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Nebulari: Amongst The Stars (OOC/FT/APP/CLOSED) [Reuploaded]

For all of your non-NationStates related roleplaying needs!
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The Fallen Jedi
Post Marshal
 
Posts: 15729
Founded: Jun 06, 2013
Ex-Nation

Nebulari: Amongst The Stars (OOC/FT/APP/CLOSED) [Reuploaded]

Postby The Fallen Jedi » Fri Mar 21, 2014 5:22 pm

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Since time immemorial, the galaxy has evolved into a thing of beauty in that all who live in it enjoy its peaceful evolution, in what would be called the Galactic Golden Age, in which the existing nations had evolved over the years, but following the end of this Golden Age, many nations have collapsed into nothingness, with newer nations being created out of these ashes, in which would cause a rift of power to circulate amongst the masses, in which would ultimately cause unrest, slowly building up to revolutions amongst these newer nations, some of the revolutions would be for the better good for said nation, some would be for the exploitations of one man, the causes are nearly infinite, you are the leader of your modernized nation, under your leadership your nation has grown to become... well anything you want it to be, now it is your time to lead, will you lead your nation to prosperity or will you bring it tumbling back into the deep dark abyss, all you must remember is that the Galaxy is our playground, and we are its children, it is our time to shine, our time to be Amongst The Stars.

IC: viewtopic.php?f=31&t=288553

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Rules Of The Rp
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1. No Godmodding, Metagaming, or railroading
2. Respect the Administration (Op, Co-ops etc) and all NS Officials
3. No number wanking or wanking of any kind.
4. Technology at least has to be scientifically possible or plausible at a minimum.
5. Psionics has to be scientifically explained.
6. Do not plagiarize or steal from other sources; credit them at all opportunity either in the Application or otherwise OOCly.
7. Rules are subject to change at anytime so long as the editing does not breach any of the other rules.
8. The characters you create and the nations themselves are your intellectual property and are not to be infringed upon. Any and all infringement is to be made known to the Administrators of the RP and if need be to Moderation.
9. No flaming or flame baiting. Discussion and debates are allowed but please remain mature in those conversations.
10. Raging and breaching of any rules three times is an automatic kick from the RP. Further insolence will be subject to Moderator attention.
10a. Two breaches of rules will result in a warning and you will be scrutinized by the Rp administration.
10b. One breach will result in a warning given by the OP, Co-Op, Sub-Op or any designated RP administrator with authority.
10c. Moderator rulings are LAW in this RP should they be delivered by afore mentioned moderators.

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What has Happened So Far?
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So far:

I. The Conflict is heating up!, as now that after a Two Step Terrorist Attack on Emperor Sanji of the Dark Jedi Republic and the Galactic Senate have not gone according to plan by the Cho'Dosan Convent, as Mand'alor Foley was able to identify the terrorists as part of the Convent, and with the Vice Chancellor's Last Breath, he pledged support to the Mandalorian's Cause, now further intensifying the upcoming Galactic Battle Royale, with Emperor X-5 now in power and discussing an alliance with the Convent, war is now very likely to break out.

II. After the attack on the Engia III (Refer to the Original version of Amongst The Stars) The Dark Jedi Republic's and the Engian Confederations relations have been strained, leading to non government communication with the Engian Confederation to be ceased (On-going, Conflict to soon be solved, The Fallen Jedi and USJR involved only)

III. Emperor X-5, who was thought to be MIA/KIA has come back to the Korosian Public, and declared Protocol 20, calling for the execution of Emperor X-13's Son, who was Emperor X-14, now President X-1, and all cabinet members of President X-1's Staff (On-Going, Soon to be merged with the Mandalore-Cho'doshian Conflict, Half Open, Ask Veroxia for request to participate.)

IV (Quest). Two Hundred Thousand Years years, a man known as the Founding Masaki was born in 220,000 BBR, who was catalyst for the creation of the Old Masaki Dynasty, one of the first nations to ever exist, under this man, the Masaki Dynasty thrived for hundreds of thousands of years, until his death on 19,886 BBR, now it is 20 BBR on the Ruusan Calendar, and there was a recorded sighting of the Founding Masaki's Force Spirit on Mandalore, now it is time to delve into the deep history of this individual, to find out more about him. (Open Quest, all Invited)

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The Application
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-Base Information-
=========================================================
Nation Name:
Government Type:
National Leader(s):
Population

History Of Your Nation: (Every Nation has a beginning, it did not just appear out of Thin Air)
=========================================================
-Military Information-
=========================================================
Military History: (Tell us about the history of your Military)
Military Information:
Military Branches:
=========================================================
-Diplomatic Information-
=========================================================
Cultural Information: (Information about you and your species Culture)
Society Information: (How Your People Treat Each Other)
Languages:
Foreign Policy:
Number Of Species: (When Making This, Tg Me The Species Abilities and what they can do)
Diplomatic Stance: (Optional, if you do not want to fill this out, the delete it)
=========================================================
-Other- (Some of this is Optional, some of it is not)
=========================================================

Technological Bases: (Star Wars, Star Trek, Mass Effect, Warhammer, Ect...)

History of your Leader: (If your Leader has any history before the foundation of your nation, Optional)

Supporting Factions within your Nation: (Some Nations also have factions that support your nation, Optional)

Map Claim (Refer to the Quadrants on the Map, a Maximum of 6 is required for regular Rpers, 8 is Allowed for Superpowers):

Preferred Color Claim: (For Map Claim)


-Base Information-
=========================================================
Nation Name: The Dark Jedi Republic/Galactic Republic
Government Type: Unicameral Senate, Representative Democracy, It is also to be noted that the Dark Jedi Council has some voice in diplomatic affairs, but the Dark Jedi Council refuses to have senators have a voice within the Council
National Leader(s): Emperor Sanji Masaki (Dark Jedi), Chancellor Ryaku Masaki (Galactic Republic)
Population: 9.2 Trillion

