 pm, edited 1 time in total.

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Slenderman The CreepyPasta King
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Postby Slenderman The CreepyPasta King » Tue Sep 16, 2014 5:48 pm

The V O I D wrote:
Slenderman The CreepyPasta King wrote:can someone copy and paste Giratina's app on here? I'll fill the rest out if someone does.


Giratina? Isn't that one of the "God" Type pokemon, like Arceus? You know, the ones with REALITY WARPING POWERS?
Like Mewtwo.


i'll never put reality warping in the app. Why do you think i didn't app for Dialga? Pokemon God of Time?
☻/
/▌ The slenderman is always watching.
/ \
http://www.youtube.com/user/ClubPenguinajl
https://www.youtube.com/watch?v=aSTlbpf4Dxo
https://youtu.be/f_GC8wiEuXo
https://youtu.be/mQfcFjzWuX8
Check out my YouTube channel! Some Links are above! ^

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The Fallen Jedi
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Postby The Fallen Jedi » Tue Sep 16, 2014 5:52 pm

This is for Slender's post

Slenderman The CreepyPasta King wrote:Character App:
Name: Giratina, the god of destruction
Appearance(Pics are fine):
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[/url]]Image[/url])
though with a blood red faceplate, twice the size as the one in the picture and pure black everywhere else, the stripes are also blood red.
Race: God/Demon
Age: as old as the multiverse
Gender: Male
Powers, abilities, and skills: Shadow force, shadow strangle, darkness strike, able to disappear in shadows, able to regenerate missing limbs in shadows or darkness, able to heal minor automatically in shadows and darkness, larger wounds take time, Multi-Elemental Beams. Omniscient. Immortality.
Equipment (If any): none
Short backstory: Giratina is the god of destruction of the multiverse, he is so powerful he caused mass destruction wherever he went, He even battled Entropy once, though he lost, and was banished to a hole different dimension just inside of the multiverse, every once in a while he finds a way out or gets a high enough sacrifice of souls and breaks free, causing destruction again. But with the multiverse walls gone, he is free to come and go as he pleases.
Weaknesses(Physical weaknesses are for more powerful characters.): Order, Light, and goodness. A whole lot of any can knock giratina out, or a very long and strenous battle
Universe they are from(Link to wiki page. Ignore for custom characters): pokemon/costum

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Northern Arcadian Empire
Senator
 
Posts: 3853
Founded: May 31, 2014
Ex-Nation

Postby Northern Arcadian Empire » Tue Sep 16, 2014 5:52 pm

The Republic of Atria wrote:
Northern Arcadian Empire wrote:What about me?



I already said you were accepted. But remember that there are some pretty nasty beings out there!

Oh

Here's a good laugh for everyone

http://s3.favim.com/orig/42/comic-derp- ... 355321.jpg

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The Republic of Atria
Postmaster of the Fleet
 
Posts: 24508
Founded: Nov 12, 2013
Capitalist Paradise

Postby The Republic of Atria » Tue Sep 16, 2014 5:53 pm

Slender. Fix up that App.

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