History Of Your Nation: The Dark Jedi Republic did not start out until the fall of the Imperial Federation in 0 ABR, to explain the history of the Dark Jedi Republic would involve going back into the history of the Imperial Federation: when the Imperial Federation caused the destruction of the Old Masaki Dynasty, its one leader that was well known as a Sith Lord established a Iron Fisted Rule and committed numerous atrocities in which were mainly Human Rights Violations that was established by the Imperial Senate before it was suspended indefinitely, but before long this would cause mass protests among the Population with people who were sympathetic to the Old Order, which was spearheaded by Four Masaki Individuals: Ryaku Masaki Sr, Sanji Masaki, Ryaku Masaki, and Myaku Masaki, other Individuals would include the Bolshevik Born Germans known as Edvard Von Richtofen, Edward Richtofen, Alexander Krukov III, Nikolai Krukov, and many other Notable Individuals, the protests would be at first peaceful, but when the Imperial Army turned their weapons on the protestors, both Ryaku Masaki Sr and Edvard Von Richtofen called for the "Galactic" Emperor to abdicate the throne, however this had the reversed effect, both Ryaku Masaki Sr and Edvard Richtofen were executed for their "Crimes" against the Emperor, enraged by this action, both the Bolsheviks and the Dark Jedi all came together in an effort the forcibly remove the Emperor from power, this would incite the Dark Jedi-Bolshevik Revolution that would later establish key victories that abdicated the Emperor from power, in which the Dark Jedi Republic was born, but soon enough it would pave the way for the Galactic Republic to be established of all the Allies that pledged their allegiance to the Dark Jedi Cause.
=========================================================
-Military Information-
=========================================================
Military History: Although the Old Masaki Dynasty had used their own flesh and blood for their mainline military, this practice was all but abandoned when the Dark Jedi established an alliance with Kaminoian Cloning Masters, whom allowed the Dark Jedi a Clone Army to assist their plight during the final hours of the Revolution, with the cloning of troops now able to bring the Dark Jedi's more and more troops than they could ever dream, the Practice of Recruitment Procedures were soon dropped, but not yet forgotten.
Military Information (Infantry Forces): The Military of the Galactic Republic and its Allies have now mainly consisted of Clone Troops trained and bred by Kaminoian Cloning Masters who are also trained by many elite warriors from Mandalorian Descent.
Space/Armored Divisions: While this division is mainly piloted by Clone Troopers, many of the well known contractors of the Dark Jedi, such as Kuat Drive Yards, Rothana Heavy Engineering, Rendili StarDrive, Corellian Engineering Corporation, and many other Corporations have assisted the Dark Jedi in the production of their fleets and Armored Vehicles of the Army
Support Ships (I.e. Starfighters): -Refer to the Space and Armored Divisions.
Military Branches:
Grand Army of the Republic (GAR)
Core Defense Fleet Delegation (CDFD)
Core Offensive Coordination Council (COCC)
Joint Intelligence Agency Department (JIAD)
Ground & Space Division Coordination Committee (GSDCC)
Executive Board of Joint Military Chiefs (EBJMC)
=========================================================
-Diplomatic Information-
=========================================================
Cultural Information: The Citizens of The Galactic Republic are fiercely patriotic and enjoy great social equality Amongst themselves and their neighboring species, while the combined species of people have mostly chosen a well lifestyle, much can be differed with the Reserdan Underworld as those people, most of them break some laws, while some use the Infamous yet Illegal Drug called Death Sticks, which leads to drastic reduction of life, however those people are within the Reserdan Underworld, but much of the Culture is highly varied due to the flexibility of species
Society Information: -Refer to Cultural Information-
Languages: English, German, Russian, Galactic Basic, Varies with Species
Foreign Policy: The Foreign Policy is just a basic if attacked purposely, retaliation will take effect, if it was noted to be an accidential retaliation, then attempts to establish alliances will still take place
Number Of Species: Humans, Bolsheviks (Reichians) ((Can Use Psionic Abilities at Will and have the power to transform only one time)), Mandalorians, Dark Jedi/Jedi/Sith (This is not basically a Species but there are a varied amount of species' in this) ((Have Access to use what is called "The Force")
=========================================================
-Other- (Some of this is Optional, some of it is not)
=========================================================

Technological Bases: Star Wars, Warhammer, My Own Fantasy

Supporting Factions within your Nation: The Mandalorian Enclave, The Communist Reich, TriTech Corporation, The Kamino Government, Kuat Drive Yards, Rothana Heavy Engineering, Rendili StarDrive, Corellian Engineering Corporation, Other Nations in the Galactic Republic

Map Claim (Refer to the Quadrants on the Map, a Maximum of 6 is required for regular Rpers, 8 is Allowed for Superpowers): [T9], [T10], [U9], [U10], [V8], [S8], [V11], [S11]


Species Name:
Appearance: (IMG)
Biology/Anatomy:(What is the body of the species like? Do they have less bones? Many bones? Purple blood?)
Height:
Weight:
Relative survivability:

Natural Defenses/Abilities: (Psionics, Claws, Ect)
Unnatural abilities: (Things added in)

Respiratory Gas:
Base composite Element: (Example: Humans: Carbon)

Base Form and Ethnic Variations:
=========================================================
Life Span:
Reproduction:
Intelligence Level:
Traits/Behavior/Disposition:

Type:
Aggression: (-10 to 0 to 10, with 10 being automatically attempting to commit genocide, 0 being utterly neutral, and -10 being ridiculously benevolent and giving planets away or something)
=========================================================
Common Jobs:
Uncommon Jobs:
Influence: (How powerful are they?)
Population Percentage: (How many of them do you have? Example: 50%)
Important Characters: (only names are needed, and perhaps a short blurb about them.)
=========================================================
Common Diseases:
Mutations:


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The OP, & Co-Op's
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Current Serving OP - The Fallen Jedi
Co-Op #1: - Placeholder
Co-Op #2: - Placeholder -
Co-Op #3: - Placeholder -
Sub-Op #1: - Placeholder -
Map Editor: Role Shared between USJR and Dotaria

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Map Claims/Map
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- The Fallen Jedi - Red Claim

- The Orson Empire - Blue Claim

- United Soviet Jason Republic - Green Claim

- Veroxia - Yellow Claim

- Photana - Brown

- Topsail Empire - White
Last edited by The Fallen Jedi on Fri Apr 25, 2014 10:19 pm, edited 28 times in total.

User avatar
United Soviet Jason Republic
Negotiator
 
Posts: 5083
Founded: Jan 21, 2013
Ex-Nation

Postby United Soviet Jason Republic » Fri Mar 21, 2014 5:42 pm

]-Base Information-
=========================================================
Nation Name: The Engian Confederation
Government Type: Representative Confederacy
National Leader(s): Consul Lee and Consul Hio
Population: 3.2 Trillion

History Of Your Nation: [spoiler]Over the Engi Civilization, three types of governments arose to dominate the planet. The Republic of Haal, The People’s Republic of Choee and the Empire of Engio. These three nations were all stable and supported civil rights and liberties. All resembled the “Atomic Era” of Planet Earth, and lived in relative peace with each other, due to the threat of all out nuclear war. Each nation had large arsenals of nuclear weapons, and none of them desired to have them be used. However, they all competed to master and discover new technologies. The space race for them never ended, with each nation trying to land, colonize and claim resources, planets and moons in outer space. However, soon a terrible discovery was made. The Engi’s discovered their star was going to die. Using their stockpile of Nuclear Weapons, Asteroid mines and other resources, the three nations competed in launching Interstellar Craft. These craft used Nuclear Pulse Technology, and were assembled in orbit. By using Embryos, Deep Hibernating technology and integrating technology into the Engi physiology, the three nations set out into the stars in desperation. Two thousand years passed with the nations launching their ships, and then, without warning, Engio went Nova, killing 10 Billion Engies and destroying their Home system. In total, 500 Colonial ships were launched colonizing roughly 62 worlds, with four ships per star. Each ship has a crew of 100, with thousands of embryos from Engies and animal and plant life from their home system. These ships took roughly 100 years to reach their targets. Here the crew were awoken, embryos raised and planets, moons and other bodies colonized.
War of Unification and the Formation of the Engi Confederation
After communication with their home system was lost, the colonies were self-governing. However, some colonies wanted to put all of the colonies under one government. The sides of the war were determined by who wanted to unify and who didn’t, not based on Ideology. With non FTL communication and ships, the war lasted a thousand years, with battles few and far between, but lethal. Alliances were formed, broken and reformed. New technologies were developed to protect planets and moons, with Orbiting Defense platforms becoming the norm for all colonies. However, a third side arose, one perching a joint government but self-governing planets. Soon the Engi Confederation was born, meeting on New Engia. The government let the colonies govern themselves, but they had to follow the laws and regulations set out by the government. It is a Representative Democracy, and soon after its formation there was a golden age, with FTL communication, the anisable, and FTL drives being decoupled, along with other technologies improving Engi life.

=========================================================
-Military Info
=========================================================
Military History:
With the formation of the Confederation, the Engi Fleet was developed. It protects all of the worlds, moons and asteroid holdings that the Confederation possesses. Each planet is allowed to have it’s own “State Guard” defense fleet and many of the Separatist nations keep large fleets because they are afraid of being forced out of their way of life. However, in recent years the Confederation has pushed for a large, single fleet.
The Engi Stealth Cruiser is designed to avoid detection by DRAIS, radar and other forms of detection. The ship can carry four Nuclear Warheads and is designed as a fighter, bomber, and scouting ship. Most of these ships are small, but recently larger Stealth Battlestar Cruisers have been developed, with the full capabilities of a Battlestar, with a cloaking device, hardened combat resistant hull and shields.

Military Information: The navies of the Confederation and member worlds are divided up among different planetary navies and national guards. The Confederation navy is a combination of these fleets and the Senate's own.
Military Branches:
State Guards
System Guards
Confederation Navy
=========================================================
-Diplomatic Information-
=========================================================
Cultural Information: Similar to an Atomic Era that never ended, the Engians have a culture of wanting to know more, be more efficient and make cash. Their civilization was shaped by the Great Exodus and the following war.
Society Information: Besides for politics, the people of the Confederation generally treat each other kindly, not wanting to repeat the war and it's bloodshed.
Languages: Engian
Foreign Policy: Friendly, trade, learn.
Number Of Species:Two
Diplomatic Stance: Friendly
=========================================================
-Other- (Some of this is Optional, some of it is not)
=========================================================

Technological Bases: Star Wars, Star Trek, FTL, BSG.



Supporting Factions within your Nation:
Empire of Engio
The Republic of Haal
The People’s Republic of Choee

Map Claim: My old claim?



Species Name: Engi Erectus
Appearance: Image
Biology and anatomy:Green skin is the result of Chlorophyll in their cells. Can make food in their skin.
Height: 5.5'
Weight: 120
Relative survivability: Good in warm climates

Natural Defenses/Abilities: Fists, kicks and bite.
Unnatural abilities: Most Engis have mechanical implants that where originally meant for long interstellar flight. They have been converted into ways to move faster, see better, improve health, or in other cases been used to connect one's mind to the information grid, providing entertainment, information and on sight displays and readings instantly.

Respiratory Gas: 02
Base composite Element: Silicon

Base Form and Ethnic Variations: Different shade colors, heights, eye color and cold tolerance.
=========================================================
Life Span: 120 Earth Years (Can be extended in cryogenic sleep.
Reproduction: 3 babies per 6 months
Intelligence Level: Very High
Traits/Behavior/Disposition: Kind, smart, tolerant of others, want to know more.

Type: mammals
Aggression: -4
=========================================================
Influence: 6
Population Percentage:75%
Important Characters:
=========================================================
Common Diseases: InChlorophyll and The Colds
Mutations:Extra toe, more green, dwarfism [/quote]



Species Name: Cylon
Appearance: Image
Biology and anatomy: Metallic and robotic with no biological parts
Height: 6ft
Weight: 200
Relative survivability: Medium

Natural Defenses/Abilities: Depends, internal knifes, or weapons
Unnatural abilities: ability to hack into electronic systems.

Respiratory Gas: none.
Base composite Element: None

Base Form and Ethnic Variations: Model, design type, porpouse.
=========================================================
Life Span: roughtly 150 years per model
Reproduction: None Built by Engis.
Intelligence Level: Medium
Traits/Behavior/Disposition: Identical to Engis.

Type: Robotic
Aggression: 0
=========================================================
Influence: 6
Population Percentage: 25%
Important Characters: (only names are needed, and perhaps a short blurb about them.)
=========================================================
Common Diseases: Some computer viruses
[/spoiler]
Last edited by United Soviet Jason Republic on Fri Mar 21, 2014 5:55 pm, edited 1 time in total.
Former Vise Chairmen and Chairmen of the Libertarian Freedom Party
Jamestown Journal
"There are words I can spell. There are words I can't spell. Then there are words I don't care to spell." -Me

User avatar
The Fallen Jedi
Post Marshal
 
Posts: 15729
Founded: Jun 06, 2013
Ex-Nation

Postby The Fallen Jedi » Fri Mar 21, 2014 5:52 pm

United Soviet Jason Republic wrote:
-Base Information-
=========================================================
Nation Name: The Engian Confederation
Government Type: Representative Confederacy
National Leader(s): Consul Lee and Consul Hio
Population: 3.2 Trillion

History Of Your Nation: Over the Engi Civilization, three types of governments arose to dominate the planet. The Republic of Haal, The People’s Republic of Choee and the Empire of Engio. These three nations were all stable and supported civil rights and liberties. All resembled the “Atomic Era” of Planet Earth, and lived in relative peace with each other, due to the threat of all out nuclear war. Each nation had large arsenals of nuclear weapons, and none of them desired to have them be used. However, they all competed to master and discover new technologies. The space race for them never ended, with each nation trying to land, colonize and claim resources, planets and moons in outer space. However, soon a terrible discovery was made. The Engi’s discovered their star was going to die. Using their stockpile of Nuclear Weapons, Asteroid mines and other resources, the three nations competed in launching Interstellar Craft. These craft used Nuclear Pulse Technology, and were assembled in orbit. By using Embryos, Deep Hibernating technology and integrating technology into the Engi physiology, the three nations set out into the stars in desperation. Two thousand years passed with the nations launching their ships, and then, without warning, Engio went Nova, killing 10 Billion Engies and destroying their Home system. In total, 500 Colonial ships were launched colonizing roughly 62 worlds, with four ships per star. Each ship has a crew of 100, with thousands of embryos from Engies and animal and plant life from their home system. These ships took roughly 100 years to reach their targets. Here the crew were awoken, embryos raised and planets, moons and other bodies colonized.
War of Unification and the Formation of the Engi Confederation
After communication with their home system was lost, the colonies were self-governing. However, some colonies wanted to put all of the colonies under one government. The sides of the war were determined by who wanted to unify and who didn’t, not based on Ideology. With non FTL communication and ships, the war lasted a thousand years, with battles few and far between, but lethal. Alliances were formed, broken and reformed. New technologies were developed to protect planets and moons, with Orbiting Defense platforms becoming the norm for all colonies. However, a third side arose, one perching a joint government but self-governing planets. Soon the Engi Confederation was born, meeting on New Engia. The government let the colonies govern themselves, but they had to follow the laws and regulations set out by the government. It is a Representative Democracy, and soon after its formation there was a golden age, with FTL communication, the anisable, and FTL drives being decoupled, along with other technologies improving Engi life.
=========================================================
-Military Info
=========================================================
Military History: With the formation of the Confederation, the Engi Fleet was developed. It protects all of the worlds, moons and asteroid holdings that the Confederation possesses. Each planet is allowed to have it’s own “State Guard” defense fleet and many of the Separatist nations keep large fleets because they are afraid of being forced out of their way of life. However, in recent years the Confederation has pushed for a large, single fleet.
The Engi Stealth Cruiser is designed to avoid detection by DRAIS, radar and other forms of detection. The ship can carry four Nuclear Warheads and is designed as a fighter, bomber, and scouting ship. Most of these ships are small, but recently larger Stealth Battlestar Cruisers have been developed, with the full capabilities of a Battlestar, with a cloaking device, hardened combat resistant hull and shields.
Military Information: The navies of the Confederation and member worlds are divided up among different planetary navies and national guards. The Confederation navy is a combination of these fleets and the Senate's own.
Military Branches:
State Guards
System Guards
Confederation Navy
=========================================================
-Diplomatic Information-
=========================================================
Cultural Information: Similar to an Atomic Era that never ended, the Engians have a culture of wanting to know more, be more efficient and make cash. Their civilization was shaped by the Great Exodus and the following war.
Society Information: Besides for politics, the people of the Confederation generally treat each other kindly, not wanting to repeat the war and it's bloodshed.
Languages: Engian
Foreign Policy: Friendly, trade, learn.
Number Of Species:Two
Diplomatic Stance: Friendly
=========================================================
-Other- (Some of this is Optional, some of it is not)
=========================================================

Technological Bases: Star Wars, Star Trek, FTL, BSG.



Supporting Factions within your Nation:
Empire of Engio
The Republic of Haal
The People’s Republic of Choee

Map Claim: My old claim?

Species Name: Engi Erectus
Appearance: (Image)
Biology and anatomy:Green skin is the result of Chlorophyll in their cells. Can make food in their skin.
Height: 5.5'
Weight: 120
Relative survivability: Good in warm climates

Natural Defenses/Abilities: Fists, kicks and bite.
Unnatural abilities: Most Engis have mechanical implants that where originally meant for long interstellar flight. They have been converted into ways to move faster, see better, improve health, or in other cases been used to connect one's mind to the information grid, providing entertainment, information and on sight displays and readings instantly.

Respiratory Gas: 02
Base composite Element: Silicon

Base Form and Ethnic Variations: Different shade colors, heights, eye color and cold tolerance.
=========================================================
Life Span: 120 Earth Years (Can be extended in cryogenic sleep.
Reproduction: 3 babies per 6 months
Intelligence Level: Very High
Traits/Behavior/Disposition: Kind, smart, tolerant of others, want to know more.

Type: mammals
Aggression: -4
=========================================================
Influence: 6
Population Percentage:75%
Important Characters:
=========================================================
Common Diseases: InChlorophyll and The Colds
Mutations:Extra toe, more green, dwarfism

Species Name: Cylon
Appearance: (Image)
Biology and anatomy: Metallic and robotic with no biological parts
Height: 6ft
Weight: 200
Relative survivability: Medium

Natural Defenses/Abilities: Depends, internal knifes, or weapons
Unnatural abilities: ability to hack into electronic systems.

Respiratory Gas: none.
Base composite Element: None

Base Form and Ethnic Variations: Model, design type, porpouse.
=========================================================
Life Span: roughtly 150 years per model
Reproduction: None Built by Engis.
Intelligence Level: Medium
Traits/Behavior/Disposition: Identical to Engis.

Type: Robotic
Aggression: 0
=========================================================
Influence: 6
Population Percentage: 25%
Important Characters: (only names are needed, and perhaps a short blurb about them.)
=========================================================
Common Diseases: Some computer viruses


- Now, I need you to give me the coordinates of your previous post, because I can't remember the coordinates.
- Can the Cylons hack into every electronic system and anything else?

User avatar
United Soviet Jason Republic
Negotiator
 
Posts: 5083
Founded: Jan 21, 2013
Ex-Nation

Postby United Soviet Jason Republic » Fri Mar 21, 2014 5:58 pm

The Fallen Jedi wrote:
- Now, I need you to give me the coordinates of your previous post, because I can't remember the coordinates.
- Can the Cylons hack into every electronic system and anything else?


-(M,16) (M,15) (N,16) (N,15) (O,15) (O,14)

-They can if they want to, but it's not like *Oh there way go!* it might take some time. And if there is a bug in the system they could get corrupted and die. And of course they have to interpret the code and that's only if the technology is compatible.
Former Vise Chairmen and Chairmen of the Libertarian Freedom Party
Jamestown Journal
"There are words I can spell. There are words I can't spell. Then there are words I don't care to spell." -Me

User avatar
The Fallen Jedi
Post Marshal
 
Posts: 15729
Founded: Jun 06, 2013
Ex-Nation

Postby The Fallen Jedi » Fri Mar 21, 2014 6:01 pm

United Soviet Jason Republic wrote:
The Fallen Jedi wrote:
- Now, I need you to give me the coordinates of your previous post, because I can't remember the coordinates.
- Can the Cylons hack into every electronic system and anything else?


-(M,16) (M,15) (N,16) (N,15) (O,15) (O,14)

-They can if they want to, but it's not like *Oh there way go!* it might take some time. And if there is a bug in the system they could get corrupted and die. And of course they have to interpret the code and that's only if the technology is compatible.


- Thank you for re-sending the coordinates.

- I want their "Hacking Everything" to be limited, because that could be a potential Godmod to others

User avatar
United Soviet Jason Republic
Negotiator
 
Posts: 5083
Founded: Jan 21, 2013
Ex-Nation

Postby United Soviet Jason Republic » Fri Mar 21, 2014 6:06 pm

The Fallen Jedi wrote:
United Soviet Jason Republic wrote:
-(M,16) (M,15) (N,16) (N,15) (O,15) (O,14)

-They can if they want to, but it's not like *Oh there way go!* it might take some time. And if there is a bug in the system they could get corrupted and die. And of course they have to interpret the code and that's only if the technology is compatible.


- Thank you for re-sending the coordinates.

- I want their "Hacking Everything" to be limited, because that could be a potential Godmod to others



I should state access technology, however there has to be some sort of up link for them to connect to. Most technology is unique so they can't get into it, or it doesn't matter unless it's an emergency. It's more of like wireless access to a computer. However only so much can be done, it's not a one solve all.
Last edited by United Soviet Jason Republic on Fri Mar 21, 2014 6:07 pm, edited 1 time in total.
Former Vise Chairmen and Chairmen of the Libertarian Freedom Party
Jamestown Journal
"There are words I can spell. There are words I can't spell. Then there are words I don't care to spell." -Me

User avatar
The Orson Empire
Post Czar
 
Posts: 31630
Founded: Mar 20, 2012
Left-wing Utopia

Postby The Orson Empire » Fri Mar 21, 2014 6:06 pm

Ahh, good to see this is back.

Am I still a Co-OP?

User avatar
The Fallen Jedi
Post Marshal
 
Posts: 15729
Founded: Jun 06, 2013
Ex-Nation

Postby The Fallen Jedi » Fri Mar 21, 2014 6:07 pm

United Soviet Jason Republic wrote:
The Fallen Jedi wrote:
- Thank you for re-sending the coordinates.

- I want their "Hacking Everything" to be limited, because that could be a potential Godmod to others



I should state access technology, however there has to be some sort of up link for them to connect to. Most technology is unique so they can't get into it, or it doesn't matter unless it's an emergency. It's more of like wireless access to a computer.


Just limit it's use, you are accepted

User avatar
The Fallen Jedi
Post Marshal
 
Posts: 15729
Founded: Jun 06, 2013
Ex-Nation

Postby The Fallen Jedi » Fri Mar 21, 2014 6:07 pm

The Orson Empire wrote:Ahh, good to see this is back.

Am I still a Co-OP?


Yeah, sure, but when are you online

User avatar
United Soviet Jason Republic
Negotiator
 
Posts: 5083
Founded: Jan 21, 2013
Ex-Nation

Postby United Soviet Jason Republic » Fri Mar 21, 2014 6:08 pm

The Fallen Jedi wrote:
United Soviet Jason Republic wrote:

I should state access technology, however there has to be some sort of up link for them to connect to. Most technology is unique so they can't get into it, or it doesn't matter unless it's an emergency. It's more of like wireless access to a computer.


Just limit it's use, you are accepted


Ya im not going to go around being a prick with it. Most likely does more damage then good.
Former Vise Chairmen and Chairmen of the Libertarian Freedom Party
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The Orson Empire
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Founded: Mar 20, 2012
Left-wing Utopia

Postby The Orson Empire » Fri Mar 21, 2014 6:10 pm

The Fallen Jedi wrote:
The Orson Empire wrote:Ahh, good to see this is back.

Am I still a Co-OP?


Yeah, sure, but when are you online

Wait, what do you mean by this?

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The Fallen Jedi
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Founded: Jun 06, 2013
Ex-Nation

Postby The Fallen Jedi » Fri Mar 21, 2014 6:15 pm

The Orson Empire wrote:
The Fallen Jedi wrote:
Yeah, sure, but when are you online

Wait, what do you mean by this?


I have noticed that you are on mainly around nighttimes where I live, so I might appoint you as the "Night Shift" Co-Op, but you will be Co-Op either way

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The Orson Empire
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Founded: Mar 20, 2012
Left-wing Utopia

Postby The Orson Empire » Fri Mar 21, 2014 6:15 pm

-Base Information-
=========================================================
Nation Name: The Cho'Dosan Covenant
Government Type: Autocracy
National Leader(s): Overlord Cha'Sarrah
Population: 12 trillion

History Of Your Nation: The Union was founded after the devastating Great Schism, a massive civil war that occurred between the Covenant 5,000 years before the present date. The different solar systems owned by individual Covenant governments united to form what is now known as the Union. Since then, the Union has drastically expanded, while at the same time connecting their territory with a mass transport network called the Gate Network. This network consists of a series of quantum jump gates spread across Union space (there is normally 1 jump gate per solar system, however this number can vary), and they function by opening up a wormhole that connects one jump gate to another. This in turn allows for ships to move from system to system instantaneously. This has allowed the Union to spread very rapidly, and the network is also a great defense asset, as it allows for Covenant fleets to move anywhere in Covenant space instantly.
=========================================================
-Military Information-
=========================================================
Military History: The Covenant Military was founded shortly after the Union itself was created. It started out as a conjunction of all the fleets of the factions who had joined the Covenant, and thus, it had a lot of diversity. However, the military have now been standardized and is much more uniform.
Military Information: The infantry consists of highly trained Cho'Dosan soldiers. They generally have very good weapons, armor, and other equipment. Ships are designed primarily to last a long time in combat and take as much damage as possible before being destroyed.
Military Branches:
Covenant Army
Covenant Navy
CovenantSpace Marine Corps
Covenant Special Forces
Ccovenant High Command
=========================================================
-Diplomatic Information-
=========================================================
Cultural Information: The Cho'Dosans are very nationalist. They are willing to do everything in their power to make sure that the Union succeeds in its objectives. They will even die for the Union. They are also very imperialistic and have a desire to expand their territory across the galaxy. Union society is very organized. Each citizen has a rank, and depending on how they live their lives, they can either be promoted or demoted. At the top of the ranks are those who work in the Administration, which is the governing body of the Union, and those who are wealthy. Most things are legal, so as long as it does not impede the citizen from doing their job, injure or kill another citizen, or dishonor the government.
Society Information: See cultural information
Languages: Cho'Dosan Conscript, Galactic Standard Language (English)
Foreign Policy: At the discretion of the Union. If they decide that they want to ally with a faction, then they will try to do this. However, if they decide that they want to go to war with a faction, then they will try to do this.
Number Of Species: 1 (the Cho'Dosans)
=========================================================
-Other- (Some of this is Optional, some of it is not)
=========================================================

Technological Bases: Star Wars, Mass Effect (somewhat), and my imagination

History of your Leader: (If your Leader has any history before the foundation of your nation, Optional)

Supporting Factions within your Nation: (Some Nations also have factions that support your nation, Optional)

Map Claim (Refer to the Quadrants on the Map, a Maximum of 6 is required for regular Rpers, 8 is Allowed for Superpowers): AA16, AA17, AA18, AB15, AB16, AB17, AC17, AC16

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Topsail Empire
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Founded: Aug 01, 2013
Ex-Nation

Postby Topsail Empire » Fri Mar 21, 2014 6:16 pm

-Base Information-
=========================================================
Nation Name: Topsail Empire
Government Type: Republic
National Leader(s): President Andrew Williams, Vice President John Abrams
Population: 23.5 billion people

History Of Your Nation: my history, refer to the FT part
=========================================================
-Military Information-
http://www.nationstates.net/nation=tops ... /id=227207
=========================================================
Military History: It was established on November 10th, 2047, a day after Topsail Empire was established. It started to become a very powerful force during the early 2100's, and by the time of the Second Great Space War (2201-2204), it was more or less as powerful as it is today.
Military Information: It is one of the most powerful militaries in Strategos Prime, with a large and skilled space fleet and ground forces but is lacking in aquatic forces.
Military Branches: Army, Navy, Air and Space Force, Space Marines, Marines, Special Forces
=========================================================
-Diplomatic Information-
Topsail Empire is rather skilled in diplomacy, but tends to be rather aggressive with diplomacy.
=========================================================
Cultural Information: It is the same as the culture of the modern-day United States (Topsail Empire is the successor state to the USA)
Society Information: ^^
Languages: English
Foreign Policy: Peacekeeping
Number Of Species: One, Humans
=========================================================
-Other-
=========================================================

Technological Bases: Star Wars (Army, Marines, Special Forces, and Space Marines), from my own imagination (Space Forces and Navy)

Map Claim (Refer to the Quadrants on the Map, a Maximum of 6 is required for regular Rpers, 8 is Allowed for Superpowers): Where is the map?




Species Name: Humans
Appearance: is one really needed?
Biology/Anatomy: http://en.wikipedia.org/wiki/Human
Height: http://en.wikipedia.org/wiki/Human
Weight: http://en.wikipedia.org/wiki/Human
Relative survivability: http://en.wikipedia.org/wiki/Human

Natural Defenses/Abilities: punching, kicking, yelling
Unnatural abilities: guns, bombs, plasma weapons, etc.

Respiratory Gas:
Base composite Element: Carbon

Base Form and Ethnic Variations: http://en.wikipedia.org/wiki/Human
=========================================================
Life Span: http://en.wikipedia.org/wiki/Human
Reproduction: http://en.wikipedia.org/wiki/Human
Intelligence Level: Very smart
Traits/Behavior/Disposition: http://en.wikipedia.org/wiki/Human

Type:
Aggression: 6
=========================================================
Common Jobs: Many
Uncommon Jobs: Many
Influence: Very powerful
Population Percentage: 100%
Important Characters: President Andrew Williams
=========================================================
Common Diseases: Influenza, The Common Cold, etc.
Mutations: ?
Last edited by Topsail Empire on Fri Mar 21, 2014 7:51 pm, edited 1 time in total.
Topsail Empire
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The Orson Empire
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Founded: Mar 20, 2012
Left-wing Utopia

Postby The Orson Empire » Fri Mar 21, 2014 6:16 pm

The Fallen Jedi wrote:
The Orson Empire wrote:Wait, what do you mean by this?


I have noticed that you are on mainly around nighttimes where I live, so I might appoint you as the "Night Shift" Co-Op, but you will be Co-Op either way

It's also nighttime where I live right now.

Either we live in different time zones, or we both just always happen to be on at night.

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The Fallen Jedi
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Founded: Jun 06, 2013
Ex-Nation

Postby The Fallen Jedi » Fri Mar 21, 2014 6:17 pm

The Orson Empire wrote:
The Fallen Jedi wrote:
I have noticed that you are on mainly around nighttimes where I live, so I might appoint you as the "Night Shift" Co-Op, but you will be Co-Op either way

It's also nighttime where I live right now.

Either we live in different time zones, or we both just always happen to be on at night.


I'm on all day, but anyways, I digress, you are a co-op

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The Orson Empire
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Founded: Mar 20, 2012
Left-wing Utopia

Postby The Orson Empire » Fri Mar 21, 2014 6:18 pm

The Fallen Jedi wrote:
The Orson Empire wrote:It's also nighttime where I live right now.

Either we live in different time zones, or we both just always happen to be on at night.


I'm on all day, but anyways, I digress, you are a co-op

Alright.

And I posted my app.

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The Fallen Jedi
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Founded: Jun 06, 2013
Ex-Nation

Postby The Fallen Jedi » Fri Mar 21, 2014 6:19 pm

The Orson Empire wrote:-Base Information-
=========================================================
Nation Name: The Cho'Dosan Covenant
Government Type: Autocracy
National Leader(s): Overlord Cha'Sarrah
Population: 12 trillion

History Of Your Nation: The Union was founded after the devastating Great Schism, a massive civil war that occurred between the Covenant 5,000 years before the present date. The different solar systems owned by individual Covenant governments united to form what is now known as the Union. Since then, the Union has drastically expanded, while at the same time connecting their territory with a mass transport network called the Gate Network. This network consists of a series of quantum jump gates spread across Union space (there is normally 1 jump gate per solar system, however this number can vary), and they function by opening up a wormhole that connects one jump gate to another. This in turn allows for ships to move from system to system instantaneously. This has allowed the Union to spread very rapidly, and the network is also a great defense asset, as it allows for Covenant fleets to move anywhere in Covenant space instantly.
=========================================================
-Military Information-
=========================================================
Military History: The Covenant Military was founded shortly after the Union itself was created. It started out as a conjunction of all the fleets of the factions who had joined the Covenant, and thus, it had a lot of diversity. However, the military have now been standardized and is much more uniform.
Military Information: The infantry consists of highly trained Cho'Dosan soldiers. They generally have very good weapons, armor, and other equipment. Ships are designed primarily to last a long time in combat and take as much damage as possible before being destroyed.
Military Branches:
Covenant Army
Covenant Navy
CovenantSpace Marine Corps
Covenant Special Forces
Ccovenant High Command
=========================================================
-Diplomatic Information-
=========================================================
Cultural Information: The Cho'Dosans are very nationalist. They are willing to do everything in their power to make sure that the Union succeeds in its objectives. They will even die for the Union. They are also very imperialistic and have a desire to expand their territory across the galaxy. Union society is very organized. Each citizen has a rank, and depending on how they live their lives, they can either be promoted or demoted. At the top of the ranks are those who work in the Administration, which is the governing body of the Union, and those who are wealthy. Most things are legal, so as long as it does not impede the citizen from doing their job, injure or kill another citizen, or dishonor the government.
Society Information: See cultural information
Languages: Cho'Dosan Conscript, Galactic Standard Language (English)
Foreign Policy: At the discretion of the Union. If they decide that they want to ally with a faction, then they will try to do this. However, if they decide that they want to go to war with a faction, then they will try to do this.
Number Of Species: 1 (the Cho'Dosans)
=========================================================
-Other- (Some of this is Optional, some of it is not)
=========================================================

Technological Bases: Star Wars, Mass Effect (somewhat), and my imagination

History of your Leader: (If your Leader has any history before the foundation of your nation, Optional)

Supporting Factions within your Nation: (Some Nations also have factions that support your nation, Optional)

Map Claim (Refer to the Quadrants on the Map, a Maximum of 6 is required for regular Rpers, 8 is Allowed for Superpowers): AA16, AA17, AA18, AB15, AB16, AB17, AC17, AC16


While the Application for your nation is accepted, you need a Species Application to be fully accepted.

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The Fallen Jedi
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Posts: 15729
Founded: Jun 06, 2013
Ex-Nation

Postby The Fallen Jedi » Fri Mar 21, 2014 6:21 pm

Topsail Empire wrote:-Base Information-
=========================================================
Nation Name: Topsail Empire
Government Type: Republic
National Leader(s): President Andrew Williams, Vice President John Abrams
Population: 23.5 billion people

History Of Your Nation: my history, refer to the FT part
=========================================================
-Military Information-
http://www.nationstates.net/nation=tops ... /id=227207
=========================================================
Military History: It was established on November 10th, 2047, a day after Topsail Empire was established.
Military Information: It is one of the most powerful militaries in Strategos Prime, with a large and skilled space fleet and ground forces but is lacking in aquatic forces.
Military Branches: Army, Navy, Air and Space Force, Space Marines, Marines, Special Forces
=========================================================
-Diplomatic Information-
Topsail Empire is rather skilled in diplomacy, but tends to be rather aggressive with diplomacy.
=========================================================
Cultural Information: It is the same as the culture of the modern-day United States (Topsail Empire is the successor state to the USA)
Society Information: ^^
Languages: English
Foreign Policy: Peacekeeping
Number Of Species: One, Humans
=========================================================
-Other-
=========================================================

Technological Bases: Star Wars (Army, Marines, Special Forces, and Space Marines), from my own imagination (Space Forces and Navy)

Map Claim (Refer to the Quadrants on the Map, a Maximum of 6 is required for regular Rpers, 8 is Allowed for Superpowers): Where is the map?




Species Name: Humans
Appearance: is one really needed?
Biology/Anatomy: http://en.wikipedia.org/wiki/Human
Height: http://en.wikipedia.org/wiki/Human
Weight: http://en.wikipedia.org/wiki/Human
Relative survivability: http://en.wikipedia.org/wiki/Human

Natural Defenses/Abilities: punching, kicking, yelling
Unnatural abilities: guns, bombs, plasma weapons, etc.

Respiratory Gas:
Base composite Element: Carbon

Base Form and Ethnic Variations: http://en.wikipedia.org/wiki/Human
=========================================================
Life Span: http://en.wikipedia.org/wiki/Human
Reproduction: http://en.wikipedia.org/wiki/Human
Intelligence Level: Very smart
Traits/Behavior/Disposition: http://en.wikipedia.org/wiki/Human

Type:
Aggression: 6
=========================================================
Common Jobs: Many
Uncommon Jobs: Many
Influence: Very powerful
Population Percentage: 100%
Important Characters: President Andrew Williams
=========================================================
Common Diseases: Influenza, The Common Cold, etc.
Mutations: ?


- I am waiting for Dotaria to present the Map to me, but apparently he/she is offline, so I will get the blank version of the Map, if he is not back online soon.

- I would like you to put a little bit of effort into the Military History, just a little bit of effort, thank you.

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The Orson Empire
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Posts: 31630
Founded: Mar 20, 2012
Left-wing Utopia

Postby The Orson Empire » Fri Mar 21, 2014 6:39 pm

Species Name: Cho'Dosan
Appearance: http://img1.wikia.nocookie.net/__cb20090421000753/starwars/images/9/94/ChissBodyguard.jpg
Biology/Anatomy: Cho'Dosans are very tall, lean, and somewhat muscular. They are humanoids, meaning their appearance is very similar to that of a Human, but not exactly the same. They have two legs, two arms, and two hands and two feet (with five fingers each).
Height: Average- 7 feet
Weight: Average- 150 pounds
Relative survivability: High

Natural Defenses/Abilities: Psionics
Unnatural abilities: Some have augmented themselves with technology

Respiratory Gas: Oxygen
Base composite Element: Silicon

Base Form and Ethnic Variations:
=========================================================
Life Span: 120 years
Reproduction: Sexual reproduction
Intelligence Level: High
Traits/Behavior/Disposition: Warlike, expansionist, arrogant

Type:
Aggression: 5
=========================================================
Common Jobs: Various
Uncommon Jobs: Various
Influence: Superpower
Population Percentage: 100%
Important Characters: Overlord Cha'Sarrah
=========================================================
Common Diseases: Covenant Fever
Mutations: Psionics

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Photana
Senator
 
Posts: 3652
Founded: Jun 03, 2012
Ex-Nation

Postby Photana » Fri Mar 21, 2014 6:40 pm

Totes not a tag, would love to be some sort of superorganism if possible.
AH, PMT, some FT.


Your test scores indicate that you are an open-minded ultra-progressive; this is the political profile one might associate with a journalist. It appears that you are skeptical towards religion, and have a generally optimistic attitude towards humanity in general.
Your attitudes towards economics appear neither committedly capitalist nor socialist, and combined with your social attitudes this creates the picture of someone who would generally be described as a liberal.
To round out the picture you appear to be, political preference aside, a considerate idealistic egalitarian with many strong convictions.

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The Fallen Jedi
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Posts: 15729
Founded: Jun 06, 2013
Ex-Nation

Postby The Fallen Jedi » Fri Mar 21, 2014 6:41 pm

The Orson Empire wrote:Species Name: Cho'Dosan
Appearance: http://img1.wikia.nocookie.net/__cb20090421000753/starwars/images/9/94/ChissBodyguard.jpg
Biology/Anatomy: Cho'Dosans are very tall, lean, and somewhat muscular. They are humanoids, meaning their appearance is very similar to that of a Human, but not exactly the same. They have two legs, two arms, and two hands and two feet (with five fingers each).
Height: Average- 7 feet
Weight: Average- 150 pounds
Relative survivability: High

Natural Defenses/Abilities: Psionics
Unnatural abilities: Some have augmented themselves with technology

Respiratory Gas: Oxygen
Base composite Element: Silicon

Base Form and Ethnic Variations:
=========================================================
Life Span: 120 years
Reproduction: Sexual reproduction
Intelligence Level: High
Traits/Behavior/Disposition: Warlike, expansionist, arrogant

Type:
Aggression: 5
=========================================================
Common Jobs: Various
Uncommon Jobs: Various
Influence: Superpower
Population Percentage: 100%
Important Characters: Overlord Cha'Sarrah
=========================================================
Common Diseases: Covenant Fever
Mutations: Psionics


I see nothing wrong with this app, accepted.

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United Soviet Jason Republic
Negotiator
 
Posts: 5083
Founded: Jan 21, 2013
Ex-Nation

Postby United Soviet Jason Republic » Fri Mar 21, 2014 6:41 pm

Orson, Silicon? We can be buddies! :hug:
Former Vise Chairmen and Chairmen of the Libertarian Freedom Party
Jamestown Journal
"There are words I can spell. There are words I can't spell. Then there are words I don't care to spell." -Me

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The Fallen Jedi
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Posts: 15729
Founded: Jun 06, 2013
Ex-Nation

Postby The Fallen Jedi » Fri Mar 21, 2014 6:44 pm

Photana wrote:Totes not a tag, would love to be some sort of superorganism if possible.


That depends

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Photana
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Posts: 3652
Founded: Jun 03, 2012
Ex-Nation

Postby Photana » Fri Mar 21, 2014 6:45 pm

The Fallen Jedi wrote:
Photana wrote:Totes not a tag, would love to be some sort of superorganism if possible.


That depends


On what, exactly?
AH, PMT, some FT.


Your test scores indicate that you are an open-minded ultra-progressive; this is the political profile one might associate with a journalist. It appears that you are skeptical towards religion, and have a generally optimistic attitude towards humanity in general.
Your attitudes towards economics appear neither committedly capitalist nor socialist, and combined with your social attitudes this creates the picture of someone who would generally be described as a liberal.
To round out the picture you appear to be, political preference aside, a considerate idealistic egalitarian with many strong convictions.

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